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	<updated>2026-07-14T16:19:09Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://shadowedeclipse.com/w/index.php?title=The_Deep&amp;diff=589</id>
		<title>The Deep</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=The_Deep&amp;diff=589"/>
		<updated>2026-07-13T20:58:17Z</updated>

		<summary type="html">&lt;p&gt;Codex: Fix The Deep guide formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The Deep Guide ==&lt;br /&gt;
&lt;br /&gt;
The Deep is the normal version of the zone after Echo Caverns.&lt;br /&gt;
&lt;br /&gt;
== Access ==&lt;br /&gt;
&lt;br /&gt;
Enter from Echo Caverns. The Envoy of Sel Rheza frames the zone around pressure, hidden paths, and the parasite beneath the stone. Mechanically, the open-world version uses the parent Deep scripts and spawns the Burrower Beast controller, not the version 1 Upside Down controller.&lt;br /&gt;
&lt;br /&gt;
== Parent Script Mechanics ==&lt;br /&gt;
&lt;br /&gt;
The parent script retunes most of the zone. Regular enemies are level 61 style threats with high health, fast attacks, tracking, see invis, and occasional bonus boot/chase drops. Named enemies are much stronger and use the Luclin boss package.&lt;br /&gt;
&lt;br /&gt;
Named enemies have two important script checks:&lt;br /&gt;
&lt;br /&gt;
* At half health they call nearby cave minions onto their top hate target unless Mark of Silence is active.&lt;br /&gt;
* While engaged they pulse a short-range life drain around themselves.&lt;br /&gt;
&lt;br /&gt;
The practical answer is still the same as later Luclin: pull named away from trash, keep Tome of Silence available, and do not loosely stack bots around a named unless you are ready for the drain pulse.&lt;br /&gt;
&lt;br /&gt;
Most normal enemies also have a chance to leave behind an umbral beast when they die.&lt;br /&gt;
&lt;br /&gt;
== Regular Named And Mini Drops ==&lt;br /&gt;
&lt;br /&gt;
The regular Deep named/minis include Chasm Overseer, Thought Horror Corrupter, Xeximoz, Slavekeeper Xiox, Lhurgoz the Decayed, Koxiux the Imperceptible, Deranged Underbulk, Oldencamp the Lost, and Demodogs.&lt;br /&gt;
&lt;br /&gt;
These named share the main Deep loot pool. Important shared drops include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40805 Spiked Bat]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40806 A Yellow Shirt]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40807 D and D Figurine]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40808 Home CB Radio]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42382 Upside Down Lunar Moonlight]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40374 BDM Wand]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39073 Mana Infused Shroomz]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39074 Stone Minion of Medusa]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39075 Experiments of Count Porkula]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39076 Scarecrow me? Scarecrow you!]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39077 Moon Bees Areweeee]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39078 Globglobglobagin]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39084 Blinky Blink!]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39085 Panic Heal]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39086 Galactic Moon Dust]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39593 Glyph of Mana Draw]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33213 Soul Devouring Armament]&lt;br /&gt;
&lt;br /&gt;
The four keepsakes, Spiked Bat, A Yellow Shirt, D and D Figurine, and Home CB Radio, are version 1 keepsake pieces. Save them for the Upside Down guide. The regular zone can drop the pieces, but the hand-in and Thought Horror Overfiend pressure fight are not part of the open-world walkthrough.&lt;br /&gt;
&lt;br /&gt;
Upside Down Lunar Moonlight is also part of the reflected Luclin upgrade thread. Four copies combine in a Tier Upgrade Kit to make [https://shadowedeclipse.com/?a=item&amp;amp;id=42383 Upside Down Lunar Moonlight Rk2].&lt;br /&gt;
&lt;br /&gt;
== Stove And Waffle Recipe ==&lt;br /&gt;
&lt;br /&gt;
The [https://shadowedeclipse.com/?a=item&amp;amp;id=81450 Simple Brick Kitchen Stove] near the invisible bridge is a recipe hint, not random decoration. The Deep introduces the food-side waffle upgrade thread.&lt;br /&gt;
&lt;br /&gt;
The first recipe is baking:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=964 An Ego Waffle] plus [https://shadowedeclipse.com/?a=item&amp;amp;id=39598 Maple Syrup] in an oven/stove makes [https://shadowedeclipse.com/?a=item&amp;amp;id=39622 A Syrupy Ego Waffle].&lt;br /&gt;
&lt;br /&gt;
A Syrupy Ego Waffle is the item that summons Eleven for The Deep Upside Down. Its click script refuses to work in combat, then spawns Eleven at the player&#039;s location.&lt;br /&gt;
&lt;br /&gt;
Later waffle upgrades continue outside regular Deep:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39622 A Syrupy Ego Waffle], [https://shadowedeclipse.com/?a=item&amp;amp;id=42461 fine powdered sugar], [https://shadowedeclipse.com/?a=item&amp;amp;id=42462 fine sweetened cream], [https://shadowedeclipse.com/?a=item&amp;amp;id=42463 a kattan mixing bowl], and [https://shadowedeclipse.com/?a=item&amp;amp;id=42464 a whisk] make [https://shadowedeclipse.com/?a=item&amp;amp;id=42471 A Whipped Syrupy Ego Waffle].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42471 A Whipped Syrupy Ego Waffle] later upgrades into [https://shadowedeclipse.com/?a=item&amp;amp;id=50253 Ego Waffle Supreme] in the Tier Upgrade Kit with the later chocolate, cinnamon, cherry, spice grater, and sprinkles pieces.&lt;br /&gt;
&lt;br /&gt;
== Burrower Event ==&lt;br /&gt;
&lt;br /&gt;
The Burrower Beast event is the main regular-version scripted encounter. In open world, the zone controller spawns the Burrower Beast event controller. Entering its area starts the event immediately:&lt;br /&gt;
&lt;br /&gt;
* Wave 1 starts right away with rock burrowers.&lt;br /&gt;
* Wave 2 starts about 90 seconds later with spined rock burrowers.&lt;br /&gt;
* Wave 3 starts about 180 seconds later with stone carvers.&lt;br /&gt;
* Wave 4 starts about 270 seconds later and spawns a burrower parasite.&lt;br /&gt;
&lt;br /&gt;
The support burrowers force tank aggro shortly after spawning. If one drops combat, it signals an immediate event reset, so keep the waves controlled and engaged.&lt;br /&gt;
&lt;br /&gt;
The burrower parasite has a 30 minute fail-safe timer. While engaged, it casts Burrower Parasite Trance about every 60 seconds on players near it. Kill it cleanly before the fail-safe expires.&lt;br /&gt;
&lt;br /&gt;
== Burrower Rewards ==&lt;br /&gt;
&lt;br /&gt;
The burrower parasite is the important regular Deep payoff. It drops [https://shadowedeclipse.com/?a=item&amp;amp;id=40392 Welcome to Level 61] at 100%. Clicking that item checks the player&#039;s group or raid, requires everyone involved to be level 60 and on the same IP, then raises eligible characters to level 61.&lt;br /&gt;
&lt;br /&gt;
The parasite can also drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42419 Key to Maiden&#039;s Eye]. That key only works in The Deep; when clicked, it grants Maiden&#039;s Eye access to the clicker and same-IP group or raid members.&lt;br /&gt;
&lt;br /&gt;
Other notable parasite drops include [https://shadowedeclipse.com/?a=item&amp;amp;id=8498 Ancient Burrower Hide Tunic], [https://shadowedeclipse.com/?a=item&amp;amp;id=8497 Bile Drenched Flesh Robe], [https://shadowedeclipse.com/?a=item&amp;amp;id=43645 Charm of the Shadows], [https://shadowedeclipse.com/?a=item&amp;amp;id=87488 Greatbow of Umbra], [https://shadowedeclipse.com/?a=item&amp;amp;id=87487 Masamune, the Skycutter], [https://shadowedeclipse.com/?a=item&amp;amp;id=40375 Moon Wave Spash], [https://shadowedeclipse.com/?a=item&amp;amp;id=39604 Nodule of the Void], [https://shadowedeclipse.com/?a=item&amp;amp;id=39611 Voidless Thunder], [https://shadowedeclipse.com/?a=item&amp;amp;id=39612 Voidless Aggro], [https://shadowedeclipse.com/?a=item&amp;amp;id=39667 Harbinger of Velious], and [https://shadowedeclipse.com/?a=item&amp;amp;id=39675 Urn of Moon Space].&lt;br /&gt;
&lt;br /&gt;
== Traps And Other Mechanics ==&lt;br /&gt;
&lt;br /&gt;
Ancient thought horror traps spawn an ancient thought horror and then depop. The color-cycling script in the zone changes tint every few seconds, so do not treat every visual change as a separate event.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Clear trash and regular named for loot, waffle pieces, Lunar Moonlight, and the four Stranger Things keepsakes. Use the stove recipe to make A Syrupy Ego Waffle when you have Maple Syrup and An Ego Waffle. Then complete the Burrower event for Welcome to Level 61 and the Key to Maiden&#039;s Eye.&lt;br /&gt;
&lt;br /&gt;
Do the Upside Down version separately through A Syrupy Ego Waffle when you are ready for the version 1 pressure route.&lt;br /&gt;
&lt;br /&gt;
== Related Upside Down Guide ==&lt;br /&gt;
&lt;br /&gt;
[[The_Deep_Upside_Down|The Deep Upside Down]]&lt;br /&gt;
&lt;br /&gt;
== Next Zone ==&lt;br /&gt;
&lt;br /&gt;
[[Maidens_Eye|Maiden&#039;s Eye]]&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Katta_Castellum&amp;diff=588</id>
		<title>Katta Castellum</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Katta_Castellum&amp;diff=588"/>
		<updated>2026-07-12T21:45:18Z</updated>

		<summary type="html">&lt;p&gt;Codex: Restore Katta boss notable loot from loot tables&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Katta Castellum Guide ==&lt;br /&gt;
&lt;br /&gt;
Katta Castellum is the normal version 0 Katta guide. It follows Tenebrous Mountains and covers the marble-city encounter chain: the named mini bosses, the Kattan loyalty symbol, the Kattan Banner, Lcea Katta, Lord Inquisitor Seru, the Katta waffle upgrade, and the Twilight Sea key.&lt;br /&gt;
&lt;br /&gt;
Katta Castellum The Upside Down is separate and has its own guide. Version 1 pressure mechanics belong there, not here.&lt;br /&gt;
&lt;br /&gt;
== Access ==&lt;br /&gt;
&lt;br /&gt;
Katta access comes from the Envoy of Sel`Rheza in Tenebrous Mountains. Say &amp;quot;katta&amp;quot; to enter Katta Castellum version 0.&lt;br /&gt;
&lt;br /&gt;
The access key from Tenebrous is [https://shadowedeclipse.com/?a=item&amp;amp;id=42486 The Key to Katta Castellum]. Its global click script only works in Tenebrous Mountains. When clicked there, it grants Katta access to the clicker or same-IP group/raid members, then consumes the key.&lt;br /&gt;
&lt;br /&gt;
== Normal Mode Order ==&lt;br /&gt;
&lt;br /&gt;
Work Katta in this order:&lt;br /&gt;
&lt;br /&gt;
* Clear trash and named minis for cooking ingredients, loyalty symbols, and regular named loot.&lt;br /&gt;
* Combine the five loyalty symbols into [https://shadowedeclipse.com/?a=item&amp;amp;id=42470 The Symbol of Kattan Loyalty].&lt;br /&gt;
* Hand The Symbol of Kattan Loyalty to the Kattan Banner to spawn Lcea Katta.&lt;br /&gt;
* Kill Lcea Katta. She can spawn Lord Inquisitor Seru when she dies.&lt;br /&gt;
* Kill Lord Inquisitor Seru for the whisk and the stronger chance at the Twilight Sea key.&lt;br /&gt;
* Finish [https://shadowedeclipse.com/?a=item&amp;amp;id=42471 A Whipped Syrupy Ego Waffle] if you are opening the Katta Upside Down path.&lt;br /&gt;
* Click [https://shadowedeclipse.com/?a=item&amp;amp;id=43751 Key to The Twilight Sea] while inside Katta to unlock Twilight Sea access.&lt;br /&gt;
&lt;br /&gt;
== Named Minis And Loyalty Symbols ==&lt;br /&gt;
&lt;br /&gt;
Several named minis feed the Kattan Banner unlock. Their symbols combine in a Tier Upgrade Kit to make [https://shadowedeclipse.com/?a=item&amp;amp;id=42470 The Symbol of Kattan Loyalty].&lt;br /&gt;
&lt;br /&gt;
* Bella Helsin can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42465 Symbol of Bella Helsin].&lt;br /&gt;
* Heracus Helsin can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42466 Symbol of Heracus Helsin].&lt;br /&gt;
* Nathyn Illuminious can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42467 Symbol of Nathyn Illuminious].&lt;br /&gt;
* Yurddle the Caretaker can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42468 Symbol of Yurddle the Caretaker].&lt;br /&gt;
* Zyriazil can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42469 Symbol of Zyriazil].&lt;br /&gt;
&lt;br /&gt;
== Katta Cooking Pieces ==&lt;br /&gt;
&lt;br /&gt;
Katta normal upgrades the waffle chain into [https://shadowedeclipse.com/?a=item&amp;amp;id=42471 A Whipped Syrupy Ego Waffle], which is the access item for [https://shadowedeclipse.com/wiki/Katta_Castellum_Upside_Down Katta Castellum The Upside Down].&lt;br /&gt;
&lt;br /&gt;
There are two prep combines:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42461 fine powdered sugar] is made in a Tier Upgrade Kit from ten [https://shadowedeclipse.com/?a=item&amp;amp;id=42457 powdered sugar]. Powdered sugar drops from Legionnaires.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42462 fine sweetened cream] is made in a Tier Upgrade Kit from five [https://shadowedeclipse.com/?a=item&amp;amp;id=42458 vanilla beans], two [https://shadowedeclipse.com/?a=item&amp;amp;id=42459 gargoyle milk], and three [https://shadowedeclipse.com/?a=item&amp;amp;id=42460 Praecantor thickener]. Vanilla beans drop from Centurions, gargoyle milk drops from gargoyle custodians, and Praecantor thickener drops from Praecantors.&lt;br /&gt;
&lt;br /&gt;
Then combine these in a mixing bowl:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39622 A Syrupy Ego Waffle].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42461 fine powdered sugar].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42462 fine sweetened cream].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42463 a kattan mixing bowl], from Lcea Katta.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42464 a whisk], from Lord Inquisitor Seru.&lt;br /&gt;
&lt;br /&gt;
Right-click A Whipped Syrupy Ego Waffle out of combat to summon Eleven. Hail Eleven, pick Katta Castellum The Upside Down, and say &amp;quot;ready&amp;quot; after the dynamic zone is created.&lt;br /&gt;
&lt;br /&gt;
== Kattan Banner ==&lt;br /&gt;
&lt;br /&gt;
The Kattan Banner starts the main normal-mode encounter.&lt;br /&gt;
&lt;br /&gt;
Hand [https://shadowedeclipse.com/?a=item&amp;amp;id=42470 The Symbol of Kattan Loyalty] to the banner. The script records your loyalty unlock and spawns Lcea Katta. After you have done the hand-in once, hailing the banner can raise Lcea again after its cooldown, as long as the banner encounter is not already active.&lt;br /&gt;
&lt;br /&gt;
== Lcea Katta ==&lt;br /&gt;
&lt;br /&gt;
Lcea Katta is the main defender of normal Katta.&lt;br /&gt;
&lt;br /&gt;
Mechanics:&lt;br /&gt;
&lt;br /&gt;
* She shouts when spawned.&lt;br /&gt;
* At health breaks she fires close-range area damage.&lt;br /&gt;
* At two health breaks she calls nearby minions onto her top hate target.&lt;br /&gt;
* Incoming spell damage is reduced by her script.&lt;br /&gt;
* At very low health, Wrath of Luclin can punish nearby players, bots, and pets.&lt;br /&gt;
* On death, she has a chance to spawn Lord Inquisitor Seru.&lt;br /&gt;
&lt;br /&gt;
Notable loot from Lcea&#039;s table:&lt;br /&gt;
&lt;br /&gt;
* Progression pieces: [https://shadowedeclipse.com/?a=item&amp;amp;id=43751 Key to The Twilight Sea] and [https://shadowedeclipse.com/?a=item&amp;amp;id=42463 a kattan mixing bowl].&lt;br /&gt;
* Main chase drops: [https://shadowedeclipse.com/?a=item&amp;amp;id=43645 Charm of the Shadows], [https://shadowedeclipse.com/?a=item&amp;amp;id=87488 Greatbow of Umbra], [https://shadowedeclipse.com/?a=item&amp;amp;id=87487 Masamune, the Skycutter], [https://shadowedeclipse.com/?a=item&amp;amp;id=117452 Penumbral Bow of the Mistress], [https://shadowedeclipse.com/?a=item&amp;amp;id=6555 Reforged Sword of Truth], [https://shadowedeclipse.com/?a=item&amp;amp;id=22198 The Scepter of Shadows], [https://shadowedeclipse.com/?a=item&amp;amp;id=8364 Talisman of Vah Kerrath], and [https://shadowedeclipse.com/?a=item&amp;amp;id=29861 Sigil Earring of Veracity].&lt;br /&gt;
* Lunar/script drops: [https://shadowedeclipse.com/?a=item&amp;amp;id=42453 Thelin&#039;s Lunar Dream], [https://shadowedeclipse.com/?a=item&amp;amp;id=42454 Bemmy&#039;s Script of Pain], [https://shadowedeclipse.com/?a=item&amp;amp;id=42455 Belmont Issy&#039;s Shawl of Magic], [https://shadowedeclipse.com/?a=item&amp;amp;id=42456 Veruca&#039;s Lunar Madness], and [https://shadowedeclipse.com/?a=item&amp;amp;id=42673 Tablet of Blighted Runes].&lt;br /&gt;
* Armor/accessory drops: [https://shadowedeclipse.com/?a=item&amp;amp;id=7869 Heavy Yttrium Chestplate], [https://shadowedeclipse.com/?a=item&amp;amp;id=7871 Yttrium Studded Leather Boots], [https://shadowedeclipse.com/?a=item&amp;amp;id=30551 Yttrium Studded Mantle], [https://shadowedeclipse.com/?a=item&amp;amp;id=30553 Yttrium Studded Veil], [https://shadowedeclipse.com/?a=item&amp;amp;id=8289 Yttrium Wrapped Leggings], [https://shadowedeclipse.com/?a=item&amp;amp;id=8288 Yttrium Wrapped Sleeves], and [https://shadowedeclipse.com/?a=item&amp;amp;id=7868 Seru&#039;s Torque].&lt;br /&gt;
* Time-style rewards: [https://shadowedeclipse.com/?a=item&amp;amp;id=85144 Runestone of Nightmares], [https://shadowedeclipse.com/?a=item&amp;amp;id=85145 Runestone of Torment], [https://shadowedeclipse.com/?a=item&amp;amp;id=85146 Runestone of Time], [https://shadowedeclipse.com/?a=item&amp;amp;id=85147 Timelapsing Stone], [https://shadowedeclipse.com/?a=item&amp;amp;id=85153 Timelost Scepter of Shadows], [https://shadowedeclipse.com/?a=item&amp;amp;id=85154 Timelost Shield of Mental Fortitude], and other Timelost weapon/shard rolls from her table.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Lord Inquisitor Seru ==&lt;br /&gt;
&lt;br /&gt;
Lord Inquisitor Seru can spawn after Lcea Katta dies. Treat him as the follow-up boss, not a separate version of the zone.&lt;br /&gt;
&lt;br /&gt;
Seru has the stronger Katta chance at [https://shadowedeclipse.com/?a=item&amp;amp;id=43751 Key to The Twilight Sea]. He also drops [https://shadowedeclipse.com/?a=item&amp;amp;id=42464 a whisk], which is required for [https://shadowedeclipse.com/?a=item&amp;amp;id=42471 A Whipped Syrupy Ego Waffle].&lt;br /&gt;
&lt;br /&gt;
Notable loot from Seru&#039;s table:&lt;br /&gt;
&lt;br /&gt;
* Progression pieces: [https://shadowedeclipse.com/?a=item&amp;amp;id=43751 Key to The Twilight Sea] and [https://shadowedeclipse.com/?a=item&amp;amp;id=42464 a whisk].&lt;br /&gt;
* Lunar/script drops: [https://shadowedeclipse.com/?a=item&amp;amp;id=42453 Thelin&#039;s Lunar Dream], [https://shadowedeclipse.com/?a=item&amp;amp;id=42454 Bemmy&#039;s Script of Pain], [https://shadowedeclipse.com/?a=item&amp;amp;id=42455 Belmont Issy&#039;s Shawl of Magic], [https://shadowedeclipse.com/?a=item&amp;amp;id=42456 Veruca&#039;s Lunar Madness], and [https://shadowedeclipse.com/?a=item&amp;amp;id=42673 Tablet of Blighted Runes].&lt;br /&gt;
* Armor/accessory drops: [https://shadowedeclipse.com/?a=item&amp;amp;id=7869 Heavy Yttrium Chestplate], [https://shadowedeclipse.com/?a=item&amp;amp;id=7871 Yttrium Studded Leather Boots], [https://shadowedeclipse.com/?a=item&amp;amp;id=30551 Yttrium Studded Mantle], [https://shadowedeclipse.com/?a=item&amp;amp;id=30553 Yttrium Studded Veil], [https://shadowedeclipse.com/?a=item&amp;amp;id=8289 Yttrium Wrapped Leggings], [https://shadowedeclipse.com/?a=item&amp;amp;id=8288 Yttrium Wrapped Sleeves], and [https://shadowedeclipse.com/?a=item&amp;amp;id=7868 Seru&#039;s Torque].&lt;br /&gt;
* Common jewel and gem drops round out the table.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Zonewide Boss Rules ==&lt;br /&gt;
&lt;br /&gt;
The parent Katta script upgrades eligible normal-mode bosses and many normal enemies.&lt;br /&gt;
&lt;br /&gt;
* Bosses can call nearby minions at health breaks unless they are silenced.&lt;br /&gt;
* The silence check uses the Tome of Silencing effect from Neriak. Keeping bosses silenced prevents the radius help call.&lt;br /&gt;
* Bosses pulse a short-range life drain while engaged.&lt;br /&gt;
* Some enemies can trigger Wrath of Luclin near low health.&lt;br /&gt;
* Eligible deaths can spawn a burning umbral beast.&lt;br /&gt;
&lt;br /&gt;
A burning umbral beast can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=33208 Hunter Credit].&lt;br /&gt;
&lt;br /&gt;
== Dormant Unholy Chest ==&lt;br /&gt;
&lt;br /&gt;
The dormant unholy chest belongs to normal Katta.&lt;br /&gt;
&lt;br /&gt;
Bring [https://shadowedeclipse.com/?a=item&amp;amp;id=85156 Shard of Unholy Awakening] from Quarm and stand close to the dormant chest. The chest watches for that shard, wakes up, and swaps into the active unholy chest.&lt;br /&gt;
&lt;br /&gt;
The active chest is part of the unholy key thread, not the Katta Upside Down encounter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Enter Katta version 0 from the Envoy in Tenebrous. Farm the five loyalty symbols first, then combine them into The Symbol of Kattan Loyalty. While clearing, collect powdered sugar, vanilla beans, gargoyle milk, and Praecantor thickener for the waffle upgrade.&lt;br /&gt;
&lt;br /&gt;
Hand The Symbol of Kattan Loyalty to the Kattan Banner to spawn Lcea Katta. Kill Lcea for the Katta mixing bowl, Twilight Sea key chance, and main reward pool. If Seru spawns, kill him for the whisk and better Twilight Sea key chance.&lt;br /&gt;
&lt;br /&gt;
Use the Twilight Sea key inside Katta to unlock the next zone. Use the whipped waffle only when you are ready to open Katta Castellum The Upside Down.&lt;br /&gt;
&lt;br /&gt;
== Next Zone Links ==&lt;br /&gt;
&lt;br /&gt;
After normal Katta, you have two valid paths:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/wiki/Katta_Castellum_Upside_Down Katta Castellum The Upside Down] - optional reflected Katta path opened with [https://shadowedeclipse.com/?a=item&amp;amp;id=42471 A Whipped Syrupy Ego Waffle].&lt;br /&gt;
* [https://shadowedeclipse.com/wiki/Twilight_Sea Twilight Sea] - normal progression path if you are skipping Katta Upside Down. Use [https://shadowedeclipse.com/?a=item&amp;amp;id=43751 Key to The Twilight Sea] inside Katta to unlock it.&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Katta_Castellum&amp;diff=587</id>
		<title>Katta Castellum</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Katta_Castellum&amp;diff=587"/>
		<updated>2026-07-12T21:43:03Z</updated>

		<summary type="html">&lt;p&gt;Codex: Move next zone links to bottom&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Katta Castellum Guide ==&lt;br /&gt;
&lt;br /&gt;
Katta Castellum is the normal version 0 Katta guide. It follows Tenebrous Mountains and covers the marble-city encounter chain: the named mini bosses, the Kattan loyalty symbol, the Kattan Banner, Lcea Katta, Lord Inquisitor Seru, the Katta waffle upgrade, and the Twilight Sea key.&lt;br /&gt;
&lt;br /&gt;
Katta Castellum The Upside Down is separate and has its own guide. Version 1 pressure mechanics belong there, not here.&lt;br /&gt;
&lt;br /&gt;
== Access ==&lt;br /&gt;
&lt;br /&gt;
Katta access comes from the Envoy of Sel`Rheza in Tenebrous Mountains. Say &amp;quot;katta&amp;quot; to enter Katta Castellum version 0.&lt;br /&gt;
&lt;br /&gt;
The access key from Tenebrous is [https://shadowedeclipse.com/?a=item&amp;amp;id=42486 The Key to Katta Castellum]. Its global click script only works in Tenebrous Mountains. When clicked there, it grants Katta access to the clicker or same-IP group/raid members, then consumes the key.&lt;br /&gt;
&lt;br /&gt;
== Normal Mode Order ==&lt;br /&gt;
&lt;br /&gt;
Work Katta in this order:&lt;br /&gt;
&lt;br /&gt;
* Clear trash and named minis for cooking ingredients, loyalty symbols, and regular named loot.&lt;br /&gt;
* Combine the five loyalty symbols into [https://shadowedeclipse.com/?a=item&amp;amp;id=42470 The Symbol of Kattan Loyalty].&lt;br /&gt;
* Hand The Symbol of Kattan Loyalty to the Kattan Banner to spawn Lcea Katta.&lt;br /&gt;
* Kill Lcea Katta. She can spawn Lord Inquisitor Seru when she dies.&lt;br /&gt;
* Kill Lord Inquisitor Seru for the whisk and the stronger chance at the Twilight Sea key.&lt;br /&gt;
* Finish [https://shadowedeclipse.com/?a=item&amp;amp;id=42471 A Whipped Syrupy Ego Waffle] if you are opening the Katta Upside Down path.&lt;br /&gt;
* Click [https://shadowedeclipse.com/?a=item&amp;amp;id=43751 Key to The Twilight Sea] while inside Katta to unlock Twilight Sea access.&lt;br /&gt;
&lt;br /&gt;
== Named Minis And Loyalty Symbols ==&lt;br /&gt;
&lt;br /&gt;
Several named minis feed the Kattan Banner unlock. Their symbols combine in a Tier Upgrade Kit to make [https://shadowedeclipse.com/?a=item&amp;amp;id=42470 The Symbol of Kattan Loyalty].&lt;br /&gt;
&lt;br /&gt;
* Bella Helsin can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42465 Symbol of Bella Helsin].&lt;br /&gt;
* Heracus Helsin can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42466 Symbol of Heracus Helsin].&lt;br /&gt;
* Nathyn Illuminious can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42467 Symbol of Nathyn Illuminious].&lt;br /&gt;
* Yurddle the Caretaker can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42468 Symbol of Yurddle the Caretaker].&lt;br /&gt;
* Zyriazil can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42469 Symbol of Zyriazil].&lt;br /&gt;
&lt;br /&gt;
== Katta Cooking Pieces ==&lt;br /&gt;
&lt;br /&gt;
Katta normal upgrades the waffle chain into [https://shadowedeclipse.com/?a=item&amp;amp;id=42471 A Whipped Syrupy Ego Waffle], which is the access item for [https://shadowedeclipse.com/wiki/Katta_Castellum_Upside_Down Katta Castellum The Upside Down].&lt;br /&gt;
&lt;br /&gt;
There are two prep combines:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42461 fine powdered sugar] is made in a Tier Upgrade Kit from ten [https://shadowedeclipse.com/?a=item&amp;amp;id=42457 powdered sugar]. Powdered sugar drops from Legionnaires.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42462 fine sweetened cream] is made in a Tier Upgrade Kit from five [https://shadowedeclipse.com/?a=item&amp;amp;id=42458 vanilla beans], two [https://shadowedeclipse.com/?a=item&amp;amp;id=42459 gargoyle milk], and three [https://shadowedeclipse.com/?a=item&amp;amp;id=42460 Praecantor thickener]. Vanilla beans drop from Centurions, gargoyle milk drops from gargoyle custodians, and Praecantor thickener drops from Praecantors.&lt;br /&gt;
&lt;br /&gt;
Then combine these in a mixing bowl:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39622 A Syrupy Ego Waffle].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42461 fine powdered sugar].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42462 fine sweetened cream].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42463 a kattan mixing bowl], from Lcea Katta.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42464 a whisk], from Lord Inquisitor Seru.&lt;br /&gt;
&lt;br /&gt;
Right-click A Whipped Syrupy Ego Waffle out of combat to summon Eleven. Hail Eleven, pick Katta Castellum The Upside Down, and say &amp;quot;ready&amp;quot; after the dynamic zone is created.&lt;br /&gt;
&lt;br /&gt;
== Kattan Banner ==&lt;br /&gt;
&lt;br /&gt;
The Kattan Banner starts the main normal-mode encounter.&lt;br /&gt;
&lt;br /&gt;
Hand [https://shadowedeclipse.com/?a=item&amp;amp;id=42470 The Symbol of Kattan Loyalty] to the banner. The script records your loyalty unlock and spawns Lcea Katta. After you have done the hand-in once, hailing the banner can raise Lcea again after its cooldown, as long as the banner encounter is not already active.&lt;br /&gt;
&lt;br /&gt;
== Lcea Katta ==&lt;br /&gt;
&lt;br /&gt;
Lcea Katta is the main defender of normal Katta.&lt;br /&gt;
&lt;br /&gt;
Mechanics:&lt;br /&gt;
&lt;br /&gt;
* She shouts when spawned.&lt;br /&gt;
* At health breaks she fires close-range area damage.&lt;br /&gt;
* At two health breaks she calls nearby minions onto her top hate target.&lt;br /&gt;
* Incoming spell damage is reduced by her script.&lt;br /&gt;
* At very low health, Wrath of Luclin can punish nearby players, bots, and pets.&lt;br /&gt;
* On death, she has a chance to spawn Lord Inquisitor Seru.&lt;br /&gt;
&lt;br /&gt;
Notable Katta-specific drops:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43751 Key to The Twilight Sea] - Lcea can drop this, but Seru has the better chance.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42463 a kattan mixing bowl] - required for [https://shadowedeclipse.com/?a=item&amp;amp;id=42471 A Whipped Syrupy Ego Waffle].&lt;br /&gt;
&lt;br /&gt;
Lcea also rolls a broader shared reward table, but the guide only calls out the Katta progression pieces here so it does not read like every shared reward is unique to Katta.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Lord Inquisitor Seru ==&lt;br /&gt;
&lt;br /&gt;
Lord Inquisitor Seru can spawn after Lcea Katta dies. Treat him as the follow-up boss, not a separate version of the zone.&lt;br /&gt;
&lt;br /&gt;
Seru has the stronger Katta chance at [https://shadowedeclipse.com/?a=item&amp;amp;id=43751 Key to The Twilight Sea]. He also drops [https://shadowedeclipse.com/?a=item&amp;amp;id=42464 a whisk], which is required for [https://shadowedeclipse.com/?a=item&amp;amp;id=42471 A Whipped Syrupy Ego Waffle].&lt;br /&gt;
&lt;br /&gt;
Seru also rolls a broader shared reward table, but the important Katta-specific pieces are the Twilight Sea key and the whisk.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Zonewide Boss Rules ==&lt;br /&gt;
&lt;br /&gt;
The parent Katta script upgrades eligible normal-mode bosses and many normal enemies.&lt;br /&gt;
&lt;br /&gt;
* Bosses can call nearby minions at health breaks unless they are silenced.&lt;br /&gt;
* The silence check uses the Tome of Silencing effect from Neriak. Keeping bosses silenced prevents the radius help call.&lt;br /&gt;
* Bosses pulse a short-range life drain while engaged.&lt;br /&gt;
* Some enemies can trigger Wrath of Luclin near low health.&lt;br /&gt;
* Eligible deaths can spawn a burning umbral beast.&lt;br /&gt;
&lt;br /&gt;
A burning umbral beast can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=33208 Hunter Credit].&lt;br /&gt;
&lt;br /&gt;
== Dormant Unholy Chest ==&lt;br /&gt;
&lt;br /&gt;
The dormant unholy chest belongs to normal Katta.&lt;br /&gt;
&lt;br /&gt;
Bring [https://shadowedeclipse.com/?a=item&amp;amp;id=85156 Shard of Unholy Awakening] from Quarm and stand close to the dormant chest. The chest watches for that shard, wakes up, and swaps into the active unholy chest.&lt;br /&gt;
&lt;br /&gt;
The active chest is part of the unholy key thread, not the Katta Upside Down encounter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Enter Katta version 0 from the Envoy in Tenebrous. Farm the five loyalty symbols first, then combine them into The Symbol of Kattan Loyalty. While clearing, collect powdered sugar, vanilla beans, gargoyle milk, and Praecantor thickener for the waffle upgrade.&lt;br /&gt;
&lt;br /&gt;
Hand The Symbol of Kattan Loyalty to the Kattan Banner to spawn Lcea Katta. Kill Lcea for the Katta mixing bowl, Twilight Sea key chance, and main reward pool. If Seru spawns, kill him for the whisk and better Twilight Sea key chance.&lt;br /&gt;
&lt;br /&gt;
Use the Twilight Sea key inside Katta to unlock the next zone. Use the whipped waffle only when you are ready to open Katta Castellum The Upside Down.&lt;br /&gt;
&lt;br /&gt;
== Next Zone Links ==&lt;br /&gt;
&lt;br /&gt;
After normal Katta, you have two valid paths:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/wiki/Katta_Castellum_Upside_Down Katta Castellum The Upside Down] - optional reflected Katta path opened with [https://shadowedeclipse.com/?a=item&amp;amp;id=42471 A Whipped Syrupy Ego Waffle].&lt;br /&gt;
* [https://shadowedeclipse.com/wiki/Twilight_Sea Twilight Sea] - normal progression path if you are skipping Katta Upside Down. Use [https://shadowedeclipse.com/?a=item&amp;amp;id=43751 Key to The Twilight Sea] inside Katta to unlock it.&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Katta_Castellum&amp;diff=586</id>
		<title>Katta Castellum</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Katta_Castellum&amp;diff=586"/>
		<updated>2026-07-12T21:39:16Z</updated>

		<summary type="html">&lt;p&gt;Codex: Trim Katta loot guide to zone-specific drops&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Katta Castellum Guide ==&lt;br /&gt;
&lt;br /&gt;
Katta Castellum is the normal version 0 Katta guide. It follows Tenebrous Mountains and covers the marble-city encounter chain: the named mini bosses, the Kattan loyalty symbol, the Kattan Banner, Lcea Katta, Lord Inquisitor Seru, the Katta waffle upgrade, and the Twilight Sea key.&lt;br /&gt;
&lt;br /&gt;
Katta Castellum The Upside Down is separate and has its own guide. Version 1 pressure mechanics belong there, not here.&lt;br /&gt;
&lt;br /&gt;
== Access ==&lt;br /&gt;
&lt;br /&gt;
Katta access comes from the Envoy of Sel`Rheza in Tenebrous Mountains. Say &amp;quot;katta&amp;quot; to enter Katta Castellum version 0.&lt;br /&gt;
&lt;br /&gt;
The access key from Tenebrous is [https://shadowedeclipse.com/?a=item&amp;amp;id=42486 The Key to Katta Castellum]. Its global click script only works in Tenebrous Mountains. When clicked there, it grants Katta access to the clicker or same-IP group/raid members, then consumes the key.&lt;br /&gt;
&lt;br /&gt;
== Normal Mode Order ==&lt;br /&gt;
&lt;br /&gt;
Work Katta in this order:&lt;br /&gt;
&lt;br /&gt;
* Clear trash and named minis for cooking ingredients, loyalty symbols, and regular named loot.&lt;br /&gt;
* Combine the five loyalty symbols into [https://shadowedeclipse.com/?a=item&amp;amp;id=42470 The Symbol of Kattan Loyalty].&lt;br /&gt;
* Hand The Symbol of Kattan Loyalty to the Kattan Banner to spawn Lcea Katta.&lt;br /&gt;
* Kill Lcea Katta. She can spawn Lord Inquisitor Seru when she dies.&lt;br /&gt;
* Kill Lord Inquisitor Seru for the whisk and the stronger chance at the Twilight Sea key.&lt;br /&gt;
* Finish [https://shadowedeclipse.com/?a=item&amp;amp;id=42471 A Whipped Syrupy Ego Waffle] if you are opening the Katta Upside Down path.&lt;br /&gt;
* Click [https://shadowedeclipse.com/?a=item&amp;amp;id=43751 Key to The Twilight Sea] while inside Katta to unlock Twilight Sea access.&lt;br /&gt;
&lt;br /&gt;
== Named Minis And Loyalty Symbols ==&lt;br /&gt;
&lt;br /&gt;
Several named minis feed the Kattan Banner unlock. Their symbols combine in a Tier Upgrade Kit to make [https://shadowedeclipse.com/?a=item&amp;amp;id=42470 The Symbol of Kattan Loyalty].&lt;br /&gt;
&lt;br /&gt;
* Bella Helsin can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42465 Symbol of Bella Helsin].&lt;br /&gt;
* Heracus Helsin can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42466 Symbol of Heracus Helsin].&lt;br /&gt;
* Nathyn Illuminious can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42467 Symbol of Nathyn Illuminious].&lt;br /&gt;
* Yurddle the Caretaker can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42468 Symbol of Yurddle the Caretaker].&lt;br /&gt;
* Zyriazil can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42469 Symbol of Zyriazil].&lt;br /&gt;
&lt;br /&gt;
== Katta Cooking Pieces ==&lt;br /&gt;
&lt;br /&gt;
Katta normal upgrades the waffle chain into [https://shadowedeclipse.com/?a=item&amp;amp;id=42471 A Whipped Syrupy Ego Waffle], which is the access item for [https://shadowedeclipse.com/wiki/Katta_Castellum_Upside_Down Katta Castellum The Upside Down].&lt;br /&gt;
&lt;br /&gt;
There are two prep combines:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42461 fine powdered sugar] is made in a Tier Upgrade Kit from ten [https://shadowedeclipse.com/?a=item&amp;amp;id=42457 powdered sugar]. Powdered sugar drops from Legionnaires.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42462 fine sweetened cream] is made in a Tier Upgrade Kit from five [https://shadowedeclipse.com/?a=item&amp;amp;id=42458 vanilla beans], two [https://shadowedeclipse.com/?a=item&amp;amp;id=42459 gargoyle milk], and three [https://shadowedeclipse.com/?a=item&amp;amp;id=42460 Praecantor thickener]. Vanilla beans drop from Centurions, gargoyle milk drops from gargoyle custodians, and Praecantor thickener drops from Praecantors.&lt;br /&gt;
&lt;br /&gt;
Then combine these in a mixing bowl:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39622 A Syrupy Ego Waffle].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42461 fine powdered sugar].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42462 fine sweetened cream].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42463 a kattan mixing bowl], from Lcea Katta.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42464 a whisk], from Lord Inquisitor Seru.&lt;br /&gt;
&lt;br /&gt;
Right-click A Whipped Syrupy Ego Waffle out of combat to summon Eleven. Hail Eleven, pick Katta Castellum The Upside Down, and say &amp;quot;ready&amp;quot; after the dynamic zone is created.&lt;br /&gt;
&lt;br /&gt;
== Kattan Banner ==&lt;br /&gt;
&lt;br /&gt;
The Kattan Banner starts the main normal-mode encounter.&lt;br /&gt;
&lt;br /&gt;
Hand [https://shadowedeclipse.com/?a=item&amp;amp;id=42470 The Symbol of Kattan Loyalty] to the banner. The script records your loyalty unlock and spawns Lcea Katta. After you have done the hand-in once, hailing the banner can raise Lcea again after its cooldown, as long as the banner encounter is not already active.&lt;br /&gt;
&lt;br /&gt;
== Lcea Katta ==&lt;br /&gt;
&lt;br /&gt;
Lcea Katta is the main defender of normal Katta.&lt;br /&gt;
&lt;br /&gt;
Mechanics:&lt;br /&gt;
&lt;br /&gt;
* She shouts when spawned.&lt;br /&gt;
* At health breaks she fires close-range area damage.&lt;br /&gt;
* At two health breaks she calls nearby minions onto her top hate target.&lt;br /&gt;
* Incoming spell damage is reduced by her script.&lt;br /&gt;
* At very low health, Wrath of Luclin can punish nearby players, bots, and pets.&lt;br /&gt;
* On death, she has a chance to spawn Lord Inquisitor Seru.&lt;br /&gt;
&lt;br /&gt;
Notable Katta-specific drops:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43751 Key to The Twilight Sea] - Lcea can drop this, but Seru has the better chance.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42463 a kattan mixing bowl] - required for [https://shadowedeclipse.com/?a=item&amp;amp;id=42471 A Whipped Syrupy Ego Waffle].&lt;br /&gt;
&lt;br /&gt;
Lcea also rolls a broader shared reward table, but the guide only calls out the Katta progression pieces here so it does not read like every shared reward is unique to Katta.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Lord Inquisitor Seru ==&lt;br /&gt;
&lt;br /&gt;
Lord Inquisitor Seru can spawn after Lcea Katta dies. Treat him as the follow-up boss, not a separate version of the zone.&lt;br /&gt;
&lt;br /&gt;
Seru has the stronger Katta chance at [https://shadowedeclipse.com/?a=item&amp;amp;id=43751 Key to The Twilight Sea]. He also drops [https://shadowedeclipse.com/?a=item&amp;amp;id=42464 a whisk], which is required for [https://shadowedeclipse.com/?a=item&amp;amp;id=42471 A Whipped Syrupy Ego Waffle].&lt;br /&gt;
&lt;br /&gt;
Seru also rolls a broader shared reward table, but the important Katta-specific pieces are the Twilight Sea key and the whisk.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Zonewide Boss Rules ==&lt;br /&gt;
&lt;br /&gt;
The parent Katta script upgrades eligible normal-mode bosses and many normal enemies.&lt;br /&gt;
&lt;br /&gt;
* Bosses can call nearby minions at health breaks unless they are silenced.&lt;br /&gt;
* The silence check uses the Tome of Silencing effect from Neriak. Keeping bosses silenced prevents the radius help call.&lt;br /&gt;
* Bosses pulse a short-range life drain while engaged.&lt;br /&gt;
* Some enemies can trigger Wrath of Luclin near low health.&lt;br /&gt;
* Eligible deaths can spawn a burning umbral beast.&lt;br /&gt;
&lt;br /&gt;
A burning umbral beast can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=33208 Hunter Credit].&lt;br /&gt;
&lt;br /&gt;
== Dormant Unholy Chest ==&lt;br /&gt;
&lt;br /&gt;
The dormant unholy chest belongs to normal Katta.&lt;br /&gt;
&lt;br /&gt;
Bring [https://shadowedeclipse.com/?a=item&amp;amp;id=85156 Shard of Unholy Awakening] from Quarm and stand close to the dormant chest. The chest watches for that shard, wakes up, and swaps into the active unholy chest.&lt;br /&gt;
&lt;br /&gt;
The active chest is part of the unholy key thread, not the Katta Upside Down encounter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Next Zone Links ==&lt;br /&gt;
&lt;br /&gt;
After normal Katta, you have two valid paths:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/wiki/Katta_Castellum_Upside_Down Katta Castellum The Upside Down] - optional reflected Katta path opened with [https://shadowedeclipse.com/?a=item&amp;amp;id=42471 A Whipped Syrupy Ego Waffle].&lt;br /&gt;
* [https://shadowedeclipse.com/wiki/Twilight_Sea Twilight Sea] - normal progression path if you are skipping Katta Upside Down. Use [https://shadowedeclipse.com/?a=item&amp;amp;id=43751 Key to The Twilight Sea] inside Katta to unlock it.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Enter Katta version 0 from the Envoy in Tenebrous. Farm the five loyalty symbols first, then combine them into The Symbol of Kattan Loyalty. While clearing, collect powdered sugar, vanilla beans, gargoyle milk, and Praecantor thickener for the waffle upgrade.&lt;br /&gt;
&lt;br /&gt;
Hand The Symbol of Kattan Loyalty to the Kattan Banner to spawn Lcea Katta. Kill Lcea for the Katta mixing bowl, Twilight Sea key chance, and main reward pool. If Seru spawns, kill him for the whisk and better Twilight Sea key chance.&lt;br /&gt;
&lt;br /&gt;
Use the Twilight Sea key inside Katta to unlock the next zone. Use the whipped waffle only when you are ready to open Katta Castellum The Upside Down.&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Katta_Castellum&amp;diff=585</id>
		<title>Katta Castellum</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Katta_Castellum&amp;diff=585"/>
		<updated>2026-07-12T21:29:45Z</updated>

		<summary type="html">&lt;p&gt;Codex: Validate and expand Katta regular loot links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Katta Castellum Guide ==&lt;br /&gt;
&lt;br /&gt;
Katta Castellum is the normal version 0 Katta guide. It follows Tenebrous Mountains and covers the marble-city encounter chain: the named mini bosses, the Kattan loyalty symbol, the Kattan Banner, Lcea Katta, Lord Inquisitor Seru, the Katta waffle upgrade, and the Twilight Sea key.&lt;br /&gt;
&lt;br /&gt;
Katta Castellum The Upside Down is separate and has its own guide. Version 1 pressure mechanics belong there, not here.&lt;br /&gt;
&lt;br /&gt;
== Access ==&lt;br /&gt;
&lt;br /&gt;
Katta access comes from the Envoy of Sel`Rheza in Tenebrous Mountains. Say &amp;quot;katta&amp;quot; to enter Katta Castellum version 0.&lt;br /&gt;
&lt;br /&gt;
The access key from Tenebrous is [https://shadowedeclipse.com/?a=item&amp;amp;id=42486 The Key to Katta Castellum]. Its global click script only works in Tenebrous Mountains. When clicked there, it grants Katta access to the clicker or same-IP group/raid members, then consumes the key.&lt;br /&gt;
&lt;br /&gt;
== Normal Mode Order ==&lt;br /&gt;
&lt;br /&gt;
Work Katta in this order:&lt;br /&gt;
&lt;br /&gt;
* Clear trash and named minis for cooking ingredients, loyalty symbols, and regular named loot.&lt;br /&gt;
* Combine the five loyalty symbols into [https://shadowedeclipse.com/?a=item&amp;amp;id=42470 The Symbol of Kattan Loyalty].&lt;br /&gt;
* Hand The Symbol of Kattan Loyalty to the Kattan Banner to spawn Lcea Katta.&lt;br /&gt;
* Kill Lcea Katta. She can spawn Lord Inquisitor Seru when she dies.&lt;br /&gt;
* Kill Lord Inquisitor Seru for the whisk and the stronger chance at the Twilight Sea key.&lt;br /&gt;
* Finish [https://shadowedeclipse.com/?a=item&amp;amp;id=42471 A Whipped Syrupy Ego Waffle] if you are opening the Katta Upside Down path.&lt;br /&gt;
* Click [https://shadowedeclipse.com/?a=item&amp;amp;id=43751 Key to The Twilight Sea] while inside Katta to unlock Twilight Sea access.&lt;br /&gt;
&lt;br /&gt;
== Named Minis And Loyalty Symbols ==&lt;br /&gt;
&lt;br /&gt;
Several named minis feed the Kattan Banner unlock. Their symbols combine in a Tier Upgrade Kit to make [https://shadowedeclipse.com/?a=item&amp;amp;id=42470 The Symbol of Kattan Loyalty].&lt;br /&gt;
&lt;br /&gt;
* Bella Helsin can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42465 Symbol of Bella Helsin].&lt;br /&gt;
* Heracus Helsin can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42466 Symbol of Heracus Helsin].&lt;br /&gt;
* Nathyn Illuminious can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42467 Symbol of Nathyn Illuminious].&lt;br /&gt;
* Yurddle the Caretaker can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42468 Symbol of Yurddle the Caretaker].&lt;br /&gt;
* Zyriazil can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42469 Symbol of Zyriazil].&lt;br /&gt;
&lt;br /&gt;
== Katta Cooking Pieces ==&lt;br /&gt;
&lt;br /&gt;
Katta normal upgrades the waffle chain into [https://shadowedeclipse.com/?a=item&amp;amp;id=42471 A Whipped Syrupy Ego Waffle], which is the access item for [https://shadowedeclipse.com/wiki/Katta_Castellum_Upside_Down Katta Castellum The Upside Down].&lt;br /&gt;
&lt;br /&gt;
There are two prep combines:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42461 fine powdered sugar] is made in a Tier Upgrade Kit from ten [https://shadowedeclipse.com/?a=item&amp;amp;id=42457 powdered sugar]. Powdered sugar drops from Legionnaires.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42462 fine sweetened cream] is made in a Tier Upgrade Kit from five [https://shadowedeclipse.com/?a=item&amp;amp;id=42458 vanilla beans], two [https://shadowedeclipse.com/?a=item&amp;amp;id=42459 gargoyle milk], and three [https://shadowedeclipse.com/?a=item&amp;amp;id=42460 Praecantor thickener]. Vanilla beans drop from Centurions, gargoyle milk drops from gargoyle custodians, and Praecantor thickener drops from Praecantors.&lt;br /&gt;
&lt;br /&gt;
Then combine these in a mixing bowl:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39622 A Syrupy Ego Waffle].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42461 fine powdered sugar].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42462 fine sweetened cream].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42463 a kattan mixing bowl], from Lcea Katta.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42464 a whisk], from Lord Inquisitor Seru.&lt;br /&gt;
&lt;br /&gt;
Right-click A Whipped Syrupy Ego Waffle out of combat to summon Eleven. Hail Eleven, pick Katta Castellum The Upside Down, and say &amp;quot;ready&amp;quot; after the dynamic zone is created.&lt;br /&gt;
&lt;br /&gt;
== Kattan Banner ==&lt;br /&gt;
&lt;br /&gt;
The Kattan Banner starts the main normal-mode encounter.&lt;br /&gt;
&lt;br /&gt;
Hand [https://shadowedeclipse.com/?a=item&amp;amp;id=42470 The Symbol of Kattan Loyalty] to the banner. The script records your loyalty unlock and spawns Lcea Katta. After you have done the hand-in once, hailing the banner can raise Lcea again after its cooldown, as long as the banner encounter is not already active.&lt;br /&gt;
&lt;br /&gt;
== Lcea Katta ==&lt;br /&gt;
&lt;br /&gt;
Lcea Katta is the main defender of normal Katta.&lt;br /&gt;
&lt;br /&gt;
Mechanics:&lt;br /&gt;
&lt;br /&gt;
* She shouts when spawned.&lt;br /&gt;
* At health breaks she fires close-range area damage.&lt;br /&gt;
* At two health breaks she calls nearby minions onto her top hate target.&lt;br /&gt;
* Incoming spell damage is reduced by her script.&lt;br /&gt;
* At very low health, Wrath of Luclin can punish nearby players, bots, and pets.&lt;br /&gt;
* On death, she has a chance to spawn Lord Inquisitor Seru.&lt;br /&gt;
&lt;br /&gt;
Notable drops include:&lt;br /&gt;
&lt;br /&gt;
* Progression pieces: [https://shadowedeclipse.com/?a=item&amp;amp;id=43751 Key to The Twilight Sea] and [https://shadowedeclipse.com/?a=item&amp;amp;id=42463 a kattan mixing bowl].&lt;br /&gt;
* Signature rewards: [https://shadowedeclipse.com/?a=item&amp;amp;id=43645 Charm of the Shadows], [https://shadowedeclipse.com/?a=item&amp;amp;id=87488 Greatbow of Umbra], [https://shadowedeclipse.com/?a=item&amp;amp;id=87487 Masamune, the Skycutter], [https://shadowedeclipse.com/?a=item&amp;amp;id=117452 Penumbral Bow of the Mistress], [https://shadowedeclipse.com/?a=item&amp;amp;id=6555 Reforged Sword of Truth], [https://shadowedeclipse.com/?a=item&amp;amp;id=29861 Sigil Earring of Veracity], [https://shadowedeclipse.com/?a=item&amp;amp;id=22198 The Scepter of Shadows], and [https://shadowedeclipse.com/?a=item&amp;amp;id=8364 Talisman of Vah Kerrath].&lt;br /&gt;
* Lunar/script rewards: [https://shadowedeclipse.com/?a=item&amp;amp;id=42453 Thelin&#039;s Lunar Dream], [https://shadowedeclipse.com/?a=item&amp;amp;id=42454 Bemmy&#039;s Script of Pain], [https://shadowedeclipse.com/?a=item&amp;amp;id=42455 Belmont Issy&#039;s Shawl of Magic], [https://shadowedeclipse.com/?a=item&amp;amp;id=42456 Veruca&#039;s Lunar Madness], and [https://shadowedeclipse.com/?a=item&amp;amp;id=42673 Tablet of Blighted Runes].&lt;br /&gt;
* Armor/accessory rewards: [https://shadowedeclipse.com/?a=item&amp;amp;id=7869 Heavy Yttrium Chestplate], [https://shadowedeclipse.com/?a=item&amp;amp;id=7871 Yttrium Studded Leather Boots], [https://shadowedeclipse.com/?a=item&amp;amp;id=30551 Yttrium Studded Mantle], [https://shadowedeclipse.com/?a=item&amp;amp;id=30553 Yttrium Studded Veil], [https://shadowedeclipse.com/?a=item&amp;amp;id=8289 Yttrium Wrapped Leggings], [https://shadowedeclipse.com/?a=item&amp;amp;id=8288 Yttrium Wrapped Sleeves], and [https://shadowedeclipse.com/?a=item&amp;amp;id=7868 Seru&#039;s Torque].&lt;br /&gt;
* Runestone and Timelost rewards: [https://shadowedeclipse.com/?a=item&amp;amp;id=85144 Runestone of Nightmares], [https://shadowedeclipse.com/?a=item&amp;amp;id=85145 Runestone of Torment], [https://shadowedeclipse.com/?a=item&amp;amp;id=85146 Runestone of Time], [https://shadowedeclipse.com/?a=item&amp;amp;id=85147 Timelapsing Stone], [https://shadowedeclipse.com/?a=item&amp;amp;id=85148 Timelost Shard of Hope], [https://shadowedeclipse.com/?a=item&amp;amp;id=85149 Timelost Shard of Holy Vengeance], [https://shadowedeclipse.com/?a=item&amp;amp;id=85150 Timelost Sword of Ssraeshza], [https://shadowedeclipse.com/?a=item&amp;amp;id=85151 Timelost Sword of Truth], [https://shadowedeclipse.com/?a=item&amp;amp;id=85152 Timelost Skybreaker], [https://shadowedeclipse.com/?a=item&amp;amp;id=85153 Timelost Scepter of Shadows], [https://shadowedeclipse.com/?a=item&amp;amp;id=85154 Timelost Shield of Mental Fortitude], and [https://shadowedeclipse.com/?a=item&amp;amp;id=85155 Timelost Torch of Judgment].&lt;br /&gt;
* Common jewel and gem drops round out the table.&lt;br /&gt;
&lt;br /&gt;
== Lord Inquisitor Seru ==&lt;br /&gt;
&lt;br /&gt;
Lord Inquisitor Seru can spawn after Lcea Katta dies. Treat him as the follow-up boss, not a separate version of the zone.&lt;br /&gt;
&lt;br /&gt;
Seru has the stronger Katta chance at [https://shadowedeclipse.com/?a=item&amp;amp;id=43751 Key to The Twilight Sea]. He also drops [https://shadowedeclipse.com/?a=item&amp;amp;id=42464 a whisk], which is required for A Whipped Syrupy Ego Waffle.&lt;br /&gt;
&lt;br /&gt;
Seru&#039;s notable drops include:&lt;br /&gt;
&lt;br /&gt;
* Progression pieces: [https://shadowedeclipse.com/?a=item&amp;amp;id=43751 Key to The Twilight Sea] and [https://shadowedeclipse.com/?a=item&amp;amp;id=42464 a whisk].&lt;br /&gt;
* Lunar/script rewards: [https://shadowedeclipse.com/?a=item&amp;amp;id=42453 Thelin&#039;s Lunar Dream], [https://shadowedeclipse.com/?a=item&amp;amp;id=42454 Bemmy&#039;s Script of Pain], [https://shadowedeclipse.com/?a=item&amp;amp;id=42455 Belmont Issy&#039;s Shawl of Magic], [https://shadowedeclipse.com/?a=item&amp;amp;id=42456 Veruca&#039;s Lunar Madness], and [https://shadowedeclipse.com/?a=item&amp;amp;id=42673 Tablet of Blighted Runes].&lt;br /&gt;
* Armor/accessory rewards: [https://shadowedeclipse.com/?a=item&amp;amp;id=7869 Heavy Yttrium Chestplate], [https://shadowedeclipse.com/?a=item&amp;amp;id=7871 Yttrium Studded Leather Boots], [https://shadowedeclipse.com/?a=item&amp;amp;id=30551 Yttrium Studded Mantle], [https://shadowedeclipse.com/?a=item&amp;amp;id=30553 Yttrium Studded Veil], [https://shadowedeclipse.com/?a=item&amp;amp;id=8289 Yttrium Wrapped Leggings], [https://shadowedeclipse.com/?a=item&amp;amp;id=8288 Yttrium Wrapped Sleeves], and [https://shadowedeclipse.com/?a=item&amp;amp;id=7868 Seru&#039;s Torque].&lt;br /&gt;
* Common jewel and gem drops round out the table.&lt;br /&gt;
&lt;br /&gt;
== Zonewide Boss Rules ==&lt;br /&gt;
&lt;br /&gt;
The parent Katta script upgrades eligible normal-mode bosses and many normal enemies.&lt;br /&gt;
&lt;br /&gt;
* Bosses can call nearby minions at health breaks unless they are silenced.&lt;br /&gt;
* The silence check uses the Tome of Silencing effect from Neriak. Keeping bosses silenced prevents the radius help call.&lt;br /&gt;
* Bosses pulse a short-range life drain while engaged.&lt;br /&gt;
* Some enemies can trigger Wrath of Luclin near low health.&lt;br /&gt;
* Eligible deaths can spawn a burning umbral beast.&lt;br /&gt;
&lt;br /&gt;
A burning umbral beast can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=33208 Hunter Credit].&lt;br /&gt;
&lt;br /&gt;
== Dormant Unholy Chest ==&lt;br /&gt;
&lt;br /&gt;
The dormant unholy chest belongs to normal Katta.&lt;br /&gt;
&lt;br /&gt;
Bring [https://shadowedeclipse.com/?a=item&amp;amp;id=85156 Shard of Unholy Awakening] from Quarm and stand close to the dormant chest. The chest watches for that shard, wakes up, and swaps into the active unholy chest.&lt;br /&gt;
&lt;br /&gt;
The active chest is part of the unholy key thread, not the Katta Upside Down encounter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Next Zone Links ==&lt;br /&gt;
&lt;br /&gt;
After normal Katta, you have two valid paths:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/wiki/Katta_Castellum_Upside_Down Katta Castellum The Upside Down] - optional reflected Katta path opened with [https://shadowedeclipse.com/?a=item&amp;amp;id=42471 A Whipped Syrupy Ego Waffle].&lt;br /&gt;
* [https://shadowedeclipse.com/wiki/Twilight_Sea Twilight Sea] - normal progression path if you are skipping Katta Upside Down. Use [https://shadowedeclipse.com/?a=item&amp;amp;id=43751 Key to The Twilight Sea] inside Katta to unlock it.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Enter Katta version 0 from the Envoy in Tenebrous. Farm the five loyalty symbols first, then combine them into The Symbol of Kattan Loyalty. While clearing, collect powdered sugar, vanilla beans, gargoyle milk, and Praecantor thickener for the waffle upgrade.&lt;br /&gt;
&lt;br /&gt;
Hand The Symbol of Kattan Loyalty to the Kattan Banner to spawn Lcea Katta. Kill Lcea for the Katta mixing bowl, Twilight Sea key chance, and main reward pool. If Seru spawns, kill him for the whisk and better Twilight Sea key chance.&lt;br /&gt;
&lt;br /&gt;
Use the Twilight Sea key inside Katta to unlock the next zone. Use the whipped waffle only when you are ready to open Katta Castellum The Upside Down.&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Katta_Castellum&amp;diff=584</id>
		<title>Katta Castellum</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Katta_Castellum&amp;diff=584"/>
		<updated>2026-07-12T21:21:43Z</updated>

		<summary type="html">&lt;p&gt;Codex: Remove old Katta side-loot mini list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Katta Castellum Guide ==&lt;br /&gt;
&lt;br /&gt;
Katta Castellum is the normal version 0 Katta guide. It follows Tenebrous Mountains and covers the marble-city encounter chain: the named mini bosses, the Kattan loyalty symbol, the Kattan Banner, Lcea Katta, Lord Inquisitor Seru, the Katta waffle upgrade, and the Twilight Sea key.&lt;br /&gt;
&lt;br /&gt;
Katta Castellum The Upside Down is separate and has its own guide. Version 1 pressure mechanics belong there, not here.&lt;br /&gt;
&lt;br /&gt;
== Access ==&lt;br /&gt;
&lt;br /&gt;
Katta access comes from the Envoy of Sel`Rheza in Tenebrous Mountains. Say &amp;quot;katta&amp;quot; to enter Katta Castellum version 0.&lt;br /&gt;
&lt;br /&gt;
The access key from Tenebrous is [https://shadowedeclipse.com/?a=item&amp;amp;id=42486 The Key to Katta Castellum]. Its global click script only works in Tenebrous Mountains. When clicked there, it grants Katta access to the clicker or same-IP group/raid members, then consumes the key.&lt;br /&gt;
&lt;br /&gt;
== Normal Mode Order ==&lt;br /&gt;
&lt;br /&gt;
Work Katta in this order:&lt;br /&gt;
&lt;br /&gt;
* Clear trash and named minis for cooking ingredients, loyalty symbols, and regular named loot.&lt;br /&gt;
* Combine the five loyalty symbols into [https://shadowedeclipse.com/?a=item&amp;amp;id=42470 The Symbol of Kattan Loyalty].&lt;br /&gt;
* Hand The Symbol of Kattan Loyalty to the Kattan Banner to spawn Lcea Katta.&lt;br /&gt;
* Kill Lcea Katta. She can spawn Lord Inquisitor Seru when she dies.&lt;br /&gt;
* Kill Lord Inquisitor Seru for the whisk and the stronger chance at the Twilight Sea key.&lt;br /&gt;
* Finish [https://shadowedeclipse.com/?a=item&amp;amp;id=42471 A Whipped Syrupy Ego Waffle] if you are opening the Katta Upside Down path.&lt;br /&gt;
* Click [https://shadowedeclipse.com/?a=item&amp;amp;id=43751 Key to The Twilight Sea] while inside Katta to unlock Twilight Sea access.&lt;br /&gt;
&lt;br /&gt;
== Named Minis And Loyalty Symbols ==&lt;br /&gt;
&lt;br /&gt;
Several named minis feed the Kattan Banner unlock. Their symbols combine in a Tier Upgrade Kit to make [https://shadowedeclipse.com/?a=item&amp;amp;id=42470 The Symbol of Kattan Loyalty].&lt;br /&gt;
&lt;br /&gt;
* Bella Helsin can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42465 Symbol of Bella Helsin].&lt;br /&gt;
* Heracus Helsin can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42466 Symbol of Heracus Helsin].&lt;br /&gt;
* Nathyn Illuminious can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42467 Symbol of Nathyn Illuminious].&lt;br /&gt;
* Yurddle the Caretaker can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42468 Symbol of Yurddle the Caretaker].&lt;br /&gt;
* Zyriazil can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42469 Symbol of Zyriazil].&lt;br /&gt;
&lt;br /&gt;
== Katta Cooking Pieces ==&lt;br /&gt;
&lt;br /&gt;
Katta normal upgrades the waffle chain into [https://shadowedeclipse.com/?a=item&amp;amp;id=42471 A Whipped Syrupy Ego Waffle], which is the access item for [https://shadowedeclipse.com/wiki/Katta_Castellum_Upside_Down Katta Castellum The Upside Down].&lt;br /&gt;
&lt;br /&gt;
There are two prep combines:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42461 fine powdered sugar] is made in a Tier Upgrade Kit from ten [https://shadowedeclipse.com/?a=item&amp;amp;id=42457 powdered sugar]. Powdered sugar drops from Legionnaires.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42462 fine sweetened cream] is made in a Tier Upgrade Kit from five [https://shadowedeclipse.com/?a=item&amp;amp;id=42458 vanilla beans], two [https://shadowedeclipse.com/?a=item&amp;amp;id=42459 gargoyle milk], and three [https://shadowedeclipse.com/?a=item&amp;amp;id=42460 Praecantor thickener]. Vanilla beans drop from Centurions, gargoyle milk drops from gargoyle custodians, and Praecantor thickener drops from Praecantors.&lt;br /&gt;
&lt;br /&gt;
Then combine these in a mixing bowl:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39622 A Syrupy Ego Waffle].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42461 fine powdered sugar].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42462 fine sweetened cream].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42463 a kattan mixing bowl], from Lcea Katta.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42464 a whisk], from Lord Inquisitor Seru.&lt;br /&gt;
&lt;br /&gt;
Right-click A Whipped Syrupy Ego Waffle out of combat to summon Eleven. Hail Eleven, pick Katta Castellum The Upside Down, and say &amp;quot;ready&amp;quot; after the dynamic zone is created.&lt;br /&gt;
&lt;br /&gt;
== Kattan Banner ==&lt;br /&gt;
&lt;br /&gt;
The Kattan Banner starts the main normal-mode encounter.&lt;br /&gt;
&lt;br /&gt;
Hand [https://shadowedeclipse.com/?a=item&amp;amp;id=42470 The Symbol of Kattan Loyalty] to the banner. The script records your loyalty unlock and spawns Lcea Katta. After you have done the hand-in once, hailing the banner can raise Lcea again after its cooldown, as long as the banner encounter is not already active.&lt;br /&gt;
&lt;br /&gt;
== Lcea Katta ==&lt;br /&gt;
&lt;br /&gt;
Lcea Katta is the main defender of normal Katta.&lt;br /&gt;
&lt;br /&gt;
Mechanics:&lt;br /&gt;
&lt;br /&gt;
* She shouts when spawned.&lt;br /&gt;
* At health breaks she fires close-range area damage.&lt;br /&gt;
* At two health breaks she calls nearby minions onto her top hate target.&lt;br /&gt;
* Incoming spell damage is reduced by her script.&lt;br /&gt;
* At very low health, Wrath of Luclin can punish nearby players, bots, and pets.&lt;br /&gt;
* On death, she has a chance to spawn Lord Inquisitor Seru.&lt;br /&gt;
&lt;br /&gt;
Notable drops include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43751 Key to The Twilight Sea].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42463 a kattan mixing bowl].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43645 Charm of the Shadows].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=87488 Greatbow of Umbra].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=87487 Masamune, the Skycutter].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=117452 Penumbral Bow of the Mistress].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=6555 Reforged Sword of Truth].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=29861 Sigil Earring of Veracity].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=22198 The Scepter of Shadows].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=8364 Talisman of Vah Kerrath].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42673 Tablet of Blighted Runes].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42453 Thelin&#039;s Lunar Dream], [https://shadowedeclipse.com/?a=item&amp;amp;id=42454 Bemmy&#039;s Script of Pain], [https://shadowedeclipse.com/?a=item&amp;amp;id=42455 Belmont Issy&#039;s Shawl of Magic], and [https://shadowedeclipse.com/?a=item&amp;amp;id=42456 Veruca&#039;s Lunar Madness].&lt;br /&gt;
* Runestone and Timelost rewards, including [https://shadowedeclipse.com/?a=item&amp;amp;id=85144 Runestone of Nightmares], [https://shadowedeclipse.com/?a=item&amp;amp;id=85146 Runestone of Time], [https://shadowedeclipse.com/?a=item&amp;amp;id=85153 Timelost Scepter of Shadows], and [https://shadowedeclipse.com/?a=item&amp;amp;id=85154 Timelost Shield of Mental Fortitude].&lt;br /&gt;
&lt;br /&gt;
== Lord Inquisitor Seru ==&lt;br /&gt;
&lt;br /&gt;
Lord Inquisitor Seru can spawn after Lcea Katta dies. Treat him as the follow-up boss, not a separate version of the zone.&lt;br /&gt;
&lt;br /&gt;
Seru shares the major Katta reward style but has a stronger chance at [https://shadowedeclipse.com/?a=item&amp;amp;id=43751 Key to The Twilight Sea]. He also drops [https://shadowedeclipse.com/?a=item&amp;amp;id=42464 a whisk], which is required for A Whipped Syrupy Ego Waffle.&lt;br /&gt;
&lt;br /&gt;
Seru&#039;s notable loot includes the Twilight Sea key, a whisk, Yttrium armor pieces, Seru&#039;s Torque, Thelin&#039;s Lunar Dream, Bemmy&#039;s Script of Pain, Belmont Issy&#039;s Shawl of Magic, Veruca&#039;s Lunar Madness, and common jewel/gem rewards.&lt;br /&gt;
&lt;br /&gt;
== Zonewide Boss Rules ==&lt;br /&gt;
&lt;br /&gt;
The parent Katta script upgrades eligible normal-mode bosses and many normal enemies.&lt;br /&gt;
&lt;br /&gt;
* Bosses can call nearby minions at health breaks unless they are silenced.&lt;br /&gt;
* The silence check uses the Tome of Silencing effect from Neriak. Keeping bosses silenced prevents the radius help call.&lt;br /&gt;
* Bosses pulse a short-range life drain while engaged.&lt;br /&gt;
* Some enemies can trigger Wrath of Luclin near low health.&lt;br /&gt;
* Eligible deaths can spawn a burning umbral beast.&lt;br /&gt;
&lt;br /&gt;
A burning umbral beast can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=33208 Hunter Credit].&lt;br /&gt;
&lt;br /&gt;
== Dormant Unholy Chest ==&lt;br /&gt;
&lt;br /&gt;
The dormant unholy chest belongs to normal Katta.&lt;br /&gt;
&lt;br /&gt;
Bring [https://shadowedeclipse.com/?a=item&amp;amp;id=85156 Shard of Unholy Awakening] from Quarm and stand close to the dormant chest. The chest watches for that shard, wakes up, and swaps into the active unholy chest.&lt;br /&gt;
&lt;br /&gt;
The active chest is part of the unholy key thread, not the Katta Upside Down encounter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Next Zone Links ==&lt;br /&gt;
&lt;br /&gt;
After normal Katta, you have two valid paths:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/wiki/Katta_Castellum_Upside_Down Katta Castellum The Upside Down] - optional reflected Katta path opened with [https://shadowedeclipse.com/?a=item&amp;amp;id=42471 A Whipped Syrupy Ego Waffle].&lt;br /&gt;
* [https://shadowedeclipse.com/wiki/Twilight_Sea Twilight Sea] - normal progression path if you are skipping Katta Upside Down. Use [https://shadowedeclipse.com/?a=item&amp;amp;id=43751 Key to The Twilight Sea] inside Katta to unlock it.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Enter Katta version 0 from the Envoy in Tenebrous. Farm the five loyalty symbols first, then combine them into The Symbol of Kattan Loyalty. While clearing, collect powdered sugar, vanilla beans, gargoyle milk, and Praecantor thickener for the waffle upgrade.&lt;br /&gt;
&lt;br /&gt;
Hand The Symbol of Kattan Loyalty to the Kattan Banner to spawn Lcea Katta. Kill Lcea for the Katta mixing bowl, Twilight Sea key chance, and main reward pool. If Seru spawns, kill him for the whisk and better Twilight Sea key chance.&lt;br /&gt;
&lt;br /&gt;
Use the Twilight Sea key inside Katta to unlock the next zone. Use the whipped waffle only when you are ready to open Katta Castellum The Upside Down.&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Akheva_Ruins&amp;diff=583</id>
		<title>Akheva Ruins</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Akheva_Ruins&amp;diff=583"/>
		<updated>2026-07-12T04:19:34Z</updated>

		<summary type="html">&lt;p&gt;Codex: Restore Akheva guide formatting and fix Shaderock item links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Akheva Ruins Guide ==&lt;br /&gt;
&lt;br /&gt;
Akheva Ruins follows Maiden&#039;s Eye. The parent-folder scripts here are built around trap spawns, several custom mini bosses, Shei Vinitras, Akelha`Ra&#039;s spirit thread, torn pack farming, and the optional Eclipse Mirror mimic event.&lt;br /&gt;
&lt;br /&gt;
Only scripts in the parent Akheva folder are covered here.&lt;br /&gt;
&lt;br /&gt;
== Access ==&lt;br /&gt;
&lt;br /&gt;
Akheva access comes from Maiden&#039;s Eye through [https://shadowedeclipse.com/?a=item&amp;amp;id=40862 Key to Akheva Ruins] or [https://shadowedeclipse.com/?a=item&amp;amp;id=40863 Key to Akheva Ruins].&lt;br /&gt;
&lt;br /&gt;
Both key scripts only work when clicked in Maiden&#039;s Eye. The common key has the lower success chance; the better key from The Maiden has the higher success chance. Either version is consumed whether it succeeds or fails. On success, it grants Akheva Ruins access to the clicker or matching same-IP group/raid members.&lt;br /&gt;
&lt;br /&gt;
== Parent Script Rules ==&lt;br /&gt;
&lt;br /&gt;
The Akheva parent script retunes normal enemies and named bosses into Luclin difficulty.&lt;br /&gt;
&lt;br /&gt;
Instance behavior includes:&lt;br /&gt;
&lt;br /&gt;
* Named bosses can call nearby enemies onto their top hate target at half health unless Mark of Silence is active.&lt;br /&gt;
* Bosses pulse a short-range life drain while engaged.&lt;br /&gt;
* Enemies can trigger Wrath of Luclin near low health, damaging nearby players, bots, and pets.&lt;br /&gt;
* Eligible deaths can spawn an umbral beast.&lt;br /&gt;
* Bosses have a chance to add Luclin class gloves.&lt;br /&gt;
* Normal enemies have a smaller chance to add Luclin class gloves.&lt;br /&gt;
&lt;br /&gt;
An umbral beast can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=33208 Hunter Credit].&lt;br /&gt;
&lt;br /&gt;
== Envoy ==&lt;br /&gt;
&lt;br /&gt;
The Envoy of Sel`Rheza frames Akheva as a temple-city whose old symmetry has been corrupted by the Coven. This is not just flavor. Several scripts are object or ambient trap scripts, and the Eclipse Mirror is a direct reflection mechanic.&lt;br /&gt;
&lt;br /&gt;
== Main Mini Route ==&lt;br /&gt;
&lt;br /&gt;
=== The Va`Dyn ===&lt;br /&gt;
&lt;br /&gt;
The Va`Dyn is the first real mini boss in Akheva. It is a placed encounter, separate from the falling-rock trap objects. The stones script can also spawn a lesser Va`Dyn-style trap version, but the loot-bearing mini is The Va`Dyn.&lt;br /&gt;
&lt;br /&gt;
Notable The Va`Dyn drops include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43645 Charm of the Shadows].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=87488 Greatbow of Umbra].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=87487 Masamune, the Skycutter].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=117452 Penumbral Bow of the Mistress].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40865 Radiant Moon Cleanser].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=6555 Reforged Sword of Truth].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=32186 Shaderock Bracer].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=32185 Shaderock Girdle].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=29861 Sigil Earring of Veracity].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=8364 Talisman of Vah Kerrath].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=22198 The Scepter of Shadows].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=523 The Coin of Fate].&lt;br /&gt;
* Skill Shards of Abjuration, Alteration, Archery, Channeling, Conjuration, and Divination.&lt;br /&gt;
&lt;br /&gt;
=== The Itraer Vius ===&lt;br /&gt;
&lt;br /&gt;
The Itraer Vius has both trap-style behavior and a loot-bearing named version. The Shadows object can spawn the trap version when engaged; the named version is one of the main loot checks in the zone.&lt;br /&gt;
&lt;br /&gt;
Notable The Itraer Vius drops include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43645 Charm of the Shadows].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=87488 Greatbow of Umbra].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40856 Iceshatter].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40857 Light Woodsman&#039;s Blade].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=87487 Masamune, the Skycutter].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=117452 Penumbral Bow of the Mistress].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=6555 Reforged Sword of Truth].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=29861 Sigil Earring of Veracity].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=8364 Talisman of Vah Kerrath].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=22198 The Scepter of Shadows].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40866 Moon Tranquility].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=523 The Coin of Fate].&lt;br /&gt;
* Skill Shards of Abjuration, Alteration, Archery, Channeling, Conjuration, and Divination.&lt;br /&gt;
&lt;br /&gt;
=== The Insanity Crawler ===&lt;br /&gt;
&lt;br /&gt;
The Insanity Crawler is heavily tuned and punishes messy positioning. When it kills something, including pets or bots, it spawns mind worms around itself. Keep expendable pets and bots controlled so the fight does not snowball.&lt;br /&gt;
&lt;br /&gt;
There is also a trap-style Insanity Crawler version that casts Thought Vortex when engaged and then depops with a timer.&lt;br /&gt;
&lt;br /&gt;
Notable The Insanity Crawler drops include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43645 Charm of the Shadows].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=87488 Greatbow of Umbra].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40855 Horns of Frenzy].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=87487 Masamune, the Skycutter].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40858 Orb of Mental Energy].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=117452 Penumbral Bow of the Mistress].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=6555 Reforged Sword of Truth].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=29861 Sigil Earring of Veracity].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=8364 Talisman of Vah Kerrath].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=22198 The Scepter of Shadows].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40849 Veruca Spanked me, Issy Shield me!].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=523 The Coin of Fate].&lt;br /&gt;
* Skill Shards of Abjuration, Alteration, Archery, Channeling, Conjuration, and Divination.&lt;br /&gt;
&lt;br /&gt;
== Torn Pack Pieces ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=item&amp;amp;id=40875 Piece of a Torn Pack] is an Akheva farming item. It drops from several parent-zone enemies and trap-spawned enemies, including shade golems, shadow reavers, and Centi-style enemies.&lt;br /&gt;
&lt;br /&gt;
The item text gives the combine path:&lt;br /&gt;
&lt;br /&gt;
* Combine 10 [https://shadowedeclipse.com/?a=item&amp;amp;id=40875 Piece of a Torn Pack] in your tier kit to make [https://shadowedeclipse.com/?a=item&amp;amp;id=40876 Reconstructed Part of a Pack].&lt;br /&gt;
* Combine 4 [https://shadowedeclipse.com/?a=item&amp;amp;id=40876 Reconstructed Part of a Pack] in your tier kit for the next pack step.&lt;br /&gt;
&lt;br /&gt;
The parent Akheva scripts do not show a separate NPC hand-in for these pieces. Treat them as a farm-and-combine trail while clearing the zone.&lt;br /&gt;
&lt;br /&gt;
Many of the same enemies can also drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42421 the hunt is on]. That item has a global script that assigns the Akheva hunt task and consumes the item.&lt;br /&gt;
&lt;br /&gt;
== Akelha`Ra Spirit Thread ==&lt;br /&gt;
&lt;br /&gt;
A shimmering presence gives lore about a storm, a shattered scepter, and the Akhevan past. Handing it the summoned wisp stone causes it to transform into The Spirit of Akelha`Ra.&lt;br /&gt;
&lt;br /&gt;
The Spirit of Akelha`Ra is temporary and despawns after a short window if ignored. Dialogue explains the split between Akelha`Ra, Atenha`Ra, Vex Thal, and the need for the scepter.&lt;br /&gt;
&lt;br /&gt;
Handing the spirit [https://shadowedeclipse.com/?a=item&amp;amp;id=9963 Essence Emerald] rewards [https://shadowedeclipse.com/?a=item&amp;amp;id=17323 Shadowed Scepter Frame].&lt;br /&gt;
&lt;br /&gt;
== Ambient Traps ==&lt;br /&gt;
&lt;br /&gt;
Several parent-folder Akheva scripts are proximity or combat trap scripts:&lt;br /&gt;
&lt;br /&gt;
* A rock falls and becomes a shade golem.&lt;br /&gt;
* Scurrying spawns shadow reavers.&lt;br /&gt;
* Shadows spawns an Itraer Vius trap version.&lt;br /&gt;
* The stones spawns a Va`Dyn trap version.&lt;br /&gt;
* You can feel spawns the Insanity Crawler trap version.&lt;br /&gt;
* You feel spawns mind worms.&lt;br /&gt;
* The temple casts Shower of Blood briefly, then depops.&lt;br /&gt;
&lt;br /&gt;
Mind worms, shade golems, and shadow reavers have short despawn timers that pause while they are in combat and resume when combat ends.&lt;br /&gt;
&lt;br /&gt;
== Harbinger of Luclin ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=item&amp;amp;id=54268 Harbinger of Luclin] works in Akheva Ruins as a Luclin zone puller. It has a two minute reuse and forces nearby NPCs in range to aggro the clicker. It is useful, but dangerous in tight Akheva rooms.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Enter from Maiden&#039;s Eye access. Clear toward The Va`Dyn first, then work the other mini bosses while collecting torn pack pieces and hunt items. Watch object names carefully because many ambient scripts turn into adds when engaged. Work the Akelha`Ra spirit thread if you are progressing the scepter frame.&lt;br /&gt;
&lt;br /&gt;
Save Shei Vinitras until the group is ready to commit to the next-zone key step. Save the Eclipse Mirror until after that, because it is optional cloned-player pressure rather than the normal progression path.&lt;br /&gt;
&lt;br /&gt;
== Shei Vinitras ==&lt;br /&gt;
&lt;br /&gt;
Shei Vinitras is the second-last major Akheva stop.&lt;br /&gt;
&lt;br /&gt;
Shei has two stages. The harmless version is non-aggro; killing it spawns the true Shei encounter and Tatrua support. The true Shei encounter starts a ten minute depop timer if left alone, stops that timer in combat, and can repop named Tatrua adds during the fight. When Shei kills something, it can spawn Xin`Xakra-style adds at its location.&lt;br /&gt;
&lt;br /&gt;
Important Shei drops:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40877 The Key to Tenebrous Mountains] - next-zone access key.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40848 Moon Toxin Rk2].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=26560 Crys`Va Mask].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=26574 Shadowsong Cloak].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=523 The Coin of Fate].&lt;br /&gt;
* Skill Shards of Abjuration, Alteration, Archery, Channeling, Conjuration, and Divination.&lt;br /&gt;
&lt;br /&gt;
The Key to Tenebrous Mountains has a global script. It only works in Akheva Ruins, grants Tenebrous Mountains access to the clicker or matching same-IP group/raid members, then consumes the key.&lt;br /&gt;
&lt;br /&gt;
The Coin of Fate has a global script. It is consumed from an inventory slot and randomly chooses from several outcomes, including a Blessed Arena armor piece, special items, teleports, a portable banker, an AA scroll, or a one-hit-point punishment result.&lt;br /&gt;
&lt;br /&gt;
== Optional Content: Eclipse Mirror And Mimics ==&lt;br /&gt;
&lt;br /&gt;
The Eclipse Mirror is the final Akheva entry here because it is optional content, not the normal next-zone path.&lt;br /&gt;
&lt;br /&gt;
To unlock it, hand the mirror all four Broken Mirror pieces:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40836 Broken Mirror] - Part 1 of 4.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40837 Broken Mirror] - Part 2 of 4.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40838 Broken Mirror] - Part 3 of 4.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40839 Broken Mirror] - Part 4 of 4.&lt;br /&gt;
&lt;br /&gt;
After unlock, hail close to the mirror and choose to face it. The mirror clones the clicker, group members, and the clicker&#039;s bots, up to six mirrored enemies. The clones copy appearance and visible equipment, gain a discordant nimbus, and spawn as high-pressure mirror bosses.&lt;br /&gt;
&lt;br /&gt;
Umbral mimics:&lt;br /&gt;
&lt;br /&gt;
* Are heavily tuned.&lt;br /&gt;
* Cleanse detrimental effects on a repeating random timer.&lt;br /&gt;
* Shout when magic cannot contain them.&lt;br /&gt;
* Despawn after several idle minutes if nobody engages them.&lt;br /&gt;
&lt;br /&gt;
Important umbral mimic drops include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=41151 Breaking Free].&lt;br /&gt;
* Blighted rune drops.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40848 Moon Toxin Rk2].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40866 Moon Tranquility].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40865 Radiant Moon Cleanser].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40849 Veruca Spanked me, Issy Shield me!].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=523 The Coin of Fate].&lt;br /&gt;
* Skill Shards of Abjuration, Alteration, Archery, Channeling, Conjuration, and Divination.&lt;br /&gt;
&lt;br /&gt;
== Next Zone ==&lt;br /&gt;
&lt;br /&gt;
[[Tenebrous_Mountains|Tenebrous Mountains]]&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Akheva_Ruins&amp;diff=582</id>
		<title>Akheva Ruins</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Akheva_Ruins&amp;diff=582"/>
		<updated>2026-07-12T04:15:28Z</updated>

		<summary type="html">&lt;p&gt;Codex: Fix Shaderock Bracer and Girdle item links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Akheva Ruins Guide ==Akheva Ruins follows Maiden&#039;s Eye. The parent-folder scripts here are built around trap spawns, several custom mini bosses, Shei Vinitras, Akelha`Ra&#039;s spirit thread, torn pack farming, and the optional Eclipse Mirror mimic event.Only scripts in the parent Akheva folder are covered here.== Access ==Akheva access comes from Maiden&#039;s Eye through [https://shadowedeclipse.com/?a=item&amp;amp;id=40862 Key to Akheva Ruins] or [https://shadowedeclipse.com/?a=item&amp;amp;id=40863 Key to Akheva Ruins].Both key scripts only work when clicked in Maiden&#039;s Eye. The common key has the lower success chance; the better key from The Maiden has the higher success chance. Either version is consumed whether it succeeds or fails. On success, it grants Akheva Ruins access to the clicker or matching same-IP group/raid members.== Parent Script Rules ==The Akheva parent script retunes normal enemies and named bosses into Luclin difficulty.Instance behavior includes:* Named bosses can call nearby enemies onto their top hate target at half health unless Mark of Silence is active.* Bosses pulse a short-range life drain while engaged.* Enemies can trigger Wrath of Luclin near low health, damaging nearby players, bots, and pets.* Eligible deaths can spawn an umbral beast.* Bosses have a chance to add Luclin class gloves.* Normal enemies have a smaller chance to add Luclin class gloves.An umbral beast can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=33208 Hunter Credit].== Envoy ==The Envoy of Sel`Rheza frames Akheva as a temple-city whose old symmetry has been corrupted by the Coven. This is not just flavor. Several scripts are object or ambient trap scripts, and the Eclipse Mirror is a direct reflection mechanic.== Main Mini Route ===== The Va`Dyn ===The Va`Dyn is the first real mini boss in Akheva. It is a placed encounter, separate from the falling-rock trap objects. The stones script can also spawn a lesser Va`Dyn-style trap version, but the loot-bearing mini is The Va`Dyn.Notable The Va`Dyn drops include:* [https://shadowedeclipse.com/?a=item&amp;amp;id=43645 Charm of the Shadows].* [https://shadowedeclipse.com/?a=item&amp;amp;id=87488 Greatbow of Umbra].* [https://shadowedeclipse.com/?a=item&amp;amp;id=87487 Masamune, the Skycutter].* [https://shadowedeclipse.com/?a=item&amp;amp;id=117452 Penumbral Bow of the Mistress].* [https://shadowedeclipse.com/?a=item&amp;amp;id=40865 Radiant Moon Cleanser].* [https://shadowedeclipse.com/?a=item&amp;amp;id=6555 Reforged Sword of Truth].* [https://shadowedeclipse.com/?a=item&amp;amp;id=32186 Shaderock Bracer].* [https://shadowedeclipse.com/?a=item&amp;amp;id=32185 Shaderock Girdle].* [https://shadowedeclipse.com/?a=item&amp;amp;id=29861 Sigil Earring of Veracity].* [https://shadowedeclipse.com/?a=item&amp;amp;id=8364 Talisman of Vah Kerrath].* [https://shadowedeclipse.com/?a=item&amp;amp;id=22198 The Scepter of Shadows].* [https://shadowedeclipse.com/?a=item&amp;amp;id=523 The Coin of Fate].* Skill Shards of Abjuration, Alteration, Archery, Channeling, Conjuration, and Divination.=== The Itraer Vius ===The Itraer Vius has both trap-style behavior and a loot-bearing named version. The Shadows object can spawn the trap version when engaged; the named version is one of the main loot checks in the zone.Notable The Itraer Vius drops include Charm of the Shadows, Greatbow of Umbra, Iceshatter, Light Woodsman&#039;s Blade, Masamune, the Skycutter, Penumbral Bow of the Mistress, Reforged Sword of Truth, Sigil Earring of Veracity, Talisman of Vah Kerrath, The Scepter of Shadows, Moon Tranquility, The Coin of Fate, and skill shards.=== The Insanity Crawler ===The Insanity Crawler is heavily tuned and punishes messy positioning. When it kills something, including pets or bots, it spawns mind worms around itself. Keep expendable pets and bots controlled so the fight does not snowball.There is also a trap-style Insanity Crawler version that casts Thought Vortex when engaged and then despawns with a timer.Notable The Insanity Crawler drops include Charm of the Shadows, Greatbow of Umbra, Horns of Frenzy, Masamune, the Skycutter, Orb of Mental Energy, Penumbral Bow of the Mistress, Reforged Sword of Truth, Sigil Earring of Veracity, Talisman of Vah Kerrath, The Scepter of Shadows, Veruca Spanked me, Issy Shield me!, The Coin of Fate, and skill shards.== Torn Pack Pieces ==[https://shadowedeclipse.com/?a=item&amp;amp;id=40875 Piece of a Torn Pack] is an Akheva farming item. It drops from several parent-zone enemies and trap-spawned enemies, including shade golems, shadow reavers, and Centi-style enemies.The item text gives the combine path:* Combine 10 [https://shadowedeclipse.com/?a=item&amp;amp;id=40875 Piece of a Torn Pack] in your tier kit to make [https://shadowedeclipse.com/?a=item&amp;amp;id=40876 Reconstructed Part of a Pack].* Combine 4 [https://shadowedeclipse.com/?a=item&amp;amp;id=40876 Reconstructed Part of a Pack] in your tier kit for the next pack step.The parent Akheva scripts do not show a separate NPC hand-in for these pieces. Treat them as a farm-and-combine trail while clearing the zone.Many of the same enemies can also drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42421 the hunt is on]. That item has a global script that assigns the Akheva hunt task and consumes the item.== Akelha`Ra Spirit Thread ==A shimmering presence gives lore about a storm, a shattered scepter, and the Akhevan past. Handing it the summoned wisp stone causes it to transform into The Spirit of Akelha`Ra.The Spirit of Akelha`Ra is temporary and despawns after a short window if ignored. Dialogue explains the split between Akelha`Ra, Atenha`Ra, Vex Thal, and the need for the scepter.Handing the spirit [https://shadowedeclipse.com/?a=item&amp;amp;id=9963 Essence Emerald] rewards [https://shadowedeclipse.com/?a=item&amp;amp;id=17323 Shadowed Scepter Frame].== Ambient Traps ==Several parent-folder Akheva scripts are proximity or combat trap scripts:* A rock falls and becomes a shade golem.* Scurrying spawns shadow reavers.* Shadows spawns an Itraer Vius trap version.* The stones spawns a Va`Dyn trap version.* You can feel spawns the Insanity Crawler trap version.* You feel spawns mind worms.* The temple casts Shower of Blood briefly, then despawns.Mind worms, shade golems, and shadow reavers have short despawn timers that pause while they are in combat and resume when combat ends.== Harbinger of Luclin ==[https://shadowedeclipse.com/?a=item&amp;amp;id=54268 Harbinger of Luclin] works in Akheva Ruins as a Luclin zone puller. It has a two minute reuse and forces nearby NPCs in range to aggro the clicker. It is useful, but dangerous in tight Akheva rooms.== Practical Route ==Enter from Maiden&#039;s Eye access. Clear toward The Va`Dyn first, then work the other mini bosses while collecting torn pack pieces and hunt items. Watch object names carefully because many ambient scripts turn into adds when engaged. Work the Akelha`Ra spirit thread if you are progressing the scepter frame.Save Shei Vinitras until the group is ready to commit to the next-zone key step. Save the Eclipse Mirror until after that, because it is optional cloned-player pressure rather than the normal progression path.== Shei Vinitras ==Shei Vinitras is the second-last major Akheva stop.Shei has two stages. The harmless version is non-aggro; killing it spawns the true Shei encounter and Tatrua support. The true Shei encounter starts a ten minute depop timer if left alone, stops that timer in combat, and can repop named Tatrua adds during the fight. When Shei kills something, it can spawn Xin`Xakra-style adds at its location.Important Shei drops:* [https://shadowedeclipse.com/?a=item&amp;amp;id=40877 The Key to Tenebrous Mountains] - next-zone access key.* [https://shadowedeclipse.com/?a=item&amp;amp;id=40848 Moon Toxin Rk2].* [https://shadowedeclipse.com/?a=item&amp;amp;id=26560 Crys`Va Mask].* [https://shadowedeclipse.com/?a=item&amp;amp;id=26574 Shadowsong Cloak].* [https://shadowedeclipse.com/?a=item&amp;amp;id=523 The Coin of Fate].* Skill Shards of Abjuration, Alteration, Archery, Channeling, Conjuration, and Divination.The Key to Tenebrous Mountains has a global script. It only works in Akheva Ruins, grants Tenebrous Mountains access to the clicker or matching same-IP group/raid members, then consumes the key.The Coin of Fate has a global script. It is consumed from an inventory slot and randomly chooses from several outcomes, including a Blessed Arena armor piece, special items, teleports, a portable banker, an AA scroll, or a one-hit-point punishment result.== Optional Content: Eclipse Mirror And Mimics ==The Eclipse Mirror is the final Akheva entry here because it is optional content, not the normal next-zone path.To unlock it, hand the mirror all four Broken Mirror pieces:* [https://shadowedeclipse.com/?a=item&amp;amp;id=40836 Broken Mirror] - Part 1 of 4.* [https://shadowedeclipse.com/?a=item&amp;amp;id=40837 Broken Mirror] - Part 2 of 4.* [https://shadowedeclipse.com/?a=item&amp;amp;id=40838 Broken Mirror] - Part 3 of 4.* [https://shadowedeclipse.com/?a=item&amp;amp;id=40839 Broken Mirror] - Part 4 of 4.Those pieces are not from one named. Each piece can drop from the Akheva `#` named pool, including:* Altar Priest.* Diabo`Teka`Temariel.* Lorekeeper.* Shar Vinitras.* Transient Emissary.* Transient Xakra.* Transient Xin.* Vius`Tekar.* Warlord.Each of those named can drop any of the four mirror parts, so this is a zone-wide named farming step before the mirror itself is usable.After unlock, hail close to the mirror and choose to face it. The mirror clones the clicker, group members, and the clicker&#039;s bots, up to six mirrored enemies. The clones copy appearance and visible equipment, gain a discordant nimbus, and spawn as high-pressure mirror bosses.Umbral mimics:* Are heavily tuned.* Cleanse detrimental effects on a repeating random timer.* Shout when magic cannot contain them.* Despawn after several idle minutes if nobody engages them.Important umbral mimic drops include:* [https://shadowedeclipse.com/?a=item&amp;amp;id=41151 Breaking Free].* Blighted rune drops.* [https://shadowedeclipse.com/?a=item&amp;amp;id=40848 Moon Toxin Rk2].* [https://shadowedeclipse.com/?a=item&amp;amp;id=40866 Moon Tranquility].* [https://shadowedeclipse.com/?a=item&amp;amp;id=40865 Radiant Moon Cleanser].* [https://shadowedeclipse.com/?a=item&amp;amp;id=40849 Veruca Spanked me, Issy Shield me!].* [https://shadowedeclipse.com/?a=item&amp;amp;id=523 The Coin of Fate].* Skill Shards of Abjuration, Alteration, Archery, Channeling, Conjuration, and Divination.== Next Zone ==[[Tenebrous_Mountains|Tenebrous Mountains]]&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Maidens_Eye&amp;diff=581</id>
		<title>Maidens Eye</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Maidens_Eye&amp;diff=581"/>
		<updated>2026-07-11T23:57:59Z</updated>

		<summary type="html">&lt;p&gt;Codex: Fix Lyceum wand guidance&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Maiden&#039;s Eye Guide ==&lt;br /&gt;
&lt;br /&gt;
Maiden&#039;s Eye is the Luclin step after The Deep. The zone is an instanced route through three prerequisite encounters, then the Waning Crescent Bastion. The Bastion is not something you do first: The Watchtower requires all three Chorus tokens, so players need to clear the Sanctum, Lyceum, and Seeress paths before the Bastion summon works.&lt;br /&gt;
&lt;br /&gt;
== Access ==&lt;br /&gt;
&lt;br /&gt;
Maiden&#039;s Eye access comes from The Deep through [https://shadowedeclipse.com/?a=item&amp;amp;id=42419 Key to Maiden&#039;s Eye]. The key only works while clicked in The Deep. Its global script grants Maiden&#039;s Eye access to the clicker, or matching same-IP group/raid members, then consumes the key.&lt;br /&gt;
&lt;br /&gt;
The Envoy of Sel Rheza offers the Maiden&#039;s Eye instance. Say &amp;quot;maiden&amp;quot; to enter. The same Envoy can also send players to Akheva Ruins once that path has been opened.&lt;br /&gt;
&lt;br /&gt;
== Parent Script Rules ==&lt;br /&gt;
&lt;br /&gt;
The parent default script retunes Maiden&#039;s Eye only in the instance version. Trash is Luclin-tuned, sees invis, tracks, and can still matter during boss pulls.&lt;br /&gt;
&lt;br /&gt;
Boss-type enemies use the same Luclin pressure package:&lt;br /&gt;
&lt;br /&gt;
* At half health they call nearby minions onto their top hate target unless Mark of Silence is active.&lt;br /&gt;
* While engaged they pulse short-range life drain damage.&lt;br /&gt;
* Eligible deaths can spawn an umbral beast.&lt;br /&gt;
&lt;br /&gt;
An umbral beast can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=33208 Hunter Credit], so kill it when it appears instead of leaving it behind.&lt;br /&gt;
&lt;br /&gt;
== The Three Bastion Prerequisites ==&lt;br /&gt;
&lt;br /&gt;
The Watchtower requires all three Chorus tokens at once:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40809 Token - Chorus of Still Breath] from Hieromancer Virethil.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40810 Token - Chorus of Withered Thought] from Archivist Thry`sel.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40811 Token - Chorus of Broken Sight] from Seeress Vaelline.&lt;br /&gt;
&lt;br /&gt;
Until one character has those three tokens, the Bastion hand-in does not work. After the successful hand-in, that character is attuned and can hail The Watchtower to summon the Bastion again after the cooldown.&lt;br /&gt;
&lt;br /&gt;
== Sanctum of Dust ==&lt;br /&gt;
&lt;br /&gt;
The Sanctum of Dust is the watcher puzzle that leads to Hieromancer Virethil.&lt;br /&gt;
&lt;br /&gt;
The zone controller spawns the Sanctum controller. The controller creates four followers of dust and a placeholder boss. It checks every second to see whether all four followers have the required dust/familiar debuff. When all four are properly debuffed, the placeholder depops and Hieromancer Virethil appears.&lt;br /&gt;
&lt;br /&gt;
The followers are invulnerable by default. When the correct effect lands on one, that follower becomes vulnerable only briefly before its timer restores invulnerability. This event is about keeping all four watcher states correct, not just burning skeletons.&lt;br /&gt;
&lt;br /&gt;
Hieromancer Virethil remains invulnerable unless the watcher condition is satisfied. On death, he signals the controller to reset the watcher setup after seven minutes and has a chance to spawn The Maiden.&lt;br /&gt;
&lt;br /&gt;
Important Sanctum drops:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40809 Token - Chorus of Still Breath]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40862 Key to Akheva Ruins]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40858 Maiden&#039;s Earring of Aggression]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40859 Maiden&#039;s Earring of Soothing]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40845 Maiden&#039;s Veil of Fury]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40847 Moon Toxin Rk1]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40812 Wand of Plagues]&lt;br /&gt;
&lt;br /&gt;
== Forgotten Lyceum ==&lt;br /&gt;
&lt;br /&gt;
Archivist Thry`sel is the Forgotten Lyceum fight. On engage, the Archivist announces that knowledge is infection and starts phase checks at 80%, 50%, and 25%.&lt;br /&gt;
&lt;br /&gt;
At each phase, trapped spirits of the Lyceum rise from random locations. The intended answer is your Wand of Light: use it on the trapped spirits to break the Lyceum ward and handle them quickly. Do not try to grind the spirits down raw; they are intentionally bloated if untreated. Keep the spirits controlled with the wand, then return pressure to the Archivist. On death, the Archivist has a chance to spawn The Maiden.&lt;br /&gt;
&lt;br /&gt;
Important Lyceum drops:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40810 Token - Chorus of Withered Thought]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40862 Key to Akheva Ruins]&lt;br /&gt;
* Maiden earrings and veils&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40847 Moon Toxin Rk1]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40812 Wand of Plagues]&lt;br /&gt;
* Luclin class gloves&lt;br /&gt;
&lt;br /&gt;
== Seeress Vaelline ==&lt;br /&gt;
&lt;br /&gt;
Seeress Vaelline is the direct named path for the third token. She spawns heavily tuned, adds a discordant nimbus, and applies a full suite of defensive and utility buffs immediately.&lt;br /&gt;
&lt;br /&gt;
She is less puzzle-based than Sanctum and Lyceum, but she is still a full Luclin boss with heavy mitigation. On death, she has a chance to spawn The Maiden.&lt;br /&gt;
&lt;br /&gt;
Important Seeress drops:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40811 Token - Chorus of Broken Sight]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40862 Key to Akheva Ruins]&lt;br /&gt;
* Maiden earrings and veils&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40847 Moon Toxin Rk1]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40812 Wand of Plagues]&lt;br /&gt;
* Luclin class gloves&lt;br /&gt;
&lt;br /&gt;
== Waning Crescent Bastion ==&lt;br /&gt;
&lt;br /&gt;
The Watchtower is the Bastion summoner. Hand it all three Chorus tokens: Still Breath, Withered Thought, and Broken Sight. That means the practical requirement is clearing the three prerequisite encounter paths first.&lt;br /&gt;
&lt;br /&gt;
The first successful hand-in attunes that character to the Bastion and starts the event. Later, hailing The Watchtower can summon the Bastion again if the ten minute cooldown is ready and the Bastion is not already active.&lt;br /&gt;
&lt;br /&gt;
When the Bastion awakens, The Watchtower script spawns a large spread of pale knights across the Bastion area, spawns Sel Rheza, The Lunar Oracle at the event point, and spawns Knight-Ascendant Quorra`Zel at one of several possible locations.&lt;br /&gt;
&lt;br /&gt;
== Sel Rheza And Moon Rocks ==&lt;br /&gt;
&lt;br /&gt;
Sel Rheza belongs with the Bastion event. She is spawned by The Watchtower when the Bastion starts, not as a standalone early step.&lt;br /&gt;
&lt;br /&gt;
While present, Sel Rheza adds a lunar nimbus, shouts immediately, and starts two repeating timers:&lt;br /&gt;
&lt;br /&gt;
* Every two minutes she shouts cryptic messages about the Watch, Quorra`Zel, Nyseria, Luclin, and the Mirror Moon.&lt;br /&gt;
* Every two minutes she summons one to three Moon Rocks to seek intruders.&lt;br /&gt;
&lt;br /&gt;
Moon Rocks are mobile hunters. They repeatedly pick a non-GM player, warn that the player feels watched, then move to that player&#039;s location. Treat them as Bastion pressure and keep them cleaned up while working through the pale knights and Quorra`Zel.&lt;br /&gt;
&lt;br /&gt;
When Quorra`Zel dies, the script depops Moon Rocks and pale knights, signals Sel Rheza to depart, and can spawn The Maiden.&lt;br /&gt;
&lt;br /&gt;
Important Bastion drops:&lt;br /&gt;
&lt;br /&gt;
* Pale knights can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=523 The Coin of Fate] and Luclin class gloves.&lt;br /&gt;
* Knight-Ascendant Quorra`Zel can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=40862 Key to Akheva Ruins], [https://shadowedeclipse.com/?a=item&amp;amp;id=523 The Coin of Fate], Maiden earrings, Maiden&#039;s Veil of Fury, Moon Toxin Rk1, Wand of Plagues, and Luclin class gloves.&lt;br /&gt;
&lt;br /&gt;
The Coin of Fate has a global item script. It must be in an inventory slot, is consumed on use, and randomly chooses from several outcomes: a Blessed Arena armor piece, special items, teleports, a portable banker, an AA scroll, or a one-hit-point danger result. Treat it as a gamble item, not normal equipment.&lt;br /&gt;
&lt;br /&gt;
== The Maiden ==&lt;br /&gt;
&lt;br /&gt;
The Maiden is the major bonus and access target. Hieromancer Virethil, Archivist Thry`sel, Seeress Vaelline, and Knight-Ascendant Quorra`Zel can each spawn her on death.&lt;br /&gt;
&lt;br /&gt;
The Maiden is heavily tuned, fully buffed, and carries the best Akheva access key from this zone.&lt;br /&gt;
&lt;br /&gt;
Important Maiden drops:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40863 Key to Akheva Ruins]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40860 Curse of the Maiden]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40846 Maiden&#039;s Mindful Veil]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40845 Maiden&#039;s Veil of Fury]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40861 Run to the Hills]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40812 Wand of Plagues]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=523 The Coin of Fate]&lt;br /&gt;
* Luclin class gloves&lt;br /&gt;
&lt;br /&gt;
== Akheva Keys ==&lt;br /&gt;
&lt;br /&gt;
Maiden&#039;s Eye has two Akheva Ruins key versions:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40862 Key to Akheva Ruins] drops from Hieromancer Virethil, Archivist Thry`sel, Seeress Vaelline, and Knight-Ascendant Quorra`Zel. Its global script only works in Maiden&#039;s Eye, has a 35% chance to grant Akheva access, and always consumes the key.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40863 Key to Akheva Ruins] drops from The Maiden. Its global script also only works in Maiden&#039;s Eye, has a 50% chance to grant Akheva access, and always consumes the key.&lt;br /&gt;
&lt;br /&gt;
On success, the key grants Akheva Ruins access to the clicker or matching same-IP group/raid members.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Enter through the Envoy instance. Clear Sanctum first for the Still Breath token, then Forgotten Lyceum for Withered Thought, then Seeress Vaelline for Broken Sight. Once one character has all three Chorus tokens, hand them to The Watchtower to wake the Bastion.&lt;br /&gt;
&lt;br /&gt;
During Bastion, clear pale knights, control Moon Rocks, and find Knight-Ascendant Quorra`Zel. Sel Rheza is part of this event pressure and will depart when Quorra`Zel dies. Kill The Maiden whenever she appears and keep farming until Akheva Ruins access lands.&lt;br /&gt;
&lt;br /&gt;
== Next Zone ==&lt;br /&gt;
&lt;br /&gt;
[[Akheva_Ruins|Akheva Ruins]]&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Twilight_Sea&amp;diff=580</id>
		<title>Twilight Sea</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Twilight_Sea&amp;diff=580"/>
		<updated>2026-07-08T22:23:07Z</updated>

		<summary type="html">&lt;p&gt;Codex: Clean old Twilight timer wording&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Twilight Sea Guide ==&lt;br /&gt;
&lt;br /&gt;
Twilight Sea follows Katta Castellum in the Luclin path. It is a hunt-and-key zone built around island camps, elemental named, Cral Ligi camps, Vornol Transon, and the key construction that opens Fungus Grove.&lt;br /&gt;
&lt;br /&gt;
The useful player flow is:&lt;br /&gt;
&lt;br /&gt;
* Enter Twilight Sea with the Katta key unlock.&lt;br /&gt;
* Work the hunt-task targets while farming elemental and Cral Ligi camps.&lt;br /&gt;
* Kill Vornol Transon and his guardian for the Fungus Grove mold and major loot.&lt;br /&gt;
* Build [https://shadowedeclipse.com/?a=item&amp;amp;id=42685 Key to Fungus Grove].&lt;br /&gt;
* Hand that key to the Envoy for [https://shadowedeclipse.com/?a=item&amp;amp;id=42686 Key to Fungus Grove] and [https://shadowedeclipse.com/?a=item&amp;amp;id=42687 a rusted key].&lt;br /&gt;
* Click the upgraded Fungus Grove key inside Twilight Sea to unlock Fungus Grove.&lt;br /&gt;
* Use the rusted key on the Cral Ligi cave loiterer if you want the secret experiment encounter.&lt;br /&gt;
&lt;br /&gt;
== Access ==&lt;br /&gt;
&lt;br /&gt;
Twilight Sea access comes from [https://shadowedeclipse.com/?a=item&amp;amp;id=43751 Key to The Twilight Sea], which drops in Katta Castellum. Click it inside Katta to flag yourself, or same-IP group/raid members, for Twilight Sea.&lt;br /&gt;
&lt;br /&gt;
The Envoy of Sel`Rheza in Twilight can send you back into Twilight Sea version 0 or forward to Fungus Grove once you have handled the Fungus Grove key work.&lt;br /&gt;
&lt;br /&gt;
== Hunt Task ==&lt;br /&gt;
&lt;br /&gt;
The Twilight Sea hunt task is [https://shadowedeclipse.com/wiki/Bot_Command_Cheatsheet The Hunt Is On VII] content and checks the following kills:&lt;br /&gt;
&lt;br /&gt;
* Aero&lt;br /&gt;
* Hydro&lt;br /&gt;
* Inferno&lt;br /&gt;
* Praem Softbreeze&lt;br /&gt;
* Ranvin Darkwaters&lt;br /&gt;
* Terra&lt;br /&gt;
* a tro jeg official&lt;br /&gt;
* a berserk water elemental&lt;br /&gt;
* a berserk air elemental&lt;br /&gt;
* a berserk fire elemental&lt;br /&gt;
* a gigantic fire elemental&lt;br /&gt;
* a gigantic water elemental&lt;br /&gt;
* a gigantic earth elemental&lt;br /&gt;
* a greater fire elemental&lt;br /&gt;
* a greater water elemental&lt;br /&gt;
&lt;br /&gt;
Several of these are PH spawns, so expect to clear camps rather than run straight boss to boss.&lt;br /&gt;
&lt;br /&gt;
== Spawn Chances And Timers ==&lt;br /&gt;
&lt;br /&gt;
Twilight named and placeholder camps have been normalized for less waiting and fewer dead stretches between checks.&lt;br /&gt;
&lt;br /&gt;
* All listed Twilight named / PH spawn points now use a 2 minute respawn timer.&lt;br /&gt;
* Any mixed named-versus-placeholder group is now a 50% named / 50% placeholder split.&lt;br /&gt;
* Fixed named spawns with no placeholder remain fixed, but also use the 2 minute respawn timer.&lt;br /&gt;
&lt;br /&gt;
This applies to:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Target !! Current spawn rule&lt;br /&gt;
|-&lt;br /&gt;
| Aero || Air-elemental PH groups; 2 minute repop, 50% named where a PH exists.&lt;br /&gt;
|-&lt;br /&gt;
| Hydro || Water-elemental PH groups; 2 minute repop, 50% named where a PH exists.&lt;br /&gt;
|-&lt;br /&gt;
| Inferno || Fire-elemental PH groups; 2 minute repop, 50% named where a PH exists.&lt;br /&gt;
|-&lt;br /&gt;
| Terra || Earth-elemental PH groups; 2 minute repop, 50% named where a PH exists.&lt;br /&gt;
|-&lt;br /&gt;
| Praem Softbreeze || 2 minute repop. Mixed groups are 50% Praem / 50% PH; fixed Praem points remain fixed.&lt;br /&gt;
|-&lt;br /&gt;
| Ranvin Darkwaters || Shadow PH groups; 2 minute repop, 50% named where a PH exists.&lt;br /&gt;
|-&lt;br /&gt;
| a tro jeg official || Tribal PH groups; 2 minute repop, 50% named / 50% PH.&lt;br /&gt;
|-&lt;br /&gt;
| Berserk elementals || Berserk air, fire, and water camps use 2 minute repops. Mixed named pools split the named side against the PH side.&lt;br /&gt;
|-&lt;br /&gt;
| Gigantic elementals || Gigantic air, earth, fire, and water camps use 2 minute repops. Fixed gigantic camps remain fixed; mixed camps use the 50/50 named/PH rule.&lt;br /&gt;
|-&lt;br /&gt;
| Greater elementals || Greater water and greater fire camps use 2 minute repops. Fixed camps remain fixed; mixed camps use the 50/50 named/PH rule.&lt;br /&gt;
|-&lt;br /&gt;
| Vornol Transon || Fixed spawn, 2 minute repop.&lt;br /&gt;
|-&lt;br /&gt;
| a cral ligi cave loiterer || Fixed spawn, 2 minute repop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Elemental Key Pieces ==&lt;br /&gt;
&lt;br /&gt;
The elemental named and special tribal named feed the Fungus Grove key combine.&lt;br /&gt;
&lt;br /&gt;
* Aero can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42682 a windy key bit].&lt;br /&gt;
* Hydro can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42681 a wet key bit].&lt;br /&gt;
* Inferno can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42680 a hot key bit].&lt;br /&gt;
* Terra can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42679 a terran key bit].&lt;br /&gt;
* Ranvin Darkwaters can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42683 a darkwater key bit].&lt;br /&gt;
* Praem Softbreeze can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42684 a softbreeze key bit].&lt;br /&gt;
* a tro jeg official drops [https://shadowedeclipse.com/?a=item&amp;amp;id=42678 an official key bit].&lt;br /&gt;
&lt;br /&gt;
The broader elemental hunt targets fill in the other key pieces:&lt;br /&gt;
&lt;br /&gt;
* Greater elemental targets are tied to [https://shadowedeclipse.com/?a=item&amp;amp;id=42675 a greater key bit].&lt;br /&gt;
* Gigantic elemental targets are tied to [https://shadowedeclipse.com/?a=item&amp;amp;id=42676 a gigantic key bit].&lt;br /&gt;
* Berserk elemental targets are tied to [https://shadowedeclipse.com/?a=item&amp;amp;id=42677 a berserk key bit].&lt;br /&gt;
&lt;br /&gt;
Named key-piece mobs can also roll [https://shadowedeclipse.com/?a=item&amp;amp;id=43762 Twink Boots of Luclin] and [https://shadowedeclipse.com/?a=item&amp;amp;id=43761 Twink Helm of Luclin].&lt;br /&gt;
&lt;br /&gt;
== Fungus Grove Key ==&lt;br /&gt;
&lt;br /&gt;
Vornol Transon and his guardian can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42674 Key to Fungus Grove Mold]. Combine the mold with all ten key bits:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42675 a greater key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42676 a gigantic key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42677 a berserk key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42678 an official key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42679 a terran key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42680 a hot key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42681 a wet key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42682 a windy key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42683 a darkwater key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42684 a softbreeze key bit]&lt;br /&gt;
&lt;br /&gt;
The combine produces [https://shadowedeclipse.com/?a=item&amp;amp;id=42685 Key to Fungus Grove].&lt;br /&gt;
&lt;br /&gt;
Hand Key to Fungus Grove to the Envoy of Sel`Rheza in Twilight Sea. The Envoy returns:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42686 Key to Fungus Grove], the actual right-click access item.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42687 a rusted key], used for the Cral Ligi secret.&lt;br /&gt;
&lt;br /&gt;
Right-click the upgraded Fungus Grove key while inside Twilight Sea. Its global item script flags the clicker, or same-IP group/raid members, for Fungus Grove and then consumes the key.&lt;br /&gt;
&lt;br /&gt;
== Vornol Transon ==&lt;br /&gt;
&lt;br /&gt;
Vornol Transon is the main normal named in Twilight Sea and now spawns on a 2 minute timer.&lt;br /&gt;
&lt;br /&gt;
When he spawns, his script also creates Vornol Transon&#039;s guardian at a fixed nearby location. When Vornol enters combat, the guardian is pushed onto his target. If the fight resets, the guardian&#039;s hate list is wiped.&lt;br /&gt;
&lt;br /&gt;
Mechanics:&lt;br /&gt;
&lt;br /&gt;
* Vornol ramps up at 75%, 50%, and 25%, increasing damage, accuracy, and avoidance.&lt;br /&gt;
* He can call nearby minions within a large radius.&lt;br /&gt;
* He periodically strips debuffs.&lt;br /&gt;
* He pulses close-range life drain during combat.&lt;br /&gt;
* At low health he has a chance to fire Wrath of Luclin on nearby players, bots, and pets.&lt;br /&gt;
&lt;br /&gt;
Notable drops from Vornol and his guardian include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43648 Transon&#039;s Tapper]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42674 Key to Fungus Grove Mold]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43762 Twink Boots of Luclin]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43761 Twink Helm of Luclin]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43756 Glyph of Invul]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39080 Issy Umbral Kitty Tacos]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43754 Luclin&#039;s Weighted Shoulder Piece]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43672 Lunar Mask of Myth]&lt;br /&gt;
&lt;br /&gt;
== Cral Ligi Secret ==&lt;br /&gt;
&lt;br /&gt;
The Cral Ligi cave loiterer is a fixed 2 minute spawn. Hand [https://shadowedeclipse.com/?a=item&amp;amp;id=42687 a rusted key] to unlock the secret event for your character.&lt;br /&gt;
&lt;br /&gt;
After the hand-in, hail the loiterer and choose &amp;quot;spawn the experiment&amp;quot; to spawn The Deadly Ixiblat Fer. The trigger has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
The loiterer itself can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42688 Page of the Cral Ligi], plus Twink Helm/Boots of Luclin.&lt;br /&gt;
&lt;br /&gt;
== The Deadly Ixiblat Fer ==&lt;br /&gt;
&lt;br /&gt;
The Deadly Ixiblat Fer is the secret experiment boss.&lt;br /&gt;
&lt;br /&gt;
Mechanics:&lt;br /&gt;
&lt;br /&gt;
* On spawn it attacks nearby NPCs as well as players, so expect chaos if the area is not clean.&lt;br /&gt;
* It cycles elemental tints every 15 seconds: fire, earth, air, and water.&lt;br /&gt;
* It ramps harder at 75%, 50%, and 25%.&lt;br /&gt;
* It calls nearby NPCs within a large radius.&lt;br /&gt;
* It strips debuffs.&lt;br /&gt;
* It pulses life drain.&lt;br /&gt;
* It casts a fire-rain style spell on its top target.&lt;br /&gt;
* At low health it can fire Wrath of Luclin.&lt;br /&gt;
&lt;br /&gt;
Its death script drops one stabilization item based on its active elemental tint:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43643 Fire Stabilization]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43640 Earthen Stabilization]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43641 Wind Stabilization]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43642 Ice Stabilization]&lt;br /&gt;
&lt;br /&gt;
It also always drops [https://shadowedeclipse.com/?a=item&amp;amp;id=43666 Advance Moon Augments], with a chance for a second copy. It then adds one reward from [https://shadowedeclipse.com/?a=item&amp;amp;id=43672 Lunar Mask of Myth], [https://shadowedeclipse.com/?a=item&amp;amp;id=43754 Luclin&#039;s Weighted Shoulder Piece], or [https://shadowedeclipse.com/?a=item&amp;amp;id=39080 Issy Umbral Kitty Tacos].&lt;br /&gt;
&lt;br /&gt;
It can also add extra rewards from [https://shadowedeclipse.com/?a=item&amp;amp;id=43756 Glyph of Invul], [https://shadowedeclipse.com/?a=item&amp;amp;id=43757 Glyph of Rapture], [https://shadowedeclipse.com/?a=item&amp;amp;id=43758 Glyph of Rage], [https://shadowedeclipse.com/?a=item&amp;amp;id=43759 Twink Chest of Luclin], [https://shadowedeclipse.com/?a=item&amp;amp;id=43760 Twink Legs of Luclin], [https://shadowedeclipse.com/?a=item&amp;amp;id=43761 Twink Helm of Luclin], and [https://shadowedeclipse.com/?a=item&amp;amp;id=43762 Twink Boots of Luclin].&lt;br /&gt;
&lt;br /&gt;
== Zonewide Mechanics ==&lt;br /&gt;
&lt;br /&gt;
The parent Twilight script upgrades eligible enemies and bosses.&lt;br /&gt;
&lt;br /&gt;
* Bosses can call nearby minions.&lt;br /&gt;
* Bosses can cleanse debuffs.&lt;br /&gt;
* Bosses pulse close-range life drain during combat.&lt;br /&gt;
* Low-health Wrath of Luclin can hit nearby players, bots, and pets.&lt;br /&gt;
* Eligible deaths have a chance to spawn a burning umbral beast.&lt;br /&gt;
&lt;br /&gt;
A burning umbral beast can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=33208 Hunter Credit].&lt;br /&gt;
&lt;br /&gt;
The [https://shadowedeclipse.com/?a=item&amp;amp;id=54268 Harbinger of Luclin] zone-puller item works in Twilight Sea and can pull nearby NPCs within its radius. Use it carefully around Vornol, Cral Ligi camps, and the secret experiment because the zone scripts already have large help-call mechanics.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Start with the elemental island camps and work the Hunt Is On VII list while collecting the key bits. The key camps should now be fast 2 minute repops with 50% named chances, so rotate through the relevant camps instead of camping long lottery spawns.&lt;br /&gt;
&lt;br /&gt;
Kill Vornol Transon whenever he is up. He is fixed, important, and supplies the key mold plus the better named loot. Keep the area clear before engaging him because his help-call radius is large and his guardian joins the fight.&lt;br /&gt;
&lt;br /&gt;
Once the key bits and mold are complete, combine Key to Fungus Grove and hand it to the Envoy. Click the upgraded Fungus Grove key while still in Twilight Sea to unlock the next zone. If you want the optional secret, take the rusted key to the Cral Ligi cave loiterer and spawn The Deadly Ixiblat Fer.&lt;br /&gt;
&lt;br /&gt;
== Next Zone Links ==&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/wiki/Fungus_Grove Fungus Grove]&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Twilight_Sea&amp;diff=579</id>
		<title>Twilight Sea</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Twilight_Sea&amp;diff=579"/>
		<updated>2026-07-08T22:21:22Z</updated>

		<summary type="html">&lt;p&gt;Codex: Normalize Twilight spawn timer documentation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Twilight Sea Guide ==&lt;br /&gt;
&lt;br /&gt;
Twilight Sea follows Katta Castellum in the Luclin path. It is a hunt-and-key zone built around island camps, elemental named, Cral Ligi camps, Vornol Transon, and the key construction that opens Fungus Grove.&lt;br /&gt;
&lt;br /&gt;
The useful player flow is:&lt;br /&gt;
&lt;br /&gt;
* Enter Twilight Sea with the Katta key unlock.&lt;br /&gt;
* Work the hunt-task targets while farming elemental and Cral Ligi camps.&lt;br /&gt;
* Kill Vornol Transon and his guardian for the Fungus Grove mold and major loot.&lt;br /&gt;
* Build [https://shadowedeclipse.com/?a=item&amp;amp;id=42685 Key to Fungus Grove].&lt;br /&gt;
* Hand that key to the Envoy for [https://shadowedeclipse.com/?a=item&amp;amp;id=42686 Key to Fungus Grove] and [https://shadowedeclipse.com/?a=item&amp;amp;id=42687 a rusted key].&lt;br /&gt;
* Click the upgraded Fungus Grove key inside Twilight Sea to unlock Fungus Grove.&lt;br /&gt;
* Use the rusted key on the Cral Ligi cave loiterer if you want the secret experiment encounter.&lt;br /&gt;
&lt;br /&gt;
== Access ==&lt;br /&gt;
&lt;br /&gt;
Twilight Sea access comes from [https://shadowedeclipse.com/?a=item&amp;amp;id=43751 Key to The Twilight Sea], which drops in Katta Castellum. Click it inside Katta to flag yourself, or same-IP group/raid members, for Twilight Sea.&lt;br /&gt;
&lt;br /&gt;
The Envoy of Sel`Rheza in Twilight can send you back into Twilight Sea version 0 or forward to Fungus Grove once you have handled the Fungus Grove key work.&lt;br /&gt;
&lt;br /&gt;
== Hunt Task ==&lt;br /&gt;
&lt;br /&gt;
The Twilight Sea hunt task is [https://shadowedeclipse.com/wiki/Bot_Command_Cheatsheet The Hunt Is On VII] content and checks the following kills:&lt;br /&gt;
&lt;br /&gt;
* Aero&lt;br /&gt;
* Hydro&lt;br /&gt;
* Inferno&lt;br /&gt;
* Praem Softbreeze&lt;br /&gt;
* Ranvin Darkwaters&lt;br /&gt;
* Terra&lt;br /&gt;
* a tro jeg official&lt;br /&gt;
* a berserk water elemental&lt;br /&gt;
* a berserk air elemental&lt;br /&gt;
* a berserk fire elemental&lt;br /&gt;
* a gigantic fire elemental&lt;br /&gt;
* a gigantic water elemental&lt;br /&gt;
* a gigantic earth elemental&lt;br /&gt;
* a greater fire elemental&lt;br /&gt;
* a greater water elemental&lt;br /&gt;
&lt;br /&gt;
Several of these are PH spawns, so expect to clear camps rather than run straight boss to boss.&lt;br /&gt;
&lt;br /&gt;
== Spawn Chances And Timers ==&lt;br /&gt;
&lt;br /&gt;
Twilight named and placeholder camps have been normalized for less waiting and fewer dead stretches between checks.&lt;br /&gt;
&lt;br /&gt;
* All listed Twilight named / PH spawn points now use a 2 minute respawn timer.&lt;br /&gt;
* Any mixed named-versus-placeholder group is now a 50% named / 50% placeholder split.&lt;br /&gt;
* Fixed named spawns with no placeholder remain fixed, but also use the 2 minute respawn timer.&lt;br /&gt;
&lt;br /&gt;
This applies to:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Target !! Current spawn rule&lt;br /&gt;
|-&lt;br /&gt;
| Aero || Air-elemental PH groups; 2 minute repop, 50% named where a PH exists.&lt;br /&gt;
|-&lt;br /&gt;
| Hydro || Water-elemental PH groups; 2 minute repop, 50% named where a PH exists.&lt;br /&gt;
|-&lt;br /&gt;
| Inferno || Fire-elemental PH groups; 2 minute repop, 50% named where a PH exists.&lt;br /&gt;
|-&lt;br /&gt;
| Terra || Earth-elemental PH groups; 2 minute repop, 50% named where a PH exists.&lt;br /&gt;
|-&lt;br /&gt;
| Praem Softbreeze || 2 minute repop. Mixed groups are 50% Praem / 50% PH; fixed Praem points remain fixed.&lt;br /&gt;
|-&lt;br /&gt;
| Ranvin Darkwaters || Shadow PH groups; 2 minute repop, 50% named where a PH exists.&lt;br /&gt;
|-&lt;br /&gt;
| a tro jeg official || Tribal PH groups; 2 minute repop, 50% named / 50% PH.&lt;br /&gt;
|-&lt;br /&gt;
| Berserk elementals || Berserk air, fire, and water camps use 2 minute repops. Mixed named pools split the named side against the PH side.&lt;br /&gt;
|-&lt;br /&gt;
| Gigantic elementals || Gigantic air, earth, fire, and water camps use 2 minute repops. Fixed gigantic camps remain fixed; mixed camps use the 50/50 named/PH rule.&lt;br /&gt;
|-&lt;br /&gt;
| Greater elementals || Greater water and greater fire camps use 2 minute repops. Fixed camps remain fixed; mixed camps use the 50/50 named/PH rule.&lt;br /&gt;
|-&lt;br /&gt;
| Vornol Transon || Fixed spawn, 2 minute repop.&lt;br /&gt;
|-&lt;br /&gt;
| a cral ligi cave loiterer || Fixed spawn, 2 minute repop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Elemental Key Pieces ==&lt;br /&gt;
&lt;br /&gt;
The elemental named and special tribal named feed the Fungus Grove key combine.&lt;br /&gt;
&lt;br /&gt;
* Aero can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42682 a windy key bit].&lt;br /&gt;
* Hydro can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42681 a wet key bit].&lt;br /&gt;
* Inferno can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42680 a hot key bit].&lt;br /&gt;
* Terra can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42679 a terran key bit].&lt;br /&gt;
* Ranvin Darkwaters can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42683 a darkwater key bit].&lt;br /&gt;
* Praem Softbreeze can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42684 a softbreeze key bit].&lt;br /&gt;
* a tro jeg official drops [https://shadowedeclipse.com/?a=item&amp;amp;id=42678 an official key bit].&lt;br /&gt;
&lt;br /&gt;
The broader elemental hunt targets fill in the other key pieces:&lt;br /&gt;
&lt;br /&gt;
* Greater elemental targets are tied to [https://shadowedeclipse.com/?a=item&amp;amp;id=42675 a greater key bit].&lt;br /&gt;
* Gigantic elemental targets are tied to [https://shadowedeclipse.com/?a=item&amp;amp;id=42676 a gigantic key bit].&lt;br /&gt;
* Berserk elemental targets are tied to [https://shadowedeclipse.com/?a=item&amp;amp;id=42677 a berserk key bit].&lt;br /&gt;
&lt;br /&gt;
Named key-piece mobs can also roll [https://shadowedeclipse.com/?a=item&amp;amp;id=43762 Twink Boots of Luclin] and [https://shadowedeclipse.com/?a=item&amp;amp;id=43761 Twink Helm of Luclin].&lt;br /&gt;
&lt;br /&gt;
== Fungus Grove Key ==&lt;br /&gt;
&lt;br /&gt;
Vornol Transon and his guardian can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42674 Key to Fungus Grove Mold]. Combine the mold with all ten key bits:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42675 a greater key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42676 a gigantic key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42677 a berserk key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42678 an official key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42679 a terran key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42680 a hot key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42681 a wet key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42682 a windy key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42683 a darkwater key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42684 a softbreeze key bit]&lt;br /&gt;
&lt;br /&gt;
The combine produces [https://shadowedeclipse.com/?a=item&amp;amp;id=42685 Key to Fungus Grove].&lt;br /&gt;
&lt;br /&gt;
Hand Key to Fungus Grove to the Envoy of Sel`Rheza in Twilight Sea. The Envoy returns:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42686 Key to Fungus Grove], the actual right-click access item.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42687 a rusted key], used for the Cral Ligi secret.&lt;br /&gt;
&lt;br /&gt;
Right-click the upgraded Fungus Grove key while inside Twilight Sea. Its global item script flags the clicker, or same-IP group/raid members, for Fungus Grove and then consumes the key.&lt;br /&gt;
&lt;br /&gt;
== Vornol Transon ==&lt;br /&gt;
&lt;br /&gt;
Vornol Transon is the main normal named in Twilight Sea and spawns on a 10 minute timer.&lt;br /&gt;
&lt;br /&gt;
When he spawns, his script also creates Vornol Transon&#039;s guardian at a fixed nearby location. When Vornol enters combat, the guardian is pushed onto his target. If the fight resets, the guardian&#039;s hate list is wiped.&lt;br /&gt;
&lt;br /&gt;
Mechanics:&lt;br /&gt;
&lt;br /&gt;
* Vornol ramps up at 75%, 50%, and 25%, increasing damage, accuracy, and avoidance.&lt;br /&gt;
* He can call nearby minions within a large radius.&lt;br /&gt;
* He periodically strips debuffs.&lt;br /&gt;
* He pulses close-range life drain during combat.&lt;br /&gt;
* At low health he has a chance to fire Wrath of Luclin on nearby players, bots, and pets.&lt;br /&gt;
&lt;br /&gt;
Notable drops from Vornol and his guardian include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43648 Transon&#039;s Tapper]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42674 Key to Fungus Grove Mold]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43762 Twink Boots of Luclin]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43761 Twink Helm of Luclin]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43756 Glyph of Invul]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39080 Issy Umbral Kitty Tacos]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43754 Luclin&#039;s Weighted Shoulder Piece]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43672 Lunar Mask of Myth]&lt;br /&gt;
&lt;br /&gt;
== Cral Ligi Secret ==&lt;br /&gt;
&lt;br /&gt;
The Cral Ligi cave loiterer is a fixed 20 minute spawn. Hand [https://shadowedeclipse.com/?a=item&amp;amp;id=42687 a rusted key] to unlock the secret event for your character.&lt;br /&gt;
&lt;br /&gt;
After the hand-in, hail the loiterer and choose &amp;quot;spawn the experiment&amp;quot; to spawn The Deadly Ixiblat Fer. The trigger has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
The loiterer itself can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42688 Page of the Cral Ligi], plus Twink Helm/Boots of Luclin.&lt;br /&gt;
&lt;br /&gt;
== The Deadly Ixiblat Fer ==&lt;br /&gt;
&lt;br /&gt;
The Deadly Ixiblat Fer is the secret experiment boss.&lt;br /&gt;
&lt;br /&gt;
Mechanics:&lt;br /&gt;
&lt;br /&gt;
* On spawn it attacks nearby NPCs as well as players, so expect chaos if the area is not clean.&lt;br /&gt;
* It cycles elemental tints every 15 seconds: fire, earth, air, and water.&lt;br /&gt;
* It ramps harder at 75%, 50%, and 25%.&lt;br /&gt;
* It calls nearby NPCs within a large radius.&lt;br /&gt;
* It strips debuffs.&lt;br /&gt;
* It pulses life drain.&lt;br /&gt;
* It casts a fire-rain style spell on its top target.&lt;br /&gt;
* At low health it can fire Wrath of Luclin.&lt;br /&gt;
&lt;br /&gt;
Its death script drops one stabilization item based on its active elemental tint:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43643 Fire Stabilization]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43640 Earthen Stabilization]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43641 Wind Stabilization]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43642 Ice Stabilization]&lt;br /&gt;
&lt;br /&gt;
It also always drops [https://shadowedeclipse.com/?a=item&amp;amp;id=43666 Advance Moon Augments], with a chance for a second copy. It then adds one reward from [https://shadowedeclipse.com/?a=item&amp;amp;id=43672 Lunar Mask of Myth], [https://shadowedeclipse.com/?a=item&amp;amp;id=43754 Luclin&#039;s Weighted Shoulder Piece], or [https://shadowedeclipse.com/?a=item&amp;amp;id=39080 Issy Umbral Kitty Tacos].&lt;br /&gt;
&lt;br /&gt;
It can also add extra rewards from [https://shadowedeclipse.com/?a=item&amp;amp;id=43756 Glyph of Invul], [https://shadowedeclipse.com/?a=item&amp;amp;id=43757 Glyph of Rapture], [https://shadowedeclipse.com/?a=item&amp;amp;id=43758 Glyph of Rage], [https://shadowedeclipse.com/?a=item&amp;amp;id=43759 Twink Chest of Luclin], [https://shadowedeclipse.com/?a=item&amp;amp;id=43760 Twink Legs of Luclin], [https://shadowedeclipse.com/?a=item&amp;amp;id=43761 Twink Helm of Luclin], and [https://shadowedeclipse.com/?a=item&amp;amp;id=43762 Twink Boots of Luclin].&lt;br /&gt;
&lt;br /&gt;
== Zonewide Mechanics ==&lt;br /&gt;
&lt;br /&gt;
The parent Twilight script upgrades eligible enemies and bosses.&lt;br /&gt;
&lt;br /&gt;
* Bosses can call nearby minions.&lt;br /&gt;
* Bosses can cleanse debuffs.&lt;br /&gt;
* Bosses pulse close-range life drain during combat.&lt;br /&gt;
* Low-health Wrath of Luclin can hit nearby players, bots, and pets.&lt;br /&gt;
* Eligible deaths have a chance to spawn a burning umbral beast.&lt;br /&gt;
&lt;br /&gt;
A burning umbral beast can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=33208 Hunter Credit].&lt;br /&gt;
&lt;br /&gt;
The [https://shadowedeclipse.com/?a=item&amp;amp;id=54268 Harbinger of Luclin] zone-puller item works in Twilight Sea and can pull nearby NPCs within its radius. Use it carefully around Vornol, Cral Ligi camps, and the secret experiment because the zone scripts already have large help-call mechanics.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Start with the elemental island camps and work the Hunt Is On VII list while collecting the key bits. The key camps should now be fast 2 minute repops with 50% named chances, so rotate through the relevant camps instead of camping long lottery spawns.&lt;br /&gt;
&lt;br /&gt;
Kill Vornol Transon whenever he is up. He is fixed, important, and supplies the key mold plus the better named loot. Keep the area clear before engaging him because his help-call radius is large and his guardian joins the fight.&lt;br /&gt;
&lt;br /&gt;
Once the key bits and mold are complete, combine Key to Fungus Grove and hand it to the Envoy. Click the upgraded Fungus Grove key while still in Twilight Sea to unlock the next zone. If you want the optional secret, take the rusted key to the Cral Ligi cave loiterer and spawn The Deadly Ixiblat Fer.&lt;br /&gt;
&lt;br /&gt;
== Next Zone Links ==&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/wiki/Fungus_Grove Fungus Grove]&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Twilight_Sea&amp;diff=578</id>
		<title>Twilight Sea</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Twilight_Sea&amp;diff=578"/>
		<updated>2026-07-08T22:16:28Z</updated>

		<summary type="html">&lt;p&gt;Codex: Remove stale Twilight spawn odds phrase&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Twilight Sea Guide ==&lt;br /&gt;
&lt;br /&gt;
Twilight Sea follows Katta Castellum in the Luclin path. It is a hunt-and-key zone built around island camps, elemental named, Cral Ligi camps, Vornol Transon, and the key construction that opens Fungus Grove.&lt;br /&gt;
&lt;br /&gt;
The useful player flow is:&lt;br /&gt;
&lt;br /&gt;
* Enter Twilight Sea with the Katta key unlock.&lt;br /&gt;
* Work the hunt-task targets while farming elemental and Cral Ligi camps.&lt;br /&gt;
* Kill Vornol Transon and his guardian for the Fungus Grove mold and major loot.&lt;br /&gt;
* Build [https://shadowedeclipse.com/?a=item&amp;amp;id=42685 Key to Fungus Grove].&lt;br /&gt;
* Hand that key to the Envoy for [https://shadowedeclipse.com/?a=item&amp;amp;id=42686 Key to Fungus Grove] and [https://shadowedeclipse.com/?a=item&amp;amp;id=42687 a rusted key].&lt;br /&gt;
* Click the upgraded Fungus Grove key inside Twilight Sea to unlock Fungus Grove.&lt;br /&gt;
* Use the rusted key on the Cral Ligi cave loiterer if you want the secret experiment encounter.&lt;br /&gt;
&lt;br /&gt;
== Access ==&lt;br /&gt;
&lt;br /&gt;
Twilight Sea access comes from [https://shadowedeclipse.com/?a=item&amp;amp;id=43751 Key to The Twilight Sea], which drops in Katta Castellum. Click it inside Katta to flag yourself, or same-IP group/raid members, for Twilight Sea.&lt;br /&gt;
&lt;br /&gt;
The Envoy of Sel`Rheza in Twilight can send you back into Twilight Sea version 0 or forward to Fungus Grove once you have handled the Fungus Grove key work.&lt;br /&gt;
&lt;br /&gt;
== Hunt Task ==&lt;br /&gt;
&lt;br /&gt;
The Twilight Sea hunt task is [https://shadowedeclipse.com/wiki/Bot_Command_Cheatsheet The Hunt Is On VII] content and checks the following kills:&lt;br /&gt;
&lt;br /&gt;
* Aero&lt;br /&gt;
* Hydro&lt;br /&gt;
* Inferno&lt;br /&gt;
* Praem Softbreeze&lt;br /&gt;
* Ranvin Darkwaters&lt;br /&gt;
* Terra&lt;br /&gt;
* a tro jeg official&lt;br /&gt;
* a berserk water elemental&lt;br /&gt;
* a berserk air elemental&lt;br /&gt;
* a berserk fire elemental&lt;br /&gt;
* a gigantic fire elemental&lt;br /&gt;
* a gigantic water elemental&lt;br /&gt;
* a gigantic earth elemental&lt;br /&gt;
* a greater fire elemental&lt;br /&gt;
* a greater water elemental&lt;br /&gt;
&lt;br /&gt;
Several of these are PH spawns, so expect to clear camps rather than run straight boss to boss.&lt;br /&gt;
&lt;br /&gt;
== Spawn Chances And Timers ==&lt;br /&gt;
&lt;br /&gt;
The key-piece spawnpoints are intended to be fast camps:&lt;br /&gt;
&lt;br /&gt;
* Key spawnpoints should be 2 minute repops.&lt;br /&gt;
* Any PH/named split for the key camps should be a 50% chance to spawn the named.&lt;br /&gt;
&lt;br /&gt;
That means the Twilight key grind should be about moving through the right camps and winning the named checks, not waiting on long respawns.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Target !! Spawn notes&lt;br /&gt;
|-&lt;br /&gt;
| Aero || Air key camp. 2 minute repop, 50% named chance at its PH/named spawnpoints.&lt;br /&gt;
|-&lt;br /&gt;
| Hydro || Water key camp. 2 minute repop, 50% named chance at its PH/named spawnpoints.&lt;br /&gt;
|-&lt;br /&gt;
| Inferno || Fire key camp. 2 minute repop, 50% named chance at its PH/named spawnpoints.&lt;br /&gt;
|-&lt;br /&gt;
| Terra || Earth key camp. 2 minute repop, 50% named chance at its PH/named spawnpoints.&lt;br /&gt;
|-&lt;br /&gt;
| Praem Softbreeze || Softbreeze key camp. 2 minute repop, 50% named chance where a PH/named split is used.&lt;br /&gt;
|-&lt;br /&gt;
| Ranvin Darkwaters || Darkwater key camp. 2 minute repop, 50% named chance at its PH/named spawnpoints.&lt;br /&gt;
|-&lt;br /&gt;
| a tro jeg official || Official key camp. 2 minute repop, 50% named chance at its PH/named spawnpoints.&lt;br /&gt;
|-&lt;br /&gt;
| Berserk elementals || Berserk key camps. 2 minute repop, 50% named chance where a PH/named split is used.&lt;br /&gt;
|-&lt;br /&gt;
| Gigantic elementals || Gigantic key camps. 2 minute repop, 50% named chance where a PH/named split is used.&lt;br /&gt;
|-&lt;br /&gt;
| Greater elementals || Greater key camps. 2 minute repop, 50% named chance where a PH/named split is used.&lt;br /&gt;
|-&lt;br /&gt;
| Vornol Transon || Main named for the Fungus Grove mold and major loot.&lt;br /&gt;
|-&lt;br /&gt;
| a cral ligi cave loiterer || Secret-event NPC for the rusted key path.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Elemental Key Pieces ==&lt;br /&gt;
&lt;br /&gt;
The elemental named and special tribal named feed the Fungus Grove key combine.&lt;br /&gt;
&lt;br /&gt;
* Aero can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42682 a windy key bit].&lt;br /&gt;
* Hydro can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42681 a wet key bit].&lt;br /&gt;
* Inferno can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42680 a hot key bit].&lt;br /&gt;
* Terra can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42679 a terran key bit].&lt;br /&gt;
* Ranvin Darkwaters can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42683 a darkwater key bit].&lt;br /&gt;
* Praem Softbreeze can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42684 a softbreeze key bit].&lt;br /&gt;
* a tro jeg official drops [https://shadowedeclipse.com/?a=item&amp;amp;id=42678 an official key bit].&lt;br /&gt;
&lt;br /&gt;
The broader elemental hunt targets fill in the other key pieces:&lt;br /&gt;
&lt;br /&gt;
* Greater elemental targets are tied to [https://shadowedeclipse.com/?a=item&amp;amp;id=42675 a greater key bit].&lt;br /&gt;
* Gigantic elemental targets are tied to [https://shadowedeclipse.com/?a=item&amp;amp;id=42676 a gigantic key bit].&lt;br /&gt;
* Berserk elemental targets are tied to [https://shadowedeclipse.com/?a=item&amp;amp;id=42677 a berserk key bit].&lt;br /&gt;
&lt;br /&gt;
Named key-piece mobs can also roll [https://shadowedeclipse.com/?a=item&amp;amp;id=43762 Twink Boots of Luclin] and [https://shadowedeclipse.com/?a=item&amp;amp;id=43761 Twink Helm of Luclin].&lt;br /&gt;
&lt;br /&gt;
== Fungus Grove Key ==&lt;br /&gt;
&lt;br /&gt;
Vornol Transon and his guardian can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42674 Key to Fungus Grove Mold]. Combine the mold with all ten key bits:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42675 a greater key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42676 a gigantic key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42677 a berserk key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42678 an official key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42679 a terran key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42680 a hot key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42681 a wet key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42682 a windy key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42683 a darkwater key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42684 a softbreeze key bit]&lt;br /&gt;
&lt;br /&gt;
The combine produces [https://shadowedeclipse.com/?a=item&amp;amp;id=42685 Key to Fungus Grove].&lt;br /&gt;
&lt;br /&gt;
Hand Key to Fungus Grove to the Envoy of Sel`Rheza in Twilight Sea. The Envoy returns:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42686 Key to Fungus Grove], the actual right-click access item.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42687 a rusted key], used for the Cral Ligi secret.&lt;br /&gt;
&lt;br /&gt;
Right-click the upgraded Fungus Grove key while inside Twilight Sea. Its global item script flags the clicker, or same-IP group/raid members, for Fungus Grove and then consumes the key.&lt;br /&gt;
&lt;br /&gt;
== Vornol Transon ==&lt;br /&gt;
&lt;br /&gt;
Vornol Transon is the main normal named in Twilight Sea and spawns on a 10 minute timer.&lt;br /&gt;
&lt;br /&gt;
When he spawns, his script also creates Vornol Transon&#039;s guardian at a fixed nearby location. When Vornol enters combat, the guardian is pushed onto his target. If the fight resets, the guardian&#039;s hate list is wiped.&lt;br /&gt;
&lt;br /&gt;
Mechanics:&lt;br /&gt;
&lt;br /&gt;
* Vornol ramps up at 75%, 50%, and 25%, increasing damage, accuracy, and avoidance.&lt;br /&gt;
* He can call nearby minions within a large radius.&lt;br /&gt;
* He periodically strips debuffs.&lt;br /&gt;
* He pulses close-range life drain during combat.&lt;br /&gt;
* At low health he has a chance to fire Wrath of Luclin on nearby players, bots, and pets.&lt;br /&gt;
&lt;br /&gt;
Notable drops from Vornol and his guardian include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43648 Transon&#039;s Tapper]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42674 Key to Fungus Grove Mold]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43762 Twink Boots of Luclin]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43761 Twink Helm of Luclin]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43756 Glyph of Invul]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39080 Issy Umbral Kitty Tacos]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43754 Luclin&#039;s Weighted Shoulder Piece]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43672 Lunar Mask of Myth]&lt;br /&gt;
&lt;br /&gt;
== Cral Ligi Secret ==&lt;br /&gt;
&lt;br /&gt;
The Cral Ligi cave loiterer is a fixed 20 minute spawn. Hand [https://shadowedeclipse.com/?a=item&amp;amp;id=42687 a rusted key] to unlock the secret event for your character.&lt;br /&gt;
&lt;br /&gt;
After the hand-in, hail the loiterer and choose &amp;quot;spawn the experiment&amp;quot; to spawn The Deadly Ixiblat Fer. The trigger has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
The loiterer itself can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42688 Page of the Cral Ligi], plus Twink Helm/Boots of Luclin.&lt;br /&gt;
&lt;br /&gt;
== The Deadly Ixiblat Fer ==&lt;br /&gt;
&lt;br /&gt;
The Deadly Ixiblat Fer is the secret experiment boss.&lt;br /&gt;
&lt;br /&gt;
Mechanics:&lt;br /&gt;
&lt;br /&gt;
* On spawn it attacks nearby NPCs as well as players, so expect chaos if the area is not clean.&lt;br /&gt;
* It cycles elemental tints every 15 seconds: fire, earth, air, and water.&lt;br /&gt;
* It ramps harder at 75%, 50%, and 25%.&lt;br /&gt;
* It calls nearby NPCs within a large radius.&lt;br /&gt;
* It strips debuffs.&lt;br /&gt;
* It pulses life drain.&lt;br /&gt;
* It casts a fire-rain style spell on its top target.&lt;br /&gt;
* At low health it can fire Wrath of Luclin.&lt;br /&gt;
&lt;br /&gt;
Its death script drops one stabilization item based on its active elemental tint:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43643 Fire Stabilization]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43640 Earthen Stabilization]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43641 Wind Stabilization]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43642 Ice Stabilization]&lt;br /&gt;
&lt;br /&gt;
It also always drops [https://shadowedeclipse.com/?a=item&amp;amp;id=43666 Advance Moon Augments], with a chance for a second copy. It then adds one reward from [https://shadowedeclipse.com/?a=item&amp;amp;id=43672 Lunar Mask of Myth], [https://shadowedeclipse.com/?a=item&amp;amp;id=43754 Luclin&#039;s Weighted Shoulder Piece], or [https://shadowedeclipse.com/?a=item&amp;amp;id=39080 Issy Umbral Kitty Tacos].&lt;br /&gt;
&lt;br /&gt;
It can also add extra rewards from [https://shadowedeclipse.com/?a=item&amp;amp;id=43756 Glyph of Invul], [https://shadowedeclipse.com/?a=item&amp;amp;id=43757 Glyph of Rapture], [https://shadowedeclipse.com/?a=item&amp;amp;id=43758 Glyph of Rage], [https://shadowedeclipse.com/?a=item&amp;amp;id=43759 Twink Chest of Luclin], [https://shadowedeclipse.com/?a=item&amp;amp;id=43760 Twink Legs of Luclin], [https://shadowedeclipse.com/?a=item&amp;amp;id=43761 Twink Helm of Luclin], and [https://shadowedeclipse.com/?a=item&amp;amp;id=43762 Twink Boots of Luclin].&lt;br /&gt;
&lt;br /&gt;
== Zonewide Mechanics ==&lt;br /&gt;
&lt;br /&gt;
The parent Twilight script upgrades eligible enemies and bosses.&lt;br /&gt;
&lt;br /&gt;
* Bosses can call nearby minions.&lt;br /&gt;
* Bosses can cleanse debuffs.&lt;br /&gt;
* Bosses pulse close-range life drain during combat.&lt;br /&gt;
* Low-health Wrath of Luclin can hit nearby players, bots, and pets.&lt;br /&gt;
* Eligible deaths have a chance to spawn a burning umbral beast.&lt;br /&gt;
&lt;br /&gt;
A burning umbral beast can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=33208 Hunter Credit].&lt;br /&gt;
&lt;br /&gt;
The [https://shadowedeclipse.com/?a=item&amp;amp;id=54268 Harbinger of Luclin] zone-puller item works in Twilight Sea and can pull nearby NPCs within its radius. Use it carefully around Vornol, Cral Ligi camps, and the secret experiment because the zone scripts already have large help-call mechanics.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Start with the elemental island camps and work the Hunt Is On VII list while collecting the key bits. The key camps should now be fast 2 minute repops with 50% named chances, so rotate through the relevant camps instead of camping long lottery spawns.&lt;br /&gt;
&lt;br /&gt;
Kill Vornol Transon whenever he is up. He is fixed, important, and supplies the key mold plus the better named loot. Keep the area clear before engaging him because his help-call radius is large and his guardian joins the fight.&lt;br /&gt;
&lt;br /&gt;
Once the key bits and mold are complete, combine Key to Fungus Grove and hand it to the Envoy. Click the upgraded Fungus Grove key while still in Twilight Sea to unlock the next zone. If you want the optional secret, take the rusted key to the Cral Ligi cave loiterer and spawn The Deadly Ixiblat Fer.&lt;br /&gt;
&lt;br /&gt;
== Next Zone Links ==&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/wiki/Fungus_Grove Fungus Grove]&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Twilight_Sea&amp;diff=577</id>
		<title>Twilight Sea</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Twilight_Sea&amp;diff=577"/>
		<updated>2026-07-08T22:15:41Z</updated>

		<summary type="html">&lt;p&gt;Codex: Update Twilight Sea spawn tuning notes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Twilight Sea Guide ==&lt;br /&gt;
&lt;br /&gt;
Twilight Sea follows Katta Castellum in the Luclin path. It is a hunt-and-key zone built around island camps, elemental named, Cral Ligi camps, Vornol Transon, and the key construction that opens Fungus Grove.&lt;br /&gt;
&lt;br /&gt;
The useful player flow is:&lt;br /&gt;
&lt;br /&gt;
* Enter Twilight Sea with the Katta key unlock.&lt;br /&gt;
* Work the hunt-task targets while farming elemental and Cral Ligi camps.&lt;br /&gt;
* Kill Vornol Transon and his guardian for the Fungus Grove mold and major loot.&lt;br /&gt;
* Build [https://shadowedeclipse.com/?a=item&amp;amp;id=42685 Key to Fungus Grove].&lt;br /&gt;
* Hand that key to the Envoy for [https://shadowedeclipse.com/?a=item&amp;amp;id=42686 Key to Fungus Grove] and [https://shadowedeclipse.com/?a=item&amp;amp;id=42687 a rusted key].&lt;br /&gt;
* Click the upgraded Fungus Grove key inside Twilight Sea to unlock Fungus Grove.&lt;br /&gt;
* Use the rusted key on the Cral Ligi cave loiterer if you want the secret experiment encounter.&lt;br /&gt;
&lt;br /&gt;
== Access ==&lt;br /&gt;
&lt;br /&gt;
Twilight Sea access comes from [https://shadowedeclipse.com/?a=item&amp;amp;id=43751 Key to The Twilight Sea], which drops in Katta Castellum. Click it inside Katta to flag yourself, or same-IP group/raid members, for Twilight Sea.&lt;br /&gt;
&lt;br /&gt;
The Envoy of Sel`Rheza in Twilight can send you back into Twilight Sea version 0 or forward to Fungus Grove once you have handled the Fungus Grove key work.&lt;br /&gt;
&lt;br /&gt;
== Hunt Task ==&lt;br /&gt;
&lt;br /&gt;
The Twilight Sea hunt task is [https://shadowedeclipse.com/wiki/Bot_Command_Cheatsheet The Hunt Is On VII] content and checks the following kills:&lt;br /&gt;
&lt;br /&gt;
* Aero&lt;br /&gt;
* Hydro&lt;br /&gt;
* Inferno&lt;br /&gt;
* Praem Softbreeze&lt;br /&gt;
* Ranvin Darkwaters&lt;br /&gt;
* Terra&lt;br /&gt;
* a tro jeg official&lt;br /&gt;
* a berserk water elemental&lt;br /&gt;
* a berserk air elemental&lt;br /&gt;
* a berserk fire elemental&lt;br /&gt;
* a gigantic fire elemental&lt;br /&gt;
* a gigantic water elemental&lt;br /&gt;
* a gigantic earth elemental&lt;br /&gt;
* a greater fire elemental&lt;br /&gt;
* a greater water elemental&lt;br /&gt;
&lt;br /&gt;
Several of these are PH spawns, so expect to clear camps rather than run straight boss to boss.&lt;br /&gt;
&lt;br /&gt;
== Spawn Chances And Timers ==&lt;br /&gt;
&lt;br /&gt;
The key-piece spawnpoints are intended to be fast camps:&lt;br /&gt;
&lt;br /&gt;
* Key spawnpoints should be 2 minute repops.&lt;br /&gt;
* Any PH/named split for the key camps should be a 50% chance to spawn the named.&lt;br /&gt;
&lt;br /&gt;
That means the Twilight key grind should be about moving through the right camps and winning the named checks, not waiting on long respawns or 1% lottery spawns.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Target !! Spawn notes&lt;br /&gt;
|-&lt;br /&gt;
| Aero || Air key camp. 2 minute repop, 50% named chance at its PH/named spawnpoints.&lt;br /&gt;
|-&lt;br /&gt;
| Hydro || Water key camp. 2 minute repop, 50% named chance at its PH/named spawnpoints.&lt;br /&gt;
|-&lt;br /&gt;
| Inferno || Fire key camp. 2 minute repop, 50% named chance at its PH/named spawnpoints.&lt;br /&gt;
|-&lt;br /&gt;
| Terra || Earth key camp. 2 minute repop, 50% named chance at its PH/named spawnpoints.&lt;br /&gt;
|-&lt;br /&gt;
| Praem Softbreeze || Softbreeze key camp. 2 minute repop, 50% named chance where a PH/named split is used.&lt;br /&gt;
|-&lt;br /&gt;
| Ranvin Darkwaters || Darkwater key camp. 2 minute repop, 50% named chance at its PH/named spawnpoints.&lt;br /&gt;
|-&lt;br /&gt;
| a tro jeg official || Official key camp. 2 minute repop, 50% named chance at its PH/named spawnpoints.&lt;br /&gt;
|-&lt;br /&gt;
| Berserk elementals || Berserk key camps. 2 minute repop, 50% named chance where a PH/named split is used.&lt;br /&gt;
|-&lt;br /&gt;
| Gigantic elementals || Gigantic key camps. 2 minute repop, 50% named chance where a PH/named split is used.&lt;br /&gt;
|-&lt;br /&gt;
| Greater elementals || Greater key camps. 2 minute repop, 50% named chance where a PH/named split is used.&lt;br /&gt;
|-&lt;br /&gt;
| Vornol Transon || Main named for the Fungus Grove mold and major loot.&lt;br /&gt;
|-&lt;br /&gt;
| a cral ligi cave loiterer || Secret-event NPC for the rusted key path.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Elemental Key Pieces ==&lt;br /&gt;
&lt;br /&gt;
The elemental named and special tribal named feed the Fungus Grove key combine.&lt;br /&gt;
&lt;br /&gt;
* Aero can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42682 a windy key bit].&lt;br /&gt;
* Hydro can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42681 a wet key bit].&lt;br /&gt;
* Inferno can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42680 a hot key bit].&lt;br /&gt;
* Terra can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42679 a terran key bit].&lt;br /&gt;
* Ranvin Darkwaters can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42683 a darkwater key bit].&lt;br /&gt;
* Praem Softbreeze can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42684 a softbreeze key bit].&lt;br /&gt;
* a tro jeg official drops [https://shadowedeclipse.com/?a=item&amp;amp;id=42678 an official key bit].&lt;br /&gt;
&lt;br /&gt;
The broader elemental hunt targets fill in the other key pieces:&lt;br /&gt;
&lt;br /&gt;
* Greater elemental targets are tied to [https://shadowedeclipse.com/?a=item&amp;amp;id=42675 a greater key bit].&lt;br /&gt;
* Gigantic elemental targets are tied to [https://shadowedeclipse.com/?a=item&amp;amp;id=42676 a gigantic key bit].&lt;br /&gt;
* Berserk elemental targets are tied to [https://shadowedeclipse.com/?a=item&amp;amp;id=42677 a berserk key bit].&lt;br /&gt;
&lt;br /&gt;
Named key-piece mobs can also roll [https://shadowedeclipse.com/?a=item&amp;amp;id=43762 Twink Boots of Luclin] and [https://shadowedeclipse.com/?a=item&amp;amp;id=43761 Twink Helm of Luclin].&lt;br /&gt;
&lt;br /&gt;
== Fungus Grove Key ==&lt;br /&gt;
&lt;br /&gt;
Vornol Transon and his guardian can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42674 Key to Fungus Grove Mold]. Combine the mold with all ten key bits:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42675 a greater key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42676 a gigantic key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42677 a berserk key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42678 an official key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42679 a terran key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42680 a hot key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42681 a wet key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42682 a windy key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42683 a darkwater key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42684 a softbreeze key bit]&lt;br /&gt;
&lt;br /&gt;
The combine produces [https://shadowedeclipse.com/?a=item&amp;amp;id=42685 Key to Fungus Grove].&lt;br /&gt;
&lt;br /&gt;
Hand Key to Fungus Grove to the Envoy of Sel`Rheza in Twilight Sea. The Envoy returns:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42686 Key to Fungus Grove], the actual right-click access item.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42687 a rusted key], used for the Cral Ligi secret.&lt;br /&gt;
&lt;br /&gt;
Right-click the upgraded Fungus Grove key while inside Twilight Sea. Its global item script flags the clicker, or same-IP group/raid members, for Fungus Grove and then consumes the key.&lt;br /&gt;
&lt;br /&gt;
== Vornol Transon ==&lt;br /&gt;
&lt;br /&gt;
Vornol Transon is the main normal named in Twilight Sea and spawns on a 10 minute timer.&lt;br /&gt;
&lt;br /&gt;
When he spawns, his script also creates Vornol Transon&#039;s guardian at a fixed nearby location. When Vornol enters combat, the guardian is pushed onto his target. If the fight resets, the guardian&#039;s hate list is wiped.&lt;br /&gt;
&lt;br /&gt;
Mechanics:&lt;br /&gt;
&lt;br /&gt;
* Vornol ramps up at 75%, 50%, and 25%, increasing damage, accuracy, and avoidance.&lt;br /&gt;
* He can call nearby minions within a large radius.&lt;br /&gt;
* He periodically strips debuffs.&lt;br /&gt;
* He pulses close-range life drain during combat.&lt;br /&gt;
* At low health he has a chance to fire Wrath of Luclin on nearby players, bots, and pets.&lt;br /&gt;
&lt;br /&gt;
Notable drops from Vornol and his guardian include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43648 Transon&#039;s Tapper]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42674 Key to Fungus Grove Mold]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43762 Twink Boots of Luclin]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43761 Twink Helm of Luclin]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43756 Glyph of Invul]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39080 Issy Umbral Kitty Tacos]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43754 Luclin&#039;s Weighted Shoulder Piece]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43672 Lunar Mask of Myth]&lt;br /&gt;
&lt;br /&gt;
== Cral Ligi Secret ==&lt;br /&gt;
&lt;br /&gt;
The Cral Ligi cave loiterer is a fixed 20 minute spawn. Hand [https://shadowedeclipse.com/?a=item&amp;amp;id=42687 a rusted key] to unlock the secret event for your character.&lt;br /&gt;
&lt;br /&gt;
After the hand-in, hail the loiterer and choose &amp;quot;spawn the experiment&amp;quot; to spawn The Deadly Ixiblat Fer. The trigger has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
The loiterer itself can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42688 Page of the Cral Ligi], plus Twink Helm/Boots of Luclin.&lt;br /&gt;
&lt;br /&gt;
== The Deadly Ixiblat Fer ==&lt;br /&gt;
&lt;br /&gt;
The Deadly Ixiblat Fer is the secret experiment boss.&lt;br /&gt;
&lt;br /&gt;
Mechanics:&lt;br /&gt;
&lt;br /&gt;
* On spawn it attacks nearby NPCs as well as players, so expect chaos if the area is not clean.&lt;br /&gt;
* It cycles elemental tints every 15 seconds: fire, earth, air, and water.&lt;br /&gt;
* It ramps harder at 75%, 50%, and 25%.&lt;br /&gt;
* It calls nearby NPCs within a large radius.&lt;br /&gt;
* It strips debuffs.&lt;br /&gt;
* It pulses life drain.&lt;br /&gt;
* It casts a fire-rain style spell on its top target.&lt;br /&gt;
* At low health it can fire Wrath of Luclin.&lt;br /&gt;
&lt;br /&gt;
Its death script drops one stabilization item based on its active elemental tint:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43643 Fire Stabilization]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43640 Earthen Stabilization]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43641 Wind Stabilization]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43642 Ice Stabilization]&lt;br /&gt;
&lt;br /&gt;
It also always drops [https://shadowedeclipse.com/?a=item&amp;amp;id=43666 Advance Moon Augments], with a chance for a second copy. It then adds one reward from [https://shadowedeclipse.com/?a=item&amp;amp;id=43672 Lunar Mask of Myth], [https://shadowedeclipse.com/?a=item&amp;amp;id=43754 Luclin&#039;s Weighted Shoulder Piece], or [https://shadowedeclipse.com/?a=item&amp;amp;id=39080 Issy Umbral Kitty Tacos].&lt;br /&gt;
&lt;br /&gt;
It can also add extra rewards from [https://shadowedeclipse.com/?a=item&amp;amp;id=43756 Glyph of Invul], [https://shadowedeclipse.com/?a=item&amp;amp;id=43757 Glyph of Rapture], [https://shadowedeclipse.com/?a=item&amp;amp;id=43758 Glyph of Rage], [https://shadowedeclipse.com/?a=item&amp;amp;id=43759 Twink Chest of Luclin], [https://shadowedeclipse.com/?a=item&amp;amp;id=43760 Twink Legs of Luclin], [https://shadowedeclipse.com/?a=item&amp;amp;id=43761 Twink Helm of Luclin], and [https://shadowedeclipse.com/?a=item&amp;amp;id=43762 Twink Boots of Luclin].&lt;br /&gt;
&lt;br /&gt;
== Zonewide Mechanics ==&lt;br /&gt;
&lt;br /&gt;
The parent Twilight script upgrades eligible enemies and bosses.&lt;br /&gt;
&lt;br /&gt;
* Bosses can call nearby minions.&lt;br /&gt;
* Bosses can cleanse debuffs.&lt;br /&gt;
* Bosses pulse close-range life drain during combat.&lt;br /&gt;
* Low-health Wrath of Luclin can hit nearby players, bots, and pets.&lt;br /&gt;
* Eligible deaths have a chance to spawn a burning umbral beast.&lt;br /&gt;
&lt;br /&gt;
A burning umbral beast can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=33208 Hunter Credit].&lt;br /&gt;
&lt;br /&gt;
The [https://shadowedeclipse.com/?a=item&amp;amp;id=54268 Harbinger of Luclin] zone-puller item works in Twilight Sea and can pull nearby NPCs within its radius. Use it carefully around Vornol, Cral Ligi camps, and the secret experiment because the zone scripts already have large help-call mechanics.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Start with the elemental island camps and work the Hunt Is On VII list while collecting the key bits. The key camps should now be fast 2 minute repops with 50% named chances, so rotate through the relevant camps instead of camping long lottery spawns.&lt;br /&gt;
&lt;br /&gt;
Kill Vornol Transon whenever he is up. He is fixed, important, and supplies the key mold plus the better named loot. Keep the area clear before engaging him because his help-call radius is large and his guardian joins the fight.&lt;br /&gt;
&lt;br /&gt;
Once the key bits and mold are complete, combine Key to Fungus Grove and hand it to the Envoy. Click the upgraded Fungus Grove key while still in Twilight Sea to unlock the next zone. If you want the optional secret, take the rusted key to the Cral Ligi cave loiterer and spawn The Deadly Ixiblat Fer.&lt;br /&gt;
&lt;br /&gt;
== Next Zone Links ==&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/wiki/Fungus_Grove Fungus Grove]&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Twilight_Sea&amp;diff=576</id>
		<title>Twilight Sea</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Twilight_Sea&amp;diff=576"/>
		<updated>2026-07-08T22:03:17Z</updated>

		<summary type="html">&lt;p&gt;Codex: Rewrite Twilight Sea guide from scripts and spawn data&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Twilight Sea Guide ==&lt;br /&gt;
&lt;br /&gt;
Twilight Sea follows Katta Castellum in the Luclin path. It is a hunt-and-key zone built around island camps, elemental named, Cral Ligi camps, Vornol Transon, and the key construction that opens Fungus Grove.&lt;br /&gt;
&lt;br /&gt;
The useful player flow is:&lt;br /&gt;
&lt;br /&gt;
* Enter Twilight Sea with the Katta key unlock.&lt;br /&gt;
* Work the hunt-task targets while farming elemental and Cral Ligi camps.&lt;br /&gt;
* Kill Vornol Transon and his guardian for the Fungus Grove mold and major loot.&lt;br /&gt;
* Build [https://shadowedeclipse.com/?a=item&amp;amp;id=42685 Key to Fungus Grove].&lt;br /&gt;
* Hand that key to the Envoy for [https://shadowedeclipse.com/?a=item&amp;amp;id=42686 Key to Fungus Grove] and [https://shadowedeclipse.com/?a=item&amp;amp;id=42687 a rusted key].&lt;br /&gt;
* Click the upgraded Fungus Grove key inside Twilight Sea to unlock Fungus Grove.&lt;br /&gt;
* Use the rusted key on the Cral Ligi cave loiterer if you want the secret experiment encounter.&lt;br /&gt;
&lt;br /&gt;
== Access ==&lt;br /&gt;
&lt;br /&gt;
Twilight Sea access comes from [https://shadowedeclipse.com/?a=item&amp;amp;id=43751 Key to The Twilight Sea], which drops in Katta Castellum. Click it inside Katta to flag yourself, or same-IP group/raid members, for Twilight Sea.&lt;br /&gt;
&lt;br /&gt;
The Envoy of Sel`Rheza in Twilight can send you back into Twilight Sea version 0 or forward to Fungus Grove once you have handled the Fungus Grove key work.&lt;br /&gt;
&lt;br /&gt;
== Hunt Task ==&lt;br /&gt;
&lt;br /&gt;
The Twilight Sea hunt task is [https://shadowedeclipse.com/wiki/Bot_Command_Cheatsheet The Hunt Is On VII] content and checks the following kills:&lt;br /&gt;
&lt;br /&gt;
* Aero&lt;br /&gt;
* Hydro&lt;br /&gt;
* Inferno&lt;br /&gt;
* Praem Softbreeze&lt;br /&gt;
* Ranvin Darkwaters&lt;br /&gt;
* Terra&lt;br /&gt;
* a tro jeg official&lt;br /&gt;
* a berserk water elemental&lt;br /&gt;
* a berserk air elemental&lt;br /&gt;
* a berserk fire elemental&lt;br /&gt;
* a gigantic fire elemental&lt;br /&gt;
* a gigantic water elemental&lt;br /&gt;
* a gigantic earth elemental&lt;br /&gt;
* a greater fire elemental&lt;br /&gt;
* a greater water elemental&lt;br /&gt;
&lt;br /&gt;
Several of these are PH spawns, so expect to clear camps rather than run straight boss to boss.&lt;br /&gt;
&lt;br /&gt;
== Spawn Chances And Timers ==&lt;br /&gt;
&lt;br /&gt;
Most Twilight spawns use either 5 minute, 10 minute, 13 minute, or 20 minute timers.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Target !! Spawn notes&lt;br /&gt;
|-&lt;br /&gt;
| Aero || Five possible air-elemental PH groups. One is a 5 minute group at 5%; four are 13 minute groups at 4%.&lt;br /&gt;
|-&lt;br /&gt;
| Hydro || Two water-elemental PH groups. One 5 minute group at 4%; one 13 minute group at 3%.&lt;br /&gt;
|-&lt;br /&gt;
| Inferno || One 5 minute fire-elemental PH group at 4%.&lt;br /&gt;
|-&lt;br /&gt;
| Terra || Four earth-elemental PH groups. One 5 minute group and three 13 minute groups, each at 25%.&lt;br /&gt;
|-&lt;br /&gt;
| Praem Softbreeze || Four possible groups. Two are fixed 5 minute spawns, one is 50%, and one is 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Ranvin Darkwaters || Two shadow PH groups. One 5 minute group at 5%; one 13 minute group at 4%.&lt;br /&gt;
|-&lt;br /&gt;
| a tro jeg official || Two 5 minute tribal PH groups at 16% and 15%.&lt;br /&gt;
|-&lt;br /&gt;
| Berserk elementals || Berserk air is a 13 minute PH at 17%; berserk fire and berserk water are 5 minute PHs at 17%.&lt;br /&gt;
|-&lt;br /&gt;
| Gigantic elementals || Gigantic fire has one guaranteed 5 minute spawn and one 13 minute 2% spawn. Gigantic water is 1% on a 5 minute PH. Gigantic earth is 1% on a 1 minute PH. Gigantic air is 1% on a 13 minute PH.&lt;br /&gt;
|-&lt;br /&gt;
| Greater elementals || Greater water has two guaranteed 5 minute spawns. Greater fire is 1% on a 5 minute PH.&lt;br /&gt;
|-&lt;br /&gt;
| Vornol Transon || Fixed 10 minute spawn.&lt;br /&gt;
|-&lt;br /&gt;
| a cral ligi cave loiterer || Fixed 20 minute spawn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The very low 1% elemental PHs are the bottleneck if players are trying to finish the hunt task in one sitting.&lt;br /&gt;
&lt;br /&gt;
== Elemental Key Pieces ==&lt;br /&gt;
&lt;br /&gt;
The elemental named and special tribal named feed the Fungus Grove key combine.&lt;br /&gt;
&lt;br /&gt;
* Aero can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42682 a windy key bit].&lt;br /&gt;
* Hydro can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42681 a wet key bit].&lt;br /&gt;
* Inferno can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42680 a hot key bit].&lt;br /&gt;
* Terra can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42679 a terran key bit].&lt;br /&gt;
* Ranvin Darkwaters can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42683 a darkwater key bit].&lt;br /&gt;
* Praem Softbreeze can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42684 a softbreeze key bit].&lt;br /&gt;
* a tro jeg official drops [https://shadowedeclipse.com/?a=item&amp;amp;id=42678 an official key bit].&lt;br /&gt;
&lt;br /&gt;
The broader elemental hunt targets fill in the other key pieces:&lt;br /&gt;
&lt;br /&gt;
* Greater elemental targets are tied to [https://shadowedeclipse.com/?a=item&amp;amp;id=42675 a greater key bit].&lt;br /&gt;
* Gigantic elemental targets are tied to [https://shadowedeclipse.com/?a=item&amp;amp;id=42676 a gigantic key bit].&lt;br /&gt;
* Berserk elemental targets are tied to [https://shadowedeclipse.com/?a=item&amp;amp;id=42677 a berserk key bit].&lt;br /&gt;
&lt;br /&gt;
Named key-piece mobs can also roll [https://shadowedeclipse.com/?a=item&amp;amp;id=43762 Twink Boots of Luclin] and [https://shadowedeclipse.com/?a=item&amp;amp;id=43761 Twink Helm of Luclin].&lt;br /&gt;
&lt;br /&gt;
== Fungus Grove Key ==&lt;br /&gt;
&lt;br /&gt;
Vornol Transon and his guardian can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42674 Key to Fungus Grove Mold]. Combine the mold with all ten key bits:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42675 a greater key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42676 a gigantic key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42677 a berserk key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42678 an official key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42679 a terran key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42680 a hot key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42681 a wet key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42682 a windy key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42683 a darkwater key bit]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42684 a softbreeze key bit]&lt;br /&gt;
&lt;br /&gt;
The combine produces [https://shadowedeclipse.com/?a=item&amp;amp;id=42685 Key to Fungus Grove].&lt;br /&gt;
&lt;br /&gt;
Hand Key to Fungus Grove to the Envoy of Sel`Rheza in Twilight Sea. The Envoy returns:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42686 Key to Fungus Grove], the actual right-click access item.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42687 a rusted key], used for the Cral Ligi secret.&lt;br /&gt;
&lt;br /&gt;
Right-click the upgraded Fungus Grove key while inside Twilight Sea. Its global item script flags the clicker, or same-IP group/raid members, for Fungus Grove and then consumes the key.&lt;br /&gt;
&lt;br /&gt;
== Vornol Transon ==&lt;br /&gt;
&lt;br /&gt;
Vornol Transon is the main normal named in Twilight Sea and spawns on a 10 minute timer.&lt;br /&gt;
&lt;br /&gt;
When he spawns, his script also creates Vornol Transon&#039;s guardian at a fixed nearby location. When Vornol enters combat, the guardian is pushed onto his target. If the fight resets, the guardian&#039;s hate list is wiped.&lt;br /&gt;
&lt;br /&gt;
Mechanics:&lt;br /&gt;
&lt;br /&gt;
* Vornol ramps up at 75%, 50%, and 25%, increasing damage, accuracy, and avoidance.&lt;br /&gt;
* He can call nearby minions within a large radius.&lt;br /&gt;
* He periodically strips debuffs.&lt;br /&gt;
* He pulses close-range life drain during combat.&lt;br /&gt;
* At low health he has a chance to fire Wrath of Luclin on nearby players, bots, and pets.&lt;br /&gt;
&lt;br /&gt;
Notable drops from Vornol and his guardian include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43648 Transon&#039;s Tapper]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42674 Key to Fungus Grove Mold]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43762 Twink Boots of Luclin]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43761 Twink Helm of Luclin]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43756 Glyph of Invul]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39080 Issy Umbral Kitty Tacos]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43754 Luclin&#039;s Weighted Shoulder Piece]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43672 Lunar Mask of Myth]&lt;br /&gt;
&lt;br /&gt;
== Cral Ligi Secret ==&lt;br /&gt;
&lt;br /&gt;
The Cral Ligi cave loiterer is a fixed 20 minute spawn. Hand [https://shadowedeclipse.com/?a=item&amp;amp;id=42687 a rusted key] to unlock the secret event for your character.&lt;br /&gt;
&lt;br /&gt;
After the hand-in, hail the loiterer and choose &amp;quot;spawn the experiment&amp;quot; to spawn The Deadly Ixiblat Fer. The trigger has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
The loiterer itself can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42688 Page of the Cral Ligi], plus Twink Helm/Boots of Luclin.&lt;br /&gt;
&lt;br /&gt;
== The Deadly Ixiblat Fer ==&lt;br /&gt;
&lt;br /&gt;
The Deadly Ixiblat Fer is the secret experiment boss.&lt;br /&gt;
&lt;br /&gt;
Mechanics:&lt;br /&gt;
&lt;br /&gt;
* On spawn it attacks nearby NPCs as well as players, so expect chaos if the area is not clean.&lt;br /&gt;
* It cycles elemental tints every 15 seconds: fire, earth, air, and water.&lt;br /&gt;
* It ramps harder at 75%, 50%, and 25%.&lt;br /&gt;
* It calls nearby NPCs within a large radius.&lt;br /&gt;
* It strips debuffs.&lt;br /&gt;
* It pulses life drain.&lt;br /&gt;
* It casts a fire-rain style spell on its top target.&lt;br /&gt;
* At low health it can fire Wrath of Luclin.&lt;br /&gt;
&lt;br /&gt;
Its death script drops one stabilization item based on its active elemental tint:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43643 Fire Stabilization]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43640 Earthen Stabilization]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43641 Wind Stabilization]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43642 Ice Stabilization]&lt;br /&gt;
&lt;br /&gt;
It also always drops [https://shadowedeclipse.com/?a=item&amp;amp;id=43666 Advance Moon Augments], with a chance for a second copy. It then adds one reward from [https://shadowedeclipse.com/?a=item&amp;amp;id=43672 Lunar Mask of Myth], [https://shadowedeclipse.com/?a=item&amp;amp;id=43754 Luclin&#039;s Weighted Shoulder Piece], or [https://shadowedeclipse.com/?a=item&amp;amp;id=39080 Issy Umbral Kitty Tacos].&lt;br /&gt;
&lt;br /&gt;
It can also add extra rewards from [https://shadowedeclipse.com/?a=item&amp;amp;id=43756 Glyph of Invul], [https://shadowedeclipse.com/?a=item&amp;amp;id=43757 Glyph of Rapture], [https://shadowedeclipse.com/?a=item&amp;amp;id=43758 Glyph of Rage], [https://shadowedeclipse.com/?a=item&amp;amp;id=43759 Twink Chest of Luclin], [https://shadowedeclipse.com/?a=item&amp;amp;id=43760 Twink Legs of Luclin], [https://shadowedeclipse.com/?a=item&amp;amp;id=43761 Twink Helm of Luclin], and [https://shadowedeclipse.com/?a=item&amp;amp;id=43762 Twink Boots of Luclin].&lt;br /&gt;
&lt;br /&gt;
== Zonewide Mechanics ==&lt;br /&gt;
&lt;br /&gt;
The parent Twilight script upgrades eligible enemies and bosses.&lt;br /&gt;
&lt;br /&gt;
* Bosses can call nearby minions.&lt;br /&gt;
* Bosses can cleanse debuffs.&lt;br /&gt;
* Bosses pulse close-range life drain during combat.&lt;br /&gt;
* Low-health Wrath of Luclin can hit nearby players, bots, and pets.&lt;br /&gt;
* Eligible deaths have a chance to spawn a burning umbral beast.&lt;br /&gt;
&lt;br /&gt;
A burning umbral beast can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=33208 Hunter Credit].&lt;br /&gt;
&lt;br /&gt;
The [https://shadowedeclipse.com/?a=item&amp;amp;id=54268 Harbinger of Luclin] zone-puller item works in Twilight Sea and can pull nearby NPCs within its radius. Use it carefully around Vornol, Cral Ligi camps, and the secret experiment because the zone scripts already have large help-call mechanics.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Start with the elemental island camps and work the Hunt Is On VII list while collecting the key bits. Save the low-chance elemental PHs for focused clearing because they are the slow part of the task.&lt;br /&gt;
&lt;br /&gt;
Kill Vornol Transon whenever he is up. He is fixed, important, and supplies the key mold plus the better named loot. Keep the area clear before engaging him because his help-call radius is large and his guardian joins the fight.&lt;br /&gt;
&lt;br /&gt;
Once the key bits and mold are complete, combine Key to Fungus Grove and hand it to the Envoy. Click the upgraded Fungus Grove key while still in Twilight Sea to unlock the next zone. If you want the optional secret, take the rusted key to the Cral Ligi cave loiterer and spawn The Deadly Ixiblat Fer.&lt;br /&gt;
&lt;br /&gt;
== Next Zone Links ==&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/wiki/Fungus_Grove Fungus Grove]&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Katta_Castellum&amp;diff=575</id>
		<title>Katta Castellum</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Katta_Castellum&amp;diff=575"/>
		<updated>2026-07-08T20:07:31Z</updated>

		<summary type="html">&lt;p&gt;Codex: Add Katta next zone links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Katta Castellum Guide ==&lt;br /&gt;
&lt;br /&gt;
Katta Castellum is the normal version 0 Katta guide. It follows Tenebrous Mountains and covers the marble-city encounter chain: the named mini bosses, the Kattan loyalty symbol, the Kattan Banner, Lcea Katta, Lord Inquisitor Seru, the Katta waffle upgrade, and the Twilight Sea key.&lt;br /&gt;
&lt;br /&gt;
Katta Castellum The Upside Down is separate and has its own guide. Version 1 pressure mechanics belong there, not here.&lt;br /&gt;
&lt;br /&gt;
== Access ==&lt;br /&gt;
&lt;br /&gt;
Katta access comes from the Envoy of Sel`Rheza in Tenebrous Mountains. Say &amp;quot;katta&amp;quot; to enter Katta Castellum version 0.&lt;br /&gt;
&lt;br /&gt;
The access key from Tenebrous is [https://shadowedeclipse.com/?a=item&amp;amp;id=42486 The Key to Katta Castellum]. Its global click script only works in Tenebrous Mountains. When clicked there, it grants Katta access to the clicker or same-IP group/raid members, then consumes the key.&lt;br /&gt;
&lt;br /&gt;
== Normal Mode Order ==&lt;br /&gt;
&lt;br /&gt;
Work Katta in this order:&lt;br /&gt;
&lt;br /&gt;
* Clear trash and named minis for cooking ingredients, loyalty symbols, and regular named loot.&lt;br /&gt;
* Combine the five loyalty symbols into [https://shadowedeclipse.com/?a=item&amp;amp;id=42470 The Symbol of Kattan Loyalty].&lt;br /&gt;
* Hand The Symbol of Kattan Loyalty to the Kattan Banner to spawn Lcea Katta.&lt;br /&gt;
* Kill Lcea Katta. She can spawn Lord Inquisitor Seru when she dies.&lt;br /&gt;
* Kill Lord Inquisitor Seru for the whisk and the stronger chance at the Twilight Sea key.&lt;br /&gt;
* Finish [https://shadowedeclipse.com/?a=item&amp;amp;id=42471 A Whipped Syrupy Ego Waffle] if you are opening the Katta Upside Down path.&lt;br /&gt;
* Click [https://shadowedeclipse.com/?a=item&amp;amp;id=43751 Key to The Twilight Sea] while inside Katta to unlock Twilight Sea access.&lt;br /&gt;
&lt;br /&gt;
== Named Minis And Loyalty Symbols ==&lt;br /&gt;
&lt;br /&gt;
Several named minis feed the Kattan Banner unlock. Their symbols combine in a Tier Upgrade Kit to make [https://shadowedeclipse.com/?a=item&amp;amp;id=42470 The Symbol of Kattan Loyalty].&lt;br /&gt;
&lt;br /&gt;
* Bella Helsin can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42465 Symbol of Bella Helsin].&lt;br /&gt;
* Heracus Helsin can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42466 Symbol of Heracus Helsin].&lt;br /&gt;
* Nathyn Illuminious can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42467 Symbol of Nathyn Illuminious].&lt;br /&gt;
* Yurddle the Caretaker can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42468 Symbol of Yurddle the Caretaker].&lt;br /&gt;
* Zyriazil can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42469 Symbol of Zyriazil].&lt;br /&gt;
&lt;br /&gt;
Other named minis and scripted named in normal Katta carry useful side loot:&lt;br /&gt;
&lt;br /&gt;
* Arbogast drops [https://shadowedeclipse.com/?a=item&amp;amp;id=29697 Ornate Carcanet], can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=26060 Shimmering Mace], and can roll Baleen armor pieces.&lt;br /&gt;
* Miller drops [https://shadowedeclipse.com/?a=item&amp;amp;id=17519 Heavy Drape], can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=26059 Rune Encrusted Short Sword], and can roll Baleen armor pieces.&lt;br /&gt;
* Condor drops [https://shadowedeclipse.com/?a=item&amp;amp;id=29847 Special Issue Combine Long Sword] and [https://shadowedeclipse.com/?a=item&amp;amp;id=29848 Special Issue Combine Targ Shield].&lt;br /&gt;
* Vahn drops [https://shadowedeclipse.com/?a=item&amp;amp;id=6223 Dagger of the Eye] and [https://shadowedeclipse.com/?a=item&amp;amp;id=14850 Superior Combine Dagger].&lt;br /&gt;
* Autarkic Lord Sfarosh drops [https://shadowedeclipse.com/?a=item&amp;amp;id=7373 Autarkic Shade Lord Robe].&lt;br /&gt;
* Incantator Jak Masric drops [https://shadowedeclipse.com/?a=item&amp;amp;id=14839 Incantator Robe] and [https://shadowedeclipse.com/?a=item&amp;amp;id=14842 Incantator Staff].&lt;br /&gt;
* Praecantor Selis Dawneyes drops [https://shadowedeclipse.com/?a=item&amp;amp;id=14838 Praecantor Robe] and [https://shadowedeclipse.com/?a=item&amp;amp;id=14840 Praecantor Staff].&lt;br /&gt;
* Theurgus Ajeea Polaja drops [https://shadowedeclipse.com/?a=item&amp;amp;id=14837 Theurgus Robe] and [https://shadowedeclipse.com/?a=item&amp;amp;id=14841 Theurgus Staff].&lt;br /&gt;
* Legionnaires can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=14866 Validus Custodus Battle Axe].&lt;br /&gt;
&lt;br /&gt;
== Katta Cooking Pieces ==&lt;br /&gt;
&lt;br /&gt;
Katta normal upgrades the waffle chain into [https://shadowedeclipse.com/?a=item&amp;amp;id=42471 A Whipped Syrupy Ego Waffle], which is the access item for [https://shadowedeclipse.com/wiki/Katta_Castellum_Upside_Down Katta Castellum The Upside Down].&lt;br /&gt;
&lt;br /&gt;
There are two prep combines:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42461 fine powdered sugar] is made in a Tier Upgrade Kit from ten [https://shadowedeclipse.com/?a=item&amp;amp;id=42457 powdered sugar]. Powdered sugar drops from Legionnaires.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42462 fine sweetened cream] is made in a Tier Upgrade Kit from five [https://shadowedeclipse.com/?a=item&amp;amp;id=42458 vanilla beans], two [https://shadowedeclipse.com/?a=item&amp;amp;id=42459 gargoyle milk], and three [https://shadowedeclipse.com/?a=item&amp;amp;id=42460 Praecantor thickener]. Vanilla beans drop from Centurions, gargoyle milk drops from gargoyle custodians, and Praecantor thickener drops from Praecantors.&lt;br /&gt;
&lt;br /&gt;
Then combine these in a mixing bowl:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39622 A Syrupy Ego Waffle].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42461 fine powdered sugar].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42462 fine sweetened cream].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42463 a kattan mixing bowl], from Lcea Katta.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42464 a whisk], from Lord Inquisitor Seru.&lt;br /&gt;
&lt;br /&gt;
Right-click A Whipped Syrupy Ego Waffle out of combat to summon Eleven. Hail Eleven, pick Katta Castellum The Upside Down, and say &amp;quot;ready&amp;quot; after the dynamic zone is created.&lt;br /&gt;
&lt;br /&gt;
== Kattan Banner ==&lt;br /&gt;
&lt;br /&gt;
The Kattan Banner starts the main normal-mode encounter.&lt;br /&gt;
&lt;br /&gt;
Hand [https://shadowedeclipse.com/?a=item&amp;amp;id=42470 The Symbol of Kattan Loyalty] to the banner. The script records your loyalty unlock and spawns Lcea Katta. After you have done the hand-in once, hailing the banner can raise Lcea again after its cooldown, as long as the banner encounter is not already active.&lt;br /&gt;
&lt;br /&gt;
== Lcea Katta ==&lt;br /&gt;
&lt;br /&gt;
Lcea Katta is the main defender of normal Katta.&lt;br /&gt;
&lt;br /&gt;
Mechanics:&lt;br /&gt;
&lt;br /&gt;
* She shouts when spawned.&lt;br /&gt;
* At health breaks she fires close-range area damage.&lt;br /&gt;
* At two health breaks she calls nearby minions onto her top hate target.&lt;br /&gt;
* Incoming spell damage is reduced by her script.&lt;br /&gt;
* At very low health, Wrath of Luclin can punish nearby players, bots, and pets.&lt;br /&gt;
* On death, she has a chance to spawn Lord Inquisitor Seru.&lt;br /&gt;
&lt;br /&gt;
Notable drops include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43751 Key to The Twilight Sea].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42463 a kattan mixing bowl].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43645 Charm of the Shadows].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=87488 Greatbow of Umbra].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=87487 Masamune, the Skycutter].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=117452 Penumbral Bow of the Mistress].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=6555 Reforged Sword of Truth].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=29861 Sigil Earring of Veracity].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=22198 The Scepter of Shadows].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=8364 Talisman of Vah Kerrath].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42673 Tablet of Blighted Runes].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42453 Thelin&#039;s Lunar Dream], [https://shadowedeclipse.com/?a=item&amp;amp;id=42454 Bemmy&#039;s Script of Pain], [https://shadowedeclipse.com/?a=item&amp;amp;id=42455 Belmont Issy&#039;s Shawl of Magic], and [https://shadowedeclipse.com/?a=item&amp;amp;id=42456 Veruca&#039;s Lunar Madness].&lt;br /&gt;
* Runestone and Timelost rewards, including [https://shadowedeclipse.com/?a=item&amp;amp;id=85144 Runestone of Nightmares], [https://shadowedeclipse.com/?a=item&amp;amp;id=85146 Runestone of Time], [https://shadowedeclipse.com/?a=item&amp;amp;id=85153 Timelost Scepter of Shadows], and [https://shadowedeclipse.com/?a=item&amp;amp;id=85154 Timelost Shield of Mental Fortitude].&lt;br /&gt;
&lt;br /&gt;
== Lord Inquisitor Seru ==&lt;br /&gt;
&lt;br /&gt;
Lord Inquisitor Seru can spawn after Lcea Katta dies. Treat him as the follow-up boss, not a separate version of the zone.&lt;br /&gt;
&lt;br /&gt;
Seru shares the major Katta reward style but has a stronger chance at [https://shadowedeclipse.com/?a=item&amp;amp;id=43751 Key to The Twilight Sea]. He also drops [https://shadowedeclipse.com/?a=item&amp;amp;id=42464 a whisk], which is required for A Whipped Syrupy Ego Waffle.&lt;br /&gt;
&lt;br /&gt;
Seru&#039;s notable loot includes the Twilight Sea key, a whisk, Yttrium armor pieces, Seru&#039;s Torque, Thelin&#039;s Lunar Dream, Bemmy&#039;s Script of Pain, Belmont Issy&#039;s Shawl of Magic, Veruca&#039;s Lunar Madness, and common jewel/gem rewards.&lt;br /&gt;
&lt;br /&gt;
== Zonewide Boss Rules ==&lt;br /&gt;
&lt;br /&gt;
The parent Katta script upgrades eligible normal-mode bosses and many normal enemies.&lt;br /&gt;
&lt;br /&gt;
* Bosses can call nearby minions at health breaks unless they are silenced.&lt;br /&gt;
* The silence check uses the Tome of Silencing effect from Neriak. Keeping bosses silenced prevents the radius help call.&lt;br /&gt;
* Bosses pulse a short-range life drain while engaged.&lt;br /&gt;
* Some enemies can trigger Wrath of Luclin near low health.&lt;br /&gt;
* Eligible deaths can spawn a burning umbral beast.&lt;br /&gt;
&lt;br /&gt;
A burning umbral beast can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=33208 Hunter Credit].&lt;br /&gt;
&lt;br /&gt;
== Dormant Unholy Chest ==&lt;br /&gt;
&lt;br /&gt;
The dormant unholy chest belongs to normal Katta.&lt;br /&gt;
&lt;br /&gt;
Bring [https://shadowedeclipse.com/?a=item&amp;amp;id=85156 Shard of Unholy Awakening] from Quarm and stand close to the dormant chest. The chest watches for that shard, wakes up, and swaps into the active unholy chest.&lt;br /&gt;
&lt;br /&gt;
The active chest is part of the unholy key thread, not the Katta Upside Down encounter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Next Zone Links ==&lt;br /&gt;
&lt;br /&gt;
After normal Katta, you have two valid paths:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/wiki/Katta_Castellum_Upside_Down Katta Castellum The Upside Down] - optional reflected Katta path opened with [https://shadowedeclipse.com/?a=item&amp;amp;id=42471 A Whipped Syrupy Ego Waffle].&lt;br /&gt;
* [https://shadowedeclipse.com/wiki/Twilight_Sea Twilight Sea] - normal progression path if you are skipping Katta Upside Down. Use [https://shadowedeclipse.com/?a=item&amp;amp;id=43751 Key to The Twilight Sea] inside Katta to unlock it.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Enter Katta version 0 from the Envoy in Tenebrous. Farm the five loyalty symbols first, then combine them into The Symbol of Kattan Loyalty. While clearing, collect powdered sugar, vanilla beans, gargoyle milk, and Praecantor thickener for the waffle upgrade.&lt;br /&gt;
&lt;br /&gt;
Hand The Symbol of Kattan Loyalty to the Kattan Banner to spawn Lcea Katta. Kill Lcea for the Katta mixing bowl, Twilight Sea key chance, and main reward pool. If Seru spawns, kill him for the whisk and better Twilight Sea key chance.&lt;br /&gt;
&lt;br /&gt;
Use the Twilight Sea key inside Katta to unlock the next zone. Use the whipped waffle only when you are ready to open Katta Castellum The Upside Down.&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Katta_Castellum&amp;diff=574</id>
		<title>Katta Castellum</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Katta_Castellum&amp;diff=574"/>
		<updated>2026-07-08T20:03:17Z</updated>

		<summary type="html">&lt;p&gt;Codex: Clean up Katta normal guide item links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Katta Castellum Guide ==&lt;br /&gt;
&lt;br /&gt;
Katta Castellum is the normal version 0 Katta guide. It follows Tenebrous Mountains and covers the marble-city encounter chain: the named mini bosses, the Kattan loyalty symbol, the Kattan Banner, Lcea Katta, Lord Inquisitor Seru, the Katta waffle upgrade, and the Twilight Sea key.&lt;br /&gt;
&lt;br /&gt;
Katta Castellum The Upside Down is separate and has its own guide. Version 1 pressure mechanics belong there, not here.&lt;br /&gt;
&lt;br /&gt;
== Access ==&lt;br /&gt;
&lt;br /&gt;
Katta access comes from the Envoy of Sel`Rheza in Tenebrous Mountains. Say &amp;quot;katta&amp;quot; to enter Katta Castellum version 0.&lt;br /&gt;
&lt;br /&gt;
The access key from Tenebrous is [https://shadowedeclipse.com/?a=item&amp;amp;id=42486 The Key to Katta Castellum]. Its global click script only works in Tenebrous Mountains. When clicked there, it grants Katta access to the clicker or same-IP group/raid members, then consumes the key.&lt;br /&gt;
&lt;br /&gt;
== Normal Mode Order ==&lt;br /&gt;
&lt;br /&gt;
Work Katta in this order:&lt;br /&gt;
&lt;br /&gt;
* Clear trash and named minis for cooking ingredients, loyalty symbols, and regular named loot.&lt;br /&gt;
* Combine the five loyalty symbols into [https://shadowedeclipse.com/?a=item&amp;amp;id=42470 The Symbol of Kattan Loyalty].&lt;br /&gt;
* Hand The Symbol of Kattan Loyalty to the Kattan Banner to spawn Lcea Katta.&lt;br /&gt;
* Kill Lcea Katta. She can spawn Lord Inquisitor Seru when she dies.&lt;br /&gt;
* Kill Lord Inquisitor Seru for the whisk and the stronger chance at the Twilight Sea key.&lt;br /&gt;
* Finish [https://shadowedeclipse.com/?a=item&amp;amp;id=42471 A Whipped Syrupy Ego Waffle] if you are opening the Katta Upside Down path.&lt;br /&gt;
* Click [https://shadowedeclipse.com/?a=item&amp;amp;id=43751 Key to The Twilight Sea] while inside Katta to unlock Twilight Sea access.&lt;br /&gt;
&lt;br /&gt;
== Named Minis And Loyalty Symbols ==&lt;br /&gt;
&lt;br /&gt;
Several named minis feed the Kattan Banner unlock. Their symbols combine in a Tier Upgrade Kit to make [https://shadowedeclipse.com/?a=item&amp;amp;id=42470 The Symbol of Kattan Loyalty].&lt;br /&gt;
&lt;br /&gt;
* Bella Helsin can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42465 Symbol of Bella Helsin].&lt;br /&gt;
* Heracus Helsin can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42466 Symbol of Heracus Helsin].&lt;br /&gt;
* Nathyn Illuminious can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42467 Symbol of Nathyn Illuminious].&lt;br /&gt;
* Yurddle the Caretaker can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42468 Symbol of Yurddle the Caretaker].&lt;br /&gt;
* Zyriazil can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42469 Symbol of Zyriazil].&lt;br /&gt;
&lt;br /&gt;
Other named minis and scripted named in normal Katta carry useful side loot:&lt;br /&gt;
&lt;br /&gt;
* Arbogast drops [https://shadowedeclipse.com/?a=item&amp;amp;id=29697 Ornate Carcanet], can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=26060 Shimmering Mace], and can roll Baleen armor pieces.&lt;br /&gt;
* Miller drops [https://shadowedeclipse.com/?a=item&amp;amp;id=17519 Heavy Drape], can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=26059 Rune Encrusted Short Sword], and can roll Baleen armor pieces.&lt;br /&gt;
* Condor drops [https://shadowedeclipse.com/?a=item&amp;amp;id=29847 Special Issue Combine Long Sword] and [https://shadowedeclipse.com/?a=item&amp;amp;id=29848 Special Issue Combine Targ Shield].&lt;br /&gt;
* Vahn drops [https://shadowedeclipse.com/?a=item&amp;amp;id=6223 Dagger of the Eye] and [https://shadowedeclipse.com/?a=item&amp;amp;id=14850 Superior Combine Dagger].&lt;br /&gt;
* Autarkic Lord Sfarosh drops [https://shadowedeclipse.com/?a=item&amp;amp;id=7373 Autarkic Shade Lord Robe].&lt;br /&gt;
* Incantator Jak Masric drops [https://shadowedeclipse.com/?a=item&amp;amp;id=14839 Incantator Robe] and [https://shadowedeclipse.com/?a=item&amp;amp;id=14842 Incantator Staff].&lt;br /&gt;
* Praecantor Selis Dawneyes drops [https://shadowedeclipse.com/?a=item&amp;amp;id=14838 Praecantor Robe] and [https://shadowedeclipse.com/?a=item&amp;amp;id=14840 Praecantor Staff].&lt;br /&gt;
* Theurgus Ajeea Polaja drops [https://shadowedeclipse.com/?a=item&amp;amp;id=14837 Theurgus Robe] and [https://shadowedeclipse.com/?a=item&amp;amp;id=14841 Theurgus Staff].&lt;br /&gt;
* Legionnaires can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=14866 Validus Custodus Battle Axe].&lt;br /&gt;
&lt;br /&gt;
== Katta Cooking Pieces ==&lt;br /&gt;
&lt;br /&gt;
Katta normal upgrades the waffle chain into [https://shadowedeclipse.com/?a=item&amp;amp;id=42471 A Whipped Syrupy Ego Waffle], which is the access item for [https://shadowedeclipse.com/wiki/Katta_Castellum_Upside_Down Katta Castellum The Upside Down].&lt;br /&gt;
&lt;br /&gt;
There are two prep combines:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42461 fine powdered sugar] is made in a Tier Upgrade Kit from ten [https://shadowedeclipse.com/?a=item&amp;amp;id=42457 powdered sugar]. Powdered sugar drops from Legionnaires.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42462 fine sweetened cream] is made in a Tier Upgrade Kit from five [https://shadowedeclipse.com/?a=item&amp;amp;id=42458 vanilla beans], two [https://shadowedeclipse.com/?a=item&amp;amp;id=42459 gargoyle milk], and three [https://shadowedeclipse.com/?a=item&amp;amp;id=42460 Praecantor thickener]. Vanilla beans drop from Centurions, gargoyle milk drops from gargoyle custodians, and Praecantor thickener drops from Praecantors.&lt;br /&gt;
&lt;br /&gt;
Then combine these in a mixing bowl:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39622 A Syrupy Ego Waffle].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42461 fine powdered sugar].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42462 fine sweetened cream].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42463 a kattan mixing bowl], from Lcea Katta.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42464 a whisk], from Lord Inquisitor Seru.&lt;br /&gt;
&lt;br /&gt;
Right-click A Whipped Syrupy Ego Waffle out of combat to summon Eleven. Hail Eleven, pick Katta Castellum The Upside Down, and say &amp;quot;ready&amp;quot; after the dynamic zone is created.&lt;br /&gt;
&lt;br /&gt;
== Kattan Banner ==&lt;br /&gt;
&lt;br /&gt;
The Kattan Banner starts the main normal-mode encounter.&lt;br /&gt;
&lt;br /&gt;
Hand [https://shadowedeclipse.com/?a=item&amp;amp;id=42470 The Symbol of Kattan Loyalty] to the banner. The script records your loyalty unlock and spawns Lcea Katta. After you have done the hand-in once, hailing the banner can raise Lcea again after its cooldown, as long as the banner encounter is not already active.&lt;br /&gt;
&lt;br /&gt;
== Lcea Katta ==&lt;br /&gt;
&lt;br /&gt;
Lcea Katta is the main defender of normal Katta.&lt;br /&gt;
&lt;br /&gt;
Mechanics:&lt;br /&gt;
&lt;br /&gt;
* She shouts when spawned.&lt;br /&gt;
* At health breaks she fires close-range area damage.&lt;br /&gt;
* At two health breaks she calls nearby minions onto her top hate target.&lt;br /&gt;
* Incoming spell damage is reduced by her script.&lt;br /&gt;
* At very low health, Wrath of Luclin can punish nearby players, bots, and pets.&lt;br /&gt;
* On death, she has a chance to spawn Lord Inquisitor Seru.&lt;br /&gt;
&lt;br /&gt;
Notable drops include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43751 Key to The Twilight Sea].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42463 a kattan mixing bowl].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43645 Charm of the Shadows].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=87488 Greatbow of Umbra].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=87487 Masamune, the Skycutter].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=117452 Penumbral Bow of the Mistress].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=6555 Reforged Sword of Truth].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=29861 Sigil Earring of Veracity].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=22198 The Scepter of Shadows].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=8364 Talisman of Vah Kerrath].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42673 Tablet of Blighted Runes].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42453 Thelin&#039;s Lunar Dream], [https://shadowedeclipse.com/?a=item&amp;amp;id=42454 Bemmy&#039;s Script of Pain], [https://shadowedeclipse.com/?a=item&amp;amp;id=42455 Belmont Issy&#039;s Shawl of Magic], and [https://shadowedeclipse.com/?a=item&amp;amp;id=42456 Veruca&#039;s Lunar Madness].&lt;br /&gt;
* Runestone and Timelost rewards, including [https://shadowedeclipse.com/?a=item&amp;amp;id=85144 Runestone of Nightmares], [https://shadowedeclipse.com/?a=item&amp;amp;id=85146 Runestone of Time], [https://shadowedeclipse.com/?a=item&amp;amp;id=85153 Timelost Scepter of Shadows], and [https://shadowedeclipse.com/?a=item&amp;amp;id=85154 Timelost Shield of Mental Fortitude].&lt;br /&gt;
&lt;br /&gt;
== Lord Inquisitor Seru ==&lt;br /&gt;
&lt;br /&gt;
Lord Inquisitor Seru can spawn after Lcea Katta dies. Treat him as the follow-up boss, not a separate version of the zone.&lt;br /&gt;
&lt;br /&gt;
Seru shares the major Katta reward style but has a stronger chance at [https://shadowedeclipse.com/?a=item&amp;amp;id=43751 Key to The Twilight Sea]. He also drops [https://shadowedeclipse.com/?a=item&amp;amp;id=42464 a whisk], which is required for A Whipped Syrupy Ego Waffle.&lt;br /&gt;
&lt;br /&gt;
Seru&#039;s notable loot includes the Twilight Sea key, a whisk, Yttrium armor pieces, Seru&#039;s Torque, Thelin&#039;s Lunar Dream, Bemmy&#039;s Script of Pain, Belmont Issy&#039;s Shawl of Magic, Veruca&#039;s Lunar Madness, and common jewel/gem rewards.&lt;br /&gt;
&lt;br /&gt;
== Zonewide Boss Rules ==&lt;br /&gt;
&lt;br /&gt;
The parent Katta script upgrades eligible normal-mode bosses and many normal enemies.&lt;br /&gt;
&lt;br /&gt;
* Bosses can call nearby minions at health breaks unless they are silenced.&lt;br /&gt;
* The silence check uses the Tome of Silencing effect from Neriak. Keeping bosses silenced prevents the radius help call.&lt;br /&gt;
* Bosses pulse a short-range life drain while engaged.&lt;br /&gt;
* Some enemies can trigger Wrath of Luclin near low health.&lt;br /&gt;
* Eligible deaths can spawn a burning umbral beast.&lt;br /&gt;
&lt;br /&gt;
A burning umbral beast can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=33208 Hunter Credit].&lt;br /&gt;
&lt;br /&gt;
== Dormant Unholy Chest ==&lt;br /&gt;
&lt;br /&gt;
The dormant unholy chest belongs to normal Katta.&lt;br /&gt;
&lt;br /&gt;
Bring [https://shadowedeclipse.com/?a=item&amp;amp;id=85156 Shard of Unholy Awakening] from Quarm and stand close to the dormant chest. The chest watches for that shard, wakes up, and swaps into the active unholy chest.&lt;br /&gt;
&lt;br /&gt;
The active chest is part of the unholy key thread, not the Katta Upside Down encounter.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Enter Katta version 0 from the Envoy in Tenebrous. Farm the five loyalty symbols first, then combine them into The Symbol of Kattan Loyalty. While clearing, collect powdered sugar, vanilla beans, gargoyle milk, and Praecantor thickener for the waffle upgrade.&lt;br /&gt;
&lt;br /&gt;
Hand The Symbol of Kattan Loyalty to the Kattan Banner to spawn Lcea Katta. Kill Lcea for the Katta mixing bowl, Twilight Sea key chance, and main reward pool. If Seru spawns, kill him for the whisk and better Twilight Sea key chance.&lt;br /&gt;
&lt;br /&gt;
Use the Twilight Sea key inside Katta to unlock the next zone. Use the whipped waffle only when you are ready to open Katta Castellum The Upside Down.&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Katta_Castellum&amp;diff=573</id>
		<title>Katta Castellum</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Katta_Castellum&amp;diff=573"/>
		<updated>2026-07-08T20:01:54Z</updated>

		<summary type="html">&lt;p&gt;Codex: Rewrite normal Katta version 0 guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Katta Castellum Guide ==&lt;br /&gt;
&lt;br /&gt;
Katta Castellum is the normal version 0 Katta guide. It follows Tenebrous Mountains and covers the marble-city encounter chain: the named mini bosses, the Kattan loyalty symbol, the Kattan Banner, Lcea Katta, Lord Inquisitor Seru, the Katta waffle upgrade, and the Twilight Sea key.&lt;br /&gt;
&lt;br /&gt;
Katta Castellum The Upside Down is separate and has its own guide. Mind Flayer, Demogorgon, and version 1 pressure mechanics belong there, not here.&lt;br /&gt;
&lt;br /&gt;
== Access ==&lt;br /&gt;
&lt;br /&gt;
Katta access comes from the Envoy of Sel`Rheza in Tenebrous Mountains. Say &amp;quot;katta&amp;quot; to enter Katta Castellum version 0.&lt;br /&gt;
&lt;br /&gt;
The access key from Tenebrous is [https://shadowedeclipse.com/?a=item&amp;amp;id=42486 The Key to Katta Castellum]. Its global click script only works in Tenebrous Mountains. When clicked there, it grants Katta access to the clicker or same-IP group/raid members, then consumes the key.&lt;br /&gt;
&lt;br /&gt;
== Normal Mode Order ==&lt;br /&gt;
&lt;br /&gt;
Work Katta in this order:&lt;br /&gt;
&lt;br /&gt;
* Clear trash and named minis for cooking ingredients, loyalty symbols, and regular named loot.&lt;br /&gt;
* Combine the five loyalty symbols into [https://shadowedeclipse.com/?a=item&amp;amp;id=42470 The Symbol of Kattan Loyalty].&lt;br /&gt;
* Hand The Symbol of Kattan Loyalty to the Kattan Banner to spawn Lcea Katta.&lt;br /&gt;
* Kill Lcea Katta. She can spawn Lord Inquisitor Seru when she dies.&lt;br /&gt;
* Kill Lord Inquisitor Seru for the whisk and the stronger chance at the Twilight Sea key.&lt;br /&gt;
* Finish [https://shadowedeclipse.com/?a=item&amp;amp;id=42471 A Whipped Syrupy Ego Waffle] if you are opening the Katta Upside Down path.&lt;br /&gt;
* Click [https://shadowedeclipse.com/?a=item&amp;amp;id=43751 Key to The Twilight Sea] while inside Katta to unlock Twilight Sea access.&lt;br /&gt;
&lt;br /&gt;
== Named Minis And Loyalty Symbols ==&lt;br /&gt;
&lt;br /&gt;
Several named minis feed the Kattan Banner unlock. Their symbols combine in a Tier Upgrade Kit to make [https://shadowedeclipse.com/?a=item&amp;amp;id=42470 The Symbol of Kattan Loyalty].&lt;br /&gt;
&lt;br /&gt;
* Bella Helsin can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42465 Symbol of Bella Helsin].&lt;br /&gt;
* Heracus Helsin can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42466 Symbol of Heracus Helsin].&lt;br /&gt;
* Nathyn Illuminious can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42467 Symbol of Nathyn Illuminious].&lt;br /&gt;
* Yurddle the Caretaker can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42468 Symbol of Yurddle the Caretaker].&lt;br /&gt;
* Zyriazil can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42469 Symbol of Zyriazil].&lt;br /&gt;
&lt;br /&gt;
Other named minis and scripted named in normal Katta carry useful side loot:&lt;br /&gt;
&lt;br /&gt;
* Arbogast drops [https://shadowedeclipse.com/?a=item&amp;amp;id=3783 Ornate Carcanet], can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=27768 Shimmering Mace], and can roll Baleen armor pieces.&lt;br /&gt;
* Miller drops [https://shadowedeclipse.com/?a=item&amp;amp;id=3784 Heavy Drape], can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=27769 Rune Encrusted Short Sword], and can roll Baleen armor pieces.&lt;br /&gt;
* Condor drops [https://shadowedeclipse.com/?a=item&amp;amp;id=27510 Special Issue Combine Long Sword] and [https://shadowedeclipse.com/?a=item&amp;amp;id=27511 Special Issue Combine Targ Shield].&lt;br /&gt;
* Vahn drops [https://shadowedeclipse.com/?a=item&amp;amp;id=27771 Dagger of the Eye] and [https://shadowedeclipse.com/?a=item&amp;amp;id=27770 Superior Combine Dagger].&lt;br /&gt;
* Autarkic Lord Sfarosh drops [https://shadowedeclipse.com/?a=item&amp;amp;id=27752 Autarkic Shade Lord Robe].&lt;br /&gt;
* Incantator Jak Masric drops [https://shadowedeclipse.com/?a=item&amp;amp;id=27754 Incantator Robe] and [https://shadowedeclipse.com/?a=item&amp;amp;id=27755 Incantator Staff].&lt;br /&gt;
* Praecantor Selis Dawneyes drops [https://shadowedeclipse.com/?a=item&amp;amp;id=27756 Praecantor Robe] and [https://shadowedeclipse.com/?a=item&amp;amp;id=27757 Praecantor Staff].&lt;br /&gt;
* Theurgus Ajeea Polaja drops [https://shadowedeclipse.com/?a=item&amp;amp;id=27758 Theurgus Robe] and [https://shadowedeclipse.com/?a=item&amp;amp;id=27759 Theurgus Staff].&lt;br /&gt;
* Legionnaires can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=27753 Validus Custodus Battle Axe].&lt;br /&gt;
&lt;br /&gt;
== Katta Cooking Pieces ==&lt;br /&gt;
&lt;br /&gt;
Katta normal upgrades the waffle chain into [https://shadowedeclipse.com/?a=item&amp;amp;id=42471 A Whipped Syrupy Ego Waffle], which is the access item for [https://shadowedeclipse.com/wiki/Katta_Castellum_Upside_Down Katta Castellum The Upside Down].&lt;br /&gt;
&lt;br /&gt;
There are two prep combines:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42461 fine powdered sugar] is made in a Tier Upgrade Kit from ten [https://shadowedeclipse.com/?a=item&amp;amp;id=42457 powdered sugar]. Powdered sugar drops from Legionnaires.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42462 fine sweetened cream] is made in a Tier Upgrade Kit from five [https://shadowedeclipse.com/?a=item&amp;amp;id=42458 vanilla beans], two [https://shadowedeclipse.com/?a=item&amp;amp;id=42459 gargoyle milk], and three [https://shadowedeclipse.com/?a=item&amp;amp;id=42460 Praecantor thickener]. Vanilla beans drop from Centurions, gargoyle milk drops from gargoyle custodians, and Praecantor thickener drops from Praecantors.&lt;br /&gt;
&lt;br /&gt;
Then combine these in a mixing bowl:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39622 A Syrupy Ego Waffle].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42461 fine powdered sugar].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42462 fine sweetened cream].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42463 a kattan mixing bowl], from Lcea Katta.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42464 a whisk], from Lord Inquisitor Seru.&lt;br /&gt;
&lt;br /&gt;
Right-click A Whipped Syrupy Ego Waffle out of combat to summon Eleven. Hail Eleven, pick Katta Castellum The Upside Down, and say &amp;quot;ready&amp;quot; after the dynamic zone is created.&lt;br /&gt;
&lt;br /&gt;
== Kattan Banner ==&lt;br /&gt;
&lt;br /&gt;
The Kattan Banner starts the main normal-mode encounter.&lt;br /&gt;
&lt;br /&gt;
Hand [https://shadowedeclipse.com/?a=item&amp;amp;id=42470 The Symbol of Kattan Loyalty] to the banner. The script records your loyalty unlock and spawns Lcea Katta. After you have done the hand-in once, hailing the banner can raise Lcea again after its cooldown, as long as the banner encounter is not already active.&lt;br /&gt;
&lt;br /&gt;
== Lcea Katta ==&lt;br /&gt;
&lt;br /&gt;
Lcea Katta is the main defender of normal Katta.&lt;br /&gt;
&lt;br /&gt;
Mechanics:&lt;br /&gt;
&lt;br /&gt;
* She shouts when spawned.&lt;br /&gt;
* At health breaks she fires close-range area damage.&lt;br /&gt;
* At two health breaks she calls nearby minions onto her top hate target.&lt;br /&gt;
* Incoming spell damage is reduced by her script.&lt;br /&gt;
* At very low health, Wrath of Luclin can punish nearby players, bots, and pets.&lt;br /&gt;
* On death, she has a chance to spawn Lord Inquisitor Seru.&lt;br /&gt;
&lt;br /&gt;
Notable drops include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43751 Key to The Twilight Sea].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42463 a kattan mixing bowl].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43645 Charm of the Shadows].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=87488 Greatbow of Umbra].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=87487 Masamune, the Skycutter].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=117452 Penumbral Bow of the Mistress].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=6555 Reforged Sword of Truth].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=29861 Sigil Earring of Veracity].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=22198 The Scepter of Shadows].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=8364 Talisman of Vah Kerrath].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42673 Tablet of Blighted Runes].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42453 Thelin&#039;s Lunar Dream], [https://shadowedeclipse.com/?a=item&amp;amp;id=42454 Bemmy&#039;s Script of Pain], [https://shadowedeclipse.com/?a=item&amp;amp;id=42455 Belmont Issy&#039;s Shawl of Magic], and [https://shadowedeclipse.com/?a=item&amp;amp;id=42456 Veruca&#039;s Lunar Madness].&lt;br /&gt;
* Runestone and Timelost rewards, including [https://shadowedeclipse.com/?a=item&amp;amp;id=85144 Runestone of Nightmares], [https://shadowedeclipse.com/?a=item&amp;amp;id=85146 Runestone of Time], [https://shadowedeclipse.com/?a=item&amp;amp;id=85153 Timelost Scepter of Shadows], and [https://shadowedeclipse.com/?a=item&amp;amp;id=85154 Timelost Shield of Mental Fortitude].&lt;br /&gt;
&lt;br /&gt;
== Lord Inquisitor Seru ==&lt;br /&gt;
&lt;br /&gt;
Lord Inquisitor Seru can spawn after Lcea Katta dies. Treat him as the follow-up boss, not a separate version of the zone.&lt;br /&gt;
&lt;br /&gt;
Seru shares the major Katta reward style but has a stronger chance at [https://shadowedeclipse.com/?a=item&amp;amp;id=43751 Key to The Twilight Sea]. He also drops [https://shadowedeclipse.com/?a=item&amp;amp;id=42464 a whisk], which is required for A Whipped Syrupy Ego Waffle.&lt;br /&gt;
&lt;br /&gt;
Seru&#039;s notable loot includes the Twilight Sea key, a whisk, Yttrium armor pieces, Seru&#039;s Torque, Thelin&#039;s Lunar Dream, Bemmy&#039;s Script of Pain, Belmont Issy&#039;s Shawl of Magic, Veruca&#039;s Lunar Madness, and common jewel/gem rewards.&lt;br /&gt;
&lt;br /&gt;
== Zonewide Boss Rules ==&lt;br /&gt;
&lt;br /&gt;
The parent Katta script upgrades eligible normal-mode bosses and many normal enemies.&lt;br /&gt;
&lt;br /&gt;
* Bosses can call nearby minions at health breaks unless they are silenced.&lt;br /&gt;
* The silence check uses the Tome of Silencing effect from Neriak. Keeping bosses silenced prevents the radius help call.&lt;br /&gt;
* Bosses pulse a short-range life drain while engaged.&lt;br /&gt;
* Some enemies can trigger Wrath of Luclin near low health.&lt;br /&gt;
* Eligible deaths can spawn a burning umbral beast.&lt;br /&gt;
&lt;br /&gt;
A burning umbral beast can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=33208 Hunter Credit].&lt;br /&gt;
&lt;br /&gt;
== Dormant Unholy Chest ==&lt;br /&gt;
&lt;br /&gt;
The dormant unholy chest belongs to normal Katta.&lt;br /&gt;
&lt;br /&gt;
Bring [https://shadowedeclipse.com/?a=item&amp;amp;id=85156 Shard of Unholy Awakening] from Quarm and stand close to the dormant chest. The chest watches for that shard, wakes up, and swaps into the active unholy chest.&lt;br /&gt;
&lt;br /&gt;
The active chest is part of the unholy key thread, not the Katta Upside Down encounter.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Enter Katta version 0 from the Envoy in Tenebrous. Farm the five loyalty symbols first, then combine them into The Symbol of Kattan Loyalty. While clearing, collect powdered sugar, vanilla beans, gargoyle milk, and Praecantor thickener for the waffle upgrade.&lt;br /&gt;
&lt;br /&gt;
Hand The Symbol of Kattan Loyalty to the Kattan Banner to spawn Lcea Katta. Kill Lcea for the Katta mixing bowl, Twilight Sea key chance, and main reward pool. If Seru spawns, kill him for the whisk and better Twilight Sea key chance.&lt;br /&gt;
&lt;br /&gt;
Use the Twilight Sea key inside Katta to unlock the next zone. Use the whipped waffle only when you are ready to open Katta Castellum The Upside Down.&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Tenebrous_Mountains&amp;diff=572</id>
		<title>Tenebrous Mountains</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Tenebrous_Mountains&amp;diff=572"/>
		<updated>2026-07-08T19:51:00Z</updated>

		<summary type="html">&lt;p&gt;Codex: Clarify Tenebrous shield and Steak part sources&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tenebrous Mountains Guide ==&lt;br /&gt;
&lt;br /&gt;
Tenebrous Mountains follows Akheva Ruins. This zone is a mix of outdoor named hunting, sky/proximity crystal spawns, reflective shield construction, Reflectability setup, and the castle end boss Valdanov Zevfeer.&lt;br /&gt;
&lt;br /&gt;
Only parent-folder Tenebrous scripts are covered here.&lt;br /&gt;
&lt;br /&gt;
== Access ==&lt;br /&gt;
&lt;br /&gt;
Access comes from [https://shadowedeclipse.com/?a=item&amp;amp;id=40877 The Key to Tenebrous Mountains], which drops from Shei Vinitras in Akheva Ruins. The key is clicked in Akheva, grants Tenebrous access to the clicker or matching same-IP group/raid members, and consumes itself.&lt;br /&gt;
&lt;br /&gt;
== Parent Script Rules ==&lt;br /&gt;
&lt;br /&gt;
The default Tenebrous script upgrades normal enemies and `#` named into Luclin difficulty.&lt;br /&gt;
&lt;br /&gt;
Important rules:&lt;br /&gt;
&lt;br /&gt;
* `#` named are treated as bosses.&lt;br /&gt;
* Bosses call nearby enemies onto their top hate target at health checkpoints unless Mark of Silence is active.&lt;br /&gt;
* Bosses pulse short-range life drain while engaged.&lt;br /&gt;
* Enemies can trigger Wrath of Luclin near low health.&lt;br /&gt;
* Eligible deaths can spawn a burning umbral beast, which can drop Hunter Credit.&lt;br /&gt;
&lt;br /&gt;
The Harbinger of Luclin works here as the Luclin zone puller. Use it carefully because the boss help-call radius and dense castle trash can turn one click into a large pull.&lt;br /&gt;
&lt;br /&gt;
== Hunt Task And Outdoor Minis ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=item&amp;amp;id=42449 the hunt is on] assigns The Hunt Is On VI for Tenebrous Mountains and consumes itself.&lt;br /&gt;
&lt;br /&gt;
The task requires these targets:&lt;br /&gt;
&lt;br /&gt;
* a grol baku warlord.&lt;br /&gt;
* a meeda hune warlord.&lt;br /&gt;
* Skyshadow, three kills total.&lt;br /&gt;
* a cral ligi warlord.&lt;br /&gt;
* Xenithen Sterbla.&lt;br /&gt;
* Trilexior Aeridia.&lt;br /&gt;
* Emissary Oomgado.&lt;br /&gt;
* Gorelaz Verilak.&lt;br /&gt;
* Renaldok Masric.&lt;br /&gt;
&lt;br /&gt;
Several of these same named also matter for the reflective shield route. The warlords and castle-style named can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42445 a reflective shield handle] and [https://shadowedeclipse.com/?a=item&amp;amp;id=42446 a reflective shield frame]. Common Tenebrous enemies can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42444 reflective binding glitter], [https://shadowedeclipse.com/?a=item&amp;amp;id=42450 half of a torn page], and [https://shadowedeclipse.com/?a=item&amp;amp;id=42451 the other half of a torn page].&lt;br /&gt;
&lt;br /&gt;
The two torn page halves combine into The Hunt is on VI recipe entry. The hunt item itself starts the Tenebrous hunt task.&lt;br /&gt;
&lt;br /&gt;
== Named Loot Pass ==&lt;br /&gt;
&lt;br /&gt;
Outdoor and castle minis share several Luclin drops:&lt;br /&gt;
&lt;br /&gt;
* Galactic Moon Stone.&lt;br /&gt;
* Lunar Glub Juice.&lt;br /&gt;
* Voidless Blaze.&lt;br /&gt;
* Voidless Song.&lt;br /&gt;
* Stat shards.&lt;br /&gt;
* Reflective shield handle.&lt;br /&gt;
* Reflective shield frame.&lt;br /&gt;
&lt;br /&gt;
The older wood/stat-shard named group includes Bedlavar, Drovalak, Galinious, Krellices, Kristov Otto, Tymoz, Veynar Aeridia, and Yaroslav Verilak. These commonly drop gems, Piece of Wood, and stat shards.&lt;br /&gt;
&lt;br /&gt;
The reflective-shield named group includes the warlords, Emissary Oomgado, Gorelaz Verilak, Renaldok Masric, Skyshadow, Trilexior Aeridia, Xenithen Sterbla, and Heratius Grolden. These are the important named to farm when preparing for Valdanov.&lt;br /&gt;
&lt;br /&gt;
== Sky Crystal Proximity Spawns ==&lt;br /&gt;
&lt;br /&gt;
Tenebrous has a zone controller that checks player position every few seconds. If a player is near one of the sky trigger points and is high enough above the ground, a crystalline entity spawns in the northern sky.&lt;br /&gt;
&lt;br /&gt;
Practical meaning: you need flight or a high-air route to proximity-trigger these. Running on the ground will not fire the script because it checks that the player is more than 100 units above the local ground height. The easiest recommendation is Nimbus Broom 2000 from the Season of the Witch vinyl event, because it lets players reach the required sky height reliably.&lt;br /&gt;
&lt;br /&gt;
When a crystalline entity spawns it shouts, applies a sky/ocean nimbus effect, uses boss-style help calls, and can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42443 a reflective shard]. Each sky point has a cooldown after it is used.&lt;br /&gt;
&lt;br /&gt;
Skyshadow can also be part of this outdoor loop. When Skyshadow dies, it has a chance to spawn either a cral ligi warlord or a meeda hune warlord at its death point. Skyshadow itself can drop reflective shield handles and frames.&lt;br /&gt;
&lt;br /&gt;
== Reflective Umbralforge Shield ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=item&amp;amp;id=42447 Reflective Umbralforge Shield] is the required Valdanov mechanic item.&lt;br /&gt;
&lt;br /&gt;
The recipe uses a Tier Upgrade Kit:&lt;br /&gt;
&lt;br /&gt;
* 4 [https://shadowedeclipse.com/?a=item&amp;amp;id=42443 a reflective shard] from crystalline entities.&lt;br /&gt;
* 4 [https://shadowedeclipse.com/?a=item&amp;amp;id=42444 reflective binding glitter] from broad Tenebrous trash.&lt;br /&gt;
* 1 [https://shadowedeclipse.com/?a=item&amp;amp;id=42445 a reflective shield handle] from named/minis.&lt;br /&gt;
* 1 [https://shadowedeclipse.com/?a=item&amp;amp;id=42446 a reflective shield frame] from named/minis.&lt;br /&gt;
&lt;br /&gt;
Keep the completed shield equipped in secondary for the Valdanov fight. The script checks the secondary slot of clients on Valdanov&#039;s hate list.&lt;br /&gt;
&lt;br /&gt;
== Reflectability Debuff ==&lt;br /&gt;
&lt;br /&gt;
Valdanov also requires [https://shadowedeclipse.com/?a=item&amp;amp;id=42430 The Steak of Reflectability]. That item clicks Reflectability.&lt;br /&gt;
&lt;br /&gt;
The recipe for The Steak of Reflectability uses the Tier Upgrade Kit and eight specific Piece of Wood drops from earlier Tenebrous named:&lt;br /&gt;
&lt;br /&gt;
* Bedlavar.&lt;br /&gt;
* Drovalak.&lt;br /&gt;
* Galinious.&lt;br /&gt;
* Krellices.&lt;br /&gt;
* Yaroslav Verilak.&lt;br /&gt;
* Veynar Aeridia.&lt;br /&gt;
* Tymoz.&lt;br /&gt;
* Kristov Otto.&lt;br /&gt;
&lt;br /&gt;
This is the debuff click needed for Valdanov. It is steak, not the old vampire stake thread.&lt;br /&gt;
&lt;br /&gt;
Valdanov is only vulnerable when both conditions are true:&lt;br /&gt;
&lt;br /&gt;
* Valdanov has the Reflectability debuff.&lt;br /&gt;
* A client on his hate list has Reflective Umbralforge Shield equipped in secondary.&lt;br /&gt;
&lt;br /&gt;
If either condition is missing, the script makes him invulnerable again. Pull him with Reflectability already applied, keep the debuff up, and keep the shield character on hate.&lt;br /&gt;
&lt;br /&gt;
== Castle Bosses And Heratius ==&lt;br /&gt;
&lt;br /&gt;
The castle-style bosses use the same boss pattern: heavy tuning, help calls at health checkpoints, and Mark of Silence support to prevent the help call.&lt;br /&gt;
&lt;br /&gt;
The key scripted castle bosses include:&lt;br /&gt;
&lt;br /&gt;
* Gorelaz Verilak.&lt;br /&gt;
* Renaldok Masric.&lt;br /&gt;
* Trilexior Aeridia.&lt;br /&gt;
* Xenithen Sterbla.&lt;br /&gt;
* Heratius Grolden.&lt;br /&gt;
&lt;br /&gt;
Gorelaz, Renaldok, Trilexior, and Xenithen each have a chance on death to spawn Heratius Grolden at the castle location. Heratius has a one-hour despawn timer that pauses while engaged and restarts if the fight resets.&lt;br /&gt;
&lt;br /&gt;
Killing Heratius always spawns Valdanov Zevfeer. Heratius can also respawn himself on a chance if another Heratius is not already up, so the castle can continue to cycle.&lt;br /&gt;
&lt;br /&gt;
== Valdanov Zevfeer ==&lt;br /&gt;
&lt;br /&gt;
Valdanov is the main Tenebrous end boss.&lt;br /&gt;
&lt;br /&gt;
Mechanics:&lt;br /&gt;
&lt;br /&gt;
* One-hour hard despawn.&lt;br /&gt;
* Five-minute out-of-combat despawn.&lt;br /&gt;
* Starts invulnerable.&lt;br /&gt;
* Applies a visual/nimbus effect on spawn.&lt;br /&gt;
* Every few seconds in combat, checks whether Reflectability is active and whether a client on hate has Reflective Umbralforge Shield equipped in secondary.&lt;br /&gt;
* If the shield/debuff check passes, he becomes vulnerable.&lt;br /&gt;
* If the debuff falls or no hated client has the shield equipped, he becomes invulnerable again.&lt;br /&gt;
* At health checkpoints, he calls nearby castle minions unless Mark of Silence is active.&lt;br /&gt;
&lt;br /&gt;
Fight plan: have the shield holder pull or immediately get on hate, apply Reflectability before or at pull, keep Reflectability refreshed, and keep Mark of Silence ready for help-call checkpoints.&lt;br /&gt;
&lt;br /&gt;
Important Valdanov drops:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42486 The Key to Katta Castellum].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39589 Moon Pulling Wand].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42434 Stick of Plagues].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42453 Thelin&#039;s Lunar Dream].&lt;br /&gt;
* Galactic Moon Stone.&lt;br /&gt;
* Lunar Glub Juice.&lt;br /&gt;
* Voidless Blaze.&lt;br /&gt;
* Voidless Song.&lt;br /&gt;
* Stat shards and gem drops.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Start with the outdoor hunt/minis and collect the hunt item, torn pages, glitter, shield handle, and shield frame. Farm the eight wood-named for the Piece of Wood set used in The Steak of Reflectability. Use flight to work the sky proximity points for crystalline entities until you have four reflective shards. Build Reflective Umbralforge Shield, then build The Steak of Reflectability.&lt;br /&gt;
&lt;br /&gt;
After the shield and debuff click are ready, move into the castle named cycle. Kill castle bosses until Heratius spawns, kill Heratius to spawn Valdanov, then fight Valdanov with the shield equipped and Reflectability maintained.&lt;br /&gt;
&lt;br /&gt;
== Next Zone ==&lt;br /&gt;
&lt;br /&gt;
[[Katta_Castellum|Katta Castellum]]&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Tenebrous_Mountains&amp;diff=571</id>
		<title>Tenebrous Mountains</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Tenebrous_Mountains&amp;diff=571"/>
		<updated>2026-07-08T19:48:07Z</updated>

		<summary type="html">&lt;p&gt;Codex: Trim Tenebrous side threads and add Nimbus Broom recommendation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tenebrous Mountains Guide ==&lt;br /&gt;
&lt;br /&gt;
Tenebrous Mountains follows Akheva Ruins. This zone is a mix of outdoor named hunting, sky/proximity crystal spawns, reflective shield construction, the Johanius/Kerzar vampire thread, and the castle end boss Valdanov Zevfeer.&lt;br /&gt;
&lt;br /&gt;
Only parent-folder Tenebrous scripts are covered here.&lt;br /&gt;
&lt;br /&gt;
== Access ==&lt;br /&gt;
&lt;br /&gt;
Access comes from [https://shadowedeclipse.com/?a=item&amp;amp;id=40877 The Key to Tenebrous Mountains], which drops from Shei Vinitras in Akheva Ruins. The key is clicked in Akheva, grants Tenebrous access to the clicker or matching same-IP group/raid members, and consumes itself.&lt;br /&gt;
&lt;br /&gt;
== Parent Script Rules ==&lt;br /&gt;
&lt;br /&gt;
The default Tenebrous script upgrades normal enemies and `#` named into Luclin difficulty.&lt;br /&gt;
&lt;br /&gt;
Important rules:&lt;br /&gt;
&lt;br /&gt;
* `#` named are treated as bosses.&lt;br /&gt;
* Bosses call nearby enemies onto their top hate target at health checkpoints unless Mark of Silence is active.&lt;br /&gt;
* Bosses pulse short-range life drain while engaged.&lt;br /&gt;
* Enemies can trigger Wrath of Luclin near low health.&lt;br /&gt;
* Eligible deaths can spawn a burning umbral beast, which can drop Hunter Credit.&lt;br /&gt;
&lt;br /&gt;
The Harbinger of Luclin works here as the Luclin zone puller. Use it carefully because the boss help-call radius and dense castle trash can turn one click into a large pull.&lt;br /&gt;
&lt;br /&gt;
== Hunt Task And Outdoor Minis ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=item&amp;amp;id=42449 the hunt is on] assigns The Hunt Is On VI for Tenebrous Mountains and consumes itself.&lt;br /&gt;
&lt;br /&gt;
The task requires these targets:&lt;br /&gt;
&lt;br /&gt;
* a grol baku warlord.&lt;br /&gt;
* a meeda hune warlord.&lt;br /&gt;
* Skyshadow, three kills total.&lt;br /&gt;
* a cral ligi warlord.&lt;br /&gt;
* Xenithen Sterbla.&lt;br /&gt;
* Trilexior Aeridia.&lt;br /&gt;
* Emissary Oomgado.&lt;br /&gt;
* Gorelaz Verilak.&lt;br /&gt;
* Renaldok Masric.&lt;br /&gt;
&lt;br /&gt;
Several of these same named also matter for the reflective shield route. The warlords and castle-style named can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42445 a reflective shield handle] and [https://shadowedeclipse.com/?a=item&amp;amp;id=42446 a reflective shield frame]. Common Tenebrous enemies can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42444 reflective binding glitter], [https://shadowedeclipse.com/?a=item&amp;amp;id=42450 half of a torn page], and [https://shadowedeclipse.com/?a=item&amp;amp;id=42451 the other half of a torn page].&lt;br /&gt;
&lt;br /&gt;
The two torn page halves combine into The Hunt is on VI recipe entry. The hunt item itself starts the Tenebrous hunt task.&lt;br /&gt;
&lt;br /&gt;
== Named Loot Pass ==&lt;br /&gt;
&lt;br /&gt;
Outdoor and castle minis share several Luclin drops:&lt;br /&gt;
&lt;br /&gt;
* Galactic Moon Stone.&lt;br /&gt;
* Lunar Glub Juice.&lt;br /&gt;
* Voidless Blaze.&lt;br /&gt;
* Voidless Song.&lt;br /&gt;
* Stat shards.&lt;br /&gt;
* Reflective shield handle.&lt;br /&gt;
* Reflective shield frame.&lt;br /&gt;
&lt;br /&gt;
The older wood/stat-shard named group includes Bedlavar, Drovalak, Galinious, Krellices, Kristov Otto, Tymoz, Veynar Aeridia, and Yaroslav Verilak. These commonly drop gems, Piece of Wood, and stat shards.&lt;br /&gt;
&lt;br /&gt;
The reflective-shield named group includes the warlords, Emissary Oomgado, Gorelaz Verilak, Renaldok Masric, Skyshadow, Trilexior Aeridia, Xenithen Sterbla, and Heratius Grolden. These are the important named to farm when preparing for Valdanov.&lt;br /&gt;
&lt;br /&gt;
== Sky Crystal Proximity Spawns ==&lt;br /&gt;
&lt;br /&gt;
Tenebrous has a zone controller that checks player position every few seconds. If a player is near one of the sky trigger points and is high enough above the ground, a crystalline entity spawns in the northern sky.&lt;br /&gt;
&lt;br /&gt;
Practical meaning: you need flight or a high-air route to proximity-trigger these. Running on the ground will not fire the script because it checks that the player is more than 100 units above the local ground height. The easiest recommendation is Nimbus Broom 2000 from the Season of the Witch vinyl event, because it lets players reach the required sky height reliably.&lt;br /&gt;
&lt;br /&gt;
When a crystalline entity spawns it shouts, applies a sky/ocean nimbus effect, uses boss-style help calls, and can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42443 a reflective shard]. Each sky point has a cooldown after it is used.&lt;br /&gt;
&lt;br /&gt;
Skyshadow can also be part of this outdoor loop. When Skyshadow dies, it has a chance to spawn either a cral ligi warlord or a meeda hune warlord at its death point. Skyshadow itself can drop reflective shield handles and frames.&lt;br /&gt;
&lt;br /&gt;
== Reflective Umbralforge Shield ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=item&amp;amp;id=42447 Reflective Umbralforge Shield] is the required Valdanov mechanic item.&lt;br /&gt;
&lt;br /&gt;
The recipe uses a Tier Upgrade Kit:&lt;br /&gt;
&lt;br /&gt;
* 4 [https://shadowedeclipse.com/?a=item&amp;amp;id=42443 a reflective shard] from crystalline entities.&lt;br /&gt;
* 4 [https://shadowedeclipse.com/?a=item&amp;amp;id=42444 reflective binding glitter] from broad Tenebrous trash.&lt;br /&gt;
* 1 [https://shadowedeclipse.com/?a=item&amp;amp;id=42445 a reflective shield handle] from named/minis.&lt;br /&gt;
* 1 [https://shadowedeclipse.com/?a=item&amp;amp;id=42446 a reflective shield frame] from named/minis.&lt;br /&gt;
&lt;br /&gt;
Keep the completed shield equipped in secondary for the Valdanov fight. The script checks the secondary slot of clients on Valdanov&#039;s hate list.&lt;br /&gt;
&lt;br /&gt;
== Reflectability Debuff ==&lt;br /&gt;
&lt;br /&gt;
Valdanov also requires [https://shadowedeclipse.com/?a=item&amp;amp;id=42430 The Steak of Reflectability]. That item clicks Reflectability.&lt;br /&gt;
&lt;br /&gt;
The recipe for The Steak of Reflectability uses the Tier Upgrade Kit and the eight Piece of Wood drops from earlier Tenebrous named.&lt;br /&gt;
&lt;br /&gt;
Valdanov is only vulnerable when both conditions are true:&lt;br /&gt;
&lt;br /&gt;
* Valdanov has the Reflectability debuff.&lt;br /&gt;
* A client on his hate list has Reflective Umbralforge Shield equipped in secondary.&lt;br /&gt;
&lt;br /&gt;
If either condition is missing, the script makes him invulnerable again. Pull him with Reflectability already applied, keep the debuff up, and keep the shield character on hate.&lt;br /&gt;
&lt;br /&gt;
== Castle Bosses And Heratius ==&lt;br /&gt;
&lt;br /&gt;
The castle-style bosses use the same boss pattern: heavy tuning, help calls at health checkpoints, and Mark of Silence support to prevent the help call.&lt;br /&gt;
&lt;br /&gt;
The key scripted castle bosses include:&lt;br /&gt;
&lt;br /&gt;
* Gorelaz Verilak.&lt;br /&gt;
* Renaldok Masric.&lt;br /&gt;
* Trilexior Aeridia.&lt;br /&gt;
* Xenithen Sterbla.&lt;br /&gt;
* Heratius Grolden.&lt;br /&gt;
&lt;br /&gt;
Gorelaz, Renaldok, Trilexior, and Xenithen each have a chance on death to spawn Heratius Grolden at the castle location. Heratius has a one-hour despawn timer that pauses while engaged and restarts if the fight resets.&lt;br /&gt;
&lt;br /&gt;
Killing Heratius always spawns Valdanov Zevfeer. Heratius can also respawn himself on a chance if another Heratius is not already up, so the castle can continue to cycle.&lt;br /&gt;
&lt;br /&gt;
== Valdanov Zevfeer ==&lt;br /&gt;
&lt;br /&gt;
Valdanov is the main Tenebrous end boss.&lt;br /&gt;
&lt;br /&gt;
Mechanics:&lt;br /&gt;
&lt;br /&gt;
* One-hour hard despawn.&lt;br /&gt;
* Five-minute out-of-combat despawn.&lt;br /&gt;
* Starts invulnerable.&lt;br /&gt;
* Applies a visual/nimbus effect on spawn.&lt;br /&gt;
* Every few seconds in combat, checks whether Reflectability is active and whether a client on hate has Reflective Umbralforge Shield equipped in secondary.&lt;br /&gt;
* If the shield/debuff check passes, he becomes vulnerable.&lt;br /&gt;
* If the debuff falls or no hated client has the shield equipped, he becomes invulnerable again.&lt;br /&gt;
* At health checkpoints, he calls nearby castle minions unless Mark of Silence is active.&lt;br /&gt;
&lt;br /&gt;
Fight plan: have the shield holder pull or immediately get on hate, apply Reflectability before or at pull, keep Reflectability refreshed, and keep Mark of Silence ready for help-call checkpoints.&lt;br /&gt;
&lt;br /&gt;
Important Valdanov drops:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42486 The Key to Katta Castellum].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39589 Moon Pulling Wand].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42434 Stick of Plagues].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42453 Thelin&#039;s Lunar Dream].&lt;br /&gt;
* Galactic Moon Stone.&lt;br /&gt;
* Lunar Glub Juice.&lt;br /&gt;
* Voidless Blaze.&lt;br /&gt;
* Voidless Song.&lt;br /&gt;
* Stat shards and gem drops.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Start with the outdoor hunt/minis and collect the hunt item, torn pages, glitter, shield handle, and shield frame. Use flight to work the sky proximity points for crystalline entities until you have four reflective shards. Build Reflective Umbralforge Shield, then build The Steak of Reflectability from the Piece of Wood chain.&lt;br /&gt;
&lt;br /&gt;
After the shield and debuff click are ready, move into the castle named cycle. Kill castle bosses until Heratius spawns, kill Heratius to spawn Valdanov, then fight Valdanov with the shield equipped and Reflectability maintained.&lt;br /&gt;
&lt;br /&gt;
== Next Zone ==&lt;br /&gt;
&lt;br /&gt;
[[Katta_Castellum|Katta Castellum]]&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Tenebrous_Mountains&amp;diff=570</id>
		<title>Tenebrous Mountains</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Tenebrous_Mountains&amp;diff=570"/>
		<updated>2026-07-08T19:40:22Z</updated>

		<summary type="html">&lt;p&gt;Codex: Deep rewrite Tenebrous guide from parent scripts and loot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tenebrous Mountains Guide ==&lt;br /&gt;
&lt;br /&gt;
Tenebrous Mountains follows Akheva Ruins. This zone is a mix of outdoor named hunting, sky/proximity crystal spawns, reflective shield construction, the Johanius/Kerzar vampire thread, and the castle end boss Valdanov Zevfeer.&lt;br /&gt;
&lt;br /&gt;
Only parent-folder Tenebrous scripts are covered here.&lt;br /&gt;
&lt;br /&gt;
== Access ==&lt;br /&gt;
&lt;br /&gt;
Access comes from [https://shadowedeclipse.com/?a=item&amp;amp;id=40877 The Key to Tenebrous Mountains], which drops from Shei Vinitras in Akheva Ruins. The key is clicked in Akheva, grants Tenebrous access to the clicker or matching same-IP group/raid members, and consumes itself.&lt;br /&gt;
&lt;br /&gt;
== Parent Script Rules ==&lt;br /&gt;
&lt;br /&gt;
The default Tenebrous script upgrades normal enemies and `#` named into Luclin difficulty.&lt;br /&gt;
&lt;br /&gt;
Important rules:&lt;br /&gt;
&lt;br /&gt;
* `#` named are treated as bosses.&lt;br /&gt;
* Bosses call nearby enemies onto their top hate target at health checkpoints unless Mark of Silence is active.&lt;br /&gt;
* Bosses pulse short-range life drain while engaged.&lt;br /&gt;
* Enemies can trigger Wrath of Luclin near low health.&lt;br /&gt;
* Eligible deaths can spawn a burning umbral beast, which can drop Hunter Credit.&lt;br /&gt;
&lt;br /&gt;
The Harbinger of Luclin works here as the Luclin zone puller. Use it carefully because the boss help-call radius and dense castle trash can turn one click into a large pull.&lt;br /&gt;
&lt;br /&gt;
== Hunt Task And Outdoor Minis ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=item&amp;amp;id=42449 the hunt is on] assigns The Hunt Is On VI for Tenebrous Mountains and consumes itself.&lt;br /&gt;
&lt;br /&gt;
The task requires these targets:&lt;br /&gt;
&lt;br /&gt;
* a grol baku warlord.&lt;br /&gt;
* a meeda hune warlord.&lt;br /&gt;
* Skyshadow, three kills total.&lt;br /&gt;
* a cral ligi warlord.&lt;br /&gt;
* Xenithen Sterbla.&lt;br /&gt;
* Trilexior Aeridia.&lt;br /&gt;
* Emissary Oomgado.&lt;br /&gt;
* Gorelaz Verilak.&lt;br /&gt;
* Renaldok Masric.&lt;br /&gt;
&lt;br /&gt;
Several of these same named also matter for the reflective shield route. The warlords and castle-style named can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42445 a reflective shield handle] and [https://shadowedeclipse.com/?a=item&amp;amp;id=42446 a reflective shield frame]. Common Tenebrous enemies can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42444 reflective binding glitter], [https://shadowedeclipse.com/?a=item&amp;amp;id=42450 half of a torn page], and [https://shadowedeclipse.com/?a=item&amp;amp;id=42451 the other half of a torn page].&lt;br /&gt;
&lt;br /&gt;
The two torn page halves combine into The Hunt is on VI recipe entry. The hunt item itself starts the Tenebrous hunt task.&lt;br /&gt;
&lt;br /&gt;
== Named Loot Pass ==&lt;br /&gt;
&lt;br /&gt;
Outdoor and castle minis share several Luclin drops:&lt;br /&gt;
&lt;br /&gt;
* Galactic Moon Stone.&lt;br /&gt;
* Lunar Glub Juice.&lt;br /&gt;
* Voidless Blaze.&lt;br /&gt;
* Voidless Song.&lt;br /&gt;
* Stat shards.&lt;br /&gt;
* Reflective shield handle.&lt;br /&gt;
* Reflective shield frame.&lt;br /&gt;
&lt;br /&gt;
The older wood/stat-shard named group includes Bedlavar, Drovalak, Galinious, Krellices, Kristov Otto, Tymoz, Veynar Aeridia, and Yaroslav Verilak. These commonly drop gems, Piece of Wood, and stat shards.&lt;br /&gt;
&lt;br /&gt;
The reflective-shield named group includes the warlords, Emissary Oomgado, Gorelaz Verilak, Renaldok Masric, Skyshadow, Trilexior Aeridia, Xenithen Sterbla, and Heratius Grolden. These are the important named to farm when preparing for Valdanov.&lt;br /&gt;
&lt;br /&gt;
== Sky Crystal Proximity Spawns ==&lt;br /&gt;
&lt;br /&gt;
Tenebrous has a zone controller that checks player position every few seconds. If a player is near one of the sky trigger points and is high enough above the ground, a crystalline entity spawns in the northern sky.&lt;br /&gt;
&lt;br /&gt;
Practical meaning: you need flight or a high-air route to proximity-trigger these. Running on the ground will not fire the script because it checks that the player is more than 100 units above the local ground height.&lt;br /&gt;
&lt;br /&gt;
When a crystalline entity spawns it shouts, applies a sky/ocean nimbus effect, uses boss-style help calls, and can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42443 a reflective shard]. Each sky point has a cooldown after it is used.&lt;br /&gt;
&lt;br /&gt;
Skyshadow can also be part of this outdoor loop. When Skyshadow dies, it has a chance to spawn either a cral ligi warlord or a meeda hune warlord at its death point. Skyshadow itself can drop reflective shield handles and frames.&lt;br /&gt;
&lt;br /&gt;
== Reflective Umbralforge Shield ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=item&amp;amp;id=42447 Reflective Umbralforge Shield] is the required Valdanov mechanic item.&lt;br /&gt;
&lt;br /&gt;
The recipe uses a Tier Upgrade Kit:&lt;br /&gt;
&lt;br /&gt;
* 4 [https://shadowedeclipse.com/?a=item&amp;amp;id=42443 a reflective shard] from crystalline entities.&lt;br /&gt;
* 4 [https://shadowedeclipse.com/?a=item&amp;amp;id=42444 reflective binding glitter] from broad Tenebrous trash.&lt;br /&gt;
* 1 [https://shadowedeclipse.com/?a=item&amp;amp;id=42445 a reflective shield handle] from named/minis.&lt;br /&gt;
* 1 [https://shadowedeclipse.com/?a=item&amp;amp;id=42446 a reflective shield frame] from named/minis.&lt;br /&gt;
&lt;br /&gt;
Keep the completed shield equipped in secondary for the Valdanov fight. The script checks the secondary slot of clients on Valdanov&#039;s hate list.&lt;br /&gt;
&lt;br /&gt;
== Reflectability Debuff ==&lt;br /&gt;
&lt;br /&gt;
Valdanov also requires [https://shadowedeclipse.com/?a=item&amp;amp;id=42430 The Steak of Reflectability]. That item clicks Reflectability.&lt;br /&gt;
&lt;br /&gt;
The recipe for The Steak of Reflectability uses the Tier Upgrade Kit and the eight Piece of Wood drops from earlier Tenebrous named.&lt;br /&gt;
&lt;br /&gt;
Valdanov is only vulnerable when both conditions are true:&lt;br /&gt;
&lt;br /&gt;
* Valdanov has the Reflectability debuff.&lt;br /&gt;
* A client on his hate list has Reflective Umbralforge Shield equipped in secondary.&lt;br /&gt;
&lt;br /&gt;
If either condition is missing, the script makes him invulnerable again. Pull him with Reflectability already applied, keep the debuff up, and keep the shield character on hate.&lt;br /&gt;
&lt;br /&gt;
== Johanius Rescue Thread ==&lt;br /&gt;
&lt;br /&gt;
Johanius Barleou starts the rescue-style thread. Hailing him begins movement and spawns Aellana Barleou, Lyrra Rutledge, and the invisible rescue controller.&lt;br /&gt;
&lt;br /&gt;
The rescue has a timed fail state. If the invisible controller times out, it signals Johanius, Aellana, and Lyrra to clean up. Killing the linked attackers advances the rescue.&lt;br /&gt;
&lt;br /&gt;
Krellices, Veynar Aeridia, and Yaroslav Verilak signal the first rescue controller on death. When the route succeeds, Sir Johanius Barleou reaches the end and turns into Johanius Barleou the Slayer. Saying the vampire-slayer phrase gives [https://shadowedeclipse.com/?a=item&amp;amp;id=2690 Blood Crusted Stake]. Hand that back to receive [https://shadowedeclipse.com/?a=item&amp;amp;id=2689 Johanius Stake of Slaying].&lt;br /&gt;
&lt;br /&gt;
== Kerzar Clawtore ==&lt;br /&gt;
&lt;br /&gt;
Kerzar Clawtore is the bridge between the vampire investigation and the castle end fight.&lt;br /&gt;
&lt;br /&gt;
Handing Kerzar the investigation item starts combat, grants [https://shadowedeclipse.com/?a=item&amp;amp;id=31757 Third Badge of Service], and sets the vampire investigation state. At low health, or on death while that state is active, Kerzar changes into his surrender version.&lt;br /&gt;
&lt;br /&gt;
Ask the surrendered Kerzar about Valdanov, then about Valdanov&#039;s abilities. Kerzar gives [https://shadowedeclipse.com/?a=item&amp;amp;id=31758 Old Bone Key], despawns, and spawns four Coterie generals around him. Those generals have a five-minute despawn timer and can drop Coterie armor pieces, Coterie swords, Coterie General Cape, Vampyre Fang, Vampyre Ashes, and Vampyre Blood.&lt;br /&gt;
&lt;br /&gt;
== Castle Bosses And Heratius ==&lt;br /&gt;
&lt;br /&gt;
The castle-style bosses use the same boss pattern: heavy tuning, help calls at health checkpoints, and Mark of Silence support to prevent the help call.&lt;br /&gt;
&lt;br /&gt;
The key scripted castle bosses include:&lt;br /&gt;
&lt;br /&gt;
* Gorelaz Verilak.&lt;br /&gt;
* Renaldok Masric.&lt;br /&gt;
* Trilexior Aeridia.&lt;br /&gt;
* Xenithen Sterbla.&lt;br /&gt;
* Heratius Grolden.&lt;br /&gt;
&lt;br /&gt;
Gorelaz, Renaldok, Trilexior, and Xenithen each have a chance on death to spawn Heratius Grolden at the castle location. Heratius has a one-hour despawn timer that pauses while engaged and restarts if the fight resets.&lt;br /&gt;
&lt;br /&gt;
Killing Heratius always spawns Valdanov Zevfeer. Heratius can also respawn himself on a chance if another Heratius is not already up, so the castle can continue to cycle.&lt;br /&gt;
&lt;br /&gt;
== Valdanov Zevfeer ==&lt;br /&gt;
&lt;br /&gt;
Valdanov is the main Tenebrous end boss.&lt;br /&gt;
&lt;br /&gt;
Mechanics:&lt;br /&gt;
&lt;br /&gt;
* One-hour hard despawn.&lt;br /&gt;
* Five-minute out-of-combat despawn.&lt;br /&gt;
* Starts invulnerable.&lt;br /&gt;
* Applies a visual/nimbus effect on spawn.&lt;br /&gt;
* Every few seconds in combat, checks whether Reflectability is active and whether a client on hate has Reflective Umbralforge Shield equipped in secondary.&lt;br /&gt;
* If the shield/debuff check passes, he becomes vulnerable.&lt;br /&gt;
* If the debuff falls or no hated client has the shield equipped, he becomes invulnerable again.&lt;br /&gt;
* At health checkpoints, he calls nearby castle minions unless Mark of Silence is active.&lt;br /&gt;
&lt;br /&gt;
Fight plan: have the shield holder pull or immediately get on hate, apply Reflectability before or at pull, keep Reflectability refreshed, and keep Mark of Silence ready for help-call checkpoints.&lt;br /&gt;
&lt;br /&gt;
Important Valdanov drops:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42486 The Key to Katta Castellum].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39589 Moon Pulling Wand].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42434 Stick of Plagues].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42453 Thelin&#039;s Lunar Dream].&lt;br /&gt;
* Galactic Moon Stone.&lt;br /&gt;
* Lunar Glub Juice.&lt;br /&gt;
* Voidless Blaze.&lt;br /&gt;
* Voidless Song.&lt;br /&gt;
* Stat shards and gem drops.&lt;br /&gt;
&lt;br /&gt;
== Disciple Of Focus ==&lt;br /&gt;
&lt;br /&gt;
Disciple of Focus is a separate scripted encounter tied to monk epic progress. It only responds when the proper progress global is set. Hail and choose the challenge phrase to make it attack. During combat it repeatedly casts Quivering Nightmares. Its guaranteed drop is [https://shadowedeclipse.com/?a=item&amp;amp;id=48115 Symbol of Focus], with additional chance loot including Lucidem and Versluierd Fungus.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Start with the outdoor hunt/minis and collect the hunt item, torn pages, glitter, shield handle, and shield frame. Use flight to work the sky proximity points for crystalline entities until you have four reflective shards. Build Reflective Umbralforge Shield, then build The Steak of Reflectability from the Piece of Wood chain.&lt;br /&gt;
&lt;br /&gt;
After the shield and debuff click are ready, do the Johanius/Kerzar vampire thread and move into the castle named cycle. Kill castle bosses until Heratius spawns, kill Heratius to spawn Valdanov, then fight Valdanov with the shield equipped and Reflectability maintained.&lt;br /&gt;
&lt;br /&gt;
== Next Zone ==&lt;br /&gt;
&lt;br /&gt;
[[Katta_Castellum|Katta Castellum]]&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=The_Deep&amp;diff=569</id>
		<title>The Deep</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=The_Deep&amp;diff=569"/>
		<updated>2026-07-08T19:30:57Z</updated>

		<summary type="html">&lt;p&gt;Codex: Remove editor note from The Deep guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The Deep Guide ==  The Deep is the normal version of the zone after Echo Caverns.   == Access ==  Enter from Echo Caverns. The Envoy of Sel Rheza frames the zone around pressure, hidden paths, and the parasite beneath the stone. Mechanically, the open-world version uses the parent Deep scripts and spawns the Burrower Beast controller, not the version 1 Upside Down controller.  == Parent Script Mechanics ==  The parent script retunes most of the zone. Regular enemies are level 61 style threats with high health, fast attacks, tracking, see invis, and occasional bonus boot/chase drops. Named enemies are much stronger and use the Luclin boss package.  Named enemies have two important script checks:  * At half health they call nearby cave minions onto their top hate target unless Mark of Silence is active. * While engaged they pulse a short-range life drain around themselves.  The practical answer is still the same as later Luclin: pull named away from trash, keep Tome of Silence available, and do not loosely stack bots around a named unless you are ready for the drain pulse.  Most normal enemies also have a chance to leave behind an umbral beast when they die.  == Regular Named And Mini Drops ==  The regular Deep named/minis include Chasm Overseer, Thought Horror Corrupter, Xeximoz, Slavekeeper Xiox, Lhurgoz the Decayed, Koxiux the Imperceptible, Deranged Underbulk, Oldencamp the Lost, and Demodogs.  These named share the main Deep loot pool. Important shared drops include:  * [https://shadowedeclipse.com/?a=item&amp;amp;id=40805 Spiked Bat] * [https://shadowedeclipse.com/?a=item&amp;amp;id=40806 A Yellow Shirt] * [https://shadowedeclipse.com/?a=item&amp;amp;id=40807 D and D Figurine] * [https://shadowedeclipse.com/?a=item&amp;amp;id=40808 Home CB Radio] * [https://shadowedeclipse.com/?a=item&amp;amp;id=42382 Upside Down Lunar Moonlight] * [https://shadowedeclipse.com/?a=item&amp;amp;id=40374 BDM Wand] * [https://shadowedeclipse.com/?a=item&amp;amp;id=39073 Mana Infused Shroomz] * [https://shadowedeclipse.com/?a=item&amp;amp;id=39074 Stone Minion of Medusa] * [https://shadowedeclipse.com/?a=item&amp;amp;id=39075 Experiments of Count Porkula] * [https://shadowedeclipse.com/?a=item&amp;amp;id=39076 Scarecrow me? Scarecrow you!] * [https://shadowedeclipse.com/?a=item&amp;amp;id=39077 Moon Bees Areweeee] * [https://shadowedeclipse.com/?a=item&amp;amp;id=39078 Globglobglobagin] * [https://shadowedeclipse.com/?a=item&amp;amp;id=39084 Blinky Blink!] * [https://shadowedeclipse.com/?a=item&amp;amp;id=39085 Panic Heal] * [https://shadowedeclipse.com/?a=item&amp;amp;id=39086 Galactic Moon Dust] * [https://shadowedeclipse.com/?a=item&amp;amp;id=39593 Glyph of Mana Draw] * [https://shadowedeclipse.com/?a=item&amp;amp;id=33213 Soul Devouring Armament]  The four keepsakes, Spiked Bat, A Yellow Shirt, D and D Figurine, and Home CB Radio, are version 1 keepsake pieces. Save them for the Upside Down guide. The regular zone can drop the pieces, but the hand-in and Thought Horror Overfiend pressure fight are not part of the open-world walkthrough.  Upside Down Lunar Moonlight is also part of the reflected Luclin upgrade thread. Four copies combine in a Tier Upgrade Kit to make [https://shadowedeclipse.com/?a=item&amp;amp;id=42383 Upside Down Lunar Moonlight Rk2].  == Stove And Waffle Recipe ==  The [https://shadowedeclipse.com/?a=item&amp;amp;id=81450 Simple Brick Kitchen Stove] near the invisible bridge is a recipe hint, not random decoration. The Deep introduces the food-side waffle upgrade thread.  The first recipe is baking:  * [https://shadowedeclipse.com/?a=item&amp;amp;id=964 An Ego Waffle] plus [https://shadowedeclipse.com/?a=item&amp;amp;id=39598 Maple Syrup] in an oven/stove makes [https://shadowedeclipse.com/?a=item&amp;amp;id=39622 A Syrupy Ego Waffle].  A Syrupy Ego Waffle is the item that summons Eleven for The Deep Upside Down. Its click script refuses to work in combat, then spawns Eleven at the player&#039;s location.  Later waffle upgrades continue outside regular Deep:  * [https://shadowedeclipse.com/?a=item&amp;amp;id=39622 A Syrupy Ego Waffle], [https://shadowedeclipse.com/?a=item&amp;amp;id=42461 fine powdered sugar], [https://shadowedeclipse.com/?a=item&amp;amp;id=42462 fine sweetened cream], [https://shadowedeclipse.com/?a=item&amp;amp;id=42463 a kattan mixing bowl], and [https://shadowedeclipse.com/?a=item&amp;amp;id=42464 a whisk] make [https://shadowedeclipse.com/?a=item&amp;amp;id=42471 A Whipped Syrupy Ego Waffle]. * [https://shadowedeclipse.com/?a=item&amp;amp;id=42471 A Whipped Syrupy Ego Waffle] later upgrades into [https://shadowedeclipse.com/?a=item&amp;amp;id=50253 Ego Waffle Supreme] in the Tier Upgrade Kit with the later chocolate, cinnamon, cherry, spice grater, and sprinkles pieces.  == Burrower Event ==  The Burrower Beast event is the main regular-version scripted encounter. In open world, the zone controller spawns the Burrower Beast event controller. Entering its area starts the event immediately:  * Wave 1 starts right away with rock burrowers. * Wave 2 starts about 90 seconds later with spined rock burrowers. * Wave 3 starts about 180 seconds later with stone carvers. * Wave 4 starts about 270 seconds later and spawns a burrower parasite.  The support burrowers force tank aggro shortly after spawning. If one drops combat, it signals an immediate event reset, so keep the waves controlled and engaged.  The burrower parasite has a 30 minute fail-safe timer. While engaged, it casts Burrower Parasite Trance about every 60 seconds on players near it. Kill it cleanly before the fail-safe expires.  == Burrower Rewards ==  The burrower parasite is the important regular Deep payoff. It drops [https://shadowedeclipse.com/?a=item&amp;amp;id=40392 Welcome to Level 61] at 100%. Clicking that item checks the player&#039;s group or raid, requires everyone involved to be level 60 and on the same IP, then raises eligible characters to level 61.  The parasite can also drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42419 Key to Maiden&#039;s Eye]. That key only works in The Deep; when clicked, it grants Maiden&#039;s Eye access to the clicker and same-IP group or raid members.  Other notable parasite drops include [https://shadowedeclipse.com/?a=item&amp;amp;id=8498 Ancient Burrower Hide Tunic], [https://shadowedeclipse.com/?a=item&amp;amp;id=8497 Bile Drenched Flesh Robe], [https://shadowedeclipse.com/?a=item&amp;amp;id=43645 Charm of the Shadows], [https://shadowedeclipse.com/?a=item&amp;amp;id=87488 Greatbow of Umbra], [https://shadowedeclipse.com/?a=item&amp;amp;id=87487 Masamune, the Skycutter], [https://shadowedeclipse.com/?a=item&amp;amp;id=40375 Moon Wave Spash], [https://shadowedeclipse.com/?a=item&amp;amp;id=39604 Nodule of the Void], [https://shadowedeclipse.com/?a=item&amp;amp;id=39611 Voidless Thunder], [https://shadowedeclipse.com/?a=item&amp;amp;id=39612 Voidless Aggro], [https://shadowedeclipse.com/?a=item&amp;amp;id=39667 Harbinger of Velious], and [https://shadowedeclipse.com/?a=item&amp;amp;id=39675 Urn of Moon Space].  == Traps And Other Mechanics ==  Ancient thought horror traps spawn an ancient thought horror and then depop. The color-cycling script in the zone changes tint every few seconds, so do not treat every visual change as a separate event.  == Practical Route ==  Clear trash and regular named for loot, waffle pieces, Lunar Moonlight, and the four Stranger Things keepsakes. Use the stove recipe to make A Syrupy Ego Waffle when you have Maple Syrup and An Ego Waffle. Then complete the Burrower event for Welcome to Level 61 and the Key to Maiden&#039;s Eye.  Do the Upside Down version separately through A Syrupy Ego Waffle when you are ready for the version 1 pressure route.  == Related Upside Down Guide ==  [[The_Deep_Upside_Down|The Deep Upside Down]]  == Next Zone ==  [[Maidens_Eye|Maiden&#039;s Eye]]&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Akheva_Ruins&amp;diff=568</id>
		<title>Akheva Ruins</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Akheva_Ruins&amp;diff=568"/>
		<updated>2026-07-08T19:29:01Z</updated>

		<summary type="html">&lt;p&gt;Codex: Clean Akheva guide formatting and mirror source list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Akheva Ruins Guide ==&lt;br /&gt;
&lt;br /&gt;
Akheva Ruins follows Maiden&#039;s Eye. The parent-folder scripts here are built around trap spawns, several custom mini bosses, Shei Vinitras, Akelha`Ra&#039;s spirit thread, torn pack farming, and the optional Eclipse Mirror mimic event.&lt;br /&gt;
&lt;br /&gt;
Only scripts in the parent Akheva folder are covered here.&lt;br /&gt;
&lt;br /&gt;
== Access ==&lt;br /&gt;
&lt;br /&gt;
Akheva access comes from Maiden&#039;s Eye through [https://shadowedeclipse.com/?a=item&amp;amp;id=40862 Key to Akheva Ruins] or [https://shadowedeclipse.com/?a=item&amp;amp;id=40863 Key to Akheva Ruins].&lt;br /&gt;
&lt;br /&gt;
Both key scripts only work when clicked in Maiden&#039;s Eye. The common key has the lower success chance; the better key from The Maiden has the higher success chance. Either version is consumed whether it succeeds or fails. On success, it grants Akheva Ruins access to the clicker or matching same-IP group/raid members.&lt;br /&gt;
&lt;br /&gt;
== Parent Script Rules ==&lt;br /&gt;
&lt;br /&gt;
The Akheva parent script retunes normal enemies and named bosses into Luclin difficulty.&lt;br /&gt;
&lt;br /&gt;
Instance behavior includes:&lt;br /&gt;
&lt;br /&gt;
* Named bosses can call nearby enemies onto their top hate target at half health unless Mark of Silence is active.&lt;br /&gt;
* Bosses pulse a short-range life drain while engaged.&lt;br /&gt;
* Enemies can trigger Wrath of Luclin near low health, damaging nearby players, bots, and pets.&lt;br /&gt;
* Eligible deaths can spawn an umbral beast.&lt;br /&gt;
* Bosses have a chance to add Luclin class gloves.&lt;br /&gt;
* Normal enemies have a smaller chance to add Luclin class gloves.&lt;br /&gt;
&lt;br /&gt;
An umbral beast can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=33208 Hunter Credit].&lt;br /&gt;
&lt;br /&gt;
== Envoy ==&lt;br /&gt;
&lt;br /&gt;
The Envoy of Sel`Rheza frames Akheva as a temple-city whose old symmetry has been corrupted by the Coven. This is not just flavor. Several scripts are object or ambient trap scripts, and the Eclipse Mirror is a direct reflection mechanic.&lt;br /&gt;
&lt;br /&gt;
== Main Mini Route ==&lt;br /&gt;
&lt;br /&gt;
=== The Va`Dyn ===&lt;br /&gt;
&lt;br /&gt;
The Va`Dyn is the first real mini boss in Akheva. It is a placed encounter, separate from the falling-rock trap objects. The stones script can also spawn a lesser Va`Dyn-style trap version, but the loot-bearing mini is The Va`Dyn.&lt;br /&gt;
&lt;br /&gt;
Notable The Va`Dyn drops include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43645 Charm of the Shadows].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=87488 Greatbow of Umbra].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=87487 Masamune, the Skycutter].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=117452 Penumbral Bow of the Mistress].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40865 Radiant Moon Cleanser].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=6555 Reforged Sword of Truth].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40882 Shaderock Bracer].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40883 Shaderock Girdle].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=29861 Sigil Earring of Veracity].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=8364 Talisman of Vah Kerrath].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=22198 The Scepter of Shadows].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=523 The Coin of Fate].&lt;br /&gt;
* Skill Shards of Abjuration, Alteration, Archery, Channeling, Conjuration, and Divination.&lt;br /&gt;
&lt;br /&gt;
=== The Itraer Vius ===&lt;br /&gt;
&lt;br /&gt;
The Itraer Vius has both trap-style behavior and a loot-bearing named version. The Shadows object can spawn the trap version when engaged; the named version is one of the main loot checks in the zone.&lt;br /&gt;
&lt;br /&gt;
Notable The Itraer Vius drops include Charm of the Shadows, Greatbow of Umbra, Iceshatter, Light Woodsman&#039;s Blade, Masamune, the Skycutter, Penumbral Bow of the Mistress, Reforged Sword of Truth, Sigil Earring of Veracity, Talisman of Vah Kerrath, The Scepter of Shadows, Moon Tranquility, The Coin of Fate, and skill shards.&lt;br /&gt;
&lt;br /&gt;
=== The Insanity Crawler ===&lt;br /&gt;
&lt;br /&gt;
The Insanity Crawler is heavily tuned and punishes messy positioning. When it kills something, including pets or bots, it spawns mind worms around itself. Keep expendable pets and bots controlled so the fight does not snowball.&lt;br /&gt;
&lt;br /&gt;
There is also a trap-style Insanity Crawler version that casts Thought Vortex when engaged and then despawns with a timer.&lt;br /&gt;
&lt;br /&gt;
Notable The Insanity Crawler drops include Charm of the Shadows, Greatbow of Umbra, Horns of Frenzy, Masamune, the Skycutter, Orb of Mental Energy, Penumbral Bow of the Mistress, Reforged Sword of Truth, Sigil Earring of Veracity, Talisman of Vah Kerrath, The Scepter of Shadows, Veruca Spanked me, Issy Shield me!, The Coin of Fate, and skill shards.&lt;br /&gt;
&lt;br /&gt;
== Torn Pack Pieces ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=item&amp;amp;id=40875 Piece of a Torn Pack] is an Akheva farming item. It drops from several parent-zone enemies and trap-spawned enemies, including shade golems, shadow reavers, and Centi-style enemies.&lt;br /&gt;
&lt;br /&gt;
The item text gives the combine path:&lt;br /&gt;
&lt;br /&gt;
* Combine 10 [https://shadowedeclipse.com/?a=item&amp;amp;id=40875 Piece of a Torn Pack] in your tier kit to make [https://shadowedeclipse.com/?a=item&amp;amp;id=40876 Reconstructed Part of a Pack].&lt;br /&gt;
* Combine 4 [https://shadowedeclipse.com/?a=item&amp;amp;id=40876 Reconstructed Part of a Pack] in your tier kit for the next pack step.&lt;br /&gt;
&lt;br /&gt;
The parent Akheva scripts do not show a separate NPC hand-in for these pieces. Treat them as a farm-and-combine trail while clearing the zone.&lt;br /&gt;
&lt;br /&gt;
Many of the same enemies can also drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42421 the hunt is on]. That item has a global script that assigns the Akheva hunt task and consumes the item.&lt;br /&gt;
&lt;br /&gt;
== Akelha`Ra Spirit Thread ==&lt;br /&gt;
&lt;br /&gt;
A shimmering presence gives lore about a storm, a shattered scepter, and the Akhevan past. Handing it the summoned wisp stone causes it to transform into The Spirit of Akelha`Ra.&lt;br /&gt;
&lt;br /&gt;
The Spirit of Akelha`Ra is temporary and despawns after a short window if ignored. Dialogue explains the split between Akelha`Ra, Atenha`Ra, Vex Thal, and the need for the scepter.&lt;br /&gt;
&lt;br /&gt;
Handing the spirit [https://shadowedeclipse.com/?a=item&amp;amp;id=9963 Essence Emerald] rewards [https://shadowedeclipse.com/?a=item&amp;amp;id=17323 Shadowed Scepter Frame].&lt;br /&gt;
&lt;br /&gt;
== Ambient Traps ==&lt;br /&gt;
&lt;br /&gt;
Several parent-folder Akheva scripts are proximity or combat trap scripts:&lt;br /&gt;
&lt;br /&gt;
* A rock falls and becomes a shade golem.&lt;br /&gt;
* Scurrying spawns shadow reavers.&lt;br /&gt;
* Shadows spawns an Itraer Vius trap version.&lt;br /&gt;
* The stones spawns a Va`Dyn trap version.&lt;br /&gt;
* You can feel spawns the Insanity Crawler trap version.&lt;br /&gt;
* You feel spawns mind worms.&lt;br /&gt;
* The temple casts Shower of Blood briefly, then despawns.&lt;br /&gt;
&lt;br /&gt;
Mind worms, shade golems, and shadow reavers have short despawn timers that pause while they are in combat and resume when combat ends.&lt;br /&gt;
&lt;br /&gt;
== Harbinger of Luclin ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=item&amp;amp;id=54268 Harbinger of Luclin] works in Akheva Ruins as a Luclin zone puller. It has a two minute reuse and forces nearby NPCs in range to aggro the clicker. It is useful, but dangerous in tight Akheva rooms.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Enter from Maiden&#039;s Eye access. Clear toward The Va`Dyn first, then work the other mini bosses while collecting torn pack pieces and hunt items. Watch object names carefully because many ambient scripts turn into adds when engaged. Work the Akelha`Ra spirit thread if you are progressing the scepter frame.&lt;br /&gt;
&lt;br /&gt;
Save Shei Vinitras until the group is ready to commit to the next-zone key step. Save the Eclipse Mirror until after that, because it is optional cloned-player pressure rather than the normal progression path.&lt;br /&gt;
&lt;br /&gt;
== Shei Vinitras ==&lt;br /&gt;
&lt;br /&gt;
Shei Vinitras is the second-last major Akheva stop.&lt;br /&gt;
&lt;br /&gt;
Shei has two stages. The harmless version is non-aggro; killing it spawns the true Shei encounter and Tatrua support. The true Shei encounter starts a ten minute depop timer if left alone, stops that timer in combat, and can repop named Tatrua adds during the fight. When Shei kills something, it can spawn Xin`Xakra-style adds at its location.&lt;br /&gt;
&lt;br /&gt;
Important Shei drops:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40877 The Key to Tenebrous Mountains] - next-zone access key.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40848 Moon Toxin Rk2].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=26560 Crys`Va Mask].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=26574 Shadowsong Cloak].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=523 The Coin of Fate].&lt;br /&gt;
* Skill Shards of Abjuration, Alteration, Archery, Channeling, Conjuration, and Divination.&lt;br /&gt;
&lt;br /&gt;
The Key to Tenebrous Mountains has a global script. It only works in Akheva Ruins, grants Tenebrous Mountains access to the clicker or matching same-IP group/raid members, then consumes the key.&lt;br /&gt;
&lt;br /&gt;
The Coin of Fate has a global script. It is consumed from an inventory slot and randomly chooses from several outcomes, including a Blessed Arena armor piece, special items, teleports, a portable banker, an AA scroll, or a one-hit-point punishment result.&lt;br /&gt;
&lt;br /&gt;
== Optional Content: Eclipse Mirror And Mimics ==&lt;br /&gt;
&lt;br /&gt;
The Eclipse Mirror is the final Akheva entry here because it is optional content, not the normal next-zone path.&lt;br /&gt;
&lt;br /&gt;
To unlock it, hand the mirror all four Broken Mirror pieces:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40836 Broken Mirror] - Part 1 of 4.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40837 Broken Mirror] - Part 2 of 4.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40838 Broken Mirror] - Part 3 of 4.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40839 Broken Mirror] - Part 4 of 4.&lt;br /&gt;
&lt;br /&gt;
Those pieces are not from one named. Each piece can drop from the Akheva `#` named pool, including:&lt;br /&gt;
&lt;br /&gt;
* Altar Priest.&lt;br /&gt;
* Diabo`Teka`Temariel.&lt;br /&gt;
* Lorekeeper.&lt;br /&gt;
* Shar Vinitras.&lt;br /&gt;
* Transient Emissary.&lt;br /&gt;
* Transient Xakra.&lt;br /&gt;
* Transient Xin.&lt;br /&gt;
* Vius`Tekar.&lt;br /&gt;
* Warlord.&lt;br /&gt;
&lt;br /&gt;
Each of those named can drop any of the four mirror parts, so this is a zone-wide named farming step before the mirror itself is usable.&lt;br /&gt;
&lt;br /&gt;
After unlock, hail close to the mirror and choose to face it. The mirror clones the clicker, group members, and the clicker&#039;s bots, up to six mirrored enemies. The clones copy appearance and visible equipment, gain a discordant nimbus, and spawn as high-pressure mirror bosses.&lt;br /&gt;
&lt;br /&gt;
Umbral mimics:&lt;br /&gt;
&lt;br /&gt;
* Are heavily tuned.&lt;br /&gt;
* Cleanse detrimental effects on a repeating random timer.&lt;br /&gt;
* Shout when magic cannot contain them.&lt;br /&gt;
* Despawn after several idle minutes if nobody engages them.&lt;br /&gt;
&lt;br /&gt;
Important umbral mimic drops include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=41151 Breaking Free].&lt;br /&gt;
* Blighted rune drops.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40848 Moon Toxin Rk2].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40866 Moon Tranquility].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40865 Radiant Moon Cleanser].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40849 Veruca Spanked me, Issy Shield me!].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=523 The Coin of Fate].&lt;br /&gt;
* Skill Shards of Abjuration, Alteration, Archery, Channeling, Conjuration, and Divination.&lt;br /&gt;
&lt;br /&gt;
== Next Zone ==&lt;br /&gt;
&lt;br /&gt;
[[Tenebrous_Mountains|Tenebrous Mountains]]&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Akheva_Ruins&amp;diff=567</id>
		<title>Akheva Ruins</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Akheva_Ruins&amp;diff=567"/>
		<updated>2026-07-08T19:26:43Z</updated>

		<summary type="html">&lt;p&gt;Codex: Add Akheva broken mirror named sources&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Akheva Ruins Guide ==  Akheva Ruins follows Maiden&#039;s Eye. The parent-folder scripts here are built around trap spawns, several custom mini bosses, Shei Vinitras, Akelha`Ra&#039;s spirit thread, torn pack farming, and the optional Eclipse Mirror mimic event.  Only scripts in the parent Akheva folder are covered here.  == Access ==  Akheva access comes from Maiden&#039;s Eye through [https://shadowedeclipse.com/?a=item&amp;amp;id=40862 Key to Akheva Ruins] or [https://shadowedeclipse.com/?a=item&amp;amp;id=40863 Key to Akheva Ruins].  Both key scripts only work when clicked in Maiden&#039;s Eye. The common key has the lower success chance; the better key from The Maiden has the higher success chance. Either version is consumed whether it succeeds or fails. On success, it grants Akheva Ruins access to the clicker or matching same-IP group/raid members.  == Parent Script Rules ==  The Akheva parent script retunes normal enemies and named bosses into Luclin difficulty.  Instance behavior includes:  * Named bosses can call nearby enemies onto their top hate target at half health unless Mark of Silence is active. * Bosses pulse a short-range life drain while engaged. * Enemies can trigger Wrath of Luclin near low health, damaging nearby players, bots, and pets. * Eligible deaths can spawn an umbral beast. * Bosses have a chance to add Luclin class gloves. * Normal enemies have a smaller chance to add Luclin class gloves.  An umbral beast can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=33208 Hunter Credit].  == Envoy ==  The Envoy of Sel`Rheza frames Akheva as a temple-city whose old symmetry has been corrupted by the Coven. This is not just flavor. Several scripts are object or ambient trap scripts, and the Eclipse Mirror is a direct reflection mechanic.  == Main Mini Route ==  === The Va`Dyn ===  The Va`Dyn is the first real mini boss in Akheva. It is a placed encounter, separate from the falling-rock trap objects. The stones script can also spawn a lesser Va`Dyn-style trap version, but the loot-bearing mini is The Va`Dyn.  Notable The Va`Dyn drops include:  * [https://shadowedeclipse.com/?a=item&amp;amp;id=43645 Charm of the Shadows]. * [https://shadowedeclipse.com/?a=item&amp;amp;id=87488 Greatbow of Umbra]. * [https://shadowedeclipse.com/?a=item&amp;amp;id=87487 Masamune, the Skycutter]. * [https://shadowedeclipse.com/?a=item&amp;amp;id=117452 Penumbral Bow of the Mistress]. * [https://shadowedeclipse.com/?a=item&amp;amp;id=40865 Radiant Moon Cleanser]. * [https://shadowedeclipse.com/?a=item&amp;amp;id=6555 Reforged Sword of Truth]. * [https://shadowedeclipse.com/?a=item&amp;amp;id=40882 Shaderock Bracer]. * [https://shadowedeclipse.com/?a=item&amp;amp;id=40883 Shaderock Girdle]. * [https://shadowedeclipse.com/?a=item&amp;amp;id=29861 Sigil Earring of Veracity]. * [https://shadowedeclipse.com/?a=item&amp;amp;id=8364 Talisman of Vah Kerrath]. * [https://shadowedeclipse.com/?a=item&amp;amp;id=22198 The Scepter of Shadows]. * [https://shadowedeclipse.com/?a=item&amp;amp;id=523 The Coin of Fate]. * Skill Shards of Abjuration, Alteration, Archery, Channeling, Conjuration, and Divination.  === The Itraer Vius ===  The Itraer Vius has both trap-style behavior and a loot-bearing named version. The Shadows object can spawn the trap version when engaged; the named version is one of the main loot checks in the zone.  Notable The Itraer Vius drops include:  * [https://shadowedeclipse.com/?a=item&amp;amp;id=43645 Charm of the Shadows]. * [https://shadowedeclipse.com/?a=item&amp;amp;id=87488 Greatbow of Umbra]. * [https://shadowedeclipse.com/?a=item&amp;amp;id=40856 Iceshatter]. * [https://shadowedeclipse.com/?a=item&amp;amp;id=40857 Light Woodsman&#039;s Blade]. * [https://shadowedeclipse.com/?a=item&amp;amp;id=87487 Masamune, the Skycutter]. * [https://shadowedeclipse.com/?a=item&amp;amp;id=117452 Penumbral Bow of the Mistress]. * [https://shadowedeclipse.com/?a=item&amp;amp;id=6555 Reforged Sword of Truth]. * [https://shadowedeclipse.com/?a=item&amp;amp;id=29861 Sigil Earring of Veracity]. * [https://shadowedeclipse.com/?a=item&amp;amp;id=8364 Talisman of Vah Kerrath]. * [https://shadowedeclipse.com/?a=item&amp;amp;id=22198 The Scepter of Shadows]. * [https://shadowedeclipse.com/?a=item&amp;amp;id=40866 Moon Tranquility]. * [https://shadowedeclipse.com/?a=item&amp;amp;id=523 The Coin of Fate]. * Skill Shards of Abjuration, Alteration, Archery, Channeling, Conjuration, and Divination.  === The Insanity Crawler ===  The Insanity Crawler is heavily tuned and punishes messy positioning. When it kills something, including pets or bots, it spawns mind worms around itself. Keep expendable pets and bots controlled so the fight does not snowball.  There is also a trap-style Insanity Crawler version that casts Thought Vortex when engaged and then depops with a timer.  Notable The Insanity Crawler drops include:  * [https://shadowedeclipse.com/?a=item&amp;amp;id=43645 Charm of the Shadows]. * [https://shadowedeclipse.com/?a=item&amp;amp;id=87488 Greatbow of Umbra]. * [https://shadowedeclipse.com/?a=item&amp;amp;id=40855 Horns of Frenzy]. * [https://shadowedeclipse.com/?a=item&amp;amp;id=87487 Masamune, the Skycutter]. * [https://shadowedeclipse.com/?a=item&amp;amp;id=40858 Orb of Mental Energy]. * [https://shadowedeclipse.com/?a=item&amp;amp;id=117452 Penumbral Bow of the Mistress]. * [https://shadowedeclipse.com/?a=item&amp;amp;id=6555 Reforged Sword of Truth]. * [https://shadowedeclipse.com/?a=item&amp;amp;id=29861 Sigil Earring of Veracity]. * [https://shadowedeclipse.com/?a=item&amp;amp;id=8364 Talisman of Vah Kerrath]. * [https://shadowedeclipse.com/?a=item&amp;amp;id=22198 The Scepter of Shadows]. * [https://shadowedeclipse.com/?a=item&amp;amp;id=40849 Veruca Spanked me, Issy Shield me!]. * [https://shadowedeclipse.com/?a=item&amp;amp;id=523 The Coin of Fate]. * Skill Shards of Abjuration, Alteration, Archery, Channeling, Conjuration, and Divination.  == Torn Pack Pieces ==  [https://shadowedeclipse.com/?a=item&amp;amp;id=40875 Piece of a Torn Pack] is an Akheva farming item. It drops from several parent-zone enemies and trap-spawned enemies, including shade golems, shadow reavers, and Centi-style enemies.  The item text gives the combine path:  * Combine 10 [https://shadowedeclipse.com/?a=item&amp;amp;id=40875 Piece of a Torn Pack] in your tier kit to make [https://shadowedeclipse.com/?a=item&amp;amp;id=40876 Reconstructed Part of a Pack]. * Combine 4 [https://shadowedeclipse.com/?a=item&amp;amp;id=40876 Reconstructed Part of a Pack] in your tier kit for the next pack step.  The parent Akheva scripts do not show a separate NPC hand-in for these pieces. Treat them as a farm-and-combine trail while clearing the zone.  Many of the same enemies can also drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42421 the hunt is on]. That item has a global script that assigns the Akheva hunt task and consumes the item.  == Akelha`Ra Spirit Thread ==  A shimmering presence gives lore about a storm, a shattered scepter, and the Akhevan past. Handing it the summoned wisp stone causes it to transform into The Spirit of Akelha`Ra.  The Spirit of Akelha`Ra is temporary and despawns after a short window if ignored. Dialogue explains the split between Akelha`Ra, Atenha`Ra, Vex Thal, and the need for the scepter.  Handing the spirit [https://shadowedeclipse.com/?a=item&amp;amp;id=9963 Essence Emerald] rewards [https://shadowedeclipse.com/?a=item&amp;amp;id=17323 Shadowed Scepter Frame].  == Ambient Traps ==  Several parent-folder Akheva scripts are proximity or combat trap scripts:  * A rock falls and becomes a shade golem. * Scurrying spawns shadow reavers. * Shadows spawns an Itraer Vius trap version. * The stones spawns a Va`Dyn trap version. * You can feel spawns the Insanity Crawler trap version. * You feel spawns mind worms. * The temple casts Shower of Blood briefly, then depops.  Mind worms, shade golems, and shadow reavers have short despawn timers that pause while they are in combat and resume when combat ends.  == Harbinger of Luclin ==  [https://shadowedeclipse.com/?a=item&amp;amp;id=54268 Harbinger of Luclin] works in Akheva Ruins as a Luclin zone puller. It has a two minute reuse and forces nearby NPCs in range to aggro the clicker. It is useful, but dangerous in tight Akheva rooms.  == Practical Route ==  Enter from Maiden&#039;s Eye access. Clear toward The Va`Dyn first, then work the other mini bosses while collecting torn pack pieces and hunt items. Watch object names carefully because many ambient scripts turn into adds when engaged. Work the Akelha`Ra spirit thread if you are progressing the scepter frame.  Save Shei Vinitras until the group is ready to commit to the next-zone key step. Save the Eclipse Mirror until after that, because it is optional cloned-player pressure rather than the normal progression path.  == Shei Vinitras ==  Shei Vinitras is the second-last major Akheva stop.  Shei has two stages. The harmless version is non-aggro; killing it spawns the true Shei encounter and Tatrua support. The true Shei encounter starts a ten minute depop timer if left alone, stops that timer in combat, and can repop named Tatrua adds during the fight. When Shei kills something, it can spawn Xin`Xakra-style adds at its location.  Important Shei drops:  * [https://shadowedeclipse.com/?a=item&amp;amp;id=40877 The Key to Tenebrous Mountains] - next-zone access key. * [https://shadowedeclipse.com/?a=item&amp;amp;id=40848 Moon Toxin Rk2]. * [https://shadowedeclipse.com/?a=item&amp;amp;id=26560 Crys`Va Mask]. * [https://shadowedeclipse.com/?a=item&amp;amp;id=26574 Shadowsong Cloak]. * [https://shadowedeclipse.com/?a=item&amp;amp;id=523 The Coin of Fate]. * Skill Shards of Abjuration, Alteration, Archery, Channeling, Conjuration, and Divination.  The Key to Tenebrous Mountains has a global script. It only works in Akheva Ruins, grants Tenebrous Mountains access to the clicker or matching same-IP group/raid members, then consumes the key.  The Coin of Fate has a global script. It is consumed from an inventory slot and randomly chooses from several outcomes, including a Blessed Arena armor piece, special items, teleports, a portable banker, an AA scroll, or a one-hit-point punishment result.  == Optional Content: Eclipse Mirror And Mimics ==  The Eclipse Mirror is the final Akheva entry here because it is optional content, not the normal next-zone path.  To unlock it, hand the mirror all four Broken Mirror pieces:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40836 Broken Mirror] - Part 1 of 4.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40837 Broken Mirror] - Part 2 of 4.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40838 Broken Mirror] - Part 3 of 4.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40839 Broken Mirror] - Part 4 of 4.&lt;br /&gt;
&lt;br /&gt;
Those pieces are not from one named. The full set can drop from the Akheva `#` named pool, including:&lt;br /&gt;
&lt;br /&gt;
* Altar Priest.&lt;br /&gt;
* Diabo`Teka`Temariel.&lt;br /&gt;
* Lorekeeper.&lt;br /&gt;
* Shar Vinitras.&lt;br /&gt;
* Transient Emissary.&lt;br /&gt;
* Transient Xakra.&lt;br /&gt;
* Transient Xin.&lt;br /&gt;
* Vius`Tekar.&lt;br /&gt;
* Warlord.&lt;br /&gt;
&lt;br /&gt;
Each of those named can drop any of the four mirror parts, so this is a zone-wide named farming step before the mirror itself is usable.&lt;br /&gt;
&lt;br /&gt;
After unlock, hail close to the mirror and choose to face it. The mirror clones the clicker, group members, and the clicker&#039;s bots, up to six mirrored enemies. The clones copy appearance and visible equipment, gain a discordant nimbus, and spawn as high-pressure mirror bosses.  Umbral mimics:  * Are heavily tuned. * Cleanse detrimental effects on a repeating random timer. * Shout when magic cannot contain them. * Despawn after several idle minutes if nobody engages them.  Important umbral mimic drops include:  * [https://shadowedeclipse.com/?a=item&amp;amp;id=41151 Breaking Free]. * Blighted rune drops. * [https://shadowedeclipse.com/?a=item&amp;amp;id=40848 Moon Toxin Rk2]. * [https://shadowedeclipse.com/?a=item&amp;amp;id=40866 Moon Tranquility]. * [https://shadowedeclipse.com/?a=item&amp;amp;id=40865 Radiant Moon Cleanser]. * [https://shadowedeclipse.com/?a=item&amp;amp;id=40849 Veruca Spanked me, Issy Shield me!]. * [https://shadowedeclipse.com/?a=item&amp;amp;id=523 The Coin of Fate]. * Skill Shards of Abjuration, Alteration, Archery, Channeling, Conjuration, and Divination.  == Next Zone ==  [[Tenebrous_Mountains|Tenebrous Mountains]]&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Akheva_Ruins&amp;diff=566</id>
		<title>Akheva Ruins</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Akheva_Ruins&amp;diff=566"/>
		<updated>2026-07-08T19:22:51Z</updated>

		<summary type="html">&lt;p&gt;Codex: Reorder Akheva guide around VaDyn, torn packs, Shei, and optional mirror&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Akheva Ruins Guide ==&lt;br /&gt;
&lt;br /&gt;
Akheva Ruins follows Maiden&#039;s Eye. The parent-folder scripts here are built around trap spawns, several custom mini bosses, Shei Vinitras, Akelha`Ra&#039;s spirit thread, torn pack farming, and the optional Eclipse Mirror mimic event.&lt;br /&gt;
&lt;br /&gt;
Only scripts in the parent Akheva folder are covered here.&lt;br /&gt;
&lt;br /&gt;
== Access ==&lt;br /&gt;
&lt;br /&gt;
Akheva access comes from Maiden&#039;s Eye through [https://shadowedeclipse.com/?a=item&amp;amp;id=40862 Key to Akheva Ruins] or [https://shadowedeclipse.com/?a=item&amp;amp;id=40863 Key to Akheva Ruins].&lt;br /&gt;
&lt;br /&gt;
Both key scripts only work when clicked in Maiden&#039;s Eye. The common key has the lower success chance; the better key from The Maiden has the higher success chance. Either version is consumed whether it succeeds or fails. On success, it grants Akheva Ruins access to the clicker or matching same-IP group/raid members.&lt;br /&gt;
&lt;br /&gt;
== Parent Script Rules ==&lt;br /&gt;
&lt;br /&gt;
The Akheva parent script retunes normal enemies and named bosses into Luclin difficulty.&lt;br /&gt;
&lt;br /&gt;
Instance behavior includes:&lt;br /&gt;
&lt;br /&gt;
* Named bosses can call nearby enemies onto their top hate target at half health unless Mark of Silence is active.&lt;br /&gt;
* Bosses pulse a short-range life drain while engaged.&lt;br /&gt;
* Enemies can trigger Wrath of Luclin near low health, damaging nearby players, bots, and pets.&lt;br /&gt;
* Eligible deaths can spawn an umbral beast.&lt;br /&gt;
* Bosses have a chance to add Luclin class gloves.&lt;br /&gt;
* Normal enemies have a smaller chance to add Luclin class gloves.&lt;br /&gt;
&lt;br /&gt;
An umbral beast can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=33208 Hunter Credit].&lt;br /&gt;
&lt;br /&gt;
== Envoy ==&lt;br /&gt;
&lt;br /&gt;
The Envoy of Sel`Rheza frames Akheva as a temple-city whose old symmetry has been corrupted by the Coven. This is not just flavor. Several scripts are object or ambient trap scripts, and the Eclipse Mirror is a direct reflection mechanic.&lt;br /&gt;
&lt;br /&gt;
== Main Mini Route ==&lt;br /&gt;
&lt;br /&gt;
=== The Va`Dyn ===&lt;br /&gt;
&lt;br /&gt;
The Va`Dyn is the first real mini boss in Akheva. It is a placed encounter, separate from the falling-rock trap objects. The stones script can also spawn a lesser Va`Dyn-style trap version, but the loot-bearing mini is The Va`Dyn.&lt;br /&gt;
&lt;br /&gt;
Notable The Va`Dyn drops include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43645 Charm of the Shadows].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=87488 Greatbow of Umbra].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=87487 Masamune, the Skycutter].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=117452 Penumbral Bow of the Mistress].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40865 Radiant Moon Cleanser].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=6555 Reforged Sword of Truth].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40882 Shaderock Bracer].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40883 Shaderock Girdle].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=29861 Sigil Earring of Veracity].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=8364 Talisman of Vah Kerrath].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=22198 The Scepter of Shadows].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=523 The Coin of Fate].&lt;br /&gt;
* Skill Shards of Abjuration, Alteration, Archery, Channeling, Conjuration, and Divination.&lt;br /&gt;
&lt;br /&gt;
=== The Itraer Vius ===&lt;br /&gt;
&lt;br /&gt;
The Itraer Vius has both trap-style behavior and a loot-bearing named version. The Shadows object can spawn the trap version when engaged; the named version is one of the main loot checks in the zone.&lt;br /&gt;
&lt;br /&gt;
Notable The Itraer Vius drops include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43645 Charm of the Shadows].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=87488 Greatbow of Umbra].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40856 Iceshatter].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40857 Light Woodsman&#039;s Blade].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=87487 Masamune, the Skycutter].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=117452 Penumbral Bow of the Mistress].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=6555 Reforged Sword of Truth].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=29861 Sigil Earring of Veracity].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=8364 Talisman of Vah Kerrath].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=22198 The Scepter of Shadows].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40866 Moon Tranquility].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=523 The Coin of Fate].&lt;br /&gt;
* Skill Shards of Abjuration, Alteration, Archery, Channeling, Conjuration, and Divination.&lt;br /&gt;
&lt;br /&gt;
=== The Insanity Crawler ===&lt;br /&gt;
&lt;br /&gt;
The Insanity Crawler is heavily tuned and punishes messy positioning. When it kills something, including pets or bots, it spawns mind worms around itself. Keep expendable pets and bots controlled so the fight does not snowball.&lt;br /&gt;
&lt;br /&gt;
There is also a trap-style Insanity Crawler version that casts Thought Vortex when engaged and then depops with a timer.&lt;br /&gt;
&lt;br /&gt;
Notable The Insanity Crawler drops include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=43645 Charm of the Shadows].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=87488 Greatbow of Umbra].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40855 Horns of Frenzy].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=87487 Masamune, the Skycutter].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40858 Orb of Mental Energy].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=117452 Penumbral Bow of the Mistress].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=6555 Reforged Sword of Truth].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=29861 Sigil Earring of Veracity].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=8364 Talisman of Vah Kerrath].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=22198 The Scepter of Shadows].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40849 Veruca Spanked me, Issy Shield me!].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=523 The Coin of Fate].&lt;br /&gt;
* Skill Shards of Abjuration, Alteration, Archery, Channeling, Conjuration, and Divination.&lt;br /&gt;
&lt;br /&gt;
== Torn Pack Pieces ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=item&amp;amp;id=40875 Piece of a Torn Pack] is an Akheva farming item. It drops from several parent-zone enemies and trap-spawned enemies, including shade golems, shadow reavers, and Centi-style enemies.&lt;br /&gt;
&lt;br /&gt;
The item text gives the combine path:&lt;br /&gt;
&lt;br /&gt;
* Combine 10 [https://shadowedeclipse.com/?a=item&amp;amp;id=40875 Piece of a Torn Pack] in your tier kit to make [https://shadowedeclipse.com/?a=item&amp;amp;id=40876 Reconstructed Part of a Pack].&lt;br /&gt;
* Combine 4 [https://shadowedeclipse.com/?a=item&amp;amp;id=40876 Reconstructed Part of a Pack] in your tier kit for the next pack step.&lt;br /&gt;
&lt;br /&gt;
The parent Akheva scripts do not show a separate NPC hand-in for these pieces. Treat them as a farm-and-combine trail while clearing the zone.&lt;br /&gt;
&lt;br /&gt;
Many of the same enemies can also drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42421 the hunt is on]. That item has a global script that assigns the Akheva hunt task and consumes the item.&lt;br /&gt;
&lt;br /&gt;
== Akelha`Ra Spirit Thread ==&lt;br /&gt;
&lt;br /&gt;
A shimmering presence gives lore about a storm, a shattered scepter, and the Akhevan past. Handing it the summoned wisp stone causes it to transform into The Spirit of Akelha`Ra.&lt;br /&gt;
&lt;br /&gt;
The Spirit of Akelha`Ra is temporary and despawns after a short window if ignored. Dialogue explains the split between Akelha`Ra, Atenha`Ra, Vex Thal, and the need for the scepter.&lt;br /&gt;
&lt;br /&gt;
Handing the spirit [https://shadowedeclipse.com/?a=item&amp;amp;id=9963 Essence Emerald] rewards [https://shadowedeclipse.com/?a=item&amp;amp;id=17323 Shadowed Scepter Frame].&lt;br /&gt;
&lt;br /&gt;
== Ambient Traps ==&lt;br /&gt;
&lt;br /&gt;
Several parent-folder Akheva scripts are proximity or combat trap scripts:&lt;br /&gt;
&lt;br /&gt;
* A rock falls and becomes a shade golem.&lt;br /&gt;
* Scurrying spawns shadow reavers.&lt;br /&gt;
* Shadows spawns an Itraer Vius trap version.&lt;br /&gt;
* The stones spawns a Va`Dyn trap version.&lt;br /&gt;
* You can feel spawns the Insanity Crawler trap version.&lt;br /&gt;
* You feel spawns mind worms.&lt;br /&gt;
* The temple casts Shower of Blood briefly, then depops.&lt;br /&gt;
&lt;br /&gt;
Mind worms, shade golems, and shadow reavers have short despawn timers that pause while they are in combat and resume when combat ends.&lt;br /&gt;
&lt;br /&gt;
== Harbinger of Luclin ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=item&amp;amp;id=54268 Harbinger of Luclin] works in Akheva Ruins as a Luclin zone puller. It has a two minute reuse and forces nearby NPCs in range to aggro the clicker. It is useful, but dangerous in tight Akheva rooms.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Enter from Maiden&#039;s Eye access. Clear toward The Va`Dyn first, then work the other mini bosses while collecting torn pack pieces and hunt items. Watch object names carefully because many ambient scripts turn into adds when engaged. Work the Akelha`Ra spirit thread if you are progressing the scepter frame.&lt;br /&gt;
&lt;br /&gt;
Save Shei Vinitras until the group is ready to commit to the next-zone key step. Save the Eclipse Mirror until after that, because it is optional cloned-player pressure rather than the normal progression path.&lt;br /&gt;
&lt;br /&gt;
== Shei Vinitras ==&lt;br /&gt;
&lt;br /&gt;
Shei Vinitras is the second-last major Akheva stop.&lt;br /&gt;
&lt;br /&gt;
Shei has two stages. The harmless version is non-aggro; killing it spawns the true Shei encounter and Tatrua support. The true Shei encounter starts a ten minute depop timer if left alone, stops that timer in combat, and can repop named Tatrua adds during the fight. When Shei kills something, it can spawn Xin`Xakra-style adds at its location.&lt;br /&gt;
&lt;br /&gt;
Important Shei drops:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40877 The Key to Tenebrous Mountains] - next-zone access key.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40848 Moon Toxin Rk2].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=26560 Crys`Va Mask].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=26574 Shadowsong Cloak].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=523 The Coin of Fate].&lt;br /&gt;
* Skill Shards of Abjuration, Alteration, Archery, Channeling, Conjuration, and Divination.&lt;br /&gt;
&lt;br /&gt;
The Key to Tenebrous Mountains has a global script. It only works in Akheva Ruins, grants Tenebrous Mountains access to the clicker or matching same-IP group/raid members, then consumes the key.&lt;br /&gt;
&lt;br /&gt;
The Coin of Fate has a global script. It is consumed from an inventory slot and randomly chooses from several outcomes, including a Blessed Arena armor piece, special items, teleports, a portable banker, an AA scroll, or a one-hit-point punishment result.&lt;br /&gt;
&lt;br /&gt;
== Optional Content: Eclipse Mirror And Mimics ==&lt;br /&gt;
&lt;br /&gt;
The Eclipse Mirror is the final Akheva entry here because it is optional content, not the normal next-zone path.&lt;br /&gt;
&lt;br /&gt;
To unlock it, hand the mirror all four Broken Mirror pieces:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40836 Broken Mirror] - Part 1 of 4.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40837 Broken Mirror] - Part 2 of 4.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40838 Broken Mirror] - Part 3 of 4.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40839 Broken Mirror] - Part 4 of 4.&lt;br /&gt;
&lt;br /&gt;
After unlock, hail close to the mirror and choose to face it. The mirror clones the clicker, group members, and the clicker&#039;s bots, up to six mirrored enemies. The clones copy appearance and visible equipment, gain a discordant nimbus, and spawn as high-pressure mirror bosses.&lt;br /&gt;
&lt;br /&gt;
Umbral mimics:&lt;br /&gt;
&lt;br /&gt;
* Are heavily tuned.&lt;br /&gt;
* Cleanse detrimental effects on a repeating random timer.&lt;br /&gt;
* Shout when magic cannot contain them.&lt;br /&gt;
* Despawn after several idle minutes if nobody engages them.&lt;br /&gt;
&lt;br /&gt;
Important umbral mimic drops include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=41151 Breaking Free].&lt;br /&gt;
* Blighted rune drops.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40848 Moon Toxin Rk2].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40866 Moon Tranquility].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40865 Radiant Moon Cleanser].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40849 Veruca Spanked me, Issy Shield me!].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=523 The Coin of Fate].&lt;br /&gt;
* Skill Shards of Abjuration, Alteration, Archery, Channeling, Conjuration, and Divination.&lt;br /&gt;
&lt;br /&gt;
== Next Zone ==&lt;br /&gt;
&lt;br /&gt;
[[Tenebrous_Mountains|Tenebrous Mountains]]&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=The_Deep_Upside_Down&amp;diff=565</id>
		<title>The Deep Upside Down</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=The_Deep_Upside_Down&amp;diff=565"/>
		<updated>2026-07-08T19:09:45Z</updated>

		<summary type="html">&lt;p&gt;Codex: Remove editor note from Deep Upside Down guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The Deep Upside Down Guide ==&lt;br /&gt;
&lt;br /&gt;
The Deep Upside Down is version 1 of The Deep. This is the Stranger Things themed pressure route: Eleven opens the dynamic zone, Sel Rheza narrates the opening test, moving blights hunt the group, Sheriff Hopper accepts the four keepsakes, and Thought Horror Overfiend uses Demogorgon phases and timed engagement checks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Access ==&lt;br /&gt;
&lt;br /&gt;
Click [https://shadowedeclipse.com/?a=item&amp;amp;id=39622 A Syrupy Ego Waffle] while out of combat. The item summons Eleven at your location. Hail Eleven, ask for the zone list, choose The Deep Upside Down, then say ready after the expedition is created.&lt;br /&gt;
&lt;br /&gt;
The expedition is a version 1 dynamic zone for up to twelve players and lasts six hours.&lt;br /&gt;
&lt;br /&gt;
== Opening: Sel Rheza And The Moving Blights ==&lt;br /&gt;
&lt;br /&gt;
When a player enters version 1, the player script signals the zone controller. The controller spawns Sel Rheza, The Lunar Oracle, who opens with the scripted Nyseria/Sel Rheza pressure text and then releases three moving blights.&lt;br /&gt;
&lt;br /&gt;
The first blight uses a periodic spell while hunting. The other blights hunt players by repeatedly choosing a non-GM player and moving to that player&#039;s location. Killing each blight signals Sel Rheza&#039;s controller and can cause the next blight step to spawn.&lt;br /&gt;
&lt;br /&gt;
Stay together. The opening is not a normal static clear; it is a moving pressure check.&lt;br /&gt;
&lt;br /&gt;
== Rotating Mini-Boss Route ==&lt;br /&gt;
&lt;br /&gt;
The version 1 zone controller keeps a pool of four mini-bosses:&lt;br /&gt;
&lt;br /&gt;
* Chasm Overseer&lt;br /&gt;
* Thought Horror Corrupter&lt;br /&gt;
* Xeximoz&lt;br /&gt;
* Slavekeeper Xiox&lt;br /&gt;
&lt;br /&gt;
Every few seconds, if no mini is engaged, the controller picks one remaining mini and one of several spawn points. The previous unengaged mini can despawn when the controller rotates. Once a mini is engaged, rotation stops until that mini dies.&lt;br /&gt;
&lt;br /&gt;
Each mini signals the controller when it dies. The dead mini is removed from the active pool. When all four are dead, Thought Horror Overfiend spawns as the finale.&lt;br /&gt;
&lt;br /&gt;
Each of these minis can also split into Demodogs when engaged or killed, depending on the script path. Treat the Demodogs as part of the encounter, not random trash.&lt;br /&gt;
&lt;br /&gt;
== Mini-Boss Drops ==&lt;br /&gt;
&lt;br /&gt;
The version 1 minis use the Deep named loot pool and can drop the same four keepsakes needed for Sheriff Hopper:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40805 Spiked Bat]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40806 A Yellow Shirt]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40807 D and D Figurine]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40808 Home CB Radio]&lt;br /&gt;
&lt;br /&gt;
They can also drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42382 Upside Down Lunar Moonlight], clicky/chase items from the shared Deep table, gems, skill shards, and [https://shadowedeclipse.com/?a=item&amp;amp;id=33213 Soul Devouring Armament].&lt;br /&gt;
&lt;br /&gt;
Because the parent script adds Upside Down Lunar Moonlight in version 1, this route is one of the main places to farm the reflected moonlight upgrade thread. Four Lunar Moonlights combine in a Tier Upgrade Kit to make [https://shadowedeclipse.com/?a=item&amp;amp;id=42383 Upside Down Lunar Moonlight Rk2].&lt;br /&gt;
&lt;br /&gt;
== Sheriff Hopper ==&lt;br /&gt;
&lt;br /&gt;
Sheriff Hopper is a version 1 NPC. He is not part of the regular open-world Deep spawn set.&lt;br /&gt;
&lt;br /&gt;
Hand Sheriff Hopper all four keepsakes: Spiked Bat, A Yellow Shirt, D and D Figurine, and Home CB Radio. If the Overfiend is not already up, the hand-in spawns Thought Horror Overfiend and flags that character so later hails can summon the Overfiend again after cooldown. The first hand-in cooldown is longer; later hail summons use a shorter cooldown if the character has already earned the flag.&lt;br /&gt;
&lt;br /&gt;
If the Overfiend is already present, Sheriff returns the items and tells you to wait.&lt;br /&gt;
&lt;br /&gt;
== Thought Horror Overfiend ==&lt;br /&gt;
&lt;br /&gt;
Thought Horror Overfiend is the Fiend-King finale of The Deep Upside Down. The fight has several scripted gates.&lt;br /&gt;
&lt;br /&gt;
At spawn, Overfiend starts melee immune and starts the balance monitor. Shortly after combat begins, it checks for at least two real player attackers. If that check fails, it depops.&lt;br /&gt;
&lt;br /&gt;
At 85%, Overfiend becomes melee-vulnerable and spawns Demogorgon as a mirrored host beside it. The host copies Overfiend&#039;s current health. During this phase, keep Overfiend and Demogorgon close in health. If their health percentages drift more than about 14 points apart, the balance fails and both retreat.&lt;br /&gt;
&lt;br /&gt;
At 50%, the mirrored host despawns and Overfiend continues toward the vessel phase.&lt;br /&gt;
&lt;br /&gt;
At 45%, Overfiend wipes hate, becomes protected, clears buffs and regen, roots players within about 100 range, and spawns Demogorgon at the far vessel point. This is the part that was missing from the old walkthrough: the group has only about 20 seconds to get to that Demogorgon and engage it. If no one engages the vessel in time, the vessel despawns and the room is punished.&lt;br /&gt;
&lt;br /&gt;
When Demogorgon dies, it signals Overfiend to unlock. Overfiend becomes attackable again, but spell damage remains blocked until the next phase.&lt;br /&gt;
&lt;br /&gt;
At 20%, spell damage opens again and creeping blight adds begin spawning. At 10%, the add pressure increases.&lt;br /&gt;
&lt;br /&gt;
At 2%, Overfiend moves to the vessel point, wipes hate, blocks spell damage during setup, and starts the final chase timer. You have roughly 2 minutes and 25 seconds to reach and engage it. Once engaged, it unlocks and shouts that you have 2 minutes to face oblivion. If the group takes too long before re-engaging, Overfiend retreats and the event must be restarted.&lt;br /&gt;
&lt;br /&gt;
If combat drops for too long during the fight, Overfiend also vanishes unchallenged.&lt;br /&gt;
&lt;br /&gt;
== Overfiend Drops ==&lt;br /&gt;
&lt;br /&gt;
Thought Horror Overfiend adds [https://shadowedeclipse.com/?a=item&amp;amp;id=42382 Upside Down Lunar Moonlight] directly to its loot and can add a second copy.&lt;br /&gt;
&lt;br /&gt;
Its reward table includes the upside-down moon set and chase items, including [https://shadowedeclipse.com/?a=item&amp;amp;id=40376 Moon Wave Spash UD], [https://shadowedeclipse.com/?a=item&amp;amp;id=40377 UD Waist of Moon Strand], [https://shadowedeclipse.com/?a=item&amp;amp;id=40378 The Moon&#039;s Shadow], [https://shadowedeclipse.com/?a=item&amp;amp;id=40379 The Moon&#039;s Heart], [https://shadowedeclipse.com/?a=item&amp;amp;id=39611 Voidless Thunder], [https://shadowedeclipse.com/?a=item&amp;amp;id=39612 Voidless Aggro], [https://shadowedeclipse.com/?a=item&amp;amp;id=39604 Nodule of the Void], [https://shadowedeclipse.com/?a=item&amp;amp;id=39667 Harbinger of Velious], [https://shadowedeclipse.com/?a=item&amp;amp;id=39675 Urn of Moon Space], [https://shadowedeclipse.com/?a=item&amp;amp;id=87486 Hammer of the Gods], [https://shadowedeclipse.com/?a=item&amp;amp;id=28989 Runestone of the Spirits], [https://shadowedeclipse.com/?a=item&amp;amp;id=22196 Glowing Orb of Luclinite], and the shared Deep named table.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Use A Syrupy Ego Waffle out of combat, create The Deep Upside Down with Eleven, and say ready. Stay together for Sel Rheza&#039;s opening and the moving blights. Work the rotating mini-bosses one at a time, saving all four Sheriff Hopper keepsakes.&lt;br /&gt;
&lt;br /&gt;
For Overfiend, assign damage carefully during the 85% balance phase, be ready to move immediately at the 45% Demogorgon vessel spawn, and save mobility/cooldowns for the 2% final chase. The fight is less about raw damage and more about responding to the timers without letting the encounter reset.&lt;br /&gt;
&lt;br /&gt;
== Related Regular Guide ==&lt;br /&gt;
&lt;br /&gt;
[[The_Deep|The Deep]]&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Maidens_Eye&amp;diff=564</id>
		<title>Maidens Eye</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Maidens_Eye&amp;diff=564"/>
		<updated>2026-07-08T19:08:20Z</updated>

		<summary type="html">&lt;p&gt;Codex: Reorder Maiden&amp;#039;s Eye Bastion and Sel Rheza guide flow&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Maiden&#039;s Eye Guide ==&lt;br /&gt;
&lt;br /&gt;
Maiden&#039;s Eye is the Luclin step after The Deep. The zone is an instanced route through three prerequisite encounters, then the Waning Crescent Bastion. The Bastion is not something you do first: The Watchtower requires all three Chorus tokens, so players need to clear the Sanctum, Lyceum, and Seeress paths before the Bastion summon works.&lt;br /&gt;
&lt;br /&gt;
== Access ==&lt;br /&gt;
&lt;br /&gt;
Maiden&#039;s Eye access comes from The Deep through [https://shadowedeclipse.com/?a=item&amp;amp;id=42419 Key to Maiden&#039;s Eye]. The key only works while clicked in The Deep. Its global script grants Maiden&#039;s Eye access to the clicker, or matching same-IP group/raid members, then consumes the key.&lt;br /&gt;
&lt;br /&gt;
The Envoy of Sel Rheza offers the Maiden&#039;s Eye instance. Say &amp;quot;maiden&amp;quot; to enter. The same Envoy can also send players to Akheva Ruins once that path has been opened.&lt;br /&gt;
&lt;br /&gt;
== Parent Script Rules ==&lt;br /&gt;
&lt;br /&gt;
The parent default script retunes Maiden&#039;s Eye only in the instance version. Trash is Luclin-tuned, sees invis, tracks, and can still matter during boss pulls.&lt;br /&gt;
&lt;br /&gt;
Boss-type enemies use the same Luclin pressure package:&lt;br /&gt;
&lt;br /&gt;
* At half health they call nearby minions onto their top hate target unless Mark of Silence is active.&lt;br /&gt;
* While engaged they pulse short-range life drain damage.&lt;br /&gt;
* Eligible deaths can spawn an umbral beast.&lt;br /&gt;
&lt;br /&gt;
An umbral beast can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=33208 Hunter Credit], so kill it when it appears instead of leaving it behind.&lt;br /&gt;
&lt;br /&gt;
== The Three Bastion Prerequisites ==&lt;br /&gt;
&lt;br /&gt;
The Watchtower requires all three Chorus tokens at once:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40809 Token - Chorus of Still Breath] from Hieromancer Virethil.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40810 Token - Chorus of Withered Thought] from Archivist Thry`sel.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40811 Token - Chorus of Broken Sight] from Seeress Vaelline.&lt;br /&gt;
&lt;br /&gt;
Until one character has those three tokens, the Bastion hand-in does not work. After the successful hand-in, that character is attuned and can hail The Watchtower to summon the Bastion again after the cooldown.&lt;br /&gt;
&lt;br /&gt;
== Sanctum of Dust ==&lt;br /&gt;
&lt;br /&gt;
The Sanctum of Dust is the watcher puzzle that leads to Hieromancer Virethil.&lt;br /&gt;
&lt;br /&gt;
The zone controller spawns the Sanctum controller. The controller creates four followers of dust and a placeholder boss. It checks every second to see whether all four followers have the required dust/familiar debuff. When all four are properly debuffed, the placeholder depops and Hieromancer Virethil appears.&lt;br /&gt;
&lt;br /&gt;
The followers are invulnerable by default. When the correct effect lands on one, that follower becomes vulnerable only briefly before its timer restores invulnerability. This event is about keeping all four watcher states correct, not just burning skeletons.&lt;br /&gt;
&lt;br /&gt;
Hieromancer Virethil remains invulnerable unless the watcher condition is satisfied. On death, he signals the controller to reset the watcher setup after seven minutes and has a chance to spawn The Maiden.&lt;br /&gt;
&lt;br /&gt;
Important Sanctum drops:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40809 Token - Chorus of Still Breath]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40862 Key to Akheva Ruins]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40858 Maiden&#039;s Earring of Aggression]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40859 Maiden&#039;s Earring of Soothing]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40845 Maiden&#039;s Veil of Fury]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40847 Moon Toxin Rk1]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40812 Wand of Plagues]&lt;br /&gt;
&lt;br /&gt;
== Forgotten Lyceum ==&lt;br /&gt;
&lt;br /&gt;
Archivist Thry`sel is the Forgotten Lyceum fight. On engage, the Archivist announces that knowledge is infection and starts phase checks at 80%, 50%, and 25%.&lt;br /&gt;
&lt;br /&gt;
At each phase, trapped spirits of the Lyceum rise from random locations. The script warning is explicit: do not use your wands of light on them. Control the spirits and keep pressure on the Archivist. On death, the Archivist has a chance to spawn The Maiden.&lt;br /&gt;
&lt;br /&gt;
Important Lyceum drops:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40810 Token - Chorus of Withered Thought]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40862 Key to Akheva Ruins]&lt;br /&gt;
* Maiden earrings and veils&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40847 Moon Toxin Rk1]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40812 Wand of Plagues]&lt;br /&gt;
* Luclin class gloves&lt;br /&gt;
&lt;br /&gt;
== Seeress Vaelline ==&lt;br /&gt;
&lt;br /&gt;
Seeress Vaelline is the direct named path for the third token. She spawns heavily tuned, adds a discordant nimbus, and applies a full suite of defensive and utility buffs immediately.&lt;br /&gt;
&lt;br /&gt;
She is less puzzle-based than Sanctum and Lyceum, but she is still a full Luclin boss with heavy mitigation. On death, she has a chance to spawn The Maiden.&lt;br /&gt;
&lt;br /&gt;
Important Seeress drops:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40811 Token - Chorus of Broken Sight]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40862 Key to Akheva Ruins]&lt;br /&gt;
* Maiden earrings and veils&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40847 Moon Toxin Rk1]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40812 Wand of Plagues]&lt;br /&gt;
* Luclin class gloves&lt;br /&gt;
&lt;br /&gt;
== Waning Crescent Bastion ==&lt;br /&gt;
&lt;br /&gt;
The Watchtower is the Bastion summoner. Hand it all three Chorus tokens: Still Breath, Withered Thought, and Broken Sight. That means the practical requirement is clearing the three prerequisite encounter paths first.&lt;br /&gt;
&lt;br /&gt;
The first successful hand-in attunes that character to the Bastion and starts the event. Later, hailing The Watchtower can summon the Bastion again if the ten minute cooldown is ready and the Bastion is not already active.&lt;br /&gt;
&lt;br /&gt;
When the Bastion awakens, The Watchtower script spawns a large spread of pale knights across the Bastion area, spawns Sel Rheza, The Lunar Oracle at the event point, and spawns Knight-Ascendant Quorra`Zel at one of several possible locations.&lt;br /&gt;
&lt;br /&gt;
== Sel Rheza And Moon Rocks ==&lt;br /&gt;
&lt;br /&gt;
Sel Rheza belongs with the Bastion event. She is spawned by The Watchtower when the Bastion starts, not as a standalone early step.&lt;br /&gt;
&lt;br /&gt;
While present, Sel Rheza adds a lunar nimbus, shouts immediately, and starts two repeating timers:&lt;br /&gt;
&lt;br /&gt;
* Every two minutes she shouts cryptic messages about the Watch, Quorra`Zel, Nyseria, Luclin, and the Mirror Moon.&lt;br /&gt;
* Every two minutes she summons one to three Moon Rocks to seek intruders.&lt;br /&gt;
&lt;br /&gt;
Moon Rocks are mobile hunters. They repeatedly pick a non-GM player, warn that the player feels watched, then move to that player&#039;s location. Treat them as Bastion pressure and keep them cleaned up while working through the pale knights and Quorra`Zel.&lt;br /&gt;
&lt;br /&gt;
When Quorra`Zel dies, the script depops Moon Rocks and pale knights, signals Sel Rheza to depart, and can spawn The Maiden.&lt;br /&gt;
&lt;br /&gt;
Important Bastion drops:&lt;br /&gt;
&lt;br /&gt;
* Pale knights can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=523 The Coin of Fate] and Luclin class gloves.&lt;br /&gt;
* Knight-Ascendant Quorra`Zel can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=40862 Key to Akheva Ruins], [https://shadowedeclipse.com/?a=item&amp;amp;id=523 The Coin of Fate], Maiden earrings, Maiden&#039;s Veil of Fury, Moon Toxin Rk1, Wand of Plagues, and Luclin class gloves.&lt;br /&gt;
&lt;br /&gt;
The Coin of Fate has a global item script. It must be in an inventory slot, is consumed on use, and randomly chooses from several outcomes: a Blessed Arena armor piece, special items, teleports, a portable banker, an AA scroll, or a one-hit-point danger result. Treat it as a gamble item, not normal equipment.&lt;br /&gt;
&lt;br /&gt;
== The Maiden ==&lt;br /&gt;
&lt;br /&gt;
The Maiden is the major bonus and access target. Hieromancer Virethil, Archivist Thry`sel, Seeress Vaelline, and Knight-Ascendant Quorra`Zel can each spawn her on death.&lt;br /&gt;
&lt;br /&gt;
The Maiden is heavily tuned, fully buffed, and carries the best Akheva access key from this zone.&lt;br /&gt;
&lt;br /&gt;
Important Maiden drops:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40863 Key to Akheva Ruins]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40860 Curse of the Maiden]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40846 Maiden&#039;s Mindful Veil]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40845 Maiden&#039;s Veil of Fury]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40861 Run to the Hills]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40812 Wand of Plagues]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=523 The Coin of Fate]&lt;br /&gt;
* Luclin class gloves&lt;br /&gt;
&lt;br /&gt;
== Akheva Keys ==&lt;br /&gt;
&lt;br /&gt;
Maiden&#039;s Eye has two Akheva Ruins key versions:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40862 Key to Akheva Ruins] drops from Hieromancer Virethil, Archivist Thry`sel, Seeress Vaelline, and Knight-Ascendant Quorra`Zel. Its global script only works in Maiden&#039;s Eye, has a 35% chance to grant Akheva access, and always consumes the key.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40863 Key to Akheva Ruins] drops from The Maiden. Its global script also only works in Maiden&#039;s Eye, has a 50% chance to grant Akheva access, and always consumes the key.&lt;br /&gt;
&lt;br /&gt;
On success, the key grants Akheva Ruins access to the clicker or matching same-IP group/raid members.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Enter through the Envoy instance. Clear Sanctum first for the Still Breath token, then Forgotten Lyceum for Withered Thought, then Seeress Vaelline for Broken Sight. Once one character has all three Chorus tokens, hand them to The Watchtower to wake the Bastion.&lt;br /&gt;
&lt;br /&gt;
During Bastion, clear pale knights, control Moon Rocks, and find Knight-Ascendant Quorra`Zel. Sel Rheza is part of this event pressure and will depart when Quorra`Zel dies. Kill The Maiden whenever she appears and keep farming until Akheva Ruins access lands.&lt;br /&gt;
&lt;br /&gt;
== Next Zone ==&lt;br /&gt;
&lt;br /&gt;
[[Akheva_Ruins|Akheva Ruins]]&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=The_Deep&amp;diff=563</id>
		<title>The Deep</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=The_Deep&amp;diff=563"/>
		<updated>2026-07-08T18:56:25Z</updated>

		<summary type="html">&lt;p&gt;Codex: Tighten Deep guide split wording&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The Deep Guide ==&lt;br /&gt;
&lt;br /&gt;
The Deep is the normal version of the zone after Echo Caverns. Keep this page separate from [[The_Deep_Upside_Down|The Deep Upside Down]]: the regular zone is about clearing the Luclin-tuned trash and named, collecting the early Stranger Things relic drops, using the kitchen-stove waffle recipe, and finishing the Burrower event for level 61 and Maiden&#039;s Eye access.&lt;br /&gt;
&lt;br /&gt;
== Access ==&lt;br /&gt;
&lt;br /&gt;
Enter from Echo Caverns. The Envoy of Sel Rheza frames the zone around pressure, hidden paths, and the parasite beneath the stone. Mechanically, the open-world version uses the parent Deep scripts and spawns the Burrower Beast controller, not the version 1 Upside Down controller.&lt;br /&gt;
&lt;br /&gt;
== Parent Script Mechanics ==&lt;br /&gt;
&lt;br /&gt;
The parent script retunes most of the zone. Regular enemies are level 61 style threats with high health, fast attacks, tracking, see invis, and occasional bonus boot/chase drops. Named enemies are much stronger and use the Luclin boss package.&lt;br /&gt;
&lt;br /&gt;
Named enemies have two important script checks:&lt;br /&gt;
&lt;br /&gt;
* At half health they call nearby cave minions onto their top hate target unless Mark of Silence is active.&lt;br /&gt;
* While engaged they pulse a short-range life drain around themselves.&lt;br /&gt;
&lt;br /&gt;
The practical answer is still the same as later Luclin: pull named away from trash, keep Tome of Silence available, and do not loosely stack bots around a named unless you are ready for the drain pulse.&lt;br /&gt;
&lt;br /&gt;
Most normal enemies also have a chance to leave behind an umbral beast when they die.&lt;br /&gt;
&lt;br /&gt;
== Regular Named And Mini Drops ==&lt;br /&gt;
&lt;br /&gt;
The regular Deep named/minis include Chasm Overseer, Thought Horror Corrupter, Xeximoz, Slavekeeper Xiox, Lhurgoz the Decayed, Koxiux the Imperceptible, Deranged Underbulk, Oldencamp the Lost, and Demodogs.&lt;br /&gt;
&lt;br /&gt;
These named share the main Deep loot pool. Important shared drops include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40805 Spiked Bat]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40806 A Yellow Shirt]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40807 D and D Figurine]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40808 Home CB Radio]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42382 Upside Down Lunar Moonlight]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40374 BDM Wand]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39073 Mana Infused Shroomz]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39074 Stone Minion of Medusa]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39075 Experiments of Count Porkula]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39076 Scarecrow me? Scarecrow you!]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39077 Moon Bees Areweeee]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39078 Globglobglobagin]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39084 Blinky Blink!]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39085 Panic Heal]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39086 Galactic Moon Dust]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39593 Glyph of Mana Draw]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33213 Soul Devouring Armament]&lt;br /&gt;
&lt;br /&gt;
The four keepsakes, Spiked Bat, A Yellow Shirt, D and D Figurine, and Home CB Radio, are version 1 keepsake pieces. Save them for the Upside Down guide. The regular zone can drop the pieces, but the hand-in and Thought Horror Overfiend pressure fight are not part of the open-world walkthrough.&lt;br /&gt;
&lt;br /&gt;
Upside Down Lunar Moonlight is also part of the reflected Luclin upgrade thread. Four copies combine in a Tier Upgrade Kit to make [https://shadowedeclipse.com/?a=item&amp;amp;id=42383 Upside Down Lunar Moonlight Rk2].&lt;br /&gt;
&lt;br /&gt;
== Stove And Waffle Recipe ==&lt;br /&gt;
&lt;br /&gt;
The [https://shadowedeclipse.com/?a=item&amp;amp;id=81450 Simple Brick Kitchen Stove] near the invisible bridge is a recipe hint, not random decoration. The Deep introduces the food-side waffle upgrade thread.&lt;br /&gt;
&lt;br /&gt;
The first recipe is baking:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=964 An Ego Waffle] plus [https://shadowedeclipse.com/?a=item&amp;amp;id=39598 Maple Syrup] in an oven/stove makes [https://shadowedeclipse.com/?a=item&amp;amp;id=39622 A Syrupy Ego Waffle].&lt;br /&gt;
&lt;br /&gt;
A Syrupy Ego Waffle is the item that summons Eleven for The Deep Upside Down. Its click script refuses to work in combat, then spawns Eleven at the player&#039;s location.&lt;br /&gt;
&lt;br /&gt;
Later waffle upgrades continue outside regular Deep:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39622 A Syrupy Ego Waffle], [https://shadowedeclipse.com/?a=item&amp;amp;id=42461 fine powdered sugar], [https://shadowedeclipse.com/?a=item&amp;amp;id=42462 fine sweetened cream], [https://shadowedeclipse.com/?a=item&amp;amp;id=42463 a kattan mixing bowl], and [https://shadowedeclipse.com/?a=item&amp;amp;id=42464 a whisk] make [https://shadowedeclipse.com/?a=item&amp;amp;id=42471 A Whipped Syrupy Ego Waffle].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42471 A Whipped Syrupy Ego Waffle] later upgrades into [https://shadowedeclipse.com/?a=item&amp;amp;id=50253 Ego Waffle Supreme] in the Tier Upgrade Kit with the later chocolate, cinnamon, cherry, spice grater, and sprinkles pieces.&lt;br /&gt;
&lt;br /&gt;
== Burrower Event ==&lt;br /&gt;
&lt;br /&gt;
The Burrower Beast event is the main regular-version scripted encounter. In open world, the zone controller spawns the Burrower Beast event controller. Entering its area starts the event immediately:&lt;br /&gt;
&lt;br /&gt;
* Wave 1 starts right away with rock burrowers.&lt;br /&gt;
* Wave 2 starts about 90 seconds later with spined rock burrowers.&lt;br /&gt;
* Wave 3 starts about 180 seconds later with stone carvers.&lt;br /&gt;
* Wave 4 starts about 270 seconds later and spawns a burrower parasite.&lt;br /&gt;
&lt;br /&gt;
The support burrowers force tank aggro shortly after spawning. If one drops combat, it signals an immediate event reset, so keep the waves controlled and engaged.&lt;br /&gt;
&lt;br /&gt;
The burrower parasite has a 30 minute fail-safe timer. While engaged, it casts Burrower Parasite Trance about every 60 seconds on players near it. Kill it cleanly before the fail-safe expires.&lt;br /&gt;
&lt;br /&gt;
== Burrower Rewards ==&lt;br /&gt;
&lt;br /&gt;
The burrower parasite is the important regular Deep payoff. It drops [https://shadowedeclipse.com/?a=item&amp;amp;id=40392 Welcome to Level 61] at 100%. Clicking that item checks the player&#039;s group or raid, requires everyone involved to be level 60 and on the same IP, then raises eligible characters to level 61.&lt;br /&gt;
&lt;br /&gt;
The parasite can also drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42419 Key to Maiden&#039;s Eye]. That key only works in The Deep; when clicked, it grants Maiden&#039;s Eye access to the clicker and same-IP group or raid members.&lt;br /&gt;
&lt;br /&gt;
Other notable parasite drops include [https://shadowedeclipse.com/?a=item&amp;amp;id=8498 Ancient Burrower Hide Tunic], [https://shadowedeclipse.com/?a=item&amp;amp;id=8497 Bile Drenched Flesh Robe], [https://shadowedeclipse.com/?a=item&amp;amp;id=43645 Charm of the Shadows], [https://shadowedeclipse.com/?a=item&amp;amp;id=87488 Greatbow of Umbra], [https://shadowedeclipse.com/?a=item&amp;amp;id=87487 Masamune, the Skycutter], [https://shadowedeclipse.com/?a=item&amp;amp;id=40375 Moon Wave Spash], [https://shadowedeclipse.com/?a=item&amp;amp;id=39604 Nodule of the Void], [https://shadowedeclipse.com/?a=item&amp;amp;id=39611 Voidless Thunder], [https://shadowedeclipse.com/?a=item&amp;amp;id=39612 Voidless Aggro], [https://shadowedeclipse.com/?a=item&amp;amp;id=39667 Harbinger of Velious], and [https://shadowedeclipse.com/?a=item&amp;amp;id=39675 Urn of Moon Space].&lt;br /&gt;
&lt;br /&gt;
== Traps And Other Mechanics ==&lt;br /&gt;
&lt;br /&gt;
Ancient thought horror traps spawn an ancient thought horror and then depop. The color-cycling script in the zone changes tint every few seconds, so do not treat every visual change as a separate event.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Clear trash and regular named for loot, waffle pieces, Lunar Moonlight, and the four Stranger Things keepsakes. Use the stove recipe to make A Syrupy Ego Waffle when you have Maple Syrup and An Ego Waffle. Then complete the Burrower event for Welcome to Level 61 and the Key to Maiden&#039;s Eye.&lt;br /&gt;
&lt;br /&gt;
Do the Upside Down version separately through A Syrupy Ego Waffle when you are ready for the version 1 pressure route.&lt;br /&gt;
&lt;br /&gt;
== Related Upside Down Guide ==&lt;br /&gt;
&lt;br /&gt;
[[The_Deep_Upside_Down|The Deep Upside Down]]&lt;br /&gt;
&lt;br /&gt;
== Next Zone ==&lt;br /&gt;
&lt;br /&gt;
[[Maidens_Eye|Maiden&#039;s Eye]]&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=The_Deep_Upside_Down&amp;diff=562</id>
		<title>The Deep Upside Down</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=The_Deep_Upside_Down&amp;diff=562"/>
		<updated>2026-07-08T18:56:24Z</updated>

		<summary type="html">&lt;p&gt;Codex: Tighten Deep guide split wording&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The Deep Upside Down Guide ==&lt;br /&gt;
&lt;br /&gt;
The Deep Upside Down is version 1 of The Deep. This is the Stranger Things themed pressure route: Eleven opens the dynamic zone, Sel Rheza narrates the opening test, moving blights hunt the group, Sheriff Hopper accepts the four keepsakes, and Thought Horror Overfiend uses Demogorgon phases and timed engagement checks.&lt;br /&gt;
&lt;br /&gt;
Keep this page separate from [[The_Deep|regular The Deep]]. The regular version covers the open-world trash, named, stove recipe, and access rewards.&lt;br /&gt;
&lt;br /&gt;
== Access ==&lt;br /&gt;
&lt;br /&gt;
Click [https://shadowedeclipse.com/?a=item&amp;amp;id=39622 A Syrupy Ego Waffle] while out of combat. The item summons Eleven at your location. Hail Eleven, ask for the zone list, choose The Deep Upside Down, then say ready after the expedition is created.&lt;br /&gt;
&lt;br /&gt;
The expedition is a version 1 dynamic zone for up to twelve players and lasts six hours.&lt;br /&gt;
&lt;br /&gt;
== Opening: Sel Rheza And The Moving Blights ==&lt;br /&gt;
&lt;br /&gt;
When a player enters version 1, the player script signals the zone controller. The controller spawns Sel Rheza, The Lunar Oracle, who opens with the scripted Nyseria/Sel Rheza pressure text and then releases three moving blights.&lt;br /&gt;
&lt;br /&gt;
The first blight uses a periodic spell while hunting. The other blights hunt players by repeatedly choosing a non-GM player and moving to that player&#039;s location. Killing each blight signals Sel Rheza&#039;s controller and can cause the next blight step to spawn.&lt;br /&gt;
&lt;br /&gt;
Stay together. The opening is not a normal static clear; it is a moving pressure check.&lt;br /&gt;
&lt;br /&gt;
== Rotating Mini-Boss Route ==&lt;br /&gt;
&lt;br /&gt;
The version 1 zone controller keeps a pool of four mini-bosses:&lt;br /&gt;
&lt;br /&gt;
* Chasm Overseer&lt;br /&gt;
* Thought Horror Corrupter&lt;br /&gt;
* Xeximoz&lt;br /&gt;
* Slavekeeper Xiox&lt;br /&gt;
&lt;br /&gt;
Every few seconds, if no mini is engaged, the controller picks one remaining mini and one of several spawn points. The previous unengaged mini can despawn when the controller rotates. Once a mini is engaged, rotation stops until that mini dies.&lt;br /&gt;
&lt;br /&gt;
Each mini signals the controller when it dies. The dead mini is removed from the active pool. When all four are dead, Thought Horror Overfiend spawns as the finale.&lt;br /&gt;
&lt;br /&gt;
Each of these minis can also split into Demodogs when engaged or killed, depending on the script path. Treat the Demodogs as part of the encounter, not random trash.&lt;br /&gt;
&lt;br /&gt;
== Mini-Boss Drops ==&lt;br /&gt;
&lt;br /&gt;
The version 1 minis use the Deep named loot pool and can drop the same four keepsakes needed for Sheriff Hopper:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40805 Spiked Bat]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40806 A Yellow Shirt]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40807 D and D Figurine]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40808 Home CB Radio]&lt;br /&gt;
&lt;br /&gt;
They can also drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42382 Upside Down Lunar Moonlight], clicky/chase items from the shared Deep table, gems, skill shards, and [https://shadowedeclipse.com/?a=item&amp;amp;id=33213 Soul Devouring Armament].&lt;br /&gt;
&lt;br /&gt;
Because the parent script adds Upside Down Lunar Moonlight in version 1, this route is one of the main places to farm the reflected moonlight upgrade thread. Four Lunar Moonlights combine in a Tier Upgrade Kit to make [https://shadowedeclipse.com/?a=item&amp;amp;id=42383 Upside Down Lunar Moonlight Rk2].&lt;br /&gt;
&lt;br /&gt;
== Sheriff Hopper ==&lt;br /&gt;
&lt;br /&gt;
Sheriff Hopper is a version 1 NPC. He is not part of the regular open-world Deep spawn set.&lt;br /&gt;
&lt;br /&gt;
Hand Sheriff Hopper all four keepsakes: Spiked Bat, A Yellow Shirt, D and D Figurine, and Home CB Radio. If the Overfiend is not already up, the hand-in spawns Thought Horror Overfiend and flags that character so later hails can summon the Overfiend again after cooldown. The first hand-in cooldown is longer; later hail summons use a shorter cooldown if the character has already earned the flag.&lt;br /&gt;
&lt;br /&gt;
If the Overfiend is already present, Sheriff returns the items and tells you to wait.&lt;br /&gt;
&lt;br /&gt;
== Thought Horror Overfiend ==&lt;br /&gt;
&lt;br /&gt;
Thought Horror Overfiend is the Fiend-King finale of The Deep Upside Down. The fight has several scripted gates.&lt;br /&gt;
&lt;br /&gt;
At spawn, Overfiend starts melee immune and starts the balance monitor. Shortly after combat begins, it checks for at least two real player attackers. If that check fails, it depops.&lt;br /&gt;
&lt;br /&gt;
At 85%, Overfiend becomes melee-vulnerable and spawns Demogorgon as a mirrored host beside it. The host copies Overfiend&#039;s current health. During this phase, keep Overfiend and Demogorgon close in health. If their health percentages drift more than about 14 points apart, the balance fails and both retreat.&lt;br /&gt;
&lt;br /&gt;
At 50%, the mirrored host despawns and Overfiend continues toward the vessel phase.&lt;br /&gt;
&lt;br /&gt;
At 45%, Overfiend wipes hate, becomes protected, clears buffs and regen, roots players within about 100 range, and spawns Demogorgon at the far vessel point. This is the part that was missing from the old walkthrough: the group has only about 20 seconds to get to that Demogorgon and engage it. If no one engages the vessel in time, the vessel despawns and the room is punished.&lt;br /&gt;
&lt;br /&gt;
When Demogorgon dies, it signals Overfiend to unlock. Overfiend becomes attackable again, but spell damage remains blocked until the next phase.&lt;br /&gt;
&lt;br /&gt;
At 20%, spell damage opens again and creeping blight adds begin spawning. At 10%, the add pressure increases.&lt;br /&gt;
&lt;br /&gt;
At 2%, Overfiend moves to the vessel point, wipes hate, blocks spell damage during setup, and starts the final chase timer. You have roughly 2 minutes and 25 seconds to reach and engage it. Once engaged, it unlocks and shouts that you have 2 minutes to face oblivion. If the group takes too long before re-engaging, Overfiend retreats and the event must be restarted.&lt;br /&gt;
&lt;br /&gt;
If combat drops for too long during the fight, Overfiend also vanishes unchallenged.&lt;br /&gt;
&lt;br /&gt;
== Overfiend Drops ==&lt;br /&gt;
&lt;br /&gt;
Thought Horror Overfiend adds [https://shadowedeclipse.com/?a=item&amp;amp;id=42382 Upside Down Lunar Moonlight] directly to its loot and can add a second copy.&lt;br /&gt;
&lt;br /&gt;
Its reward table includes the upside-down moon set and chase items, including [https://shadowedeclipse.com/?a=item&amp;amp;id=40376 Moon Wave Spash UD], [https://shadowedeclipse.com/?a=item&amp;amp;id=40377 UD Waist of Moon Strand], [https://shadowedeclipse.com/?a=item&amp;amp;id=40378 The Moon&#039;s Shadow], [https://shadowedeclipse.com/?a=item&amp;amp;id=40379 The Moon&#039;s Heart], [https://shadowedeclipse.com/?a=item&amp;amp;id=39611 Voidless Thunder], [https://shadowedeclipse.com/?a=item&amp;amp;id=39612 Voidless Aggro], [https://shadowedeclipse.com/?a=item&amp;amp;id=39604 Nodule of the Void], [https://shadowedeclipse.com/?a=item&amp;amp;id=39667 Harbinger of Velious], [https://shadowedeclipse.com/?a=item&amp;amp;id=39675 Urn of Moon Space], [https://shadowedeclipse.com/?a=item&amp;amp;id=87486 Hammer of the Gods], [https://shadowedeclipse.com/?a=item&amp;amp;id=28989 Runestone of the Spirits], [https://shadowedeclipse.com/?a=item&amp;amp;id=22196 Glowing Orb of Luclinite], and the shared Deep named table.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Use A Syrupy Ego Waffle out of combat, create The Deep Upside Down with Eleven, and say ready. Stay together for Sel Rheza&#039;s opening and the moving blights. Work the rotating mini-bosses one at a time, saving all four Sheriff Hopper keepsakes.&lt;br /&gt;
&lt;br /&gt;
For Overfiend, assign damage carefully during the 85% balance phase, be ready to move immediately at the 45% Demogorgon vessel spawn, and save mobility/cooldowns for the 2% final chase. The fight is less about raw damage and more about responding to the timers without letting the encounter reset.&lt;br /&gt;
&lt;br /&gt;
== Related Regular Guide ==&lt;br /&gt;
&lt;br /&gt;
[[The_Deep|The Deep]]&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=The_Deep&amp;diff=561</id>
		<title>The Deep</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=The_Deep&amp;diff=561"/>
		<updated>2026-07-08T18:55:02Z</updated>

		<summary type="html">&lt;p&gt;Codex: Separate regular Deep and Upside Down Deep guide content&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The Deep Guide ==&lt;br /&gt;
&lt;br /&gt;
The Deep is the normal version of the zone after Echo Caverns. Keep this page separate from [[The_Deep_Upside_Down|The Deep Upside Down]]: the regular zone is about clearing the Luclin-tuned trash and named, collecting the early Stranger Things relic drops, using the kitchen-stove waffle recipe, and finishing the Burrower event for level 61 and Maiden&#039;s Eye access.&lt;br /&gt;
&lt;br /&gt;
== Access ==&lt;br /&gt;
&lt;br /&gt;
Enter from Echo Caverns. The Envoy of Sel Rheza frames the zone around pressure, hidden paths, and the parasite beneath the stone. Mechanically, the open-world version uses the parent Deep scripts and spawns the Burrower Beast controller, not the version 1 Upside Down controller.&lt;br /&gt;
&lt;br /&gt;
== Parent Script Mechanics ==&lt;br /&gt;
&lt;br /&gt;
The parent script retunes most of the zone. Regular enemies are level 61 style threats with high health, fast attacks, tracking, see invis, and occasional bonus boot/chase drops. Named enemies are much stronger and use the Luclin boss package.&lt;br /&gt;
&lt;br /&gt;
Named enemies have two important script checks:&lt;br /&gt;
&lt;br /&gt;
* At half health they call nearby cave minions onto their top hate target unless Mark of Silence is active.&lt;br /&gt;
* While engaged they pulse a short-range life drain around themselves.&lt;br /&gt;
&lt;br /&gt;
The practical answer is still the same as later Luclin: pull named away from trash, keep Tome of Silence available, and do not loosely stack bots around a named unless you are ready for the drain pulse.&lt;br /&gt;
&lt;br /&gt;
Most normal enemies also have a chance to leave behind an umbral beast when they die.&lt;br /&gt;
&lt;br /&gt;
== Regular Named And Mini Drops ==&lt;br /&gt;
&lt;br /&gt;
The regular Deep named/minis include Chasm Overseer, Thought Horror Corrupter, Xeximoz, Slavekeeper Xiox, Lhurgoz the Decayed, Koxiux the Imperceptible, Deranged Underbulk, Oldencamp the Lost, and Demodogs.&lt;br /&gt;
&lt;br /&gt;
These named share the main Deep loot pool. Important shared drops include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40805 Spiked Bat]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40806 A Yellow Shirt]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40807 D and D Figurine]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40808 Home CB Radio]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42382 Upside Down Lunar Moonlight]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40374 BDM Wand]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39073 Mana Infused Shroomz]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39074 Stone Minion of Medusa]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39075 Experiments of Count Porkula]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39076 Scarecrow me? Scarecrow you!]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39077 Moon Bees Areweeee]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39078 Globglobglobagin]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39084 Blinky Blink!]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39085 Panic Heal]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39086 Galactic Moon Dust]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39593 Glyph of Mana Draw]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33213 Soul Devouring Armament]&lt;br /&gt;
&lt;br /&gt;
The four keepsakes, Spiked Bat, A Yellow Shirt, D and D Figurine, and Home CB Radio, are the pieces used by Sheriff Hopper in the Upside Down version. Save them. The regular zone can drop the pieces, but Sheriff Hopper himself is a version 1 NPC, so the hand-in and the Thought Horror Overfiend pressure fight are covered on the Upside Down page.&lt;br /&gt;
&lt;br /&gt;
Upside Down Lunar Moonlight is also part of the reflected Luclin upgrade thread. Four copies combine in a Tier Upgrade Kit to make [https://shadowedeclipse.com/?a=item&amp;amp;id=42383 Upside Down Lunar Moonlight Rk2].&lt;br /&gt;
&lt;br /&gt;
== Stove And Waffle Recipe ==&lt;br /&gt;
&lt;br /&gt;
The [https://shadowedeclipse.com/?a=item&amp;amp;id=81450 Simple Brick Kitchen Stove] near the invisible bridge is a recipe hint, not random decoration. The Deep introduces the food-side waffle upgrade thread.&lt;br /&gt;
&lt;br /&gt;
The first recipe is baking:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=964 An Ego Waffle] plus [https://shadowedeclipse.com/?a=item&amp;amp;id=39598 Maple Syrup] in an oven/stove makes [https://shadowedeclipse.com/?a=item&amp;amp;id=39622 A Syrupy Ego Waffle].&lt;br /&gt;
&lt;br /&gt;
A Syrupy Ego Waffle is the item that summons Eleven for The Deep Upside Down. Its click script refuses to work in combat, then spawns Eleven at the player&#039;s location.&lt;br /&gt;
&lt;br /&gt;
Later waffle upgrades continue outside regular Deep:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39622 A Syrupy Ego Waffle], [https://shadowedeclipse.com/?a=item&amp;amp;id=42461 fine powdered sugar], [https://shadowedeclipse.com/?a=item&amp;amp;id=42462 fine sweetened cream], [https://shadowedeclipse.com/?a=item&amp;amp;id=42463 a kattan mixing bowl], and [https://shadowedeclipse.com/?a=item&amp;amp;id=42464 a whisk] make [https://shadowedeclipse.com/?a=item&amp;amp;id=42471 A Whipped Syrupy Ego Waffle].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=42471 A Whipped Syrupy Ego Waffle] later upgrades into [https://shadowedeclipse.com/?a=item&amp;amp;id=50253 Ego Waffle Supreme] in the Tier Upgrade Kit with the later chocolate, cinnamon, cherry, spice grater, and sprinkles pieces.&lt;br /&gt;
&lt;br /&gt;
== Burrower Event ==&lt;br /&gt;
&lt;br /&gt;
The Burrower Beast event is the main regular-version scripted encounter. In open world, the zone controller spawns the Burrower Beast event controller. Entering its area starts the event immediately:&lt;br /&gt;
&lt;br /&gt;
* Wave 1 starts right away with rock burrowers.&lt;br /&gt;
* Wave 2 starts about 90 seconds later with spined rock burrowers.&lt;br /&gt;
* Wave 3 starts about 180 seconds later with stone carvers.&lt;br /&gt;
* Wave 4 starts about 270 seconds later and spawns a burrower parasite.&lt;br /&gt;
&lt;br /&gt;
The support burrowers force tank aggro shortly after spawning. If one drops combat, it signals an immediate event reset, so keep the waves controlled and engaged.&lt;br /&gt;
&lt;br /&gt;
The burrower parasite has a 30 minute fail-safe timer. While engaged, it casts Burrower Parasite Trance about every 60 seconds on players near it. Kill it cleanly before the fail-safe expires.&lt;br /&gt;
&lt;br /&gt;
== Burrower Rewards ==&lt;br /&gt;
&lt;br /&gt;
The burrower parasite is the important regular Deep payoff. It drops [https://shadowedeclipse.com/?a=item&amp;amp;id=40392 Welcome to Level 61] at 100%. Clicking that item checks the player&#039;s group or raid, requires everyone involved to be level 60 and on the same IP, then raises eligible characters to level 61.&lt;br /&gt;
&lt;br /&gt;
The parasite can also drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42419 Key to Maiden&#039;s Eye]. That key only works in The Deep; when clicked, it grants Maiden&#039;s Eye access to the clicker and same-IP group or raid members.&lt;br /&gt;
&lt;br /&gt;
Other notable parasite drops include [https://shadowedeclipse.com/?a=item&amp;amp;id=8498 Ancient Burrower Hide Tunic], [https://shadowedeclipse.com/?a=item&amp;amp;id=8497 Bile Drenched Flesh Robe], [https://shadowedeclipse.com/?a=item&amp;amp;id=43645 Charm of the Shadows], [https://shadowedeclipse.com/?a=item&amp;amp;id=87488 Greatbow of Umbra], [https://shadowedeclipse.com/?a=item&amp;amp;id=87487 Masamune, the Skycutter], [https://shadowedeclipse.com/?a=item&amp;amp;id=40375 Moon Wave Spash], [https://shadowedeclipse.com/?a=item&amp;amp;id=39604 Nodule of the Void], [https://shadowedeclipse.com/?a=item&amp;amp;id=39611 Voidless Thunder], [https://shadowedeclipse.com/?a=item&amp;amp;id=39612 Voidless Aggro], [https://shadowedeclipse.com/?a=item&amp;amp;id=39667 Harbinger of Velious], and [https://shadowedeclipse.com/?a=item&amp;amp;id=39675 Urn of Moon Space].&lt;br /&gt;
&lt;br /&gt;
== Traps And Other Mechanics ==&lt;br /&gt;
&lt;br /&gt;
Ancient thought horror traps spawn an ancient thought horror and then depop. The color-cycling script in the zone changes tint every few seconds, so do not treat every visual change as a separate event.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Clear trash and regular named for loot, waffle pieces, Lunar Moonlight, and the four Stranger Things keepsakes. Use the stove recipe to make A Syrupy Ego Waffle when you have Maple Syrup and An Ego Waffle. Then complete the Burrower event for Welcome to Level 61 and the Key to Maiden&#039;s Eye.&lt;br /&gt;
&lt;br /&gt;
Do the Upside Down version separately through A Syrupy Ego Waffle when you are ready for the version 1 pressure route.&lt;br /&gt;
&lt;br /&gt;
== Related Upside Down Guide ==&lt;br /&gt;
&lt;br /&gt;
[[The_Deep_Upside_Down|The Deep Upside Down]]&lt;br /&gt;
&lt;br /&gt;
== Next Zone ==&lt;br /&gt;
&lt;br /&gt;
[[Maidens_Eye|Maiden&#039;s Eye]]&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=The_Deep_Upside_Down&amp;diff=560</id>
		<title>The Deep Upside Down</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=The_Deep_Upside_Down&amp;diff=560"/>
		<updated>2026-07-08T18:55:01Z</updated>

		<summary type="html">&lt;p&gt;Codex: Separate regular Deep and Upside Down Deep guide content&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The Deep Upside Down Guide ==&lt;br /&gt;
&lt;br /&gt;
The Deep Upside Down is version 1 of The Deep. This is the Stranger Things themed pressure route: Eleven opens the dynamic zone, Sel Rheza narrates the opening test, moving blights hunt the group, Sheriff Hopper accepts the four keepsakes, and Thought Horror Overfiend uses Demogorgon phases and timed engagement checks.&lt;br /&gt;
&lt;br /&gt;
Keep this page separate from [[The_Deep|regular The Deep]]. The regular version covers trash, open-world named, the stove/waffle recipe, and the Burrower event.&lt;br /&gt;
&lt;br /&gt;
== Access ==&lt;br /&gt;
&lt;br /&gt;
Click [https://shadowedeclipse.com/?a=item&amp;amp;id=39622 A Syrupy Ego Waffle] while out of combat. The item summons Eleven at your location. Hail Eleven, ask for the zone list, choose The Deep Upside Down, then say ready after the expedition is created.&lt;br /&gt;
&lt;br /&gt;
The expedition is a version 1 dynamic zone for up to twelve players and lasts six hours.&lt;br /&gt;
&lt;br /&gt;
== Opening: Sel Rheza And The Moving Blights ==&lt;br /&gt;
&lt;br /&gt;
When a player enters version 1, the player script signals the zone controller. The controller spawns Sel Rheza, The Lunar Oracle, who opens with the scripted Nyseria/Sel Rheza pressure text and then releases three moving blights.&lt;br /&gt;
&lt;br /&gt;
The first blight uses a periodic spell while hunting. The other blights hunt players by repeatedly choosing a non-GM player and moving to that player&#039;s location. Killing each blight signals Sel Rheza&#039;s controller and can cause the next blight step to spawn.&lt;br /&gt;
&lt;br /&gt;
Stay together. The opening is not a normal static clear; it is a moving pressure check.&lt;br /&gt;
&lt;br /&gt;
== Rotating Mini-Boss Route ==&lt;br /&gt;
&lt;br /&gt;
The version 1 zone controller keeps a pool of four mini-bosses:&lt;br /&gt;
&lt;br /&gt;
* Chasm Overseer&lt;br /&gt;
* Thought Horror Corrupter&lt;br /&gt;
* Xeximoz&lt;br /&gt;
* Slavekeeper Xiox&lt;br /&gt;
&lt;br /&gt;
Every few seconds, if no mini is engaged, the controller picks one remaining mini and one of several spawn points. The previous unengaged mini can despawn when the controller rotates. Once a mini is engaged, rotation stops until that mini dies.&lt;br /&gt;
&lt;br /&gt;
Each mini signals the controller when it dies. The dead mini is removed from the active pool. When all four are dead, Thought Horror Overfiend spawns as the finale.&lt;br /&gt;
&lt;br /&gt;
Each of these minis can also split into Demodogs when engaged or killed, depending on the script path. Treat the Demodogs as part of the encounter, not random trash.&lt;br /&gt;
&lt;br /&gt;
== Mini-Boss Drops ==&lt;br /&gt;
&lt;br /&gt;
The version 1 minis use the Deep named loot pool and can drop the same four keepsakes needed for Sheriff Hopper:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40805 Spiked Bat]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40806 A Yellow Shirt]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40807 D and D Figurine]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40808 Home CB Radio]&lt;br /&gt;
&lt;br /&gt;
They can also drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42382 Upside Down Lunar Moonlight], clicky/chase items from the shared Deep table, gems, skill shards, and [https://shadowedeclipse.com/?a=item&amp;amp;id=33213 Soul Devouring Armament].&lt;br /&gt;
&lt;br /&gt;
Because the parent script adds Upside Down Lunar Moonlight in version 1, this route is one of the main places to farm the reflected moonlight upgrade thread. Four Lunar Moonlights combine in a Tier Upgrade Kit to make [https://shadowedeclipse.com/?a=item&amp;amp;id=42383 Upside Down Lunar Moonlight Rk2].&lt;br /&gt;
&lt;br /&gt;
== Sheriff Hopper ==&lt;br /&gt;
&lt;br /&gt;
Sheriff Hopper is a version 1 NPC. He is not part of the regular open-world Deep spawn set.&lt;br /&gt;
&lt;br /&gt;
Hand Sheriff Hopper all four keepsakes: Spiked Bat, A Yellow Shirt, D and D Figurine, and Home CB Radio. If the Overfiend is not already up, the hand-in spawns Thought Horror Overfiend and flags that character so later hails can summon the Overfiend again after cooldown. The first hand-in cooldown is longer; later hail summons use a shorter cooldown if the character has already earned the flag.&lt;br /&gt;
&lt;br /&gt;
If the Overfiend is already present, Sheriff returns the items and tells you to wait.&lt;br /&gt;
&lt;br /&gt;
== Thought Horror Overfiend ==&lt;br /&gt;
&lt;br /&gt;
Thought Horror Overfiend is the Fiend-King finale of The Deep Upside Down. The fight has several scripted gates.&lt;br /&gt;
&lt;br /&gt;
At spawn, Overfiend starts melee immune and starts the balance monitor. Shortly after combat begins, it checks for at least two real player attackers. If that check fails, it depops.&lt;br /&gt;
&lt;br /&gt;
At 85%, Overfiend becomes melee-vulnerable and spawns Demogorgon as a mirrored host beside it. The host copies Overfiend&#039;s current health. During this phase, keep Overfiend and Demogorgon close in health. If their health percentages drift more than about 14 points apart, the balance fails and both retreat.&lt;br /&gt;
&lt;br /&gt;
At 50%, the mirrored host despawns and Overfiend continues toward the vessel phase.&lt;br /&gt;
&lt;br /&gt;
At 45%, Overfiend wipes hate, becomes protected, clears buffs and regen, roots players within about 100 range, and spawns Demogorgon at the far vessel point. This is the part that was missing from the old walkthrough: the group has only about 20 seconds to get to that Demogorgon and engage it. If no one engages the vessel in time, the vessel despawns and the room is punished.&lt;br /&gt;
&lt;br /&gt;
When Demogorgon dies, it signals Overfiend to unlock. Overfiend becomes attackable again, but spell damage remains blocked until the next phase.&lt;br /&gt;
&lt;br /&gt;
At 20%, spell damage opens again and creeping blight adds begin spawning. At 10%, the add pressure increases.&lt;br /&gt;
&lt;br /&gt;
At 2%, Overfiend moves to the vessel point, wipes hate, blocks spell damage during setup, and starts the final chase timer. You have roughly 2 minutes and 25 seconds to reach and engage it. Once engaged, it unlocks and shouts that you have 2 minutes to face oblivion. If the group takes too long before re-engaging, Overfiend retreats and the event must be restarted.&lt;br /&gt;
&lt;br /&gt;
If combat drops for too long during the fight, Overfiend also vanishes unchallenged.&lt;br /&gt;
&lt;br /&gt;
== Overfiend Drops ==&lt;br /&gt;
&lt;br /&gt;
Thought Horror Overfiend adds [https://shadowedeclipse.com/?a=item&amp;amp;id=42382 Upside Down Lunar Moonlight] directly to its loot and can add a second copy.&lt;br /&gt;
&lt;br /&gt;
Its reward table includes the upside-down moon set and chase items, including [https://shadowedeclipse.com/?a=item&amp;amp;id=40376 Moon Wave Spash UD], [https://shadowedeclipse.com/?a=item&amp;amp;id=40377 UD Waist of Moon Strand], [https://shadowedeclipse.com/?a=item&amp;amp;id=40378 The Moon&#039;s Shadow], [https://shadowedeclipse.com/?a=item&amp;amp;id=40379 The Moon&#039;s Heart], [https://shadowedeclipse.com/?a=item&amp;amp;id=39611 Voidless Thunder], [https://shadowedeclipse.com/?a=item&amp;amp;id=39612 Voidless Aggro], [https://shadowedeclipse.com/?a=item&amp;amp;id=39604 Nodule of the Void], [https://shadowedeclipse.com/?a=item&amp;amp;id=39667 Harbinger of Velious], [https://shadowedeclipse.com/?a=item&amp;amp;id=39675 Urn of Moon Space], [https://shadowedeclipse.com/?a=item&amp;amp;id=87486 Hammer of the Gods], [https://shadowedeclipse.com/?a=item&amp;amp;id=28989 Runestone of the Spirits], [https://shadowedeclipse.com/?a=item&amp;amp;id=22196 Glowing Orb of Luclinite], and the shared Deep named table.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Use A Syrupy Ego Waffle out of combat, create The Deep Upside Down with Eleven, and say ready. Stay together for Sel Rheza&#039;s opening and the moving blights. Work the rotating mini-bosses one at a time, saving all four Sheriff Hopper keepsakes.&lt;br /&gt;
&lt;br /&gt;
For Overfiend, assign damage carefully during the 85% balance phase, be ready to move immediately at the 45% Demogorgon vessel spawn, and save mobility/cooldowns for the 2% final chase. The fight is less about raw damage and more about responding to the timers without letting the encounter reset.&lt;br /&gt;
&lt;br /&gt;
== Related Regular Guide ==&lt;br /&gt;
&lt;br /&gt;
[[The_Deep|The Deep]]&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Paludal_Caverns&amp;diff=559</id>
		<title>Paludal Caverns</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Paludal_Caverns&amp;diff=559"/>
		<updated>2026-07-08T18:42:50Z</updated>

		<summary type="html">&lt;p&gt;Codex: Add Paludal checkpoint mob details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Paludal Caverns Guide ==&lt;br /&gt;
&lt;br /&gt;
Paludal Caverns continues the Umbral Chorus route with a private-instance Envoy, a dungeon-crawl style set of named targets, sediment delver mechanics, spore traps, Reishicyben, and the key into Echo Caverns.&lt;br /&gt;
&lt;br /&gt;
== Envoy and Instance ==&lt;br /&gt;
&lt;br /&gt;
The Envoy of Sel`Rheza offers a private version of Paludal Caverns. Say &amp;quot;instance&amp;quot; to begin the instance flow. The Envoy text frames the zone as another Sel`Rheza illusion path.&lt;br /&gt;
&lt;br /&gt;
== Parent Script Mechanics ==&lt;br /&gt;
&lt;br /&gt;
The parent script retunes the zone into Luclin difficulty. Normal enemies are strengthened, named bosses are stronger, and both can drop from the shared Luclin class bracer pool.&lt;br /&gt;
&lt;br /&gt;
Boss behavior includes:&lt;br /&gt;
&lt;br /&gt;
* Named bosses can call nearby enemies onto their top hate target at half health unless Mark of Silence is active.&lt;br /&gt;
* Bosses pulse short-range life drain while engaged.&lt;br /&gt;
* Enemies can trigger Wrath of Luclin near low health, damaging nearby players, bots, and pets.&lt;br /&gt;
* Eligible deaths can spawn an umbral beast.&lt;br /&gt;
&lt;br /&gt;
Paludal bosses have a higher chance than Shadeweaver to add a random class bracer, and ordinary enemies have a smaller chance at the same pool.&lt;br /&gt;
&lt;br /&gt;
== Harbinger of Luclin Zone Puller ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=item&amp;amp;id=54268 Harbinger of Luclin] is the Luclin zone puller. When clicked in a supported Luclin zone, it sends a message that nearby creatures sense your presence and forces NPCs within about 400 range to aggro the clicker. It has a two minute reuse timer. If it is clicked outside supported Luclin zones, it only resonates faintly and does nothing.&lt;br /&gt;
&lt;br /&gt;
The script allows it in these Luclin zones:&lt;br /&gt;
&lt;br /&gt;
* Shadeweaver&#039;s Thicket&lt;br /&gt;
* Paludal Caverns&lt;br /&gt;
* Echo Caverns&lt;br /&gt;
* The Deep&lt;br /&gt;
* Maiden&#039;s Eye&lt;br /&gt;
* Akheva Ruins&lt;br /&gt;
* Tenebrous Mountains&lt;br /&gt;
* Katta Castellum&lt;br /&gt;
* Twilight Sea&lt;br /&gt;
* Fungus Grove&lt;br /&gt;
* Grimling Forest&lt;br /&gt;
* Scarlet Desert&lt;br /&gt;
* Mons Letalis&lt;br /&gt;
* The Grey&lt;br /&gt;
* Ssraeshza Temple&lt;br /&gt;
&lt;br /&gt;
In Paludal, use it carefully. It is useful for finding or gathering nearby crawlers during the dungeon clear, but it is a real pull tool and can drag a bad chunk of the cave onto the player who clicks it.&lt;br /&gt;
&lt;br /&gt;
== Checkpoint Mob ==&lt;br /&gt;
&lt;br /&gt;
The actual checkpoint source in Paludal Caverns is [https://shadowedeclipse.com/?a=npc&amp;amp;id=1920 The Checkpoint]. It spawns in Paludal and is the mob players need to kill for [https://shadowedeclipse.com/?a=item&amp;amp;id=33212 Checkpoint Flag]. The flag is a guaranteed drop from The Checkpoint.&lt;br /&gt;
&lt;br /&gt;
The Checkpoint also carries several Paludal clicky rewards, including [https://shadowedeclipse.com/?a=item&amp;amp;id=39076 Scarecrow me? Scarecrow you!], [https://shadowedeclipse.com/?a=item&amp;amp;id=39077 Moon Bees Areweeee], [https://shadowedeclipse.com/?a=item&amp;amp;id=39078 Globglobglobagin], [https://shadowedeclipse.com/?a=item&amp;amp;id=39084 Blinky Blink!], and [https://shadowedeclipse.com/?a=item&amp;amp;id=39085 Panic Heal]. It can also drop [https://shadowedeclipse.com/?a=item&amp;amp;id=33213 Soul Devouring Armament] and skill shard/gem extras.&lt;br /&gt;
&lt;br /&gt;
== Checkpoint Flag ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=item&amp;amp;id=33212 Checkpoint Flag] is a separate checkpoint and boss-routing item. It is not the same thing as Harbinger of Luclin.&lt;br /&gt;
&lt;br /&gt;
In Paludal Caverns, clicking Checkpoint Flag gives access to the center checkpoint route. It can also offer the boss route after the character has used [https://shadowedeclipse.com/?a=item&amp;amp;id=1795 Sealed Jar], which attunes that character to the Paludal end boss. If the boss attunement is missing, the flag still lets you say &amp;quot;checkpoint&amp;quot;, but the boss path stays blocked.&lt;br /&gt;
&lt;br /&gt;
Checkpoint Flag currently has special handling in Paludal Caverns and Echo Caverns.&lt;br /&gt;
&lt;br /&gt;
== Sediment Delver Line ==&lt;br /&gt;
&lt;br /&gt;
The sediment delver is a scripted combat target. It is tuned above normal trash, starts a Shadowknight silence timer and a life-drain timer in combat, and reduces damage from Shadowknights. Near low health it has a chance to unleash Wrath of Luclin.&lt;br /&gt;
&lt;br /&gt;
On death, the sediment delver has a chance to spawn a massive sediment delver. The massive version can drop classic sediment pieces and [https://shadowedeclipse.com/?a=item&amp;amp;id=84277 Collector&#039;s Ball of Mud].&lt;br /&gt;
&lt;br /&gt;
Sediment delver notable drops:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39595 the hunt is on] - global item script assigns the Paludal Caverns challenge task and consumes the item.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40374 BDM Wand] - Bind Affinity click.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33213 Soul Devouring Armament] - Luclin augment.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=36016 Lunar Sunset Gem] - Luclin augment.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=36038 Skill Shard of Kick], [https://shadowedeclipse.com/?a=item&amp;amp;id=36039 Skill Shard of Bash], [https://shadowedeclipse.com/?a=item&amp;amp;id=36040 Skill Shard of Backstab], and [https://shadowedeclipse.com/?a=item&amp;amp;id=36041 Skill Shard of Frenzy].&lt;br /&gt;
&lt;br /&gt;
== Spore Traps ==&lt;br /&gt;
&lt;br /&gt;
A rain of spores is a proximity trap. Entering its area triggers the trap, shouts that spores have fallen, casts its spell on the player who triggered it, and then despawns.&lt;br /&gt;
&lt;br /&gt;
== Reishicyben ==&lt;br /&gt;
&lt;br /&gt;
Reishicyben is the main Paludal boss. On engage, it announces itself, starts a spore surge timer, starts muttering, and sets health events at 80, 50, 40, and 10 percent.&lt;br /&gt;
&lt;br /&gt;
Key mechanics:&lt;br /&gt;
&lt;br /&gt;
* At 80, 40, and 10 percent, Reishicyben spawns mini mushrooms.&lt;br /&gt;
* At 50 percent, it calls nearby enemies onto its top hate target unless Mark of Silence is active.&lt;br /&gt;
* Every spore surge casts the spore effect on itself, sends the sickly bioluminescence message, heals for a random amount, and repeats.&lt;br /&gt;
* Reishicyben reduces player damage taken against it.&lt;br /&gt;
* Near low health it has a high chance to unleash Sporeburst of Reishicyben, a heavy short-range burst against players, bots, and pets.&lt;br /&gt;
&lt;br /&gt;
Mini mushrooms depop after being out of combat for several minutes, but during the fight they are extra pressure and should not be ignored.&lt;br /&gt;
&lt;br /&gt;
== Reishicyben Drops ==&lt;br /&gt;
&lt;br /&gt;
Reishicyben carries the Paludal chase set:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=1795 Sealed Jar] - global item script consumes the jar and attunes the character to the Paludal end boss.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40393 Key to Echo Caverns] - global item script grants Echo Caverns access to the clicker, or matching same-IP group/raid members, then consumes the key.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39612 Voidless Aggro] - global item script summons the Void Tank pet weapon item.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39667 Harbinger of Velious] - global item script pulls nearby mobs in allowed Velious zones on a 120 second cooldown.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39084 Blinky Blink!] - Neshika&#039;s Blink click.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39085 Panic Heal] - Holy Light click.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39076 Scarecrow me? Scarecrow you!] - pet illusion: Scarecrow.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39077 Moon Bees Areweeee] - pet illusion: Bixie Drone.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39078 Globglobglobagin] - pet illusion: Goo.&lt;br /&gt;
* Skill Shards, [https://shadowedeclipse.com/?a=item&amp;amp;id=33213 Soul Devouring Armament], and [https://shadowedeclipse.com/?a=item&amp;amp;id=36016 Lunar Sunset Gem].&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Use the Envoy if you want the private instance. Work through the dungeon crawl, watch for spore traps, and treat sediment delvers as real scripted threats because of silence, life drain, and Wrath of Luclin. For Reishicyben, kill mini mushrooms quickly, spread enough for Sporeburst, and keep the [https://shadowedeclipse.com/?a=item&amp;amp;id=40393 Key to Echo Caverns] because it is the access step into the next Luclin zone.&lt;br /&gt;
&lt;br /&gt;
== Next Zone ==&lt;br /&gt;
&lt;br /&gt;
[[Echo_Caverns|Echo Caverns]]&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Shadeweaver_Thicket&amp;diff=558</id>
		<title>Shadeweaver Thicket</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Shadeweaver_Thicket&amp;diff=558"/>
		<updated>2026-07-08T18:31:38Z</updated>

		<summary type="html">&lt;p&gt;Codex: Clean Shadeweaver NPC display names and add next zone&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Shadeweaver Thicket Guide =&lt;br /&gt;
&lt;br /&gt;
Shadeweaver Thicket is where the Luclin path turns into the Umbral Chorus storyline. The zone is built around echo hunting, five component families, the Symbol of the Shadeweaver, the Firefall Seer, the Wildfire Elemental, the mysterious orb, and finally The Shadeweaver.&lt;br /&gt;
&lt;br /&gt;
The Envoy of Sel`Rheza explains the Umbral Chorus, how to make the Symbol of the Shadeweaver, and can offer echo travel to Shadeweaver Thicket or Paludal Caverns.&lt;br /&gt;
&lt;br /&gt;
== Quick Progression Path ==&lt;br /&gt;
&lt;br /&gt;
# Hail [https://shadowedeclipse.com/?a=npc&amp;amp;id=1357 Envoy of Sel`Rheza].&lt;br /&gt;
# Gather the five Symbol component families:&lt;br /&gt;
#* [https://shadowedeclipse.com/?a=item&amp;amp;id=33195 a dusty finger bone]&lt;br /&gt;
#* [https://shadowedeclipse.com/?a=item&amp;amp;id=33196 tribal rune]&lt;br /&gt;
#* [https://shadowedeclipse.com/?a=item&amp;amp;id=33197 a saurek hide]&lt;br /&gt;
#* [https://shadowedeclipse.com/?a=item&amp;amp;id=33198 a broken pincer]&lt;br /&gt;
#* [https://shadowedeclipse.com/?a=item&amp;amp;id=33199 a glowing rapier]&lt;br /&gt;
# Combine ten of each small component in your [https://shadowedeclipse.com/?a=item&amp;amp;id=17727 Tier Upgrade Kit] to make a large version.&lt;br /&gt;
# Make two large versions of each component type.&lt;br /&gt;
# Combine the ten large pieces in your Tier Upgrade Kit to make [https://shadowedeclipse.com/?a=item&amp;amp;id=33200 Symbol of the Shadeweaver].&lt;br /&gt;
# Give the Symbol of the Shadeweaver to the Envoy. The Envoy returns the Symbol and gives [https://shadowedeclipse.com/?a=item&amp;amp;id=33201 A Singular Flame].&lt;br /&gt;
# Give A Singular Flame to [https://shadowedeclipse.com/?a=npc&amp;amp;id=1358 an entranced firefall seer].&lt;br /&gt;
# Defeat [https://shadowedeclipse.com/?a=npc&amp;amp;id=165295 Raging Wildfire Elemental] and loot [https://shadowedeclipse.com/?a=item&amp;amp;id=14941 Captured Wildfire Elemental].&lt;br /&gt;
# Give Captured Wildfire Elemental and Symbol of the Shadeweaver to [https://shadowedeclipse.com/?a=npc&amp;amp;id=1356 a mysterious orb].&lt;br /&gt;
# Defeat [https://shadowedeclipse.com/?a=npc&amp;amp;id=1459 The Shadeweaver].&lt;br /&gt;
&lt;br /&gt;
== Envoy of Sel`Rheza ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=1357 Envoy of Sel`Rheza] is the main guide NPC for this route.&lt;br /&gt;
&lt;br /&gt;
What he does:&lt;br /&gt;
&lt;br /&gt;
* Explains the Umbral Chorus.&lt;br /&gt;
* Explains the five echo/component paths used to create the Symbol of the Shadeweaver.&lt;br /&gt;
* Offers travel into Shadeweaver Thicket or Paludal Caverns.&lt;br /&gt;
* Accepts [https://shadowedeclipse.com/?a=item&amp;amp;id=33200 Symbol of the Shadeweaver].&lt;br /&gt;
* Returns the Symbol and gives [https://shadowedeclipse.com/?a=item&amp;amp;id=33201 A Singular Flame].&lt;br /&gt;
&lt;br /&gt;
Say &amp;lt;code&amp;gt;list zones&amp;lt;/code&amp;gt; to the Envoy if you need the travel options again.&lt;br /&gt;
&lt;br /&gt;
== Symbol of the Shadeweaver ==&lt;br /&gt;
&lt;br /&gt;
The Symbol is made from five component families. Each small component is combined ten at a time into a large version. You then combine two large versions of each family into the final Symbol.&lt;br /&gt;
&lt;br /&gt;
Use the [https://shadowedeclipse.com/?a=item&amp;amp;id=17727 Tier Upgrade Kit] for these combines.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Component family !! Small component !! Main source !! Large result&lt;br /&gt;
|-&lt;br /&gt;
| Risen dead&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=33195 a dusty finger bone]&lt;br /&gt;
| Corpses, skeletal enemies, lesser shades, Jynhadar&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=40465 a large dusty finger bone]&lt;br /&gt;
|-&lt;br /&gt;
| Native residents / tribes&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=33196 tribal rune]&lt;br /&gt;
| Gor Taku, Shak Dratha, Firefall tribe, guards, warlords&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=40459 a large tribal rune]&lt;br /&gt;
|-&lt;br /&gt;
| Native beasts&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=33197 a saurek hide]&lt;br /&gt;
| Saureks, hoppers, claw beasts, darkclaws, shredders, blood-drenched hoplings&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=40463 a large saurek hide]&lt;br /&gt;
|-&lt;br /&gt;
| Native insects&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=33198 a broken pincer]&lt;br /&gt;
| Cht`Thk insects, stoneclaw burrowers/diggers, Xakra silkworms, nuisance insects&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=40461 a large broken pincer]&lt;br /&gt;
|-&lt;br /&gt;
| Loda Kai thieves&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=33199 a glowing rapier]&lt;br /&gt;
| Loda Kai brigands, guardians, poachers, soldiers, thugs, traders&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=40457 a large glowing rapier]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Final Symbol combine:&lt;br /&gt;
&lt;br /&gt;
* 2x [https://shadowedeclipse.com/?a=item&amp;amp;id=40465 a large dusty finger bone]&lt;br /&gt;
* 2x [https://shadowedeclipse.com/?a=item&amp;amp;id=40459 a large tribal rune]&lt;br /&gt;
* 2x [https://shadowedeclipse.com/?a=item&amp;amp;id=40463 a large saurek hide]&lt;br /&gt;
* 2x [https://shadowedeclipse.com/?a=item&amp;amp;id=40461 a large broken pincer]&lt;br /&gt;
* 2x [https://shadowedeclipse.com/?a=item&amp;amp;id=40457 a large glowing rapier]&lt;br /&gt;
&lt;br /&gt;
Result: [https://shadowedeclipse.com/?a=item&amp;amp;id=33200 Symbol of the Shadeweaver].&lt;br /&gt;
&lt;br /&gt;
== Component Hunting Notes ==&lt;br /&gt;
&lt;br /&gt;
Most Symbol pieces are 50% drops from their intended creature family.&lt;br /&gt;
&lt;br /&gt;
The practical way to farm the Symbol is to pick one family at a time and clear that family hard:&lt;br /&gt;
&lt;br /&gt;
* Need bones? Hunt undead-looking enemies: corpses, skeletal enemies, lesser shades, and Jynhadar.&lt;br /&gt;
* Need runes? Hunt Gor Taku, Shak Dratha, Firefall, and tribe-style NPCs.&lt;br /&gt;
* Need hides? Hunt saureks and hoppers.&lt;br /&gt;
* Need pincers? Hunt insect and stoneclaw enemies.&lt;br /&gt;
* Need rapiers? Hunt Loda Kai thieves.&lt;br /&gt;
&lt;br /&gt;
The Envoy describes the five echo types in story terms. The table above is the practical translation into item hunting.&lt;br /&gt;
&lt;br /&gt;
== Blood-Drenched Hoplings ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=1463 a needle clawed hopper] has a chance to call up [https://shadowedeclipse.com/?a=npc&amp;amp;id=1462 a blood drenched hopling] when it dies.&lt;br /&gt;
&lt;br /&gt;
The blood-drenched hopling is useful because it can drop:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33197 a saurek hide] at 50%&lt;br /&gt;
* Utility click loot at separate 15% chances:&lt;br /&gt;
** [https://shadowedeclipse.com/?a=item&amp;amp;id=39076 Scarecrow me? Scarecrow you!]&lt;br /&gt;
** [https://shadowedeclipse.com/?a=item&amp;amp;id=39084 Blinky Blink!]&lt;br /&gt;
** [https://shadowedeclipse.com/?a=item&amp;amp;id=39085 Panic Heal]&lt;br /&gt;
&lt;br /&gt;
== Firefall Seer and Wildfire Elemental ==&lt;br /&gt;
&lt;br /&gt;
After the Envoy gives you [https://shadowedeclipse.com/?a=item&amp;amp;id=33201 A Singular Flame], take it to [https://shadowedeclipse.com/?a=npc&amp;amp;id=1358 an entranced firefall seer].&lt;br /&gt;
&lt;br /&gt;
Handing in A Singular Flame awakens [https://shadowedeclipse.com/?a=npc&amp;amp;id=165295 Raging Wildfire Elemental]. The elemental drops [https://shadowedeclipse.com/?a=item&amp;amp;id=14941 Captured Wildfire Elemental] at 100%.&lt;br /&gt;
&lt;br /&gt;
The Wildfire Elemental can also roll the same utility click loot:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39076 Scarecrow me? Scarecrow you!] at 15%&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39084 Blinky Blink!] at 15%&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39085 Panic Heal] at 15%&lt;br /&gt;
&lt;br /&gt;
After you have unlocked the Seer step, hailing the Seer can call the Wildfire Elemental again, but there is a short cooldown.&lt;br /&gt;
&lt;br /&gt;
== Mysterious Orb ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=1356 a mysterious orb] is the summoning vessel for The Shadeweaver.&lt;br /&gt;
&lt;br /&gt;
Give the orb:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=14941 Captured Wildfire Elemental]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33200 Symbol of the Shadeweaver]&lt;br /&gt;
&lt;br /&gt;
This awakens [https://shadowedeclipse.com/?a=npc&amp;amp;id=1459 The Shadeweaver]. After you have unlocked this step once, hailing the orb can call The Shadeweaver again, but there is a cooldown.&lt;br /&gt;
&lt;br /&gt;
The orb is guarded by [https://shadowedeclipse.com/?a=npc&amp;amp;id=1461 a charming sathirian royal guard].&lt;br /&gt;
&lt;br /&gt;
== The Shadeweaver Encounter ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=1459 The Shadeweaver] is the final fight of the zone path.&lt;br /&gt;
&lt;br /&gt;
Expect the following:&lt;br /&gt;
&lt;br /&gt;
* The fight is long and durable compared to normal trash.&lt;br /&gt;
* The Shadeweaver periodically surrounds itself with unraveling energy and heals itself.&lt;br /&gt;
* Shadowknights are specifically pressured: dark magic can be silenced, and direct damage from Shadowknights is reduced.&lt;br /&gt;
* At 80%, 40%, and 10%, The Shadeweaver opens lesser strands around itself.&lt;br /&gt;
* The lesser strands are [https://shadowedeclipse.com/?a=npc&amp;amp;id=1983 evil strands].&lt;br /&gt;
* Evil strands explode after a short delay if they are left alive.&lt;br /&gt;
* Near death, The Shadeweaver can unleash a heavy Wrath of Luclin pulse around itself.&lt;br /&gt;
&lt;br /&gt;
Practical advice:&lt;br /&gt;
&lt;br /&gt;
* Kill evil strands immediately.&lt;br /&gt;
* Do not ignore the 10% burn phase; the Wrath of Luclin pulse can punish players, bots, and pets near the boss.&lt;br /&gt;
* If you are using a Shadowknight-heavy setup, expect the fight to feel worse than usual.&lt;br /&gt;
* Keep recovery tools ready; the boss can heal and prolong the encounter.&lt;br /&gt;
&lt;br /&gt;
The Shadeweaver loot includes:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39667 Harbinger of Velious] at 15%&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39675 Urn of Moon Space] at 85%&lt;br /&gt;
* The utility click loot pool:&lt;br /&gt;
** [https://shadowedeclipse.com/?a=item&amp;amp;id=39076 Scarecrow me? Scarecrow you!] at 15%&lt;br /&gt;
** [https://shadowedeclipse.com/?a=item&amp;amp;id=39084 Blinky Blink!] at 15%&lt;br /&gt;
** [https://shadowedeclipse.com/?a=item&amp;amp;id=39085 Panic Heal] at 15%&lt;br /&gt;
&lt;br /&gt;
== Zone-Wide Combat Rules ==&lt;br /&gt;
&lt;br /&gt;
Most live enemies in this zone follow the same Luclin tuning rules:&lt;br /&gt;
&lt;br /&gt;
* They are high-health, high-accuracy, high-resistance enemies.&lt;br /&gt;
* They see invis and hidden players.&lt;br /&gt;
* Many are resistant or immune to common control effects.&lt;br /&gt;
* Trash enemies can still hit hard; do not assume only named enemies matter.&lt;br /&gt;
* Named enemies and marked enemies are especially dangerous.&lt;br /&gt;
&lt;br /&gt;
Marked enemies include marked named enemies and [https://shadowedeclipse.com/?a=npc&amp;amp;id=1919 a sediment delver].&lt;br /&gt;
&lt;br /&gt;
Marked enemies have extra behavior:&lt;br /&gt;
&lt;br /&gt;
* They can pulse life-drain damage to nearby players and bots.&lt;br /&gt;
* Around half health, they may call nearby enemies to assist unless they are affected by the Mark of Silence effect.&lt;br /&gt;
* Near death, they have a chance to unleash Wrath of Luclin around themselves.&lt;br /&gt;
&lt;br /&gt;
Trash and marked enemies can also roll the Shadeweaver class wrist pool:&lt;br /&gt;
&lt;br /&gt;
* Trash: 5% chance at one random class wrist item.&lt;br /&gt;
* Marked enemies: 25% chance at one random class wrist item.&lt;br /&gt;
&lt;br /&gt;
== Umbral Beast ==&lt;br /&gt;
&lt;br /&gt;
Most normal enemies have a chance to leave behind [https://shadowedeclipse.com/?a=npc&amp;amp;id=1922 an umbral beast] when they die.&lt;br /&gt;
&lt;br /&gt;
The Umbral Beast can drop:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33208 Hunter Credit] at 23%&lt;br /&gt;
&lt;br /&gt;
== Sediment Delver ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=1919 a sediment delver] is treated as a marked enemy for zone combat purposes.&lt;br /&gt;
&lt;br /&gt;
It can drop:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39595 the hunt is on] at 15%&lt;br /&gt;
* Shared Luclin utility and shard loot, including:&lt;br /&gt;
** [https://shadowedeclipse.com/?a=item&amp;amp;id=40374 BDM Wand]&lt;br /&gt;
** Skill shards&lt;br /&gt;
** [https://shadowedeclipse.com/?a=item&amp;amp;id=33213 Soul Devouring Armament]&lt;br /&gt;
** [https://shadowedeclipse.com/?a=item&amp;amp;id=36016 Lunar Sunset Gem]&lt;br /&gt;
** Common gem drops&lt;br /&gt;
&lt;br /&gt;
== Notable Loot ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Source / notes&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=33195 a dusty finger bone]&lt;br /&gt;
| Undead family; 50%.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=33196 tribal rune]&lt;br /&gt;
| Gor Taku, Shak Dratha, Firefall, tribe-style enemies; 50% on most, 100% from Seetheker.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=33197 a saurek hide]&lt;br /&gt;
| Saurek and hopper family; 50%.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=33198 a broken pincer]&lt;br /&gt;
| Insect and stoneclaw family; 50%.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=33199 a glowing rapier]&lt;br /&gt;
| Loda Kai family; 50%.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=33200 Symbol of the Shadeweaver]&lt;br /&gt;
| Final five-family combine.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=33201 A Singular Flame]&lt;br /&gt;
| Given by Envoy after Symbol hand-in.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=14941 Captured Wildfire Elemental]&lt;br /&gt;
| Raging Wildfire Elemental; 100%.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=39667 Harbinger of Velious]&lt;br /&gt;
| The Shadeweaver; 15%.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=39675 Urn of Moon Space]&lt;br /&gt;
| The Shadeweaver; 85%.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=39076 Scarecrow me? Scarecrow you!]&lt;br /&gt;
| Utility click loot; 15% from selected event enemies.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=39084 Blinky Blink!]&lt;br /&gt;
| Utility click loot; 15% from selected event enemies.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=39085 Panic Heal]&lt;br /&gt;
| Utility click loot; 15% from selected event enemies.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=33208 Hunter Credit]&lt;br /&gt;
| Umbral Beast; 23%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Common Failure Points ==&lt;br /&gt;
&lt;br /&gt;
* The Symbol requires two large versions of all five component families, not one.&lt;br /&gt;
* The live combine uses the Tier Upgrade Kit.&lt;br /&gt;
* Do not lose the Symbol after the Envoy step; you still need it for the mysterious orb.&lt;br /&gt;
* The Wildfire Elemental gives the Captured Wildfire Elemental; the orb wants that item plus the Symbol.&lt;br /&gt;
* Evil strands during The Shadeweaver are not decorative. Kill them quickly.&lt;br /&gt;
* If a marked enemy calls help at half health, nearby enemies can pile in fast.&lt;br /&gt;
&lt;br /&gt;
== Next Zone ==&lt;br /&gt;
&lt;br /&gt;
[[Paludal_Caverns|Paludal Caverns]]&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Neriak_Foreign_Quarter_Commons_Third_Gate&amp;diff=557</id>
		<title>Neriak Foreign Quarter Commons Third Gate</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Neriak_Foreign_Quarter_Commons_Third_Gate&amp;diff=557"/>
		<updated>2026-07-08T15:49:50Z</updated>

		<summary type="html">&lt;p&gt;Codex: Add missing Verina Tomb to Neriak guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Neriak FQ / Commons / Third Gate Guide ==&lt;br /&gt;
&lt;br /&gt;
The Luclin path starts in the three Neriak city sections. These zones use the parent quest folders for their live behavior: upgraded city mobs, stronger named bosses, a roaming Teir`dal chest, and the head/essence drops that feed the early Luclin progression.&lt;br /&gt;
&lt;br /&gt;
== Zone Flow ==&lt;br /&gt;
&lt;br /&gt;
Work the three sections in order:&lt;br /&gt;
&lt;br /&gt;
* Neriak Foreign Quarter: The Gobbler, X`Ta Tempi, and Oosa Shadowthumper.&lt;br /&gt;
* Neriak Commons: Jarrex N`Ryt, Vorshar the Despised, and Gath N`Mare.&lt;br /&gt;
* Neriak Third Gate: Verina Tomb, Talorial D`Estalian, Nallar Q`Tentu, and Selzar L`Crit.&lt;br /&gt;
&lt;br /&gt;
Each named drops a head for the 10 Heads are Better Than 1 progression and an essence tied to its city section. Foreign Quarter drops [https://shadowedeclipse.com/?a=item&amp;amp;id=39669 Essence of Neriak A], Commons drops [https://shadowedeclipse.com/?a=item&amp;amp;id=39670 Essence of Neriak B], and Third Gate drops [https://shadowedeclipse.com/?a=item&amp;amp;id=39671 Essence of Neriak C].&lt;br /&gt;
&lt;br /&gt;
== Parent Script Mechanics ==&lt;br /&gt;
&lt;br /&gt;
The parent scripts retune almost everything in these zones. Normal enemies are still dangerous, and named bosses are treated as Luclin bosses with high health, high resists, fast attack timing, tracking, see invis, and strong special abilities.&lt;br /&gt;
&lt;br /&gt;
Named bosses have two key mechanics:&lt;br /&gt;
&lt;br /&gt;
* At half health they call nearby allies onto their top hate target unless Mark of Silence is active.&lt;br /&gt;
* While in combat they pulse a short-range life drain every few seconds, damaging nearby players and bots.&lt;br /&gt;
&lt;br /&gt;
The practical result is simple: fight named away from extra mobs where possible, and do not stack loosely around them unless you are ready for repeated drain damage.&lt;br /&gt;
&lt;br /&gt;
== Tome of Silence ==&lt;br /&gt;
&lt;br /&gt;
The Neriak book pieces are one of the most important Luclin pickups. The finished [https://shadowedeclipse.com/?a=item&amp;amp;id=40821 Tome of Silence] clicks Mark of Silence onto the target. Luclin mini bosses and bosses check for that Mark of Silence buff before they do their half-health help call. If the mark is active, the script skips the assist pull instead of dragging nearby mobs within roughly 300 range onto the boss&#039;s top hate target.&lt;br /&gt;
&lt;br /&gt;
Make this early and keep using it. The help-call check appears throughout the Luclin route after Neriak, including Shadeweaver, Paludal, Echo, The Deep, Maiden&#039;s Eye, Akheva, Grimling, Scarlet, Ssra, and other later Luclin scripts.&lt;br /&gt;
&lt;br /&gt;
Recipe:&lt;br /&gt;
&lt;br /&gt;
* Combine [https://shadowedeclipse.com/?a=item&amp;amp;id=40822 Multiple Chapters of a Book], [https://shadowedeclipse.com/?a=item&amp;amp;id=40823 Multiple Chapters of a Book], and [https://shadowedeclipse.com/?a=item&amp;amp;id=40824 Multiple Chapters of a Book] in [https://shadowedeclipse.com/?a=item&amp;amp;id=17727 Tier Upgrade Kit].&lt;br /&gt;
* The combine is no-fail and returns [https://shadowedeclipse.com/?a=item&amp;amp;id=40821 Tome of Silence].&lt;br /&gt;
* All three chapter pieces drop from the Neriak named pool.&lt;br /&gt;
&lt;br /&gt;
== Teir`dal Chest ==&lt;br /&gt;
&lt;br /&gt;
The Teir`dal chest is the roaming extra reward target. In each city section it shouts &amp;quot;Catch me if you can!&amp;quot; when it spawns, then respawns on a long timer after death.&lt;br /&gt;
&lt;br /&gt;
The chest always carries at least one matching essence for its section, with additional chances for more essence. It can also rarely carry [https://shadowedeclipse.com/?a=item&amp;amp;id=40454 Umbral Aegis of Resonant Light].&lt;br /&gt;
&lt;br /&gt;
== Named Drops ==&lt;br /&gt;
&lt;br /&gt;
The three Neriak sections share several chase drops:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40385 Don&#039;t touch me there!] - click effect is Ancient: Greater Concussion, an aggro reduction click.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40386 Moonlit Embrace] - a shield with an Anger click and Echo of Anger worn effect.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40454 Umbral Aegis of Resonant Light] - a Luclin-only shield click with Lunar Balance.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=40822 Multiple Chapters of a Book], [https://shadowedeclipse.com/?a=item&amp;amp;id=40823 Multiple Chapters of a Book], and [https://shadowedeclipse.com/?a=item&amp;amp;id=40824 Multiple Chapters of a Book] - the three Tome of Silence combine pieces.&lt;br /&gt;
&lt;br /&gt;
Foreign Quarter named:&lt;br /&gt;
&lt;br /&gt;
* The Gobbler drops [https://shadowedeclipse.com/?a=item&amp;amp;id=39625 Head of The Gobbler] and [https://shadowedeclipse.com/?a=item&amp;amp;id=39669 Essence of Neriak A].&lt;br /&gt;
* X`Ta Tempi drops [https://shadowedeclipse.com/?a=item&amp;amp;id=39624 Head of X`Ta Tempi] and [https://shadowedeclipse.com/?a=item&amp;amp;id=39669 Essence of Neriak A].&lt;br /&gt;
* Oosa Shadowthumper drops [https://shadowedeclipse.com/?a=item&amp;amp;id=39626 Head of Oosa Shadowthumper] and [https://shadowedeclipse.com/?a=item&amp;amp;id=39669 Essence of Neriak A].&lt;br /&gt;
&lt;br /&gt;
Commons named:&lt;br /&gt;
&lt;br /&gt;
* Jarrex N`Ryt drops [https://shadowedeclipse.com/?a=item&amp;amp;id=39627 Head of Jarrex N`Ryt] and [https://shadowedeclipse.com/?a=item&amp;amp;id=39670 Essence of Neriak B].&lt;br /&gt;
* Vorshar the Despised drops [https://shadowedeclipse.com/?a=item&amp;amp;id=39628 Head of Vorshar the Despised] and [https://shadowedeclipse.com/?a=item&amp;amp;id=39670 Essence of Neriak B].&lt;br /&gt;
* Gath N`Mare drops [https://shadowedeclipse.com/?a=item&amp;amp;id=39629 Head of Gath N`Mare], [https://shadowedeclipse.com/?a=item&amp;amp;id=39670 Essence of Neriak B], and can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=42433 Rogue&#039;s Mastery of Backstabbing].&lt;br /&gt;
&lt;br /&gt;
Third Gate named:&lt;br /&gt;
&lt;br /&gt;
* Verina Tomb drops [https://shadowedeclipse.com/?a=item&amp;amp;id=39630 Head of Verina Tomb] and [https://shadowedeclipse.com/?a=item&amp;amp;id=39671 Essence of Neriak C].&lt;br /&gt;
* Talorial D`Estalian drops [https://shadowedeclipse.com/?a=item&amp;amp;id=39633 Head of Talorial D`Estalian] and [https://shadowedeclipse.com/?a=item&amp;amp;id=39671 Essence of Neriak C].&lt;br /&gt;
* Nallar Q`Tentu drops [https://shadowedeclipse.com/?a=item&amp;amp;id=39632 Head of Nallar Q`Tentu] and [https://shadowedeclipse.com/?a=item&amp;amp;id=39671 Essence of Neriak C].&lt;br /&gt;
* Selzar L`Crit drops [https://shadowedeclipse.com/?a=item&amp;amp;id=39631 Head of Selzar L`Crit] and [https://shadowedeclipse.com/?a=item&amp;amp;id=39671 Essence of Neriak C].&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Kill the three named in each Neriak section, save every head, and keep the A, B, and C essences. Also keep all three chapter drops until you have made Tome of Silence; it is the tool that stops later Luclin bosses from calling nearby adds. Check for the Teir`dal chest while moving through each section because it is an extra source of essences and can drop the Luclin shield. Once the heads and essences are handled through the progression combine/turn-in, the path opens toward Shadeweaver Thicket.&lt;br /&gt;
&lt;br /&gt;
== Next Zone ==&lt;br /&gt;
&lt;br /&gt;
[[Shadeweaver_Thicket|Shadeweaver Thicket]]&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=City_of_Mist&amp;diff=556</id>
		<title>City of Mist</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=City_of_Mist&amp;diff=556"/>
		<updated>2026-07-07T15:47:02Z</updated>

		<summary type="html">&lt;p&gt;Codex: Fix City of Mist Goomeninominon loot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= City of Mist =&lt;br /&gt;
&lt;br /&gt;
City of Mist is the Torsis progression zone on Shadowed Eclipse. This route is built around undoing the Ashiir family tragedy: hunt the three major named, collect their proof items, then bring all three to Zal`Ashiir to finish the zone.&lt;br /&gt;
&lt;br /&gt;
The short version:&lt;br /&gt;
&lt;br /&gt;
* Work through the city and watch the black reaver placeholders.&lt;br /&gt;
* Defeat [https://shadowedeclipse.com/?a=npc&amp;amp;id=1394 High Scale Kirn] for [https://shadowedeclipse.com/?a=item&amp;amp;id=1681 Engraved Ring].&lt;br /&gt;
* Defeat [https://shadowedeclipse.com/?a=npc&amp;amp;id=90174 Lord Rak`Ashiir] for [https://shadowedeclipse.com/?a=item&amp;amp;id=33028 Repentance to Cazic].&lt;br /&gt;
* Defeat [https://shadowedeclipse.com/?a=npc&amp;amp;id=90184 Neh`Ashiir] for [https://shadowedeclipse.com/?a=item&amp;amp;id=33029 Apology Letter to Zal].&lt;br /&gt;
* Neh`Ashiir&#039;s death brings out [https://shadowedeclipse.com/?a=npc&amp;amp;id=1396 Zal`Ashiir].&lt;br /&gt;
* Hand Zal the ring, repentance, and apology to receive [https://shadowedeclipse.com/?a=item&amp;amp;id=33030 Symbol of the Ashiir Omen].&lt;br /&gt;
&lt;br /&gt;
== Main Completion Path ==&lt;br /&gt;
&lt;br /&gt;
=== High Scale Kirn ===&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=1394 High Scale Kirn] is one of the three required named. A black reaver placeholder can become Kirn when killed. If Kirn does not appear, keep clearing that placeholder cycle.&lt;br /&gt;
&lt;br /&gt;
Important behavior:&lt;br /&gt;
&lt;br /&gt;
* The Kirn placeholder has a chance to upgrade into High Scale Kirn on death.&lt;br /&gt;
* Kirn gets more dangerous as the fight progresses.&lt;br /&gt;
* At low health, Kirn pushes harder with a final damage burst.&lt;br /&gt;
&lt;br /&gt;
Required drop:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=1681 Engraved Ring] - Promise Ring of Neh`Ashiir. This is one of Zal&#039;s three required hand-in pieces.&lt;br /&gt;
&lt;br /&gt;
=== Lord Rak`Ashiir ===&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=90174 Lord Rak`Ashiir] is the second required named. Another black reaver placeholder can become Rak`Ashiir when killed.&lt;br /&gt;
&lt;br /&gt;
Important behavior:&lt;br /&gt;
&lt;br /&gt;
* Rak`Ashiir opens with the betrayal story and escalates through health phases.&lt;br /&gt;
* At 75%, he speeds up and summons a temporal rift add.&lt;br /&gt;
* At 50%, he hardens defensively.&lt;br /&gt;
* At 25%, his melee damage increases.&lt;br /&gt;
* At 10%, he enters a final phase and summons additional temporal rifts.&lt;br /&gt;
&lt;br /&gt;
Required drop:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33028 Repentance to Cazic] - Lord Rak`Ashiir&#039;s written repentance. This is one of Zal&#039;s three required hand-in pieces.&lt;br /&gt;
&lt;br /&gt;
Notable loot:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33107 The Wall of Lord Rak`Ashiir]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33108 Belt of the Scorned]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33109 A paradoxical claw of poison]&lt;br /&gt;
&lt;br /&gt;
=== Neh`Ashiir ===&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=90184 Neh`Ashiir] is the third required named. A black reaver placeholder can become Neh`Ashiir when killed.&lt;br /&gt;
&lt;br /&gt;
Important behavior:&lt;br /&gt;
&lt;br /&gt;
* Neh`Ashiir uses spell pressure and phase mechanics.&lt;br /&gt;
* At 75%, she begins using Tears of Neh`Ashiir.&lt;br /&gt;
* At 50%, she gains defense, casts Neh&#039;s Inferno Shock, and summons a temporal rift.&lt;br /&gt;
* At 25%, she uses Regretful Shock and increases her damage.&lt;br /&gt;
* At 10%, she speeds up and calls another temporal rift.&lt;br /&gt;
* When Neh`Ashiir dies, Zal`Ashiir appears.&lt;br /&gt;
&lt;br /&gt;
Required drop:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33029 Apology Letter to Zal] - Neh`Ashiir&#039;s apology letter. This is one of Zal&#039;s three required hand-in pieces.&lt;br /&gt;
&lt;br /&gt;
Notable loot:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33104 Sash of Betrayal]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33105 Grand Ornate Rune Shield of Flux]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33109 A paradoxical claw of poison]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=541 Neh Ahshiir&#039;s Wand With No Rabbit]&lt;br /&gt;
&lt;br /&gt;
== Zal`Ashiir and Winning the Zone ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=1396 Zal`Ashiir] is not the first target. She appears after Neh`Ashiir dies.&lt;br /&gt;
&lt;br /&gt;
Bring Zal all three proof items at the same time:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=1681 Engraved Ring]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33028 Repentance to Cazic]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33029 Apology Letter to Zal]&lt;br /&gt;
&lt;br /&gt;
Zal rewards:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33030 Symbol of the Ashiir Omen]&lt;br /&gt;
&lt;br /&gt;
The Symbol of the Ashiir Omen points you forward to Emerald Jungle. Do not hand Zal partial pieces; hold all three until you are ready to complete the route.&lt;br /&gt;
&lt;br /&gt;
== Goomeninominon Augment Farm ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=1397 The Goomeninominon] is the zone&#039;s Chappell Roan hat tip: &#039;I&#039;m Your Dream Goo&#039;s Dream Goo&#039;. You will run into this kind of reference more than once on Shadowed Eclipse.&lt;br /&gt;
&lt;br /&gt;
This encounter is a farm target, not the Zal completion path. It is worth doing because it drops the two goo essences used for the City of Mist augment side farm.&lt;br /&gt;
&lt;br /&gt;
Important behavior:&lt;br /&gt;
&lt;br /&gt;
* Goomeninominon is durable and has heavy regeneration.&lt;br /&gt;
* It periodically throws out H-O-T-T-O-G-O during combat.&lt;br /&gt;
* If it drops combat, its timer stops.&lt;br /&gt;
&lt;br /&gt;
Notable loot:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33031 Mighty Essence of Goo] - 50%&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33032 Magical Essence of Goo] - 50%&lt;br /&gt;
&lt;br /&gt;
== Other City Mechanics ==&lt;br /&gt;
&lt;br /&gt;
Several golem types can create temporal disturbances when killed. These are not the main win condition, but they are part of the zone&#039;s pressure and can appear while clearing.&lt;br /&gt;
&lt;br /&gt;
Golem types that can call a temporal disturbance include:&lt;br /&gt;
&lt;br /&gt;
* a fog golem&lt;br /&gt;
* a haze golem&lt;br /&gt;
* a mist golem&lt;br /&gt;
* a vapor golem&lt;br /&gt;
* an army behemoth&lt;br /&gt;
&lt;br /&gt;
The black reaver placeholders are the important ones for the main path:&lt;br /&gt;
&lt;br /&gt;
* One can become High Scale Kirn.&lt;br /&gt;
* One can become Lord Rak`Ashiir.&lt;br /&gt;
* One can become Neh`Ashiir.&lt;br /&gt;
&lt;br /&gt;
If a required named does not appear, keep clearing its placeholder. The upgrade is not guaranteed every kill.&lt;br /&gt;
&lt;br /&gt;
== Practical Checklist ==&lt;br /&gt;
&lt;br /&gt;
Before leaving City of Mist, make sure you have completed the actual route:&lt;br /&gt;
&lt;br /&gt;
# Loot [https://shadowedeclipse.com/?a=item&amp;amp;id=1681 Engraved Ring] from High Scale Kirn.&lt;br /&gt;
# Loot [https://shadowedeclipse.com/?a=item&amp;amp;id=33028 Repentance to Cazic] from Lord Rak`Ashiir.&lt;br /&gt;
# Loot [https://shadowedeclipse.com/?a=item&amp;amp;id=33029 Apology Letter to Zal] from Neh`Ashiir.&lt;br /&gt;
# After Neh`Ashiir dies, hand all three to Zal`Ashiir.&lt;br /&gt;
# Receive [https://shadowedeclipse.com/?a=item&amp;amp;id=33030 Symbol of the Ashiir Omen].&lt;br /&gt;
&lt;br /&gt;
Next zone: [[Emerald_Jungle|Emerald Jungle]].&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=City_of_Mist&amp;diff=555</id>
		<title>City of Mist</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=City_of_Mist&amp;diff=555"/>
		<updated>2026-07-07T15:45:14Z</updated>

		<summary type="html">&lt;p&gt;Codex: Remove City of Mist expedition entry section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= City of Mist =&lt;br /&gt;
&lt;br /&gt;
City of Mist is the Torsis progression zone on Shadowed Eclipse. This route is built around undoing the Ashiir family tragedy: hunt the three major named, collect their proof items, then bring all three to Zal`Ashiir to finish the zone.&lt;br /&gt;
&lt;br /&gt;
The short version:&lt;br /&gt;
&lt;br /&gt;
* Work through the city and watch the black reaver placeholders.&lt;br /&gt;
* Defeat [https://shadowedeclipse.com/?a=npc&amp;amp;id=1394 High Scale Kirn] for [https://shadowedeclipse.com/?a=item&amp;amp;id=1681 Engraved Ring].&lt;br /&gt;
* Defeat [https://shadowedeclipse.com/?a=npc&amp;amp;id=90174 Lord Rak`Ashiir] for [https://shadowedeclipse.com/?a=item&amp;amp;id=33028 Repentance to Cazic].&lt;br /&gt;
* Defeat [https://shadowedeclipse.com/?a=npc&amp;amp;id=90184 Neh`Ashiir] for [https://shadowedeclipse.com/?a=item&amp;amp;id=33029 Apology Letter to Zal].&lt;br /&gt;
* Neh`Ashiir&#039;s death brings out [https://shadowedeclipse.com/?a=npc&amp;amp;id=1396 Zal`Ashiir].&lt;br /&gt;
* Hand Zal the ring, repentance, and apology to receive [https://shadowedeclipse.com/?a=item&amp;amp;id=33030 Symbol of the Ashiir Omen].&lt;br /&gt;
&lt;br /&gt;
== Main Completion Path ==&lt;br /&gt;
&lt;br /&gt;
=== High Scale Kirn ===&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=1394 High Scale Kirn] is one of the three required named. A black reaver placeholder can become Kirn when killed. If Kirn does not appear, keep clearing that placeholder cycle.&lt;br /&gt;
&lt;br /&gt;
Important behavior:&lt;br /&gt;
&lt;br /&gt;
* The Kirn placeholder has a chance to upgrade into High Scale Kirn on death.&lt;br /&gt;
* Kirn gets more dangerous as the fight progresses.&lt;br /&gt;
* At low health, Kirn pushes harder with a final damage burst.&lt;br /&gt;
&lt;br /&gt;
Required drop:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=1681 Engraved Ring] - Promise Ring of Neh`Ashiir. This is one of Zal&#039;s three required hand-in pieces.&lt;br /&gt;
&lt;br /&gt;
=== Lord Rak`Ashiir ===&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=90174 Lord Rak`Ashiir] is the second required named. Another black reaver placeholder can become Rak`Ashiir when killed.&lt;br /&gt;
&lt;br /&gt;
Important behavior:&lt;br /&gt;
&lt;br /&gt;
* Rak`Ashiir opens with the betrayal story and escalates through health phases.&lt;br /&gt;
* At 75%, he speeds up and summons a temporal rift add.&lt;br /&gt;
* At 50%, he hardens defensively.&lt;br /&gt;
* At 25%, his melee damage increases.&lt;br /&gt;
* At 10%, he enters a final phase and summons additional temporal rifts.&lt;br /&gt;
&lt;br /&gt;
Required drop:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33028 Repentance to Cazic] - Lord Rak`Ashiir&#039;s written repentance. This is one of Zal&#039;s three required hand-in pieces.&lt;br /&gt;
&lt;br /&gt;
Notable loot:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33107 The Wall of Lord Rak`Ashiir]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33108 Belt of the Scorned]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33109 A paradoxical claw of poison]&lt;br /&gt;
&lt;br /&gt;
=== Neh`Ashiir ===&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=90184 Neh`Ashiir] is the third required named. A black reaver placeholder can become Neh`Ashiir when killed.&lt;br /&gt;
&lt;br /&gt;
Important behavior:&lt;br /&gt;
&lt;br /&gt;
* Neh`Ashiir uses spell pressure and phase mechanics.&lt;br /&gt;
* At 75%, she begins using Tears of Neh`Ashiir.&lt;br /&gt;
* At 50%, she gains defense, casts Neh&#039;s Inferno Shock, and summons a temporal rift.&lt;br /&gt;
* At 25%, she uses Regretful Shock and increases her damage.&lt;br /&gt;
* At 10%, she speeds up and calls another temporal rift.&lt;br /&gt;
* When Neh`Ashiir dies, Zal`Ashiir appears.&lt;br /&gt;
&lt;br /&gt;
Required drop:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33029 Apology Letter to Zal] - Neh`Ashiir&#039;s apology letter. This is one of Zal&#039;s three required hand-in pieces.&lt;br /&gt;
&lt;br /&gt;
Notable loot:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33104 Sash of Betrayal]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33105 Grand Ornate Rune Shield of Flux]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33109 A paradoxical claw of poison]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=541 Neh Ahshiir&#039;s Wand With No Rabbit]&lt;br /&gt;
&lt;br /&gt;
== Zal`Ashiir and Winning the Zone ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=1396 Zal`Ashiir] is not the first target. She appears after Neh`Ashiir dies.&lt;br /&gt;
&lt;br /&gt;
Bring Zal all three proof items at the same time:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=1681 Engraved Ring]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33028 Repentance to Cazic]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33029 Apology Letter to Zal]&lt;br /&gt;
&lt;br /&gt;
Zal rewards:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33030 Symbol of the Ashiir Omen]&lt;br /&gt;
&lt;br /&gt;
The Symbol of the Ashiir Omen points you forward to Emerald Jungle. Do not hand Zal partial pieces; hold all three until you are ready to complete the route.&lt;br /&gt;
&lt;br /&gt;
== Goomeninominon Augment Farm ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=2197 The Goomeninominon] is the zone&#039;s Chappell Roan hat tip: &#039;&#039;I&#039;m Your Dream Goo&#039;s Dream Goo&#039;&#039;. You will run into this kind of reference more than once on Shadowed Eclipse.&lt;br /&gt;
&lt;br /&gt;
This encounter is a farm target, not the Zal completion path. It is worth doing because it carries strong specialty loot and augment-style rewards.&lt;br /&gt;
&lt;br /&gt;
Important behavior:&lt;br /&gt;
&lt;br /&gt;
* Goomeninominon is durable and has heavy regeneration.&lt;br /&gt;
* It periodically throws out H-O-T-T-O-G-O during combat.&lt;br /&gt;
* If it drops combat, its timer stops.&lt;br /&gt;
&lt;br /&gt;
Notable loot:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=55906 Bean of the Lesbean]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=55082 Gooey Goo Plated Helm]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=55910 Reflected Cloak of the Depths]&lt;br /&gt;
&lt;br /&gt;
== Other City Mechanics ==&lt;br /&gt;
&lt;br /&gt;
Several golem types can create temporal disturbances when killed. These are not the main win condition, but they are part of the zone&#039;s pressure and can appear while clearing.&lt;br /&gt;
&lt;br /&gt;
Golem types that can call a temporal disturbance include:&lt;br /&gt;
&lt;br /&gt;
* a fog golem&lt;br /&gt;
* a haze golem&lt;br /&gt;
* a mist golem&lt;br /&gt;
* a vapor golem&lt;br /&gt;
* an army behemoth&lt;br /&gt;
&lt;br /&gt;
The black reaver placeholders are the important ones for the main path:&lt;br /&gt;
&lt;br /&gt;
* One can become High Scale Kirn.&lt;br /&gt;
* One can become Lord Rak`Ashiir.&lt;br /&gt;
* One can become Neh`Ashiir.&lt;br /&gt;
&lt;br /&gt;
If a required named does not appear, keep clearing its placeholder. The upgrade is not guaranteed every kill.&lt;br /&gt;
&lt;br /&gt;
== Practical Checklist ==&lt;br /&gt;
&lt;br /&gt;
Before leaving City of Mist, make sure you have completed the actual route:&lt;br /&gt;
&lt;br /&gt;
# Loot [https://shadowedeclipse.com/?a=item&amp;amp;id=1681 Engraved Ring] from High Scale Kirn.&lt;br /&gt;
# Loot [https://shadowedeclipse.com/?a=item&amp;amp;id=33028 Repentance to Cazic] from Lord Rak`Ashiir.&lt;br /&gt;
# Loot [https://shadowedeclipse.com/?a=item&amp;amp;id=33029 Apology Letter to Zal] from Neh`Ashiir.&lt;br /&gt;
# After Neh`Ashiir dies, hand all three to Zal`Ashiir.&lt;br /&gt;
# Receive [https://shadowedeclipse.com/?a=item&amp;amp;id=33030 Symbol of the Ashiir Omen].&lt;br /&gt;
&lt;br /&gt;
Next zone: [[Emerald_Jungle|Emerald Jungle]].&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=City_of_Mist&amp;diff=554</id>
		<title>City of Mist</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=City_of_Mist&amp;diff=554"/>
		<updated>2026-07-07T15:36:45Z</updated>

		<summary type="html">&lt;p&gt;Codex: Fix City of Mist guide encoding&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= City of Mist =&lt;br /&gt;
&lt;br /&gt;
City of Mist is the Torsis progression zone on Shadowed Eclipse. This route is built around undoing the Ashiir family tragedy: hunt the three major named, collect their proof items, then bring all three to Zal`Ashiir to finish the zone.&lt;br /&gt;
&lt;br /&gt;
The short version:&lt;br /&gt;
&lt;br /&gt;
* Work through the city and watch the black reaver placeholders.&lt;br /&gt;
* Defeat [https://shadowedeclipse.com/?a=npc&amp;amp;id=1394 High Scale Kirn] for [https://shadowedeclipse.com/?a=item&amp;amp;id=1681 Engraved Ring].&lt;br /&gt;
* Defeat [https://shadowedeclipse.com/?a=npc&amp;amp;id=90174 Lord Rak`Ashiir] for [https://shadowedeclipse.com/?a=item&amp;amp;id=33028 Repentance to Cazic].&lt;br /&gt;
* Defeat [https://shadowedeclipse.com/?a=npc&amp;amp;id=90184 Neh`Ashiir] for [https://shadowedeclipse.com/?a=item&amp;amp;id=33029 Apology Letter to Zal].&lt;br /&gt;
* Neh`Ashiir&#039;s death brings out [https://shadowedeclipse.com/?a=npc&amp;amp;id=1396 Zal`Ashiir].&lt;br /&gt;
* Hand Zal the ring, repentance, and apology to receive [https://shadowedeclipse.com/?a=item&amp;amp;id=33030 Symbol of the Ashiir Omen].&lt;br /&gt;
&lt;br /&gt;
== Expedition Entry ==&lt;br /&gt;
&lt;br /&gt;
City of Mist uses an expedition version of the zone. Speak with the City of Mist expedition NPC, request the expedition, then tell them you are ready to enter.&lt;br /&gt;
&lt;br /&gt;
Once inside, treat the zone as a named-hunting and proof-collection route. The trash matters because several named are reached through placeholder kills rather than standing idle in the open.&lt;br /&gt;
&lt;br /&gt;
== Main Completion Path ==&lt;br /&gt;
&lt;br /&gt;
=== High Scale Kirn ===&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=1394 High Scale Kirn] is one of the three required named. A black reaver placeholder can become Kirn when killed. If Kirn does not appear, keep clearing that placeholder cycle.&lt;br /&gt;
&lt;br /&gt;
Important behavior:&lt;br /&gt;
&lt;br /&gt;
* The Kirn placeholder has a chance to upgrade into High Scale Kirn on death.&lt;br /&gt;
* Kirn gets more dangerous as the fight progresses.&lt;br /&gt;
* At low health, Kirn pushes harder with a final damage burst.&lt;br /&gt;
&lt;br /&gt;
Required drop:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=1681 Engraved Ring] - Promise Ring of Neh`Ashiir. This is one of Zal&#039;s three required hand-in pieces.&lt;br /&gt;
&lt;br /&gt;
=== Lord Rak`Ashiir ===&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=90174 Lord Rak`Ashiir] is the second required named. Another black reaver placeholder can become Rak`Ashiir when killed.&lt;br /&gt;
&lt;br /&gt;
Important behavior:&lt;br /&gt;
&lt;br /&gt;
* Rak`Ashiir opens with the betrayal story and escalates through health phases.&lt;br /&gt;
* At 75%, he speeds up and summons a temporal rift add.&lt;br /&gt;
* At 50%, he hardens defensively.&lt;br /&gt;
* At 25%, his melee damage increases.&lt;br /&gt;
* At 10%, he enters a final phase and summons additional temporal rifts.&lt;br /&gt;
&lt;br /&gt;
Required drop:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33028 Repentance to Cazic] - Lord Rak`Ashiir&#039;s written repentance. This is one of Zal&#039;s three required hand-in pieces.&lt;br /&gt;
&lt;br /&gt;
Notable loot:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33107 The Wall of Lord Rak`Ashiir]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33108 Belt of the Scorned]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33109 A paradoxical claw of poison]&lt;br /&gt;
&lt;br /&gt;
=== Neh`Ashiir ===&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=90184 Neh`Ashiir] is the third required named. A black reaver placeholder can become Neh`Ashiir when killed.&lt;br /&gt;
&lt;br /&gt;
Important behavior:&lt;br /&gt;
&lt;br /&gt;
* Neh`Ashiir uses spell pressure and phase mechanics.&lt;br /&gt;
* At 75%, she begins using Tears of Neh`Ashiir.&lt;br /&gt;
* At 50%, she gains defense, casts Neh&#039;s Inferno Shock, and summons a temporal rift.&lt;br /&gt;
* At 25%, she uses Regretful Shock and increases her damage.&lt;br /&gt;
* At 10%, she speeds up and calls another temporal rift.&lt;br /&gt;
* When Neh`Ashiir dies, Zal`Ashiir appears.&lt;br /&gt;
&lt;br /&gt;
Required drop:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33029 Apology Letter to Zal] - Neh`Ashiir&#039;s apology letter. This is one of Zal&#039;s three required hand-in pieces.&lt;br /&gt;
&lt;br /&gt;
Notable loot:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33104 Sash of Betrayal]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33105 Grand Ornate Rune Shield of Flux]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33109 A paradoxical claw of poison]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=541 Neh Ahshiir&#039;s Wand With No Rabbit]&lt;br /&gt;
&lt;br /&gt;
== Zal`Ashiir and Winning the Zone ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=1396 Zal`Ashiir] is not the first target. She appears after Neh`Ashiir dies.&lt;br /&gt;
&lt;br /&gt;
Bring Zal all three proof items at the same time:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=1681 Engraved Ring]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33028 Repentance to Cazic]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33029 Apology Letter to Zal]&lt;br /&gt;
&lt;br /&gt;
Zal rewards:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33030 Symbol of the Ashiir Omen]&lt;br /&gt;
&lt;br /&gt;
The Symbol of the Ashiir Omen points you forward to Emerald Jungle. Do not hand Zal partial pieces; hold all three until you are ready to complete the route.&lt;br /&gt;
&lt;br /&gt;
== Goomeninominon Augment Farm ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=2197 The Goomeninominon] is the zone&#039;s Chappell Roan hat tip: &#039;&#039;I&#039;m Your Dream Goo&#039;s Dream Goo&#039;&#039;. You will run into this kind of reference more than once on Shadowed Eclipse.&lt;br /&gt;
&lt;br /&gt;
This encounter is a farm target, not the Zal completion path. It is worth doing because it carries strong specialty loot and augment-style rewards.&lt;br /&gt;
&lt;br /&gt;
Important behavior:&lt;br /&gt;
&lt;br /&gt;
* Goomeninominon is durable and has heavy regeneration.&lt;br /&gt;
* It periodically throws out H-O-T-T-O-G-O during combat.&lt;br /&gt;
* If it drops combat, its timer stops.&lt;br /&gt;
&lt;br /&gt;
Notable loot:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=55906 Bean of the Lesbean]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=55082 Gooey Goo Plated Helm]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=55910 Reflected Cloak of the Depths]&lt;br /&gt;
&lt;br /&gt;
== Other City Mechanics ==&lt;br /&gt;
&lt;br /&gt;
Several golem types can create temporal disturbances when killed. These are not the main win condition, but they are part of the zone&#039;s pressure and can appear while clearing.&lt;br /&gt;
&lt;br /&gt;
Golem types that can call a temporal disturbance include:&lt;br /&gt;
&lt;br /&gt;
* a fog golem&lt;br /&gt;
* a haze golem&lt;br /&gt;
* a mist golem&lt;br /&gt;
* a vapor golem&lt;br /&gt;
* an army behemoth&lt;br /&gt;
&lt;br /&gt;
The black reaver placeholders are the important ones for the main path:&lt;br /&gt;
&lt;br /&gt;
* One can become High Scale Kirn.&lt;br /&gt;
* One can become Lord Rak`Ashiir.&lt;br /&gt;
* One can become Neh`Ashiir.&lt;br /&gt;
&lt;br /&gt;
If a required named does not appear, keep clearing its placeholder. The upgrade is not guaranteed every kill.&lt;br /&gt;
&lt;br /&gt;
== Practical Checklist ==&lt;br /&gt;
&lt;br /&gt;
Before leaving City of Mist, make sure you have completed the actual route:&lt;br /&gt;
&lt;br /&gt;
# Loot [https://shadowedeclipse.com/?a=item&amp;amp;id=1681 Engraved Ring] from High Scale Kirn.&lt;br /&gt;
# Loot [https://shadowedeclipse.com/?a=item&amp;amp;id=33028 Repentance to Cazic] from Lord Rak`Ashiir.&lt;br /&gt;
# Loot [https://shadowedeclipse.com/?a=item&amp;amp;id=33029 Apology Letter to Zal] from Neh`Ashiir.&lt;br /&gt;
# After Neh`Ashiir dies, hand all three to Zal`Ashiir.&lt;br /&gt;
# Receive [https://shadowedeclipse.com/?a=item&amp;amp;id=33030 Symbol of the Ashiir Omen].&lt;br /&gt;
&lt;br /&gt;
Next zone: [[Emerald_Jungle|Emerald Jungle]].&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=City_of_Mist&amp;diff=553</id>
		<title>City of Mist</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=City_of_Mist&amp;diff=553"/>
		<updated>2026-07-07T15:35:11Z</updated>

		<summary type="html">&lt;p&gt;Codex: Clean City of Mist guide punctuation and links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= City of Mist =&lt;br /&gt;
&lt;br /&gt;
City of Mist is the Torsis progression zone on Shadowed Eclipse. This route is built around undoing the Ashiir family tragedy: hunt the three major named, collect their proof items, then bring all three to Zal`Ashiir to finish the zone.&lt;br /&gt;
&lt;br /&gt;
The short version:&lt;br /&gt;
&lt;br /&gt;
* Work through the city and watch the black reaver placeholders.&lt;br /&gt;
* Defeat [https://shadowedeclipse.com/?a=npc&amp;amp;id=1394 High Scale Kirn] for [https://shadowedeclipse.com/?a=item&amp;amp;id=1681 Engraved Ring].&lt;br /&gt;
* Defeat [https://shadowedeclipse.com/?a=npc&amp;amp;id=90174 Lord Rak`Ashiir] for [https://shadowedeclipse.com/?a=item&amp;amp;id=33028 Repentance to Cazic].&lt;br /&gt;
* Defeat [https://shadowedeclipse.com/?a=npc&amp;amp;id=90184 Neh`Ashiir] for [https://shadowedeclipse.com/?a=item&amp;amp;id=33029 Apology Letter to Zal].&lt;br /&gt;
* Neh`Ashiir&#039;s death brings out [https://shadowedeclipse.com/?a=npc&amp;amp;id=1396 Zal`Ashiir].&lt;br /&gt;
* Hand Zal the ring, repentance, and apology to receive [https://shadowedeclipse.com/?a=item&amp;amp;id=33030 Symbol of the Ashiir Omen].&lt;br /&gt;
&lt;br /&gt;
== Expedition Entry ==&lt;br /&gt;
&lt;br /&gt;
City of Mist uses an expedition version of the zone. Speak with the City of Mist expedition NPC, request the expedition, then tell them you are ready to enter.&lt;br /&gt;
&lt;br /&gt;
Once inside, treat the zone as a named-hunting and proof-collection route. The trash matters because several named are reached through placeholder kills rather than standing idle in the open.&lt;br /&gt;
&lt;br /&gt;
== Main Completion Path ==&lt;br /&gt;
&lt;br /&gt;
=== High Scale Kirn ===&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=1394 High Scale Kirn] is one of the three required named. A black reaver placeholder can become Kirn when killed. If Kirn does not appear, keep clearing that placeholder cycle.&lt;br /&gt;
&lt;br /&gt;
Important behavior:&lt;br /&gt;
&lt;br /&gt;
* The Kirn placeholder has a chance to upgrade into High Scale Kirn on death.&lt;br /&gt;
* Kirn gets more dangerous as the fight progresses.&lt;br /&gt;
* At low health, Kirn pushes harder with a final damage burst.&lt;br /&gt;
&lt;br /&gt;
Required drop:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=1681 Engraved Ring] ??&amp;quot; Promise Ring of Neh`Ashiir. This is one of Zal&#039;s three required hand-in pieces.&lt;br /&gt;
&lt;br /&gt;
=== Lord Rak`Ashiir ===&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=90174 Lord Rak`Ashiir] is the second required named. Another black reaver placeholder can become Rak`Ashiir when killed.&lt;br /&gt;
&lt;br /&gt;
Important behavior:&lt;br /&gt;
&lt;br /&gt;
* Rak`Ashiir opens with the betrayal story and escalates through health phases.&lt;br /&gt;
* At 75%, he speeds up and summons a temporal rift add.&lt;br /&gt;
* At 50%, he hardens defensively.&lt;br /&gt;
* At 25%, his melee damage increases.&lt;br /&gt;
* At 10%, he enters a final phase and summons additional temporal rifts.&lt;br /&gt;
&lt;br /&gt;
Required drop:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33028 Repentance to Cazic] ??&amp;quot; Lord Rak`Ashiir&#039;s written repentance. This is one of Zal&#039;s three required hand-in pieces.&lt;br /&gt;
&lt;br /&gt;
Notable loot:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33107 The Wall of Lord Rak`Ashiir]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33108 Belt of the Scorned]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33109 A paradoxical claw of poison]&lt;br /&gt;
&lt;br /&gt;
=== Neh`Ashiir ===&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=90184 Neh`Ashiir] is the third required named. A black reaver placeholder can become Neh`Ashiir when killed.&lt;br /&gt;
&lt;br /&gt;
Important behavior:&lt;br /&gt;
&lt;br /&gt;
* Neh`Ashiir uses spell pressure and phase mechanics.&lt;br /&gt;
* At 75%, she begins using Tears of Neh`Ashiir.&lt;br /&gt;
* At 50%, she gains defense, casts Neh&#039;s Inferno Shock, and summons a temporal rift.&lt;br /&gt;
* At 25%, she uses Regretful Shock and increases her damage.&lt;br /&gt;
* At 10%, she speeds up and calls another temporal rift.&lt;br /&gt;
* When Neh`Ashiir dies, Zal`Ashiir appears.&lt;br /&gt;
&lt;br /&gt;
Required drop:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33029 Apology Letter to Zal] ??&amp;quot; Neh`Ashiir&#039;s apology letter. This is one of Zal&#039;s three required hand-in pieces.&lt;br /&gt;
&lt;br /&gt;
Notable loot:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33104 Sash of Betrayal]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33105 Grand Ornate Rune Shield of Flux]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33109 A paradoxical claw of poison]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=541 Neh Ahshiir&#039;s Wand With No Rabbit]&lt;br /&gt;
&lt;br /&gt;
== Zal`Ashiir and Winning the Zone ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=1396 Zal`Ashiir] is not the first target. She appears after Neh`Ashiir dies.&lt;br /&gt;
&lt;br /&gt;
Bring Zal all three proof items at the same time:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=1681 Engraved Ring]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33028 Repentance to Cazic]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33029 Apology Letter to Zal]&lt;br /&gt;
&lt;br /&gt;
Zal rewards:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33030 Symbol of the Ashiir Omen]&lt;br /&gt;
&lt;br /&gt;
The Symbol of the Ashiir Omen points you forward to Emerald Jungle. Do not hand Zal partial pieces; hold all three until you are ready to complete the route.&lt;br /&gt;
&lt;br /&gt;
== Goomeninominon Augment Farm ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=2197 The Goomeninominon] is the zone&#039;s Chappell Roan hat tip: &#039;&#039;I&#039;m Your Dream Goo&#039;s Dream Goo&#039;&#039;. You will run into this kind of reference more than once on Shadowed Eclipse.&lt;br /&gt;
&lt;br /&gt;
This encounter is a farm target, not the Zal completion path. It is worth doing because it carries strong specialty loot and augment-style rewards.&lt;br /&gt;
&lt;br /&gt;
Important behavior:&lt;br /&gt;
&lt;br /&gt;
* Goomeninominon is durable and has heavy regeneration.&lt;br /&gt;
* It periodically throws out H-O-T-T-O-G-O during combat.&lt;br /&gt;
* If it drops combat, its timer stops.&lt;br /&gt;
&lt;br /&gt;
Notable loot:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=55906 Bean of the Lesbean]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=55082 Gooey Goo Plated Helm]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=55910 Reflected Cloak of the Depths]&lt;br /&gt;
&lt;br /&gt;
== Other City Mechanics ==&lt;br /&gt;
&lt;br /&gt;
Several golem types can create temporal disturbances when killed. These are not the main win condition, but they are part of the zone&#039;s pressure and can appear while clearing.&lt;br /&gt;
&lt;br /&gt;
Golem types that can call a temporal disturbance include:&lt;br /&gt;
&lt;br /&gt;
* a fog golem&lt;br /&gt;
* a haze golem&lt;br /&gt;
* a mist golem&lt;br /&gt;
* a vapor golem&lt;br /&gt;
* an army behemoth&lt;br /&gt;
&lt;br /&gt;
The black reaver placeholders are the important ones for the main path:&lt;br /&gt;
&lt;br /&gt;
* One can become High Scale Kirn.&lt;br /&gt;
* One can become Lord Rak`Ashiir.&lt;br /&gt;
* One can become Neh`Ashiir.&lt;br /&gt;
&lt;br /&gt;
If a required named does not appear, keep clearing its placeholder. The upgrade is not guaranteed every kill.&lt;br /&gt;
&lt;br /&gt;
== Practical Checklist ==&lt;br /&gt;
&lt;br /&gt;
Before leaving City of Mist, make sure you have completed the actual route:&lt;br /&gt;
&lt;br /&gt;
# Loot [https://shadowedeclipse.com/?a=item&amp;amp;id=1681 Engraved Ring] from High Scale Kirn.&lt;br /&gt;
# Loot [https://shadowedeclipse.com/?a=item&amp;amp;id=33028 Repentance to Cazic] from Lord Rak`Ashiir.&lt;br /&gt;
# Loot [https://shadowedeclipse.com/?a=item&amp;amp;id=33029 Apology Letter to Zal] from Neh`Ashiir.&lt;br /&gt;
# After Neh`Ashiir dies, hand all three to Zal`Ashiir.&lt;br /&gt;
# Receive [https://shadowedeclipse.com/?a=item&amp;amp;id=33030 Symbol of the Ashiir Omen].&lt;br /&gt;
&lt;br /&gt;
Next zone: [[Emerald_Jungle|Emerald Jungle]].&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=City_of_Mist&amp;diff=552</id>
		<title>City of Mist</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=City_of_Mist&amp;diff=552"/>
		<updated>2026-07-07T15:33:03Z</updated>

		<summary type="html">&lt;p&gt;Codex: Revamp City of Mist guide for Zal route and Goomeninominon farm&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= City of Mist =&lt;br /&gt;
&lt;br /&gt;
City of Mist is the Torsis progression zone on Shadowed Eclipse. This route is built around undoing the Ashiir family tragedy: hunt the three major named, collect their proof items, then bring all three to Zal`Ashiir to finish the zone.&lt;br /&gt;
&lt;br /&gt;
The short version:&lt;br /&gt;
&lt;br /&gt;
* Work through the city and watch the black reaver placeholders.&lt;br /&gt;
* Defeat [[https://shadowedeclipse.com/?a=npc&amp;amp;id=1394 High Scale Kirn]] for [[https://shadowedeclipse.com/?a=item&amp;amp;id=1681 Engraved Ring]].&lt;br /&gt;
* Defeat [[https://shadowedeclipse.com/?a=npc&amp;amp;id=90174 Lord Rak`Ashiir]] for [[https://shadowedeclipse.com/?a=item&amp;amp;id=33028 Repentance to Cazic]].&lt;br /&gt;
* Defeat [[https://shadowedeclipse.com/?a=npc&amp;amp;id=90184 Neh`Ashiir]] for [[https://shadowedeclipse.com/?a=item&amp;amp;id=33029 Apology Letter to Zal]].&lt;br /&gt;
* Neh`Ashiir&#039;s death brings out [[https://shadowedeclipse.com/?a=npc&amp;amp;id=1396 Zal`Ashiir]].&lt;br /&gt;
* Hand Zal the ring, repentance, and apology to receive [[https://shadowedeclipse.com/?a=item&amp;amp;id=33030 Symbol of the Ashiir Omen]].&lt;br /&gt;
&lt;br /&gt;
== Expedition Entry ==&lt;br /&gt;
&lt;br /&gt;
City of Mist uses an expedition version of the zone. Speak with the City of Mist expedition NPC, request the expedition, then tell them you are ready to enter.&lt;br /&gt;
&lt;br /&gt;
Once inside, treat the zone as a named-hunting and proof-collection route. The trash matters because several named are reached through placeholder kills rather than standing idle in the open.&lt;br /&gt;
&lt;br /&gt;
== Main Completion Path ==&lt;br /&gt;
&lt;br /&gt;
=== High Scale Kirn ===&lt;br /&gt;
&lt;br /&gt;
[[https://shadowedeclipse.com/?a=npc&amp;amp;id=1394 High Scale Kirn]] is one of the three required named. A black reaver placeholder can become Kirn when killed. If Kirn does not appear, keep clearing that placeholder cycle.&lt;br /&gt;
&lt;br /&gt;
Important behavior:&lt;br /&gt;
&lt;br /&gt;
* The Kirn placeholder has a chance to upgrade into High Scale Kirn on death.&lt;br /&gt;
* Kirn gets more dangerous as the fight progresses.&lt;br /&gt;
* At low health, Kirn pushes harder with a final damage burst.&lt;br /&gt;
&lt;br /&gt;
Required drop:&lt;br /&gt;
&lt;br /&gt;
* [[https://shadowedeclipse.com/?a=item&amp;amp;id=1681 Engraved Ring]] ??? Promise Ring of Neh`Ashiir. This is one of Zal&#039;s three required hand-in pieces.&lt;br /&gt;
&lt;br /&gt;
=== Lord Rak`Ashiir ===&lt;br /&gt;
&lt;br /&gt;
[[https://shadowedeclipse.com/?a=npc&amp;amp;id=90174 Lord Rak`Ashiir]] is the second required named. Another black reaver placeholder can become Rak`Ashiir when killed.&lt;br /&gt;
&lt;br /&gt;
Important behavior:&lt;br /&gt;
&lt;br /&gt;
* Rak`Ashiir opens with the betrayal story and escalates through health phases.&lt;br /&gt;
* At 75%, he speeds up and summons a temporal rift add.&lt;br /&gt;
* At 50%, he hardens defensively.&lt;br /&gt;
* At 25%, his melee damage increases.&lt;br /&gt;
* At 10%, he enters a final phase and summons additional temporal rifts.&lt;br /&gt;
&lt;br /&gt;
Required drop:&lt;br /&gt;
&lt;br /&gt;
* [[https://shadowedeclipse.com/?a=item&amp;amp;id=33028 Repentance to Cazic]] ??? Lord Rak`Ashiir&#039;s written repentance. This is one of Zal&#039;s three required hand-in pieces.&lt;br /&gt;
&lt;br /&gt;
Notable loot:&lt;br /&gt;
&lt;br /&gt;
* [[https://shadowedeclipse.com/?a=item&amp;amp;id=33107 The Wall of Lord Rak`Ashiir]]&lt;br /&gt;
* [[https://shadowedeclipse.com/?a=item&amp;amp;id=33108 Belt of the Scorned]]&lt;br /&gt;
* [[https://shadowedeclipse.com/?a=item&amp;amp;id=33109 A paradoxical claw of poison]]&lt;br /&gt;
&lt;br /&gt;
=== Neh`Ashiir ===&lt;br /&gt;
&lt;br /&gt;
[[https://shadowedeclipse.com/?a=npc&amp;amp;id=90184 Neh`Ashiir]] is the third required named. A black reaver placeholder can become Neh`Ashiir when killed.&lt;br /&gt;
&lt;br /&gt;
Important behavior:&lt;br /&gt;
&lt;br /&gt;
* Neh`Ashiir uses spell pressure and phase mechanics.&lt;br /&gt;
* At 75%, she begins using Tears of Neh`Ashiir.&lt;br /&gt;
* At 50%, she gains defense, casts Neh&#039;s Inferno Shock, and summons a temporal rift.&lt;br /&gt;
* At 25%, she uses Regretful Shock and increases her damage.&lt;br /&gt;
* At 10%, she speeds up and calls another temporal rift.&lt;br /&gt;
* When Neh`Ashiir dies, Zal`Ashiir appears.&lt;br /&gt;
&lt;br /&gt;
Required drop:&lt;br /&gt;
&lt;br /&gt;
* [[https://shadowedeclipse.com/?a=item&amp;amp;id=33029 Apology Letter to Zal]] ??? Neh`Ashiir&#039;s apology letter. This is one of Zal&#039;s three required hand-in pieces.&lt;br /&gt;
&lt;br /&gt;
Notable loot:&lt;br /&gt;
&lt;br /&gt;
* [[https://shadowedeclipse.com/?a=item&amp;amp;id=33104 Sash of Betrayal]]&lt;br /&gt;
* [[https://shadowedeclipse.com/?a=item&amp;amp;id=33105 Grand Ornate Rune Shield of Flux]]&lt;br /&gt;
* [[https://shadowedeclipse.com/?a=item&amp;amp;id=33109 A paradoxical claw of poison]]&lt;br /&gt;
* [[https://shadowedeclipse.com/?a=item&amp;amp;id=541 Neh Ahshiir&#039;s Wand With No Rabbit]]&lt;br /&gt;
&lt;br /&gt;
== Zal`Ashiir and Winning the Zone ==&lt;br /&gt;
&lt;br /&gt;
[[https://shadowedeclipse.com/?a=npc&amp;amp;id=1396 Zal`Ashiir]] is not the first target. She appears after Neh`Ashiir dies.&lt;br /&gt;
&lt;br /&gt;
Bring Zal all three proof items at the same time:&lt;br /&gt;
&lt;br /&gt;
* [[https://shadowedeclipse.com/?a=item&amp;amp;id=1681 Engraved Ring]]&lt;br /&gt;
* [[https://shadowedeclipse.com/?a=item&amp;amp;id=33028 Repentance to Cazic]]&lt;br /&gt;
* [[https://shadowedeclipse.com/?a=item&amp;amp;id=33029 Apology Letter to Zal]]&lt;br /&gt;
&lt;br /&gt;
Zal rewards:&lt;br /&gt;
&lt;br /&gt;
* [[https://shadowedeclipse.com/?a=item&amp;amp;id=33030 Symbol of the Ashiir Omen]]&lt;br /&gt;
&lt;br /&gt;
The Symbol of the Ashiir Omen points you forward to Emerald Jungle. Do not hand Zal partial pieces; hold all three until you are ready to complete the route.&lt;br /&gt;
&lt;br /&gt;
== Goomeninominon Augment Farm ==&lt;br /&gt;
&lt;br /&gt;
[[https://shadowedeclipse.com/?a=npc&amp;amp;id=2197 The Goomeninominon]] is the zone&#039;s Chappell Roan hat tip: &#039;&#039;I&#039;m Your Dream Goo&#039;s Dream Goo&#039;&#039;. You will run into this kind of reference more than once on Shadowed Eclipse.&lt;br /&gt;
&lt;br /&gt;
This encounter is a farm target, not the Zal completion path. It is worth doing because it carries strong specialty loot and augment-style rewards.&lt;br /&gt;
&lt;br /&gt;
Important behavior:&lt;br /&gt;
&lt;br /&gt;
* Goomeninominon is durable and has heavy regeneration.&lt;br /&gt;
* It periodically throws out H-O-T-T-O-G-O during combat.&lt;br /&gt;
* If it drops combat, its timer stops.&lt;br /&gt;
&lt;br /&gt;
Notable loot:&lt;br /&gt;
&lt;br /&gt;
* [[https://shadowedeclipse.com/?a=item&amp;amp;id=55906 Bean of the Lesbean]]&lt;br /&gt;
* [[https://shadowedeclipse.com/?a=item&amp;amp;id=55082 Gooey Goo Plated Helm]]&lt;br /&gt;
* [[https://shadowedeclipse.com/?a=item&amp;amp;id=55910 Reflected Cloak of the Depths]]&lt;br /&gt;
&lt;br /&gt;
== Other City Mechanics ==&lt;br /&gt;
&lt;br /&gt;
Several golem types can create temporal disturbances when killed. These are not the main win condition, but they are part of the zone&#039;s pressure and can appear while clearing.&lt;br /&gt;
&lt;br /&gt;
Golem types that can call a temporal disturbance include:&lt;br /&gt;
&lt;br /&gt;
* a fog golem&lt;br /&gt;
* a haze golem&lt;br /&gt;
* a mist golem&lt;br /&gt;
* a vapor golem&lt;br /&gt;
* an army behemoth&lt;br /&gt;
&lt;br /&gt;
The black reaver placeholders are the important ones for the main path:&lt;br /&gt;
&lt;br /&gt;
* One can become High Scale Kirn.&lt;br /&gt;
* One can become Lord Rak`Ashiir.&lt;br /&gt;
* One can become Neh`Ashiir.&lt;br /&gt;
&lt;br /&gt;
If a required named does not appear, keep clearing its placeholder. The upgrade is not guaranteed every kill.&lt;br /&gt;
&lt;br /&gt;
== Practical Checklist ==&lt;br /&gt;
&lt;br /&gt;
Before leaving City of Mist, make sure you have completed the actual route:&lt;br /&gt;
&lt;br /&gt;
# Loot [[https://shadowedeclipse.com/?a=item&amp;amp;id=1681 Engraved Ring]] from High Scale Kirn.&lt;br /&gt;
# Loot [[https://shadowedeclipse.com/?a=item&amp;amp;id=33028 Repentance to Cazic]] from Lord Rak`Ashiir.&lt;br /&gt;
# Loot [[https://shadowedeclipse.com/?a=item&amp;amp;id=33029 Apology Letter to Zal]] from Neh`Ashiir.&lt;br /&gt;
# After Neh`Ashiir dies, hand all three to Zal`Ashiir.&lt;br /&gt;
# Receive [[https://shadowedeclipse.com/?a=item&amp;amp;id=33030 Symbol of the Ashiir Omen]].&lt;br /&gt;
&lt;br /&gt;
Next zone: [[Emerald_Jungle|Emerald Jungle]].&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Field_of_Bone&amp;diff=551</id>
		<title>Field of Bone</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Field_of_Bone&amp;diff=551"/>
		<updated>2026-07-07T15:27:29Z</updated>

		<summary type="html">&lt;p&gt;Codex: Remove old classic quest support notes from Field of Bone guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Field of Bone =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level Range: 60+&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Field of Bone is the Kunark entry step that opens the path into &#039;&#039;&#039;Kurn&#039;s Tower&#039;&#039;&#039;. The custom progression here is centered on &#039;&#039;&#039;Emperor Ganak&#039;&#039;&#039;, his access task, the two Kurn key pieces, and the optional Jaled`Dar raid summon in the dragon-bone pit.&lt;br /&gt;
&lt;br /&gt;
== Important Hail Note ==&lt;br /&gt;
&lt;br /&gt;
If you warp directly to &#039;&#039;&#039;Emperor Ganak&#039;&#039;&#039; and he does not respond, clear your target, target him again, and then hail.&lt;br /&gt;
&lt;br /&gt;
The NPC can fail to answer if you warp in and hail while keeping the same target lock. Untargeting and retargeting fixes the interaction.&lt;br /&gt;
&lt;br /&gt;
== Getting Started ==&lt;br /&gt;
&lt;br /&gt;
Find &#039;&#039;&#039;Emperor Ganak&#039;&#039;&#039; near Kurn&#039;s Tower and hail him. He assigns task &#039;&#039;&#039;Kurn&#039;s Tower Access (kurns has 0 exp on purpose)&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The task description notes that if you box, only one client on your IP needs to complete this access step. The reward is [https://shadowedeclipse.com/?a=item&amp;amp;id=31686 Key to Kurn&#039;s Tower].&lt;br /&gt;
&lt;br /&gt;
== Kurn&#039;s Tower Access Task ==&lt;br /&gt;
&lt;br /&gt;
Complete the task objectives in Field of Bone:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Step&lt;br /&gt;
! Objective&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| Defeat 10 scalebone skeletons&lt;br /&gt;
| Task target is &#039;&#039;&#039;a_scalebone_skeleton&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| Defeat 5 burynai excavators&lt;br /&gt;
| Task target is &#039;&#039;&#039;a_burynai_exca&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| Defeat 5 burynai burrowers&lt;br /&gt;
| Task target is &#039;&#039;&#039;a_burynai_burr&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| Loot [https://shadowedeclipse.com/?a=item&amp;amp;id=31683 Top portion of a key]&lt;br /&gt;
| Drops from &#039;&#039;&#039;The Tangrin&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| Loot [https://shadowedeclipse.com/?a=item&amp;amp;id=31684 Bottom portion of a key]&lt;br /&gt;
| Drops from &#039;&#039;&#039;The Guardian of Kaesora&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After you have both key pieces, hand the top and bottom portions to &#039;&#039;&#039;Emperor Ganak&#039;&#039;&#039;. He returns [https://shadowedeclipse.com/?a=item&amp;amp;id=31686 Key to Kurn&#039;s Tower].&lt;br /&gt;
&lt;br /&gt;
== Flagging Kurn&#039;s Tower ==&lt;br /&gt;
&lt;br /&gt;
Use the [https://shadowedeclipse.com/?a=item&amp;amp;id=31686 Key to Kurn&#039;s Tower] to receive the Kurn&#039;s Tower zone flag.&lt;br /&gt;
&lt;br /&gt;
The key click script flags the clicker and also flags group or raid members on the same IP. The item is consumed after it grants access.&lt;br /&gt;
&lt;br /&gt;
Kurn&#039;s Tower is intentionally marked as a no-exp progression zone in this access text.&lt;br /&gt;
&lt;br /&gt;
== Kaesora Key ==&lt;br /&gt;
&lt;br /&gt;
Field of Bone also contains &#039;&#039;&#039;The Guardian of Kaesora&#039;&#039;&#039;. Turning in [https://shadowedeclipse.com/?a=item&amp;amp;id=31688 Key to Kaesora] to the Guardian, or clicking that key, grants access to &#039;&#039;&#039;Kaesora&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The clickable Kaesora key script also shares the flag to same-IP group or raid members and consumes the item afterward.&lt;br /&gt;
&lt;br /&gt;
== Raid Target: Jaled`Dar ==&lt;br /&gt;
&lt;br /&gt;
The dragon-bone pit contains &#039;&#039;&#039;a pile of dragon bones&#039;&#039;&#039;. Hand in [https://shadowedeclipse.com/?a=item&amp;amp;id=31685 A paradoxical dragon bone] to the pile to flag that character for the event and immediately spawn &#039;&#039;&#039;Jaled`Dar&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
After the first hand-in, hailing the pile can spawn Jaled`Dar again on a 1-minute cooldown. If the pile tells you to wait, the cooldown has not finished yet.&lt;br /&gt;
&lt;br /&gt;
Jaled`Dar shouts on spawn, starts a fire AOE timer when engaged, and periodically casts spell pressure on a valid client or bot from the hate list.&lt;br /&gt;
&lt;br /&gt;
Notable Jaled`Dar drops include:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=32252 Remarkable Earring of the First Brood]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=32253 Remarkable Necklace of the First Brood]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33119 Remarkable Earring of Souls]&lt;br /&gt;
&lt;br /&gt;
== Next Zone ==&lt;br /&gt;
&lt;br /&gt;
[[Kurns Tower]]&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Shadeweaver_Thicket&amp;diff=550</id>
		<title>Shadeweaver Thicket</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Shadeweaver_Thicket&amp;diff=550"/>
		<updated>2026-07-07T14:48:49Z</updated>

		<summary type="html">&lt;p&gt;Codex: Clean Shadeweaver guide wording&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Shadeweaver Thicket Guide =&lt;br /&gt;
&lt;br /&gt;
Shadeweaver Thicket is where the Luclin path turns into the Umbral Chorus storyline. The zone is built around echo hunting, five component families, the Symbol of the Shadeweaver, the Firefall Seer, the Wildfire Elemental, the mysterious orb, and finally The Shadeweaver.&lt;br /&gt;
&lt;br /&gt;
The Envoy of Sel`Rheza explains the Umbral Chorus, how to make the Symbol of the Shadeweaver, and can offer echo travel to Shadeweaver Thicket or Paludal Caverns.&lt;br /&gt;
&lt;br /&gt;
== Quick Progression Path ==&lt;br /&gt;
&lt;br /&gt;
# Hail [https://shadowedeclipse.com/?a=npc&amp;amp;id=1357 Envoy of Sel`Rheza].&lt;br /&gt;
# Gather the five Symbol component families:&lt;br /&gt;
#* [https://shadowedeclipse.com/?a=item&amp;amp;id=33195 a dusty finger bone]&lt;br /&gt;
#* [https://shadowedeclipse.com/?a=item&amp;amp;id=33196 tribal rune]&lt;br /&gt;
#* [https://shadowedeclipse.com/?a=item&amp;amp;id=33197 a saurek hide]&lt;br /&gt;
#* [https://shadowedeclipse.com/?a=item&amp;amp;id=33198 a broken pincer]&lt;br /&gt;
#* [https://shadowedeclipse.com/?a=item&amp;amp;id=33199 a glowing rapier]&lt;br /&gt;
# Combine ten of each small component in your [https://shadowedeclipse.com/?a=item&amp;amp;id=17727 Tier Upgrade Kit] to make a large version.&lt;br /&gt;
# Make two large versions of each component type.&lt;br /&gt;
# Combine the ten large pieces in your Tier Upgrade Kit to make [https://shadowedeclipse.com/?a=item&amp;amp;id=33200 Symbol of the Shadeweaver].&lt;br /&gt;
# Give the Symbol of the Shadeweaver to the Envoy. The Envoy returns the Symbol and gives [https://shadowedeclipse.com/?a=item&amp;amp;id=33201 A Singular Flame].&lt;br /&gt;
# Give A Singular Flame to [https://shadowedeclipse.com/?a=npc&amp;amp;id=1358 an entranced firefall seer].&lt;br /&gt;
# Defeat [https://shadowedeclipse.com/?a=npc&amp;amp;id=165295 Raging Wildfire Elemental] and loot [https://shadowedeclipse.com/?a=item&amp;amp;id=14941 Captured Wildfire Elemental].&lt;br /&gt;
# Give Captured Wildfire Elemental and Symbol of the Shadeweaver to [https://shadowedeclipse.com/?a=npc&amp;amp;id=1356 a mysterious orb].&lt;br /&gt;
# Defeat [https://shadowedeclipse.com/?a=npc&amp;amp;id=1459 The Shadeweaver].&lt;br /&gt;
&lt;br /&gt;
== Envoy of Sel`Rheza ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=1357 Envoy of Sel`Rheza] is the main guide NPC for this route.&lt;br /&gt;
&lt;br /&gt;
What he does:&lt;br /&gt;
&lt;br /&gt;
* Explains the Umbral Chorus.&lt;br /&gt;
* Explains the five echo/component paths used to create the Symbol of the Shadeweaver.&lt;br /&gt;
* Offers travel into Shadeweaver Thicket or Paludal Caverns.&lt;br /&gt;
* Accepts [https://shadowedeclipse.com/?a=item&amp;amp;id=33200 Symbol of the Shadeweaver].&lt;br /&gt;
* Returns the Symbol and gives [https://shadowedeclipse.com/?a=item&amp;amp;id=33201 A Singular Flame].&lt;br /&gt;
&lt;br /&gt;
Say &amp;lt;code&amp;gt;list zones&amp;lt;/code&amp;gt; to the Envoy if you need the travel options again.&lt;br /&gt;
&lt;br /&gt;
== Symbol of the Shadeweaver ==&lt;br /&gt;
&lt;br /&gt;
The Symbol is made from five component families. Each small component is combined ten at a time into a large version. You then combine two large versions of each family into the final Symbol.&lt;br /&gt;
&lt;br /&gt;
Use the [https://shadowedeclipse.com/?a=item&amp;amp;id=17727 Tier Upgrade Kit] for these combines.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Component family !! Small component !! Main source !! Large result&lt;br /&gt;
|-&lt;br /&gt;
| Risen dead&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=33195 a dusty finger bone]&lt;br /&gt;
| Corpses, skeletal enemies, lesser shades, Jynhadar&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=40465 a large dusty finger bone]&lt;br /&gt;
|-&lt;br /&gt;
| Native residents / tribes&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=33196 tribal rune]&lt;br /&gt;
| Gor Taku, Shak Dratha, Firefall tribe, guards, warlords&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=40459 a large tribal rune]&lt;br /&gt;
|-&lt;br /&gt;
| Native beasts&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=33197 a saurek hide]&lt;br /&gt;
| Saureks, hoppers, claw beasts, darkclaws, shredders, blood-drenched hoplings&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=40463 a large saurek hide]&lt;br /&gt;
|-&lt;br /&gt;
| Native insects&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=33198 a broken pincer]&lt;br /&gt;
| Cht`Thk insects, stoneclaw burrowers/diggers, Xakra silkworms, nuisance insects&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=40461 a large broken pincer]&lt;br /&gt;
|-&lt;br /&gt;
| Loda Kai thieves&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=33199 a glowing rapier]&lt;br /&gt;
| Loda Kai brigands, guardians, poachers, soldiers, thugs, traders&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=40457 a large glowing rapier]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Final Symbol combine:&lt;br /&gt;
&lt;br /&gt;
* 2x [https://shadowedeclipse.com/?a=item&amp;amp;id=40465 a large dusty finger bone]&lt;br /&gt;
* 2x [https://shadowedeclipse.com/?a=item&amp;amp;id=40459 a large tribal rune]&lt;br /&gt;
* 2x [https://shadowedeclipse.com/?a=item&amp;amp;id=40463 a large saurek hide]&lt;br /&gt;
* 2x [https://shadowedeclipse.com/?a=item&amp;amp;id=40461 a large broken pincer]&lt;br /&gt;
* 2x [https://shadowedeclipse.com/?a=item&amp;amp;id=40457 a large glowing rapier]&lt;br /&gt;
&lt;br /&gt;
Result: [https://shadowedeclipse.com/?a=item&amp;amp;id=33200 Symbol of the Shadeweaver].&lt;br /&gt;
&lt;br /&gt;
== Component Hunting Notes ==&lt;br /&gt;
&lt;br /&gt;
Most Symbol pieces are 50% drops from their intended creature family.&lt;br /&gt;
&lt;br /&gt;
The practical way to farm the Symbol is to pick one family at a time and clear that family hard:&lt;br /&gt;
&lt;br /&gt;
* Need bones? Hunt undead-looking enemies: corpses, skeletal enemies, lesser shades, and Jynhadar.&lt;br /&gt;
* Need runes? Hunt Gor Taku, Shak Dratha, Firefall, and tribe-style NPCs.&lt;br /&gt;
* Need hides? Hunt saureks and hoppers.&lt;br /&gt;
* Need pincers? Hunt insect and stoneclaw enemies.&lt;br /&gt;
* Need rapiers? Hunt Loda Kai thieves.&lt;br /&gt;
&lt;br /&gt;
The Envoy describes the five echo types in story terms. The table above is the practical translation into item hunting.&lt;br /&gt;
&lt;br /&gt;
== Blood-Drenched Hoplings ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=1463 #a needle clawed hopper] has a chance to call up [https://shadowedeclipse.com/?a=npc&amp;amp;id=1462 #a blood drenched hopling] when it dies.&lt;br /&gt;
&lt;br /&gt;
The blood-drenched hopling is useful because it can drop:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33197 a saurek hide] at 50%&lt;br /&gt;
* Utility click loot at separate 15% chances:&lt;br /&gt;
** [https://shadowedeclipse.com/?a=item&amp;amp;id=39076 Scarecrow me? Scarecrow you!]&lt;br /&gt;
** [https://shadowedeclipse.com/?a=item&amp;amp;id=39084 Blinky Blink!]&lt;br /&gt;
** [https://shadowedeclipse.com/?a=item&amp;amp;id=39085 Panic Heal]&lt;br /&gt;
&lt;br /&gt;
== Firefall Seer and Wildfire Elemental ==&lt;br /&gt;
&lt;br /&gt;
After the Envoy gives you [https://shadowedeclipse.com/?a=item&amp;amp;id=33201 A Singular Flame], take it to [https://shadowedeclipse.com/?a=npc&amp;amp;id=1358 an entranced firefall seer].&lt;br /&gt;
&lt;br /&gt;
Handing in A Singular Flame awakens [https://shadowedeclipse.com/?a=npc&amp;amp;id=165295 Raging Wildfire Elemental]. The elemental drops [https://shadowedeclipse.com/?a=item&amp;amp;id=14941 Captured Wildfire Elemental] at 100%.&lt;br /&gt;
&lt;br /&gt;
The Wildfire Elemental can also roll the same utility click loot:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39076 Scarecrow me? Scarecrow you!] at 15%&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39084 Blinky Blink!] at 15%&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39085 Panic Heal] at 15%&lt;br /&gt;
&lt;br /&gt;
After you have unlocked the Seer step, hailing the Seer can call the Wildfire Elemental again, but there is a short cooldown.&lt;br /&gt;
&lt;br /&gt;
== Mysterious Orb ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=1356 a mysterious orb] is the summoning vessel for The Shadeweaver.&lt;br /&gt;
&lt;br /&gt;
Give the orb:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=14941 Captured Wildfire Elemental]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33200 Symbol of the Shadeweaver]&lt;br /&gt;
&lt;br /&gt;
This awakens [https://shadowedeclipse.com/?a=npc&amp;amp;id=1459 The Shadeweaver]. After you have unlocked this step once, hailing the orb can call The Shadeweaver again, but there is a cooldown.&lt;br /&gt;
&lt;br /&gt;
The orb is guarded by [https://shadowedeclipse.com/?a=npc&amp;amp;id=1461 a charming sathirian royal guard].&lt;br /&gt;
&lt;br /&gt;
== The Shadeweaver Encounter ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=1459 The Shadeweaver] is the final fight of the zone path.&lt;br /&gt;
&lt;br /&gt;
Expect the following:&lt;br /&gt;
&lt;br /&gt;
* The fight is long and durable compared to normal trash.&lt;br /&gt;
* The Shadeweaver periodically surrounds itself with unraveling energy and heals itself.&lt;br /&gt;
* Shadowknights are specifically pressured: dark magic can be silenced, and direct damage from Shadowknights is reduced.&lt;br /&gt;
* At 80%, 40%, and 10%, The Shadeweaver opens lesser strands around itself.&lt;br /&gt;
* The lesser strands are [https://shadowedeclipse.com/?a=npc&amp;amp;id=1983 evil strands].&lt;br /&gt;
* Evil strands explode after a short delay if they are left alive.&lt;br /&gt;
* Near death, The Shadeweaver can unleash a heavy Wrath of Luclin pulse around itself.&lt;br /&gt;
&lt;br /&gt;
Practical advice:&lt;br /&gt;
&lt;br /&gt;
* Kill evil strands immediately.&lt;br /&gt;
* Do not ignore the 10% burn phase; the Wrath of Luclin pulse can punish players, bots, and pets near the boss.&lt;br /&gt;
* If you are using a Shadowknight-heavy setup, expect the fight to feel worse than usual.&lt;br /&gt;
* Keep recovery tools ready; the boss can heal and prolong the encounter.&lt;br /&gt;
&lt;br /&gt;
The Shadeweaver loot includes:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39667 Harbinger of Velious] at 15%&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39675 Urn of Moon Space] at 85%&lt;br /&gt;
* The utility click loot pool:&lt;br /&gt;
** [https://shadowedeclipse.com/?a=item&amp;amp;id=39076 Scarecrow me? Scarecrow you!] at 15%&lt;br /&gt;
** [https://shadowedeclipse.com/?a=item&amp;amp;id=39084 Blinky Blink!] at 15%&lt;br /&gt;
** [https://shadowedeclipse.com/?a=item&amp;amp;id=39085 Panic Heal] at 15%&lt;br /&gt;
&lt;br /&gt;
== Zone-Wide Combat Rules ==&lt;br /&gt;
&lt;br /&gt;
Most live enemies in this zone follow the same Luclin tuning rules:&lt;br /&gt;
&lt;br /&gt;
* They are high-health, high-accuracy, high-resistance enemies.&lt;br /&gt;
* They see invis and hidden players.&lt;br /&gt;
* Many are resistant or immune to common control effects.&lt;br /&gt;
* Trash enemies can still hit hard; do not assume only named enemies matter.&lt;br /&gt;
* Named enemies and marked enemies are especially dangerous.&lt;br /&gt;
&lt;br /&gt;
Marked enemies include NPCs with a &amp;lt;code&amp;gt;#&amp;lt;/code&amp;gt; in their name and [https://shadowedeclipse.com/?a=npc&amp;amp;id=1919 a sediment delver].&lt;br /&gt;
&lt;br /&gt;
Marked enemies have extra behavior:&lt;br /&gt;
&lt;br /&gt;
* They can pulse life-drain damage to nearby players and bots.&lt;br /&gt;
* Around half health, they may call nearby enemies to assist unless they are affected by the Mark of Silence effect.&lt;br /&gt;
* Near death, they have a chance to unleash Wrath of Luclin around themselves.&lt;br /&gt;
&lt;br /&gt;
Trash and marked enemies can also roll the Shadeweaver class wrist pool:&lt;br /&gt;
&lt;br /&gt;
* Trash: 5% chance at one random class wrist item.&lt;br /&gt;
* Marked enemies: 25% chance at one random class wrist item.&lt;br /&gt;
&lt;br /&gt;
== Umbral Beast ==&lt;br /&gt;
&lt;br /&gt;
Most normal enemies have a chance to leave behind [https://shadowedeclipse.com/?a=npc&amp;amp;id=1922 #an umbral beast] when they die.&lt;br /&gt;
&lt;br /&gt;
The Umbral Beast can drop:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33208 Hunter Credit] at 23%&lt;br /&gt;
&lt;br /&gt;
== Sediment Delver ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=1919 a sediment delver] is treated as a marked enemy for zone combat purposes.&lt;br /&gt;
&lt;br /&gt;
It can drop:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39595 the hunt is on] at 15%&lt;br /&gt;
* Shared Luclin utility and shard loot, including:&lt;br /&gt;
** [https://shadowedeclipse.com/?a=item&amp;amp;id=40374 BDM Wand]&lt;br /&gt;
** Skill shards&lt;br /&gt;
** [https://shadowedeclipse.com/?a=item&amp;amp;id=33213 Soul Devouring Armament]&lt;br /&gt;
** [https://shadowedeclipse.com/?a=item&amp;amp;id=36016 Lunar Sunset Gem]&lt;br /&gt;
** Common gem drops&lt;br /&gt;
&lt;br /&gt;
== Notable Loot ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Source / notes&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=33195 a dusty finger bone]&lt;br /&gt;
| Undead family; 50%.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=33196 tribal rune]&lt;br /&gt;
| Gor Taku, Shak Dratha, Firefall, tribe-style enemies; 50% on most, 100% from #Seetheker.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=33197 a saurek hide]&lt;br /&gt;
| Saurek and hopper family; 50%.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=33198 a broken pincer]&lt;br /&gt;
| Insect and stoneclaw family; 50%.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=33199 a glowing rapier]&lt;br /&gt;
| Loda Kai family; 50%.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=33200 Symbol of the Shadeweaver]&lt;br /&gt;
| Final five-family combine.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=33201 A Singular Flame]&lt;br /&gt;
| Given by Envoy after Symbol hand-in.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=14941 Captured Wildfire Elemental]&lt;br /&gt;
| Raging Wildfire Elemental; 100%.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=39667 Harbinger of Velious]&lt;br /&gt;
| The Shadeweaver; 15%.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=39675 Urn of Moon Space]&lt;br /&gt;
| The Shadeweaver; 85%.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=39076 Scarecrow me? Scarecrow you!]&lt;br /&gt;
| Utility click loot; 15% from selected event enemies.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=39084 Blinky Blink!]&lt;br /&gt;
| Utility click loot; 15% from selected event enemies.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=39085 Panic Heal]&lt;br /&gt;
| Utility click loot; 15% from selected event enemies.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=33208 Hunter Credit]&lt;br /&gt;
| Umbral Beast; 23%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Common Failure Points ==&lt;br /&gt;
&lt;br /&gt;
* The Symbol requires two large versions of all five component families, not one.&lt;br /&gt;
* The live combine uses the Tier Upgrade Kit.&lt;br /&gt;
* Do not lose the Symbol after the Envoy step; you still need it for the mysterious orb.&lt;br /&gt;
* The Wildfire Elemental gives the Captured Wildfire Elemental; the orb wants that item plus the Symbol.&lt;br /&gt;
* Evil strands during The Shadeweaver are not decorative. Kill them quickly.&lt;br /&gt;
* If a marked enemy calls help at half health, nearby enemies can pile in fast.&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Shadeweaver_Thicket&amp;diff=549</id>
		<title>Shadeweaver Thicket</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Shadeweaver_Thicket&amp;diff=549"/>
		<updated>2026-07-07T14:46:46Z</updated>

		<summary type="html">&lt;p&gt;Codex: Expand Shadeweaver Thicket mechanics and loot guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Shadeweaver Thicket Guide =&lt;br /&gt;
&lt;br /&gt;
Shadeweaver Thicket is where the Luclin path turns into the Umbral Chorus storyline. The zone is built around echo hunting, five component families, the Symbol of the Shadeweaver, the Firefall Seer, the Wildfire Elemental, the mysterious orb, and finally The Shadeweaver.&lt;br /&gt;
&lt;br /&gt;
The Envoy of Sel`Rheza explains the Umbral Chorus, how to make the Symbol of the Shadeweaver, and can offer echo travel to Shadeweaver Thicket or Paludal Caverns.&lt;br /&gt;
&lt;br /&gt;
== Quick Progression Path ==&lt;br /&gt;
&lt;br /&gt;
# Hail [https://shadowedeclipse.com/?a=npc&amp;amp;id=1357 Envoy of Sel`Rheza].&lt;br /&gt;
# Gather the five Symbol component families:&lt;br /&gt;
#* [https://shadowedeclipse.com/?a=item&amp;amp;id=33195 a dusty finger bone]&lt;br /&gt;
#* [https://shadowedeclipse.com/?a=item&amp;amp;id=33196 tribal rune]&lt;br /&gt;
#* [https://shadowedeclipse.com/?a=item&amp;amp;id=33197 a saurek hide]&lt;br /&gt;
#* [https://shadowedeclipse.com/?a=item&amp;amp;id=33198 a broken pincer]&lt;br /&gt;
#* [https://shadowedeclipse.com/?a=item&amp;amp;id=33199 a glowing rapier]&lt;br /&gt;
# Combine ten of each small component in your [https://shadowedeclipse.com/?a=item&amp;amp;id=17727 Tier Upgrade Kit] to make a large version.&lt;br /&gt;
# Make two large versions of each component type.&lt;br /&gt;
# Combine the ten large pieces in your Tier Upgrade Kit to make [https://shadowedeclipse.com/?a=item&amp;amp;id=33200 Symbol of the Shadeweaver].&lt;br /&gt;
# Give the Symbol of the Shadeweaver to the Envoy. The Envoy returns the Symbol and gives [https://shadowedeclipse.com/?a=item&amp;amp;id=33201 A Singular Flame].&lt;br /&gt;
# Give A Singular Flame to [https://shadowedeclipse.com/?a=npc&amp;amp;id=1358 an entranced firefall seer].&lt;br /&gt;
# Defeat [https://shadowedeclipse.com/?a=npc&amp;amp;id=165295 Raging Wildfire Elemental] and loot [https://shadowedeclipse.com/?a=item&amp;amp;id=14941 Captured Wildfire Elemental].&lt;br /&gt;
# Give Captured Wildfire Elemental and Symbol of the Shadeweaver to [https://shadowedeclipse.com/?a=npc&amp;amp;id=1356 a mysterious orb].&lt;br /&gt;
# Defeat [https://shadowedeclipse.com/?a=npc&amp;amp;id=1459 The Shadeweaver].&lt;br /&gt;
&lt;br /&gt;
== Envoy of Sel`Rheza ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=1357 Envoy of Sel`Rheza] is the main guide NPC for this route.&lt;br /&gt;
&lt;br /&gt;
Important functions:&lt;br /&gt;
&lt;br /&gt;
* Explains the Umbral Chorus.&lt;br /&gt;
* Explains the five echo/component paths used to create the Symbol of the Shadeweaver.&lt;br /&gt;
* Offers travel into Shadeweaver Thicket or Paludal Caverns.&lt;br /&gt;
* Accepts [https://shadowedeclipse.com/?a=item&amp;amp;id=33200 Symbol of the Shadeweaver].&lt;br /&gt;
* Returns the Symbol and gives [https://shadowedeclipse.com/?a=item&amp;amp;id=33201 A Singular Flame].&lt;br /&gt;
&lt;br /&gt;
Say &amp;lt;code&amp;gt;list zones&amp;lt;/code&amp;gt; to the Envoy if you need the travel options again.&lt;br /&gt;
&lt;br /&gt;
== Symbol of the Shadeweaver ==&lt;br /&gt;
&lt;br /&gt;
The Symbol is made from five component families. Each small component is combined ten at a time into a large version. You then combine two large versions of each family into the final Symbol.&lt;br /&gt;
&lt;br /&gt;
Use the [https://shadowedeclipse.com/?a=item&amp;amp;id=17727 Tier Upgrade Kit] for these combines.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Component family !! Small component !! Main source !! Large result&lt;br /&gt;
|-&lt;br /&gt;
| Risen dead&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=33195 a dusty finger bone]&lt;br /&gt;
| Corpses, skeletal enemies, lesser shades, Jynhadar&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=40465 a large dusty finger bone]&lt;br /&gt;
|-&lt;br /&gt;
| Native residents / tribes&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=33196 tribal rune]&lt;br /&gt;
| Gor Taku, Shak Dratha, Firefall tribe, guards, warlords&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=40459 a large tribal rune]&lt;br /&gt;
|-&lt;br /&gt;
| Native beasts&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=33197 a saurek hide]&lt;br /&gt;
| Saureks, hoppers, claw beasts, darkclaws, shredders, blood-drenched hoplings&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=40463 a large saurek hide]&lt;br /&gt;
|-&lt;br /&gt;
| Native insects&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=33198 a broken pincer]&lt;br /&gt;
| Cht`Thk insects, stoneclaw burrowers/diggers, Xakra silkworms, nuisance insects&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=40461 a large broken pincer]&lt;br /&gt;
|-&lt;br /&gt;
| Loda Kai thieves&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=33199 a glowing rapier]&lt;br /&gt;
| Loda Kai brigands, guardians, poachers, soldiers, thugs, traders&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=40457 a large glowing rapier]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Final Symbol combine:&lt;br /&gt;
&lt;br /&gt;
* 2x [https://shadowedeclipse.com/?a=item&amp;amp;id=40465 a large dusty finger bone]&lt;br /&gt;
* 2x [https://shadowedeclipse.com/?a=item&amp;amp;id=40459 a large tribal rune]&lt;br /&gt;
* 2x [https://shadowedeclipse.com/?a=item&amp;amp;id=40463 a large saurek hide]&lt;br /&gt;
* 2x [https://shadowedeclipse.com/?a=item&amp;amp;id=40461 a large broken pincer]&lt;br /&gt;
* 2x [https://shadowedeclipse.com/?a=item&amp;amp;id=40457 a large glowing rapier]&lt;br /&gt;
&lt;br /&gt;
Result: [https://shadowedeclipse.com/?a=item&amp;amp;id=33200 Symbol of the Shadeweaver].&lt;br /&gt;
&lt;br /&gt;
== Component Hunting Notes ==&lt;br /&gt;
&lt;br /&gt;
Most Symbol pieces are 50% drops from their intended creature family.&lt;br /&gt;
&lt;br /&gt;
The practical way to farm the Symbol is to pick one family at a time and clear that family hard:&lt;br /&gt;
&lt;br /&gt;
* Need bones? Hunt undead-looking enemies: corpses, skeletal enemies, lesser shades, and Jynhadar.&lt;br /&gt;
* Need runes? Hunt Gor Taku, Shak Dratha, Firefall, and tribe-style NPCs.&lt;br /&gt;
* Need hides? Hunt saureks and hoppers.&lt;br /&gt;
* Need pincers? Hunt insect and stoneclaw enemies.&lt;br /&gt;
* Need rapiers? Hunt Loda Kai thieves.&lt;br /&gt;
&lt;br /&gt;
The Envoy describes the five echo types in story terms. The table above is the practical translation into item hunting.&lt;br /&gt;
&lt;br /&gt;
== Blood-Drenched Hoplings ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=1463 #a needle clawed hopper] has a chance to call up [https://shadowedeclipse.com/?a=npc&amp;amp;id=1462 #a blood drenched hopling] when it dies.&lt;br /&gt;
&lt;br /&gt;
The blood-drenched hopling is useful because it can drop:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33197 a saurek hide] at 50%&lt;br /&gt;
* Utility click loot at separate 15% chances:&lt;br /&gt;
** [https://shadowedeclipse.com/?a=item&amp;amp;id=39076 Scarecrow me? Scarecrow you!]&lt;br /&gt;
** [https://shadowedeclipse.com/?a=item&amp;amp;id=39084 Blinky Blink!]&lt;br /&gt;
** [https://shadowedeclipse.com/?a=item&amp;amp;id=39085 Panic Heal]&lt;br /&gt;
&lt;br /&gt;
== Firefall Seer and Wildfire Elemental ==&lt;br /&gt;
&lt;br /&gt;
After the Envoy gives you [https://shadowedeclipse.com/?a=item&amp;amp;id=33201 A Singular Flame], take it to [https://shadowedeclipse.com/?a=npc&amp;amp;id=1358 an entranced firefall seer].&lt;br /&gt;
&lt;br /&gt;
Handing in A Singular Flame awakens [https://shadowedeclipse.com/?a=npc&amp;amp;id=165295 Raging Wildfire Elemental]. The elemental drops [https://shadowedeclipse.com/?a=item&amp;amp;id=14941 Captured Wildfire Elemental] at 100%.&lt;br /&gt;
&lt;br /&gt;
The Wildfire Elemental can also roll the same utility click loot:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39076 Scarecrow me? Scarecrow you!] at 15%&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39084 Blinky Blink!] at 15%&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39085 Panic Heal] at 15%&lt;br /&gt;
&lt;br /&gt;
After you have unlocked the Seer step, hailing the Seer can call the Wildfire Elemental again, but there is a short cooldown.&lt;br /&gt;
&lt;br /&gt;
== Mysterious Orb ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=1356 a mysterious orb] is the summoning vessel for The Shadeweaver.&lt;br /&gt;
&lt;br /&gt;
Give the orb:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=14941 Captured Wildfire Elemental]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33200 Symbol of the Shadeweaver]&lt;br /&gt;
&lt;br /&gt;
This awakens [https://shadowedeclipse.com/?a=npc&amp;amp;id=1459 The Shadeweaver]. After you have unlocked this step once, hailing the orb can call The Shadeweaver again, but there is a cooldown.&lt;br /&gt;
&lt;br /&gt;
The orb is guarded by [https://shadowedeclipse.com/?a=npc&amp;amp;id=1461 a charming sathirian royal guard].&lt;br /&gt;
&lt;br /&gt;
== The Shadeweaver Encounter ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=1459 The Shadeweaver] is the final fight of the zone path.&lt;br /&gt;
&lt;br /&gt;
Expect the following:&lt;br /&gt;
&lt;br /&gt;
* The fight is long and durable compared to normal trash.&lt;br /&gt;
* The Shadeweaver periodically surrounds itself with unraveling energy and heals itself.&lt;br /&gt;
* Shadowknights are specifically pressured: dark magic can be silenced, and direct damage from Shadowknights is reduced.&lt;br /&gt;
* At 80%, 40%, and 10%, The Shadeweaver opens lesser strands around itself.&lt;br /&gt;
* The lesser strands are [https://shadowedeclipse.com/?a=npc&amp;amp;id=1983 evil strands].&lt;br /&gt;
* Evil strands explode after a short delay if they are left alive.&lt;br /&gt;
* Near death, The Shadeweaver can unleash a heavy Wrath of Luclin pulse around itself.&lt;br /&gt;
&lt;br /&gt;
Practical advice:&lt;br /&gt;
&lt;br /&gt;
* Kill evil strands immediately.&lt;br /&gt;
* Do not ignore the 10% burn phase; the Wrath of Luclin pulse can punish players, bots, and pets near the boss.&lt;br /&gt;
* If you are using a Shadowknight-heavy setup, expect the fight to feel worse than usual.&lt;br /&gt;
* Keep recovery tools ready; the boss can heal and prolong the encounter.&lt;br /&gt;
&lt;br /&gt;
The Shadeweaver loot includes:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39667 Harbinger of Velious] at 15%&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39675 Urn of Moon Space] at 85%&lt;br /&gt;
* The utility click loot pool:&lt;br /&gt;
** [https://shadowedeclipse.com/?a=item&amp;amp;id=39076 Scarecrow me? Scarecrow you!] at 15%&lt;br /&gt;
** [https://shadowedeclipse.com/?a=item&amp;amp;id=39084 Blinky Blink!] at 15%&lt;br /&gt;
** [https://shadowedeclipse.com/?a=item&amp;amp;id=39085 Panic Heal] at 15%&lt;br /&gt;
&lt;br /&gt;
== Zone-Wide Combat Rules ==&lt;br /&gt;
&lt;br /&gt;
Most live enemies in this zone follow the same Luclin tuning rules:&lt;br /&gt;
&lt;br /&gt;
* They are high-health, high-accuracy, high-resistance enemies.&lt;br /&gt;
* They see invis and hidden players.&lt;br /&gt;
* Many are resistant or immune to common control effects.&lt;br /&gt;
* Trash enemies can still hit hard; do not assume only named enemies matter.&lt;br /&gt;
* Named enemies and marked enemies are especially dangerous.&lt;br /&gt;
&lt;br /&gt;
Marked enemies include NPCs with a &amp;lt;code&amp;gt;#&amp;lt;/code&amp;gt; in their name and [https://shadowedeclipse.com/?a=npc&amp;amp;id=1919 a sediment delver].&lt;br /&gt;
&lt;br /&gt;
Marked enemies have extra behavior:&lt;br /&gt;
&lt;br /&gt;
* They can pulse life-drain damage to nearby players and bots.&lt;br /&gt;
* Around half health, they may call nearby enemies to assist unless they are affected by the Mark of Silence effect.&lt;br /&gt;
* Near death, they have a chance to unleash Wrath of Luclin around themselves.&lt;br /&gt;
&lt;br /&gt;
Trash and marked enemies can also roll the Shadeweaver class wrist pool:&lt;br /&gt;
&lt;br /&gt;
* Trash: 5% chance at one random class wrist item.&lt;br /&gt;
* Marked enemies: 25% chance at one random class wrist item.&lt;br /&gt;
&lt;br /&gt;
== Umbral Beast ==&lt;br /&gt;
&lt;br /&gt;
Most normal enemies have a chance to leave behind [https://shadowedeclipse.com/?a=npc&amp;amp;id=1922 #an umbral beast] when they die.&lt;br /&gt;
&lt;br /&gt;
The Umbral Beast can drop:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=33208 Hunter Credit] at 23%&lt;br /&gt;
&lt;br /&gt;
== Sediment Delver ==&lt;br /&gt;
&lt;br /&gt;
[https://shadowedeclipse.com/?a=npc&amp;amp;id=1919 a sediment delver] is treated as a marked enemy for zone combat purposes.&lt;br /&gt;
&lt;br /&gt;
It can drop:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=39595 the hunt is on] at 15%&lt;br /&gt;
* Shared Luclin utility and shard loot, including:&lt;br /&gt;
** [https://shadowedeclipse.com/?a=item&amp;amp;id=40374 BDM Wand]&lt;br /&gt;
** Skill shards&lt;br /&gt;
** [https://shadowedeclipse.com/?a=item&amp;amp;id=33213 Soul Devouring Armament]&lt;br /&gt;
** [https://shadowedeclipse.com/?a=item&amp;amp;id=36016 Lunar Sunset Gem]&lt;br /&gt;
** Common gem drops&lt;br /&gt;
&lt;br /&gt;
== Notable Loot ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Source / notes&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=33195 a dusty finger bone]&lt;br /&gt;
| Undead family; 50%.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=33196 tribal rune]&lt;br /&gt;
| Gor Taku, Shak Dratha, Firefall, tribe-style enemies; 50% on most, 100% from #Seetheker.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=33197 a saurek hide]&lt;br /&gt;
| Saurek and hopper family; 50%.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=33198 a broken pincer]&lt;br /&gt;
| Insect and stoneclaw family; 50%.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=33199 a glowing rapier]&lt;br /&gt;
| Loda Kai family; 50%.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=33200 Symbol of the Shadeweaver]&lt;br /&gt;
| Final five-family combine.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=33201 A Singular Flame]&lt;br /&gt;
| Given by Envoy after Symbol hand-in.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=14941 Captured Wildfire Elemental]&lt;br /&gt;
| Raging Wildfire Elemental; 100%.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=39667 Harbinger of Velious]&lt;br /&gt;
| The Shadeweaver; 15%.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=39675 Urn of Moon Space]&lt;br /&gt;
| The Shadeweaver; 85%.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=39076 Scarecrow me? Scarecrow you!]&lt;br /&gt;
| Utility click loot; 15% from selected event enemies.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=39084 Blinky Blink!]&lt;br /&gt;
| Utility click loot; 15% from selected event enemies.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=39085 Panic Heal]&lt;br /&gt;
| Utility click loot; 15% from selected event enemies.&lt;br /&gt;
|-&lt;br /&gt;
| [https://shadowedeclipse.com/?a=item&amp;amp;id=33208 Hunter Credit]&lt;br /&gt;
| Umbral Beast; 23%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Common Failure Points ==&lt;br /&gt;
&lt;br /&gt;
* The Symbol requires two large versions of all five component families, not one.&lt;br /&gt;
* The live combine uses the Tier Upgrade Kit.&lt;br /&gt;
* Do not lose the Symbol after the Envoy step; you still need it for the mysterious orb.&lt;br /&gt;
* The Wildfire Elemental gives the Captured Wildfire Elemental; the orb wants that item plus the Symbol.&lt;br /&gt;
* Evil strands during The Shadeweaver are not decorative. Kill them quickly.&lt;br /&gt;
* If a marked enemy calls help at half health, nearby enemies can pile in fast.&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Veeshan%27s_Peak&amp;diff=548</id>
		<title>Veeshan&#039;s Peak</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Veeshan%27s_Peak&amp;diff=548"/>
		<updated>2026-07-07T05:20:51Z</updated>

		<summary type="html">&lt;p&gt;Codex: Update Veeshan&amp;#039;s Peak guide from live quest scripts&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Veeshan&#039;s Peak =&lt;br /&gt;
&lt;br /&gt;
This guide starts once you are already inside Veeshan&#039;s Peak. It does not cover key construction or entry access.&lt;br /&gt;
&lt;br /&gt;
Veeshan&#039;s Peak is a scripted progression zone. Most of the zone is controlled by the disembodied voice / zone controller, so progression is less about wandering randomly and more about completing events in the correct order.&lt;br /&gt;
&lt;br /&gt;
== Quick Progression Flow ==&lt;br /&gt;
&lt;br /&gt;
# Defeat &#039;&#039;&#039;An Anomalous Veil&#039;&#039;&#039;.&lt;br /&gt;
# The words &#039;&#039;&#039;Fate&#039;&#039;&#039;, &#039;&#039;&#039;Chooses&#039;&#039;&#039;, and &#039;&#039;&#039;You&#039;&#039;&#039; activate the opening trials.&lt;br /&gt;
# Kill the first three bosses: &#039;&#039;&#039;The Bridge Troll&#039;&#039;&#039;, &#039;&#039;&#039;The Veiled Drake&#039;&#039;&#039;, and &#039;&#039;&#039;Duskthane&#039;&#039;&#039;.&lt;br /&gt;
# Work through the &#039;&#039;&#039;Paradigm of Fate&#039;&#039;&#039; choice trials.&lt;br /&gt;
# Complete the skeleton word event.&lt;br /&gt;
# Defeat the &#039;&#039;&#039;Temporal Banshee of the Veil&#039;&#039;&#039;.&lt;br /&gt;
# Kill all six VP dragons.&lt;br /&gt;
# Work through the &#039;&#039;&#039;Temporal Councilman&#039;&#039;&#039; chain.&lt;br /&gt;
# Defeat &#039;&#039;&#039;Zarrin, Spirit of Infinite Time&#039;&#039;&#039;.&lt;br /&gt;
# Use the time essences and the paradoxical dragon skull to reach the Image of Veeshan encounters.&lt;br /&gt;
&lt;br /&gt;
== Opening Event: An Anomalous Veil ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;An Anomalous Veil&#039;&#039;&#039; begins the VP chain. On spawn it applies its visual/buff effect. During combat it:&lt;br /&gt;
&lt;br /&gt;
* summons temporal minions at 75%, 50%, and 25%;&lt;br /&gt;
* casts a timed self effect about every 30 seconds;&lt;br /&gt;
* becomes more restrictive at 50%, gaining ranged and magic immunity.&lt;br /&gt;
&lt;br /&gt;
When it dies, the zone controller begins Nyseria&#039;s VP script.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable drops include:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Tightening Grip of the Veil&lt;br /&gt;
* Warped Gem&lt;br /&gt;
* Magical Dragon Stone&lt;br /&gt;
* Mighty Dragon Stone&lt;br /&gt;
* Phantasmist&#039;s Essence of the Ring of Scale&lt;br /&gt;
* Clasp of Draconic Cunning&lt;br /&gt;
* Shard of Frozen Time / Shard of Frigid Vengeance&lt;br /&gt;
* rare VP bonus loot&lt;br /&gt;
&lt;br /&gt;
== Fate Chooses You ==&lt;br /&gt;
&lt;br /&gt;
After the opener, three word NPCs appear:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Fate&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Chooses&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Each death sends a separate signal to the zone controller. These words start the first three VP trial bosses:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Word !! Spawns&lt;br /&gt;
|-&lt;br /&gt;
| Fate || The Bridge Troll&lt;br /&gt;
|-&lt;br /&gt;
| Chooses || The Veiled Drake&lt;br /&gt;
|-&lt;br /&gt;
| You || Duskthane&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== First Three Trial Bosses ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Boss !! Notes !! Notable drops&lt;br /&gt;
|-&lt;br /&gt;
| The Bridge Troll || First trial boss. || Troll&#039;s Grappling Hook, Crusader&#039;s Essence of the Ring of Scale, Crown of Dragonkind, stones/gems&lt;br /&gt;
|-&lt;br /&gt;
| The Veiled Drake || Dragon-themed trial boss. || Fateseeker&#039;s Bauble, Savage Lord&#039;s Essence of the Ring of Scale, Bands of Scaled Strength, stones/gems&lt;br /&gt;
|-&lt;br /&gt;
| Duskthane || Fire/dusk-themed trial boss. || Duskthane&#039;s Ball of Magma, Arch Mage&#039;s Essence of the Ring of Scale, Grip of the Wyrm, stones/gems&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Killing all three advances the script into the Paradigm of Fate section.&lt;br /&gt;
&lt;br /&gt;
== Paradigm of Fate Choice Trials ==&lt;br /&gt;
&lt;br /&gt;
The Paradigm section is an ordered kill puzzle. The controller says to choose wisely. If the wrong target is killed for that stage, the active round can reset and despawn the remaining targets.&lt;br /&gt;
&lt;br /&gt;
=== Choice Round 1 ===&lt;br /&gt;
&lt;br /&gt;
Kill these in this order:&lt;br /&gt;
&lt;br /&gt;
# Agent of Zarrin&lt;br /&gt;
# Hates Heat (The Hand of Xyron)&lt;br /&gt;
# Tyranthrax&lt;br /&gt;
# The Puppetmaster of Xyron&lt;br /&gt;
# Innoruuk&lt;br /&gt;
# Abyssal Dreadlord Xyron&lt;br /&gt;
&lt;br /&gt;
Completing the order spawns &#039;&#039;&#039;Vaeltheris, Weaver of Fates&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vaeltheris notable drops:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Ancient Totem of Healing&lt;br /&gt;
* Warlock&#039;s Essence of the Ring of Scale&lt;br /&gt;
* Claws of the Dragon&lt;br /&gt;
* stones/gems&lt;br /&gt;
&lt;br /&gt;
=== Choice Round 2 ===&lt;br /&gt;
&lt;br /&gt;
After Vaeltheris, the controller says to do it again. Kill these in this order:&lt;br /&gt;
&lt;br /&gt;
# General Kurn Machta&lt;br /&gt;
# Xiardoth the Lost&lt;br /&gt;
# Vampire Lord Chosooth&lt;br /&gt;
# Atrebe Sathir&lt;br /&gt;
# The Incarnate Droga&lt;br /&gt;
# An Ancient Nurgan Beast&lt;br /&gt;
&lt;br /&gt;
Completing the order spawns &#039;&#039;&#039;Khorathis, Hoof of the Eclipse&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Khorathis notable drops:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Ticket To Ride 1&lt;br /&gt;
* Khorathis&#039; Axe of Protective Battle&lt;br /&gt;
* Rager&#039;s Essence of the Ring of Scale&lt;br /&gt;
* Fang of Unyielding Fury&lt;br /&gt;
* stones/gems&lt;br /&gt;
&lt;br /&gt;
=== Choice Round 3: Backwards ===&lt;br /&gt;
&lt;br /&gt;
The controller then says to do it backwards. The required order is:&lt;br /&gt;
&lt;br /&gt;
# Kotiz&lt;br /&gt;
# Trakanon&lt;br /&gt;
# Lanys T`Vyl&lt;br /&gt;
# The Temporal Event Horizon&lt;br /&gt;
# Neh`Ashiir&lt;br /&gt;
# Queen Drusella Sathir&lt;br /&gt;
&lt;br /&gt;
Completing the order spawns &#039;&#039;&#039;The Dragon Rider&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Dragon Rider notable drops:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Scaled Dominance&lt;br /&gt;
* Virtuoso&#039;s Essence of the Ring of Scale&lt;br /&gt;
* Ward of the Scale&lt;br /&gt;
* stones/gems&lt;br /&gt;
&lt;br /&gt;
== Skeleton Word Event ==&lt;br /&gt;
&lt;br /&gt;
After the choice trials, the zone moves into the skeleton word event.&lt;br /&gt;
&lt;br /&gt;
The first set spells out:&lt;br /&gt;
&lt;br /&gt;
* Kill&lt;br /&gt;
* Us&lt;br /&gt;
* Until&lt;br /&gt;
* We&lt;br /&gt;
&lt;br /&gt;
After enough of those are killed, the next set appears:&lt;br /&gt;
&lt;br /&gt;
* Stop&lt;br /&gt;
* Spawning&lt;br /&gt;
* Sound&lt;br /&gt;
* Good?&lt;br /&gt;
&lt;br /&gt;
The script cycles the word sets. After enough completions, the final words appear:&lt;br /&gt;
&lt;br /&gt;
* Thank&lt;br /&gt;
* You&lt;br /&gt;
&lt;br /&gt;
Kill both final words to spawn &#039;&#039;&#039;Temporal Banshee of the Veil&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Temporal Banshee of the Veil ==&lt;br /&gt;
&lt;br /&gt;
The Temporal Banshee is the next major VP gate. It drops several important time-themed pieces and the main forgotten-glory evolving item.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable drops include:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Gem of Forgotten Glory&lt;br /&gt;
* Aegis of Frozen Time&lt;br /&gt;
* Necklace of Icy Prophecy&lt;br /&gt;
* Necklace of Glacial Savagery&lt;br /&gt;
* Oracle&#039;s Essence of the Ring of Scale&lt;br /&gt;
* Greaves of Eternal Flight&lt;br /&gt;
* Magical Dragon Stone / Mighty Dragon Stone&lt;br /&gt;
* Warped Gem&lt;br /&gt;
* rare VP bonus loot&lt;br /&gt;
&lt;br /&gt;
== The Six VP Dragons ==&lt;br /&gt;
&lt;br /&gt;
There are six VP dragons tied into the zone controller:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Dragon !! Script notes !! Notable drops&lt;br /&gt;
|-&lt;br /&gt;
| Xygoz || Sends one of the six dragon-completion signals. || Warped Staff of Null, Ring of the Veiled Coven, Glacial Ring of Temporal Might, Assassin&#039;s Essence, boot armor pool, mirrored armor pool&lt;br /&gt;
|-&lt;br /&gt;
| Druushk || Spawns the VP controller if needed. Casts a timed spell and summons two minions of ice at 80%, 60%, 40%, and 20%. || Warped Deathspeaker Staff of Focus, Chrono-Veil of Icy Mysteries, Pauldrons of the Glacial Timekeeper, High Priest&#039;s Essence, helm armor pool, mirrored armor pool&lt;br /&gt;
|-&lt;br /&gt;
| Nexona || Sends one of the six dragon-completion signals. || Warped Pulsating Gem, Sash of Temporal Might, Timelost Chilling Sash, Grave Lord&#039;s Essence, sleeve armor pool, mirrored armor pool&lt;br /&gt;
|-&lt;br /&gt;
| Hoshkar || Sends one of the six dragon-completion signals. || Warped Mask of Infirmity, Frosted Veil of Wisdom, Frigid Vanguard&#039;s Mask, Hierophant&#039;s Essence, wrist armor pool, mirrored armor pool&lt;br /&gt;
|-&lt;br /&gt;
| Silverwing || Sends one of the six dragon-completion signals. || Augmented Robe of the Azure Sky, Veil of Temporal Focus, Mantle of Temporal Wrath, Warder&#039;s Essence, glove armor pool, mirrored armor pool&lt;br /&gt;
|-&lt;br /&gt;
| Phara Dar || Summons two Protectors of Phara Dar at 80%, 60%, 40%, and 20%. Sends one of the six dragon-completion signals. || Warped Shroud of Veeshan, Sorcerer&#039;s Essence of the Ring of Scale, Glacial Matrix of Infinite Shadows, Eclipsed Heart of Shadows, leg armor pool, mirrored armor pool&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The sealed doors are tied to the dragon deaths. The door check specifically looks for Xygoz, Druushk, Nexona, Hoshkar, and Silverwing to be down. If the door still says it is sealed by Phara Dar, at least one required dragon is still alive or has respawned.&lt;br /&gt;
&lt;br /&gt;
Killing all six dragons advances the council chain.&lt;br /&gt;
&lt;br /&gt;
== Temporal Council and Zarrin ==&lt;br /&gt;
&lt;br /&gt;
After all six dragon signals are received, the first &#039;&#039;&#039;Temporal Councilman&#039;&#039;&#039; appears.&lt;br /&gt;
&lt;br /&gt;
The council chain is sequential:&lt;br /&gt;
&lt;br /&gt;
# Temporal Councilman&lt;br /&gt;
# Temporal Councilman&lt;br /&gt;
# Temporal Councilman&lt;br /&gt;
# Temporal Councilman&lt;br /&gt;
# Temporal Councilman&lt;br /&gt;
# Zarrin, Spirit of Infinite Time&lt;br /&gt;
&lt;br /&gt;
Several council members drop different &#039;&#039;&#039;Essence of Time&#039;&#039;&#039; items:&lt;br /&gt;
&lt;br /&gt;
* item 429 - Essence of Time&lt;br /&gt;
* item 430 - Essence of Time&lt;br /&gt;
* item 431 - Essence of Time&lt;br /&gt;
* item 432 - Essence of Time&lt;br /&gt;
&lt;br /&gt;
The four Essence of Time pieces are used with &#039;&#039;&#039;lesser_disturbance&#039;&#039;&#039; to flag access back into the late VP council/Zarrin path.&lt;br /&gt;
&lt;br /&gt;
=== Zarrin, Spirit of Infinite Time ===&lt;br /&gt;
&lt;br /&gt;
Zarrin has special scaling behavior. If a level 64+ challenger is present, Zarrin applies a much stronger high-tier stat package.&lt;br /&gt;
&lt;br /&gt;
Zarrin also has distance mechanics:&lt;br /&gt;
&lt;br /&gt;
* too close can trigger pushback;&lt;br /&gt;
* mid-range can trigger pull mechanics;&lt;br /&gt;
* far-range can trigger stun mechanics;&lt;br /&gt;
* bots and bot pets can also be punished by the distance checks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable drops include:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* A paradoxical dragon skull&lt;br /&gt;
* Arcane Waystone of the Combine&lt;br /&gt;
* Ticket To Ride 2&lt;br /&gt;
* Eclipsed Bow of Shattered Realities&lt;br /&gt;
* Quiver of the Frozen Dragon&lt;br /&gt;
* Shadowed Bastion of Temporal Defiance&lt;br /&gt;
* Glacial Wall of the Veiled Realm&lt;br /&gt;
* Warlord&#039;s Essence of the Ring of Scale&lt;br /&gt;
* Heart of the Hoard&lt;br /&gt;
* chest armor pool&lt;br /&gt;
* rare VP weapon pool&lt;br /&gt;
* Essence of Icicles&lt;br /&gt;
&lt;br /&gt;
== Lesser Disturbance, Skull Hand-In, and Image of Veeshan ==&lt;br /&gt;
&lt;br /&gt;
There are two late-zone hand-in concepts:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;lesser_disturbance&#039;&#039;&#039; handles the four Essence of Time pieces and lets flagged players re-enter the late council/Zarrin path.&lt;br /&gt;
* The skull hand-in NPC uses &#039;&#039;&#039;A paradoxical dragon skull&#039;&#039;&#039; to unlock the Image of Veeshan encounter path.&lt;br /&gt;
&lt;br /&gt;
Handing in &#039;&#039;&#039;A paradoxical dragon skull&#039;&#039;&#039; flags the character and can spawn the Image encounter. After that, hailing the skull hand-in NPC can attempt the spawn again on cooldown.&lt;br /&gt;
&lt;br /&gt;
The common spawn is &#039;&#039;&#039;Temporal Image of Veeshan&#039;&#039;&#039;. There is also a rarer/harder version, &#039;&#039;&#039;The Temporal Image of Veeshan&#039;&#039;&#039;. The rare version has a higher spawn chance when hailing after the initial unlock than it does on the first hand-in.&lt;br /&gt;
&lt;br /&gt;
=== Image of Veeshan Mechanics ===&lt;br /&gt;
&lt;br /&gt;
The Image fights are timed and distance-based.&lt;br /&gt;
&lt;br /&gt;
* The encounter has a one-hour overall timer.&lt;br /&gt;
* If combat fully drops, the Image resets to full health.&lt;br /&gt;
* HP thresholds start repeated distance checks.&lt;br /&gt;
* Close, mid, and far ranges each cause different punishments.&lt;br /&gt;
* Bots and bot pets can be hit by the distance mechanics.&lt;br /&gt;
&lt;br /&gt;
Killing an Image of Veeshan signals the controller and spawns Nyseria&#039;s VP scene.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Common Image notable drops:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Dragon Blessed item pool&lt;br /&gt;
* Veeshan&#039;s Wrathful Fang&lt;br /&gt;
* Imbued stones&lt;br /&gt;
* Magical Dragon Stone / Mighty Dragon Stone&lt;br /&gt;
* mirrored armor pool&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rare Image notable drops:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* stronger Dragon Blessed item pool&lt;br /&gt;
* Lesser Seal of Expedience&lt;br /&gt;
* Veeshan&#039;s Wrathful Fang&lt;br /&gt;
* Imbued stones&lt;br /&gt;
* mirrored armor pool&lt;br /&gt;
&lt;br /&gt;
== Nyseria Scene ==&lt;br /&gt;
&lt;br /&gt;
After the Image dies, the controller spawns:&lt;br /&gt;
&lt;br /&gt;
* Nyseria, the Veilkeeper&lt;br /&gt;
* Nyseria&#039;s Guard&lt;br /&gt;
* Nyseria&#039;s Guard&lt;br /&gt;
&lt;br /&gt;
This is a story scene tied to the larger Shadowed Eclipse arc. The controller also has cleanup logic to depop Nyseria and her guards when signaled.&lt;br /&gt;
&lt;br /&gt;
== Gems, Stones, and Class Evolution Items ==&lt;br /&gt;
&lt;br /&gt;
VP has several overlapping reward systems.&lt;br /&gt;
&lt;br /&gt;
=== Magical and Mighty Dragon Stones ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Dragon Stone&#039;&#039;&#039; and &#039;&#039;&#039;Mighty Dragon Stone&#039;&#039;&#039; drop throughout VP. They are common recurring VP reward pieces from bosses and dragons.&lt;br /&gt;
&lt;br /&gt;
=== Warped Gem ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warped Gem&#039;&#039;&#039; is another recurring VP reward item seen across many named and dragon loot pools.&lt;br /&gt;
&lt;br /&gt;
=== Gem of Forgotten Glory ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gem of Forgotten Glory&#039;&#039;&#039; is the important scripted evolving item from the Temporal Banshee.&lt;br /&gt;
&lt;br /&gt;
How it works:&lt;br /&gt;
&lt;br /&gt;
* Equip it in the powersource slot.&lt;br /&gt;
* Kill level 65+ NPCs.&lt;br /&gt;
* It tracks 750 kills.&lt;br /&gt;
* Right-click the gem to check current progress.&lt;br /&gt;
* At 750 kills, it removes the gem and gives a class-specific core item.&lt;br /&gt;
&lt;br /&gt;
Class results:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Class !! Result&lt;br /&gt;
|-&lt;br /&gt;
| Warrior || Glacierheart Core&lt;br /&gt;
|-&lt;br /&gt;
| Cleric || Crystal of Eternal Winter&lt;br /&gt;
|-&lt;br /&gt;
| Paladin || Sanctified Frost Core&lt;br /&gt;
|-&lt;br /&gt;
| Ranger || Winterfang Core&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Knight || Abyssal Ice Core&lt;br /&gt;
|-&lt;br /&gt;
| Druid || Snowbloom Essence&lt;br /&gt;
|-&lt;br /&gt;
| Monk || Frosted Spirit Stone&lt;br /&gt;
|-&lt;br /&gt;
| Bard || Echoing Ice Gem&lt;br /&gt;
|-&lt;br /&gt;
| Rogue || Icefang Crystal&lt;br /&gt;
|-&lt;br /&gt;
| Shaman || Frostbound Spirit Core&lt;br /&gt;
|-&lt;br /&gt;
| Necromancer || Wraithfrost Core&lt;br /&gt;
|-&lt;br /&gt;
| Wizard || Glacial Conflagration Core&lt;br /&gt;
|-&lt;br /&gt;
| Magician || Frigid Elemental Core&lt;br /&gt;
|-&lt;br /&gt;
| Enchanter || Frostveil Shard&lt;br /&gt;
|-&lt;br /&gt;
| Beastlord || Frostclaw Essence&lt;br /&gt;
|-&lt;br /&gt;
| Berserker || Avalanche Shard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ring of Scale Class Essences ===&lt;br /&gt;
&lt;br /&gt;
Many VP bosses drop class-themed &#039;&#039;&#039;Essence of the Ring of Scale&#039;&#039;&#039; items. These are distributed across the boss and dragon loot tables, for example:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Essence !! Main source seen in VP&lt;br /&gt;
|-&lt;br /&gt;
| Phantasmist&#039;s Essence || An Anomalous Veil&lt;br /&gt;
|-&lt;br /&gt;
| Crusader&#039;s Essence || The Bridge Troll&lt;br /&gt;
|-&lt;br /&gt;
| Savage Lord&#039;s Essence || The Veiled Drake&lt;br /&gt;
|-&lt;br /&gt;
| Arch Mage&#039;s Essence || Duskthane&lt;br /&gt;
|-&lt;br /&gt;
| Warlock&#039;s Essence || Vaeltheris&lt;br /&gt;
|-&lt;br /&gt;
| Rager&#039;s Essence || Khorathis&lt;br /&gt;
|-&lt;br /&gt;
| Virtuoso&#039;s Essence || The Dragon Rider&lt;br /&gt;
|-&lt;br /&gt;
| Oracle&#039;s Essence || Temporal Banshee&lt;br /&gt;
|-&lt;br /&gt;
| Assassin&#039;s Essence || Xygoz&lt;br /&gt;
|-&lt;br /&gt;
| High Priest&#039;s Essence || Druushk&lt;br /&gt;
|-&lt;br /&gt;
| Grave Lord&#039;s Essence || Nexona&lt;br /&gt;
|-&lt;br /&gt;
| Hierophant&#039;s Essence || Hoshkar&lt;br /&gt;
|-&lt;br /&gt;
| Warder&#039;s Essence || Silverwing&lt;br /&gt;
|-&lt;br /&gt;
| Sorcerer&#039;s Essence || Phara Dar&lt;br /&gt;
|-&lt;br /&gt;
| Warlord&#039;s Essence || Zarrin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Common Failure Points ==&lt;br /&gt;
&lt;br /&gt;
* The Paradigm choice rounds require the correct kill order. Wrong kills can reset the active round.&lt;br /&gt;
* The skeleton event is not just one wave. It cycles word sets before Thank and You appear.&lt;br /&gt;
* The sealed doors require the dragon seal condition to be cleared.&lt;br /&gt;
* The Image of Veeshan resets to full HP if combat fully drops.&lt;br /&gt;
* Gem of Forgotten Glory only gains progress while equipped in the powersource slot, and only from level 65+ kills.&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=MediaWiki:Common.css&amp;diff=544</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=MediaWiki:Common.css&amp;diff=544"/>
		<updated>2026-07-01T03:10:46Z</updated>

		<summary type="html">&lt;p&gt;Codex: Hide category footer on bot command cheatsheet&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* Shadowed Eclipse public wiki chrome cleanup */ #pt-createaccount, #pt-login, .mw-list-item#pt-createaccount, .mw-list-item#pt-login, .vector-user-links .mw-list-item#pt-createaccount, .vector-user-links .mw-list-item#pt-login, .mw-portlet-personal li#pt-createaccount, .mw-portlet-personal li#pt-login {     display: none !important; }  /* Hide empty personal/user tool areas after login/create links are removed. */ .vector-user-links, #p-personal {     display: none !important; }  /* Hide Vector 2022 logged-out login overflow entry. */ #pt-login-2, .mw-list-item#pt-login-2, #p-vector-user-menu-overflow, #vector-user-links-dropdown, .vector-user-menu-logged-out, .vector-user-links-wide[aria-label=&amp;quot;Personal tools&amp;quot;] {     display: none !important; }  /* Shadowed Eclipse: hide public login/user tools and discussion tab. */ #pt-login, #pt-login-2, #pt-createaccount, #p-personal, #p-vector-user-menu-overflow, #vector-user-links-dropdown, .vector-user-links, .vector-user-links-wide, .vector-user-menu, .vector-user-menu-logged-out, .mw-portlet-personal, li#ca-talk, #ca-talk, .ca-talk {     display: none !important; }  /* Keep the search box aligned after user tools are hidden. */ .vector-header-end {     margin-left: auto !important; }    /* Velious Tower of Frozen Shadows badge links. */ .se-tofs-badge {     display: inline-flex;     align-items: center;     justify-content: center;     width: 75px;     min-height: 42px;     box-sizing: border-box;     padding: 4px 5px;     margin: 2px 0;     border: 1px solid #8dc7ff;     border-radius: 3px;     background:         linear-gradient(135deg, rgba(185, 227, 255, 0.15), transparent 22%, rgba(27, 42, 67, 0.8) 48%, rgba(7, 10, 17, 0.95) 100%),         radial-gradient(circle at 12% 50%, rgba(159, 221, 255, 0.28), transparent 28%),         radial-gradient(circle at 88% 50%, rgba(234, 196, 116, 0.20), transparent 25%);     box-shadow:         inset 0 0 10px rgba(186, 232, 255, 0.26),         0 0 7px rgba(104, 188, 255, 0.45),         0 0 16px rgba(44, 89, 134, 0.25);     color: #f7d88f;     font-family: Georgia, &amp;quot;Times New Roman&amp;quot;, serif;     font-size: 8px;     font-variant: small-caps;     font-weight: 700;     letter-spacing: 0;     line-height: 0.95;     text-align: center;     text-shadow:         0 0 3px #0b1d2b,         0 0 7px rgba(141, 199, 255, 0.75),         0 0 10px rgba(243, 202, 116, 0.45); }  .se-tofs-badge a, .se-tofs-badge a:visited {     color: #f7d88f !important;     text-decoration: none !important; }  .se-tofs-badge:hover {     border-color: #d9f2ff;     box-shadow:         inset 0 0 12px rgba(218, 244, 255, 0.36),         0 0 10px rgba(151, 216, 255, 0.75),         0 0 20px rgba(236, 198, 116, 0.28); }&lt;br /&gt;
/* Hide category footer on bot command cheatsheet */&lt;br /&gt;
body.page-Bot_Command_Cheatsheet #catlinks {&lt;br /&gt;
    display: none !important;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Bot_Command_Cheatsheet&amp;diff=543</id>
		<title>Bot Command Cheatsheet</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Bot_Command_Cheatsheet&amp;diff=543"/>
		<updated>2026-07-01T03:06:57Z</updated>

		<summary type="html">&lt;p&gt;Codex: Remove categories from bot command cheatsheet&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Bot Command Cheatsheet}}&lt;br /&gt;
This guide lists the available &amp;lt;code&amp;gt;^bot&amp;lt;/code&amp;gt; commands from the Shadowed Eclipse bot command table. Access &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; commands are player-usable; higher access values are restricted/GM commands.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bot UI:&#039;&#039;&#039; players can also use &amp;lt;code&amp;gt;#botui&amp;lt;/code&amp;gt; to open the bot interface. Some parts of that UI are still under construction, especially portions of the settings section, so the command list below is still useful when something in the UI is unfinished.&lt;br /&gt;
== Quick notes ==&lt;br /&gt;
* Most commands can be entered as &amp;lt;code&amp;gt;^bot command&amp;lt;/code&amp;gt; or by using one of the listed aliases.&lt;br /&gt;
* Aliases are separated by &amp;lt;code&amp;gt;|&amp;lt;/code&amp;gt;.&lt;br /&gt;
* If a command does not respond, check the access column. Anything above &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; is not normal player access.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Command !! Aliases !! Access !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botappearance&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;app&amp;amp;#124;appearance&amp;lt;/code&amp;gt; || 0 || Changes bot appearance options&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botbeardcolor&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;bc&amp;amp;#124;beardcolor&amp;lt;/code&amp;gt; || 0 || Changes bot beard color&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botbeardstyle&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;bs&amp;amp;#124;beardstyle&amp;lt;/code&amp;gt; || 0 || Changes bot beard style&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botdyearmor&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;dyearmor&amp;lt;/code&amp;gt; || 0 || Dyes bot armor&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot boteyes&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;eyes&amp;lt;/code&amp;gt; || 0 || Changes bot eyes&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botface&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;face&amp;lt;/code&amp;gt; || 0 || Changes bot face&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot bothaircolor&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hc&amp;amp;#124;haircolor&amp;lt;/code&amp;gt; || 0 || Changes bot hair color&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot bothairstyle&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hs&amp;amp;#124;hairstyle&amp;lt;/code&amp;gt; || 0 || Changes bot hair style&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botheritage&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;her&amp;amp;#124;heritage&amp;lt;/code&amp;gt; || 0 || Changes Drakkin heritage&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botsuffix&amp;lt;/code&amp;gt; ||  || 0 || Sets bot suffix&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botsurname&amp;lt;/code&amp;gt; ||  || 0 || Sets bot surname&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot bottattoo&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;tattoo&amp;lt;/code&amp;gt; || 0 || Changes tattoo&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot bottitle&amp;lt;/code&amp;gt; ||  || 0 || Sets bot title&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot bottogglehelm&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;helm&amp;amp;#124;togglehelm&amp;lt;/code&amp;gt; || 0 || Toggles bot helm display&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botwoad&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;woad&amp;lt;/code&amp;gt; || 0 || Changes woad&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bot Management ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Command !! Aliases !! Access !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot bot&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;b&amp;lt;/code&amp;gt; || 0 || Main bot command entry point&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botcamp&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;camp&amp;lt;/code&amp;gt; || 0 || Sets or uses a bot camp spot&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botclone&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;clone&amp;lt;/code&amp;gt; || 200 || GM/access command to clone bot&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botcreate&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;create&amp;lt;/code&amp;gt; || 0 || Creates a bot&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botdelete&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;delete&amp;lt;/code&amp;gt; || 0 || Deletes a bot&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botdetails&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;details&amp;lt;/code&amp;gt; || 0 || Shows bot details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botfollowdistance&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;followd&amp;amp;#124;followdistance&amp;lt;/code&amp;gt; || 0 || Sets bot follow distance&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botinspectmessage&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;inspect&amp;lt;/code&amp;gt; || 0 || Sets bot inspect message&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botlist&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;list&amp;lt;/code&amp;gt; || 0 || Lists your bots&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botreport&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;report&amp;amp;#124;health&amp;amp;#124;mana&amp;lt;/code&amp;gt; || 0 || Reports bot health/mana/status&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botsettings&amp;lt;/code&amp;gt; ||  || 0 || Views or manages bot settings&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botspawn&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;spawn&amp;lt;/code&amp;gt; || 0 || Spawns a bot&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botstance&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;stance&amp;lt;/code&amp;gt; || 0 || Sets bot stance&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botstopmeleelevel&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;sml&amp;lt;/code&amp;gt; || 0 || Sets level where bot stops meleeing&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botsummon&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;summon&amp;lt;/code&amp;gt; || 0 || Summons bot to you&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot bottoggleranged&amp;lt;/code&amp;gt; ||  || 0 || Toggles ranged behavior&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botupdate&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;update&amp;lt;/code&amp;gt; || 0 || Updates bot profile/data&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat / Movement ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Command !! Aliases !! Access !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot actionable&amp;lt;/code&amp;gt; ||  || 0 || Shows/controls whether bots can act on commands&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot attack&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;atk&amp;lt;/code&amp;gt; || 0 || Orders bots to attack&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot behindmob&amp;lt;/code&amp;gt; ||  || 0 || Positions melee bots behind the target when possible&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot depart&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;dep&amp;lt;/code&amp;gt; || 0 || Dismisses/sends bot away&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot follow&amp;lt;/code&amp;gt; ||  || 0 || Orders bots to follow&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot guard&amp;lt;/code&amp;gt; ||  || 0 || Orders bots to guard&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot hold&amp;lt;/code&amp;gt; ||  || 0 || Orders bots to hold position/action&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot picklock&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;pl&amp;lt;/code&amp;gt; || 0 || Orders rogue bot to pick lock&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot pickpocket&amp;lt;/code&amp;gt; ||  || 0 || Orders rogue bot to pick pocket&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot precombat&amp;lt;/code&amp;gt; ||  || 0 || Controls pre-combat behavior&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot pull&amp;lt;/code&amp;gt; ||  || 0 || Orders bot pull behavior&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot release&amp;lt;/code&amp;gt; ||  || 0 || Releases current bot action/target&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot setassistee&amp;lt;/code&amp;gt; ||  || 0 || Sets assist target/assistee&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot taunt&amp;lt;/code&amp;gt; ||  || 0 || Controls bot taunt&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot track&amp;lt;/code&amp;gt; ||  || 0 || Orders tracking&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heal Rotation ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Command !! Aliases !! Access !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot healrotation&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hr&amp;lt;/code&amp;gt; || 0 || Heal rotation setup/control command&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot healrotationadaptivetargeting&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hradapt&amp;lt;/code&amp;gt; || 0 || Heal rotation setup/control command&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot healrotationaddmember&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hraddm&amp;lt;/code&amp;gt; || 0 || Heal rotation setup/control command&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot healrotationaddtarget&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hraddt&amp;lt;/code&amp;gt; || 0 || Heal rotation setup/control command&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot healrotationadjustcritical&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hrcrit&amp;lt;/code&amp;gt; || 0 || Heal rotation setup/control command&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot healrotationadjustsafe&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hrsafe&amp;lt;/code&amp;gt; || 0 || Heal rotation setup/control command&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot healrotationcastingoverride&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hroverride&amp;lt;/code&amp;gt; || 0 || Heal rotation setup/control command&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot healrotationchangeinterval&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hrinterval&amp;lt;/code&amp;gt; || 0 || Heal rotation setup/control command&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot healrotationclearhot&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hrclearhot&amp;lt;/code&amp;gt; || 0 || Heal rotation setup/control command&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot healrotationcleartargets&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hrclear&amp;lt;/code&amp;gt; || 0 || Heal rotation setup/control command&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot healrotationcreate&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hrcreate&amp;lt;/code&amp;gt; || 0 || Heal rotation setup/control command&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot healrotationdelete&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hrdelete&amp;lt;/code&amp;gt; || 0 || Heal rotation setup/control command&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot healrotationfastheals&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hrfastheals&amp;lt;/code&amp;gt; || 0 || Heal rotation setup/control command&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot healrotationlist&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hrlist&amp;lt;/code&amp;gt; || 0 || Heal rotation setup/control command&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot healrotationremovemember&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hrremm&amp;lt;/code&amp;gt; || 0 || Heal rotation setup/control command&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot healrotationremovetarget&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hrremt&amp;lt;/code&amp;gt; || 0 || Heal rotation setup/control command&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot healrotationresetlimits&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hrreset&amp;lt;/code&amp;gt; || 0 || Heal rotation setup/control command&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot healrotationsave&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hrsave&amp;lt;/code&amp;gt; || 0 || Heal rotation setup/control command&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot healrotationsethot&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hrsethot&amp;lt;/code&amp;gt; || 0 || Heal rotation setup/control command&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot healrotationstart&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hrstart&amp;lt;/code&amp;gt; || 0 || Heal rotation setup/control command&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot healrotationstop&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hrstop&amp;lt;/code&amp;gt; || 0 || Heal rotation setup/control command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Inventory / Items ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Command !! Aliases !! Access !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot applypoison&amp;lt;/code&amp;gt; ||  || 0 || Tells eligible bots to apply poison&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot clickitem&amp;lt;/code&amp;gt; ||  || 0 || Orders bot to click an item&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot inventory&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;inv&amp;lt;/code&amp;gt; || 0 || Inventory command group&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot inventorygive&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;invgive&amp;amp;#124;ig&amp;lt;/code&amp;gt; || 0 || Gives item to bot&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot inventorylist&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;invlist&amp;amp;#124;il&amp;lt;/code&amp;gt; || 0 || Lists bot inventory&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot inventoryremove&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;invremove&amp;amp;#124;ir&amp;lt;/code&amp;gt; || 0 || Removes item from bot&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot inventorywindow&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;invwindow&amp;amp;#124;iw&amp;lt;/code&amp;gt; || 0 || Opens bot inventory window&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot itemuse&amp;lt;/code&amp;gt; ||  || 0 || Orders bot item use&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Pet ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Command !! Aliases !! Access !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot pet&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;p&amp;lt;/code&amp;gt; || 0 || Pet command group&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot petgetlost&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;pgl&amp;lt;/code&amp;gt; || 0 || Dismisses bot pet&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot petremove&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;prem&amp;lt;/code&amp;gt; || 0 || Removes bot pet&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot petsettype&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;pset&amp;amp;#124;pst&amp;lt;/code&amp;gt; || 0 || Sets bot pet type&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Settings ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Command !! Aliases !! Access !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot copysettings&amp;lt;/code&amp;gt; ||  || 0 || Copies bot settings&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot defaultsettings&amp;lt;/code&amp;gt; ||  || 0 || Restores default bot settings&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot distanceranged&amp;lt;/code&amp;gt; ||  || 0 || Sets ranged distance behavior&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot enforcespellsettings&amp;lt;/code&amp;gt; ||  || 0 || Forces spell settings behavior&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot maxmeleerange&amp;lt;/code&amp;gt; ||  || 0 || Sets max melee range behavior&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot owneroption&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;oo&amp;lt;/code&amp;gt; || 0 || Manages owner options&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot sithppercent&amp;lt;/code&amp;gt; ||  || 0 || Sets sit HP threshold&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot sitincombat&amp;lt;/code&amp;gt; ||  || 0 || Controls sitting in combat&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot sitmanapercent&amp;lt;/code&amp;gt; ||  || 0 || Sets sit mana threshold&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Spells / Casting ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Command !! Aliases !! Access !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot cast&amp;lt;/code&amp;gt; ||  || 0 || Orders bot to cast&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot discipline&amp;lt;/code&amp;gt; ||  || 0 || Orders bot discipline use&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spellaggrochecks&amp;lt;/code&amp;gt; ||  || 0 || Controls spell aggro checks&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spellannouncecasts&amp;lt;/code&amp;gt; ||  || 0 || Controls spell cast announcements&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spelldelays&amp;lt;/code&amp;gt; ||  || 0 || Configures spell delays&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spellengagedpriority&amp;lt;/code&amp;gt; ||  || 0 || Configures engaged spell priority&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spellholds&amp;lt;/code&amp;gt; ||  || 0 || Controls held spells&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spellidlepriority&amp;lt;/code&amp;gt; ||  || 0 || Configures idle spell priority&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spellinfo&amp;lt;/code&amp;gt; ||  || 0 || Shows spell info&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spellmaxhppct&amp;lt;/code&amp;gt; ||  || 0 || Sets max HP percent spell rule&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spellmaxmanapct&amp;lt;/code&amp;gt; ||  || 0 || Sets max mana percent spell rule&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spellmaxthresholds&amp;lt;/code&amp;gt; ||  || 0 || Sets max spell thresholds&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spellminhppct&amp;lt;/code&amp;gt; ||  || 0 || Sets min HP percent spell rule&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spellminmanapct&amp;lt;/code&amp;gt; ||  || 0 || Sets min mana percent spell rule&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spellminthresholds&amp;lt;/code&amp;gt; ||  || 0 || Sets min spell thresholds&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spellpursuepriority&amp;lt;/code&amp;gt; ||  || 0 || Configures pursue spell priority&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spellresistlimits&amp;lt;/code&amp;gt; ||  || 0 || Sets spell resist limits&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spells&amp;lt;/code&amp;gt; ||  || 0 || Lists/manages bot spells&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spellsettings&amp;lt;/code&amp;gt; ||  || 0 || Spell settings command group&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spellsettingsadd&amp;lt;/code&amp;gt; ||  || 0 || Adds spell setting&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spellsettingsdelete&amp;lt;/code&amp;gt; ||  || 0 || Deletes spell setting&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spellsettingstoggle&amp;lt;/code&amp;gt; ||  || 0 || Toggles spell setting&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spellsettingsupdate&amp;lt;/code&amp;gt; ||  || 0 || Updates spell setting&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spelltargetcount&amp;lt;/code&amp;gt; ||  || 0 || Sets spell target count rule&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spelltypeids&amp;lt;/code&amp;gt; ||  || 0 || Lists spell type IDs&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spelltypenames&amp;lt;/code&amp;gt; ||  || 0 || Lists spell type names&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Utility ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Command !! Aliases !! Access !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot blockedbuffs&amp;lt;/code&amp;gt; ||  || 0 || Manages blocked bot buffs&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot blockedpetbuffs&amp;lt;/code&amp;gt; ||  || 0 || Manages blocked pet buffs&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot classracelist&amp;lt;/code&amp;gt; ||  || 0 || Lists valid bot class/race combos&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot findaliases&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;alias&amp;lt;/code&amp;gt; || 0 || Finds command aliases&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot help&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;?&amp;lt;/code&amp;gt; || 0 || Shows bot help&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot illusionblock&amp;lt;/code&amp;gt; ||  || 0 || Blocks illusion effects&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot suspend&amp;lt;/code&amp;gt; ||  || 0 || Suspends bot&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot timer&amp;lt;/code&amp;gt; ||  || 200 || GM/access timer command&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot viewcombos&amp;lt;/code&amp;gt; ||  || 0 || Views valid class/race combos&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bot Auras ==&lt;br /&gt;
&lt;br /&gt;
Level 60 bots can cast class aura spells directly if you tell the right bot to cast the spell by ID. The common command pattern is:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
^cast spellid SPELL_ID byname BOTNAME cast&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
^cast spellid 8495 byname BoTCleric cast&lt;br /&gt;
^discipline 8921 byname BoTWarrior cast&lt;br /&gt;
^cast spellid 8488 byname BoTBard cast&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Useful aura spell IDs:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Class !! Aura !! Spell ID !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Bard || Aura of Insight || 8926 || &amp;lt;code&amp;gt;^cast spellid 8926 byname BoTBard cast&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Bard || Aura of the Muse || 8488 || &amp;lt;code&amp;gt;^cast spellid 8488 byname BoTBard cast&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Berserker || Aura of Rage || 8924 || &amp;lt;code&amp;gt;^cast spellid 8924 byname BoTBerserker cast&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Cleric || Aura of the Zealot || 8928 || &amp;lt;code&amp;gt;^cast spellid 8928 byname BoTCleric cast&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Cleric || Aura of the Pious || 8495 || &amp;lt;code&amp;gt;^cast spellid 8495 byname BoTCleric cast&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Druid || Aura of the Grove || 8929 || &amp;lt;code&amp;gt;^cast spellid 8929 byname BoTDruid cast&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Enchanter || Beguiler&#039;s Aura || 8931 || &amp;lt;code&amp;gt;^cast spellid 8931 byname BoTEnchanter cast&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Enchanter || Illusionist&#039;s Aura || 8509 || &amp;lt;code&amp;gt;^cast spellid 8509 byname BoTEnchanter cast&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Monk || Disciple&#039;s Aura || 8923 || &amp;lt;code&amp;gt;^discipline 8923 byname BoTMonk cast&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Paladin || Holy Aura || 8925 || &amp;lt;code&amp;gt;^cast spellid 8925 byname BoTPaladin cast&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Warrior || Myrmidon&#039;s Aura || 8921 || &amp;lt;code&amp;gt;^discipline 8921 byname BoTWarrior cast&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Bot_Command_Cheatsheet&amp;diff=542</id>
		<title>Bot Command Cheatsheet</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Bot_Command_Cheatsheet&amp;diff=542"/>
		<updated>2026-07-01T03:05:46Z</updated>

		<summary type="html">&lt;p&gt;Codex: Add bot aura command section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Bot Command Cheatsheet}}&lt;br /&gt;
This guide lists the available &amp;lt;code&amp;gt;^bot&amp;lt;/code&amp;gt; commands from the Shadowed Eclipse bot command table. Access &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; commands are player-usable; higher access values are restricted/GM commands.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bot UI:&#039;&#039;&#039; players can also use &amp;lt;code&amp;gt;#botui&amp;lt;/code&amp;gt; to open the bot interface. Some parts of that UI are still under construction, especially portions of the settings section, so the command list below is still useful when something in the UI is unfinished.&lt;br /&gt;
== Quick notes ==&lt;br /&gt;
* Most commands can be entered as &amp;lt;code&amp;gt;^bot command&amp;lt;/code&amp;gt; or by using one of the listed aliases.&lt;br /&gt;
* Aliases are separated by &amp;lt;code&amp;gt;|&amp;lt;/code&amp;gt;.&lt;br /&gt;
* If a command does not respond, check the access column. Anything above &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; is not normal player access.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Command !! Aliases !! Access !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botappearance&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;app&amp;amp;#124;appearance&amp;lt;/code&amp;gt; || 0 || Changes bot appearance options&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botbeardcolor&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;bc&amp;amp;#124;beardcolor&amp;lt;/code&amp;gt; || 0 || Changes bot beard color&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botbeardstyle&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;bs&amp;amp;#124;beardstyle&amp;lt;/code&amp;gt; || 0 || Changes bot beard style&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botdyearmor&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;dyearmor&amp;lt;/code&amp;gt; || 0 || Dyes bot armor&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot boteyes&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;eyes&amp;lt;/code&amp;gt; || 0 || Changes bot eyes&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botface&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;face&amp;lt;/code&amp;gt; || 0 || Changes bot face&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot bothaircolor&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hc&amp;amp;#124;haircolor&amp;lt;/code&amp;gt; || 0 || Changes bot hair color&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot bothairstyle&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hs&amp;amp;#124;hairstyle&amp;lt;/code&amp;gt; || 0 || Changes bot hair style&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botheritage&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;her&amp;amp;#124;heritage&amp;lt;/code&amp;gt; || 0 || Changes Drakkin heritage&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botsuffix&amp;lt;/code&amp;gt; ||  || 0 || Sets bot suffix&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botsurname&amp;lt;/code&amp;gt; ||  || 0 || Sets bot surname&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot bottattoo&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;tattoo&amp;lt;/code&amp;gt; || 0 || Changes tattoo&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot bottitle&amp;lt;/code&amp;gt; ||  || 0 || Sets bot title&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot bottogglehelm&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;helm&amp;amp;#124;togglehelm&amp;lt;/code&amp;gt; || 0 || Toggles bot helm display&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botwoad&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;woad&amp;lt;/code&amp;gt; || 0 || Changes woad&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bot Management ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Command !! Aliases !! Access !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot bot&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;b&amp;lt;/code&amp;gt; || 0 || Main bot command entry point&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botcamp&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;camp&amp;lt;/code&amp;gt; || 0 || Sets or uses a bot camp spot&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botclone&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;clone&amp;lt;/code&amp;gt; || 200 || GM/access command to clone bot&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botcreate&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;create&amp;lt;/code&amp;gt; || 0 || Creates a bot&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botdelete&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;delete&amp;lt;/code&amp;gt; || 0 || Deletes a bot&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botdetails&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;details&amp;lt;/code&amp;gt; || 0 || Shows bot details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botfollowdistance&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;followd&amp;amp;#124;followdistance&amp;lt;/code&amp;gt; || 0 || Sets bot follow distance&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botinspectmessage&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;inspect&amp;lt;/code&amp;gt; || 0 || Sets bot inspect message&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botlist&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;list&amp;lt;/code&amp;gt; || 0 || Lists your bots&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botreport&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;report&amp;amp;#124;health&amp;amp;#124;mana&amp;lt;/code&amp;gt; || 0 || Reports bot health/mana/status&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botsettings&amp;lt;/code&amp;gt; ||  || 0 || Views or manages bot settings&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botspawn&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;spawn&amp;lt;/code&amp;gt; || 0 || Spawns a bot&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botstance&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;stance&amp;lt;/code&amp;gt; || 0 || Sets bot stance&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botstopmeleelevel&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;sml&amp;lt;/code&amp;gt; || 0 || Sets level where bot stops meleeing&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botsummon&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;summon&amp;lt;/code&amp;gt; || 0 || Summons bot to you&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot bottoggleranged&amp;lt;/code&amp;gt; ||  || 0 || Toggles ranged behavior&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot botupdate&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;update&amp;lt;/code&amp;gt; || 0 || Updates bot profile/data&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat / Movement ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Command !! Aliases !! Access !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot actionable&amp;lt;/code&amp;gt; ||  || 0 || Shows/controls whether bots can act on commands&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot attack&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;atk&amp;lt;/code&amp;gt; || 0 || Orders bots to attack&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot behindmob&amp;lt;/code&amp;gt; ||  || 0 || Positions melee bots behind the target when possible&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot depart&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;dep&amp;lt;/code&amp;gt; || 0 || Dismisses/sends bot away&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot follow&amp;lt;/code&amp;gt; ||  || 0 || Orders bots to follow&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot guard&amp;lt;/code&amp;gt; ||  || 0 || Orders bots to guard&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot hold&amp;lt;/code&amp;gt; ||  || 0 || Orders bots to hold position/action&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot picklock&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;pl&amp;lt;/code&amp;gt; || 0 || Orders rogue bot to pick lock&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot pickpocket&amp;lt;/code&amp;gt; ||  || 0 || Orders rogue bot to pick pocket&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot precombat&amp;lt;/code&amp;gt; ||  || 0 || Controls pre-combat behavior&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot pull&amp;lt;/code&amp;gt; ||  || 0 || Orders bot pull behavior&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot release&amp;lt;/code&amp;gt; ||  || 0 || Releases current bot action/target&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot setassistee&amp;lt;/code&amp;gt; ||  || 0 || Sets assist target/assistee&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot taunt&amp;lt;/code&amp;gt; ||  || 0 || Controls bot taunt&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot track&amp;lt;/code&amp;gt; ||  || 0 || Orders tracking&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heal Rotation ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Command !! Aliases !! Access !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot healrotation&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hr&amp;lt;/code&amp;gt; || 0 || Heal rotation setup/control command&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot healrotationadaptivetargeting&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hradapt&amp;lt;/code&amp;gt; || 0 || Heal rotation setup/control command&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot healrotationaddmember&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hraddm&amp;lt;/code&amp;gt; || 0 || Heal rotation setup/control command&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot healrotationaddtarget&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hraddt&amp;lt;/code&amp;gt; || 0 || Heal rotation setup/control command&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot healrotationadjustcritical&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hrcrit&amp;lt;/code&amp;gt; || 0 || Heal rotation setup/control command&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot healrotationadjustsafe&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hrsafe&amp;lt;/code&amp;gt; || 0 || Heal rotation setup/control command&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot healrotationcastingoverride&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hroverride&amp;lt;/code&amp;gt; || 0 || Heal rotation setup/control command&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot healrotationchangeinterval&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hrinterval&amp;lt;/code&amp;gt; || 0 || Heal rotation setup/control command&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot healrotationclearhot&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hrclearhot&amp;lt;/code&amp;gt; || 0 || Heal rotation setup/control command&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot healrotationcleartargets&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hrclear&amp;lt;/code&amp;gt; || 0 || Heal rotation setup/control command&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot healrotationcreate&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hrcreate&amp;lt;/code&amp;gt; || 0 || Heal rotation setup/control command&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot healrotationdelete&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hrdelete&amp;lt;/code&amp;gt; || 0 || Heal rotation setup/control command&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot healrotationfastheals&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hrfastheals&amp;lt;/code&amp;gt; || 0 || Heal rotation setup/control command&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot healrotationlist&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hrlist&amp;lt;/code&amp;gt; || 0 || Heal rotation setup/control command&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot healrotationremovemember&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hrremm&amp;lt;/code&amp;gt; || 0 || Heal rotation setup/control command&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot healrotationremovetarget&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hrremt&amp;lt;/code&amp;gt; || 0 || Heal rotation setup/control command&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot healrotationresetlimits&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hrreset&amp;lt;/code&amp;gt; || 0 || Heal rotation setup/control command&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot healrotationsave&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hrsave&amp;lt;/code&amp;gt; || 0 || Heal rotation setup/control command&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot healrotationsethot&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hrsethot&amp;lt;/code&amp;gt; || 0 || Heal rotation setup/control command&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot healrotationstart&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hrstart&amp;lt;/code&amp;gt; || 0 || Heal rotation setup/control command&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot healrotationstop&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;hrstop&amp;lt;/code&amp;gt; || 0 || Heal rotation setup/control command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Inventory / Items ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Command !! Aliases !! Access !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot applypoison&amp;lt;/code&amp;gt; ||  || 0 || Tells eligible bots to apply poison&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot clickitem&amp;lt;/code&amp;gt; ||  || 0 || Orders bot to click an item&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot inventory&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;inv&amp;lt;/code&amp;gt; || 0 || Inventory command group&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot inventorygive&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;invgive&amp;amp;#124;ig&amp;lt;/code&amp;gt; || 0 || Gives item to bot&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot inventorylist&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;invlist&amp;amp;#124;il&amp;lt;/code&amp;gt; || 0 || Lists bot inventory&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot inventoryremove&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;invremove&amp;amp;#124;ir&amp;lt;/code&amp;gt; || 0 || Removes item from bot&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot inventorywindow&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;invwindow&amp;amp;#124;iw&amp;lt;/code&amp;gt; || 0 || Opens bot inventory window&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot itemuse&amp;lt;/code&amp;gt; ||  || 0 || Orders bot item use&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Pet ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Command !! Aliases !! Access !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot pet&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;p&amp;lt;/code&amp;gt; || 0 || Pet command group&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot petgetlost&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;pgl&amp;lt;/code&amp;gt; || 0 || Dismisses bot pet&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot petremove&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;prem&amp;lt;/code&amp;gt; || 0 || Removes bot pet&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot petsettype&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;pset&amp;amp;#124;pst&amp;lt;/code&amp;gt; || 0 || Sets bot pet type&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Settings ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Command !! Aliases !! Access !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot copysettings&amp;lt;/code&amp;gt; ||  || 0 || Copies bot settings&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot defaultsettings&amp;lt;/code&amp;gt; ||  || 0 || Restores default bot settings&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot distanceranged&amp;lt;/code&amp;gt; ||  || 0 || Sets ranged distance behavior&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot enforcespellsettings&amp;lt;/code&amp;gt; ||  || 0 || Forces spell settings behavior&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot maxmeleerange&amp;lt;/code&amp;gt; ||  || 0 || Sets max melee range behavior&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot owneroption&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;oo&amp;lt;/code&amp;gt; || 0 || Manages owner options&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot sithppercent&amp;lt;/code&amp;gt; ||  || 0 || Sets sit HP threshold&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot sitincombat&amp;lt;/code&amp;gt; ||  || 0 || Controls sitting in combat&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot sitmanapercent&amp;lt;/code&amp;gt; ||  || 0 || Sets sit mana threshold&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Spells / Casting ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Command !! Aliases !! Access !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot cast&amp;lt;/code&amp;gt; ||  || 0 || Orders bot to cast&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot discipline&amp;lt;/code&amp;gt; ||  || 0 || Orders bot discipline use&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spellaggrochecks&amp;lt;/code&amp;gt; ||  || 0 || Controls spell aggro checks&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spellannouncecasts&amp;lt;/code&amp;gt; ||  || 0 || Controls spell cast announcements&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spelldelays&amp;lt;/code&amp;gt; ||  || 0 || Configures spell delays&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spellengagedpriority&amp;lt;/code&amp;gt; ||  || 0 || Configures engaged spell priority&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spellholds&amp;lt;/code&amp;gt; ||  || 0 || Controls held spells&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spellidlepriority&amp;lt;/code&amp;gt; ||  || 0 || Configures idle spell priority&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spellinfo&amp;lt;/code&amp;gt; ||  || 0 || Shows spell info&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spellmaxhppct&amp;lt;/code&amp;gt; ||  || 0 || Sets max HP percent spell rule&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spellmaxmanapct&amp;lt;/code&amp;gt; ||  || 0 || Sets max mana percent spell rule&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spellmaxthresholds&amp;lt;/code&amp;gt; ||  || 0 || Sets max spell thresholds&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spellminhppct&amp;lt;/code&amp;gt; ||  || 0 || Sets min HP percent spell rule&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spellminmanapct&amp;lt;/code&amp;gt; ||  || 0 || Sets min mana percent spell rule&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spellminthresholds&amp;lt;/code&amp;gt; ||  || 0 || Sets min spell thresholds&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spellpursuepriority&amp;lt;/code&amp;gt; ||  || 0 || Configures pursue spell priority&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spellresistlimits&amp;lt;/code&amp;gt; ||  || 0 || Sets spell resist limits&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spells&amp;lt;/code&amp;gt; ||  || 0 || Lists/manages bot spells&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spellsettings&amp;lt;/code&amp;gt; ||  || 0 || Spell settings command group&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spellsettingsadd&amp;lt;/code&amp;gt; ||  || 0 || Adds spell setting&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spellsettingsdelete&amp;lt;/code&amp;gt; ||  || 0 || Deletes spell setting&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spellsettingstoggle&amp;lt;/code&amp;gt; ||  || 0 || Toggles spell setting&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spellsettingsupdate&amp;lt;/code&amp;gt; ||  || 0 || Updates spell setting&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spelltargetcount&amp;lt;/code&amp;gt; ||  || 0 || Sets spell target count rule&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spelltypeids&amp;lt;/code&amp;gt; ||  || 0 || Lists spell type IDs&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot spelltypenames&amp;lt;/code&amp;gt; ||  || 0 || Lists spell type names&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Utility ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Command !! Aliases !! Access !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot blockedbuffs&amp;lt;/code&amp;gt; ||  || 0 || Manages blocked bot buffs&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot blockedpetbuffs&amp;lt;/code&amp;gt; ||  || 0 || Manages blocked pet buffs&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot classracelist&amp;lt;/code&amp;gt; ||  || 0 || Lists valid bot class/race combos&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot findaliases&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;alias&amp;lt;/code&amp;gt; || 0 || Finds command aliases&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot help&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;?&amp;lt;/code&amp;gt; || 0 || Shows bot help&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot illusionblock&amp;lt;/code&amp;gt; ||  || 0 || Blocks illusion effects&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot suspend&amp;lt;/code&amp;gt; ||  || 0 || Suspends bot&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot timer&amp;lt;/code&amp;gt; ||  || 200 || GM/access timer command&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;^bot viewcombos&amp;lt;/code&amp;gt; ||  || 0 || Views valid class/race combos&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Bots]]&lt;br /&gt;
&lt;br /&gt;
== Bot Auras ==&lt;br /&gt;
&lt;br /&gt;
Level 60 bots can cast class aura spells directly if you tell the right bot to cast the spell by ID. The common command pattern is:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
^cast spellid SPELL_ID byname BOTNAME cast&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
^cast spellid 8495 byname BoTCleric cast&lt;br /&gt;
^discipline 8921 byname BoTWarrior cast&lt;br /&gt;
^cast spellid 8488 byname BoTBard cast&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Useful aura spell IDs:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Class !! Aura !! Spell ID !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Bard || Aura of Insight || 8926 || &amp;lt;code&amp;gt;^cast spellid 8926 byname BoTBard cast&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Bard || Aura of the Muse || 8488 || &amp;lt;code&amp;gt;^cast spellid 8488 byname BoTBard cast&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Berserker || Aura of Rage || 8924 || &amp;lt;code&amp;gt;^cast spellid 8924 byname BoTBerserker cast&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Cleric || Aura of the Zealot || 8928 || &amp;lt;code&amp;gt;^cast spellid 8928 byname BoTCleric cast&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Cleric || Aura of the Pious || 8495 || &amp;lt;code&amp;gt;^cast spellid 8495 byname BoTCleric cast&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Druid || Aura of the Grove || 8929 || &amp;lt;code&amp;gt;^cast spellid 8929 byname BoTDruid cast&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Enchanter || Beguiler&#039;s Aura || 8931 || &amp;lt;code&amp;gt;^cast spellid 8931 byname BoTEnchanter cast&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Enchanter || Illusionist&#039;s Aura || 8509 || &amp;lt;code&amp;gt;^cast spellid 8509 byname BoTEnchanter cast&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Monk || Disciple&#039;s Aura || 8923 || &amp;lt;code&amp;gt;^discipline 8923 byname BoTMonk cast&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Paladin || Holy Aura || 8925 || &amp;lt;code&amp;gt;^cast spellid 8925 byname BoTPaladin cast&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Warrior || Myrmidon&#039;s Aura || 8921 || &amp;lt;code&amp;gt;^discipline 8921 byname BoTWarrior cast&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=San_Junipero&amp;diff=541</id>
		<title>San Junipero</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=San_Junipero&amp;diff=541"/>
		<updated>2026-07-01T02:31:31Z</updated>

		<summary type="html">&lt;p&gt;Codex: Remove duplicate San Junipero boss selection sections&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== San Junipero Guide ==&lt;br /&gt;
&lt;br /&gt;
San Junipero is the reflected Solusek Ro Temple pocket reached from the Black Mirror path in [[Ssraeshza_Temple_Upside_Down|Ssraeshza Temple Upside Down]]. During the Vecna route, if the Black Mirror appears, hail it before the timer expires. When it asks the question, the answer is &amp;quot;San Junipero&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
This page only covers the first four San Junipero guardian bosses from the current soltemple parent scripts and the loot they drop.&lt;br /&gt;
&lt;br /&gt;
== Boss Selection ==&lt;br /&gt;
&lt;br /&gt;
Yorkie is the San Junipero representative. Hail her for the setup text, then say &#039;&#039;&#039;ready&#039;&#039;&#039; to start a normal San Junipero session. Her ready script chooses one random reflected boss from this pool:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Hates Heat, The Hand of Xyron&#039;&#039;&#039; - can drop &#039;&#039;&#039;Hates Heated Blanket&#039;&#039;&#039;, &#039;&#039;&#039;Heated Horns of Hatred&#039;&#039;&#039;, and &#039;&#039;&#039;Reflection of the Molten Flame&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Noryx&#039;&#039;&#039; - can drop &#039;&#039;&#039;Blade of Disinfection&#039;&#039;&#039;, &#039;&#039;&#039;Hates Infernal Mask&#039;&#039;&#039;, and &#039;&#039;&#039;Reflection of the Mountains&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;The Glitch Princess&#039;&#039;&#039; - can drop &#039;&#039;&#039;Glitchin RaNgEd&#039;&#039;&#039;, &#039;&#039;&#039;Glitt3ry M@ce of the Ra!Nb0w&#039;&#039;&#039;, and &#039;&#039;&#039;Reflection of the Queen&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;The Goomeninominon&#039;&#039;&#039; - can drop &#039;&#039;&#039;Bean of the Lesbean&#039;&#039;&#039;, &#039;&#039;&#039;Gooey Goo Plated Helm&#039;&#039;&#039;, and &#039;&#039;&#039;Reflected Cloak of the Depths&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Yorkie also has a separate hand-in option for &#039;&#039;&#039;Eejag&#039;&#039;&#039;. &#039;&#039;&#039;A Kunarkian Memory Nodule&#039;&#039;&#039; drops from Terris Thule in Plane of Nightmare B. Hand that nodule to Yorkie and she consumes it to spawn Eejag instead of using the random ready pool.&lt;br /&gt;
&lt;br /&gt;
Eejag is a reflected Celestial Fist-style encounter. His script opens with a challenge shout, runs monk-disc style HP phases, fires Leopard Claw on a timer, and uses the reflected tint/buff package. Eejag can drop &#039;&#039;&#039;Eejag&#039;s Celestial Fists&#039;&#039;&#039;, &#039;&#039;&#039;Eejag&#039;s Exquisite Puresteel Wraps&#039;&#039;&#039;, &#039;&#039;&#039;Eejag&#039;s Valiant Belt of Fallen Heroes&#039;&#039;&#039;, and &#039;&#039;&#039;Eejag&#039;s Mantle of the Accused&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
No other direct Yorkie hand-in bosses were found in the San Junipero parent scripts. The normal offered bosses are the four random ready bosses above, with Eejag as the special Terris nodule hand-in.&lt;br /&gt;
&lt;br /&gt;
== Starting The Encounter ==&lt;br /&gt;
&lt;br /&gt;
Yorkie is the session NPC inside San Junipero. Hail Yorkie for the setup, then say &amp;quot;ready&amp;quot; to begin.&lt;br /&gt;
&lt;br /&gt;
When the session starts, Yorkie randomly chooses one of the four guardian bosses and spawns it in the arena. After a guardian dies, Yorkie receives the clear signal and the zone gives a two-minute warning to leave San Junipero.&lt;br /&gt;
&lt;br /&gt;
The guardian scripts still contain the old Arcstone seal tracking from initial release, when one player clearing all four guardians unlocked Arcstone for everyone on the server. That is historical behavior, not the current access path. Today, Arcstone access comes from [https://shadowedeclipse.com/?a=item&amp;amp;id=60468 Key to Arcstone], which drops from Emperor Ssraeshza.&lt;br /&gt;
&lt;br /&gt;
== Hates Heat, The Hand Of Xyron ==&lt;br /&gt;
&lt;br /&gt;
Hates Heat is a reflected version of the old Hates Heat theme. He is tinted and buffed like a Black Mirror enemy, raid-scales on spawn, and casts from a reflected spell set during the fight.&lt;br /&gt;
&lt;br /&gt;
At major health breaks, Hates Heat becomes invulnerable and calls on the four elemental masters. Kill the summoned elemental masters quickly. Each elemental death buys more time, and when the elemental set is cleared Hates Heat becomes vulnerable again. If the timer expires, Hates Heat punishes the hate list with a heavy heat blast and clears the elementals.&lt;br /&gt;
&lt;br /&gt;
Hates Heat can drop one of:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=55729 Hates Heated Blanket]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=55904 Heated Horns of Hatred]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=55908 Reflection of the Molten Flame]&lt;br /&gt;
&lt;br /&gt;
== The Glitch Princess ==&lt;br /&gt;
&lt;br /&gt;
The Glitch Princess is a reflected glitch fight. She opens in a fairy-style illusion, then rapidly cycles through other looks during the encounter. Her mirror spell set fires regularly, and she throws Glitchy Roots at a random hate target while engaged.&lt;br /&gt;
&lt;br /&gt;
At the first major break, the fight performs its glitch swap and preserves the current health percentage. Later, she gains a short invulnerability window. Near the end, she calls a shadowbear add with Coven-flavored warning text tied to Nyseria.&lt;br /&gt;
&lt;br /&gt;
The Glitch Princess can drop one of:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=55730 Glitchin RaNgEd]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=85200 Glitt3ry M@ce of the Ra!Nb0w]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=55909 Reflection of the Queen]&lt;br /&gt;
&lt;br /&gt;
== Noryx ==&lt;br /&gt;
&lt;br /&gt;
Noryx is the antivirus-style reflected guardian. The fight is built around quarantine movement. At health breaks, Noryx chooses a hate target and relocates that target to different quarantine nodes.&lt;br /&gt;
&lt;br /&gt;
Treat those relocations as the main mechanic: keep the raid aware of where the target was sent, recover quickly, and do not let the encounter fall idle. If the zone empties after combat, Noryx resets back to full health and restarts the health event chain.&lt;br /&gt;
&lt;br /&gt;
Noryx can drop one of:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=55905 Blade of Disinfection]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=55728 Hates Infernal Mask]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=55907 Reflection of the Mountains]&lt;br /&gt;
&lt;br /&gt;
== The Goomeninominon ==&lt;br /&gt;
&lt;br /&gt;
The Goomeninominon is the reflected Giver fight. On engage, it starts its pressure timers and warns the raid that the encounter is about devotion turned deadly.&lt;br /&gt;
&lt;br /&gt;
The main danger is proximity pressure. The boss repeatedly fires reflected spells, sends raidwide warning messages, and runs a life-drain pulse around itself that hits players, bots, and pets close to the boss. Keep positioning clean and be ready for repeated damage pulses rather than treating it as a simple tank-and-spank.&lt;br /&gt;
&lt;br /&gt;
The Goomeninominon can drop one of:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=55906 Bean of the Lesbean]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=55082 Gooey Goo Plated Helm]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=55910 Reflected Cloak of the Depths]&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Enter from the Black Mirror path, hail Yorkie, and say &amp;quot;ready&amp;quot; when the raid is set. The boss is random, so be prepared for elemental add windows, quarantine movement, glitch roots, or close-range life-drain pressure.&lt;br /&gt;
&lt;br /&gt;
Run San Junipero for the reflected boss fights and their loot. For current Arcstone access, farm Emperor Ssraeshza for [https://shadowedeclipse.com/?a=item&amp;amp;id=60468 Key to Arcstone].&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=San_Junipero&amp;diff=540</id>
		<title>San Junipero</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=San_Junipero&amp;diff=540"/>
		<updated>2026-07-01T02:25:46Z</updated>

		<summary type="html">&lt;p&gt;Codex: Add San Junipero boss offerings and Eejag nodule hand-in&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Boss Selection ==&lt;br /&gt;
&lt;br /&gt;
Yorkie is the San Junipero representative. Hail her for the setup text, then say &#039;&#039;&#039;ready&#039;&#039;&#039; to start a normal San Junipero session. Her ready script chooses one random reflected boss from this pool:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Hates Heat, The Hand of Xyron&#039;&#039;&#039; - can drop &#039;&#039;&#039;Hates Heated Blanket&#039;&#039;&#039;, &#039;&#039;&#039;Heated Horns of Hatred&#039;&#039;&#039;, and &#039;&#039;&#039;Reflection of the Molten Flame&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Noryx&#039;&#039;&#039; - can drop &#039;&#039;&#039;Blade of Disinfection&#039;&#039;&#039;, &#039;&#039;&#039;Hates Infernal Mask&#039;&#039;&#039;, and &#039;&#039;&#039;Reflection of the Mountains&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;The Glitch Princess&#039;&#039;&#039; - can drop &#039;&#039;&#039;Glitchin RaNgEd&#039;&#039;&#039;, &#039;&#039;&#039;Glitt3ry M@ce of the Ra!Nb0w&#039;&#039;&#039;, and &#039;&#039;&#039;Reflection of the Queen&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;The Goomeninominon&#039;&#039;&#039; - can drop &#039;&#039;&#039;Bean of the Lesbean&#039;&#039;&#039;, &#039;&#039;&#039;Gooey Goo Plated Helm&#039;&#039;&#039;, and &#039;&#039;&#039;Reflected Cloak of the Depths&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Yorkie also has a separate hand-in option for &#039;&#039;&#039;Eejag&#039;&#039;&#039;. &#039;&#039;&#039;A Kunarkian Memory Nodule&#039;&#039;&#039; drops from Terris Thule in Plane of Nightmare B. Hand that nodule to Yorkie and she consumes it to spawn Eejag instead of using the random ready pool.&lt;br /&gt;
&lt;br /&gt;
Eejag is a reflected Celestial Fist-style encounter. His script opens with a challenge shout, runs monk-disc style HP phases, fires Leopard Claw on a timer, and uses the reflected tint/buff package. Eejag can drop &#039;&#039;&#039;Eejag&#039;s Celestial Fists&#039;&#039;&#039;, &#039;&#039;&#039;Eejag&#039;s Exquisite Puresteel Wraps&#039;&#039;&#039;, &#039;&#039;&#039;Eejag&#039;s Valiant Belt of Fallen Heroes&#039;&#039;&#039;, and &#039;&#039;&#039;Eejag&#039;s Mantle of the Accused&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
No other direct Yorkie hand-in bosses were found in the San Junipero parent scripts. The normal offered bosses are the four random ready bosses above, with Eejag as the special Terris nodule hand-in.&lt;br /&gt;
&lt;br /&gt;
== San Junipero Guide ==&lt;br /&gt;
&lt;br /&gt;
San Junipero is the reflected Solusek Ro Temple pocket reached from the Black Mirror path in [[Ssraeshza_Temple_Upside_Down|Ssraeshza Temple Upside Down]]. During the Vecna route, if the Black Mirror appears, hail it before the timer expires. When it asks the question, the answer is &amp;quot;San Junipero&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
This page only covers the first four San Junipero guardian bosses from the current soltemple parent scripts and the loot they drop.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Boss Selection ==&lt;br /&gt;
&lt;br /&gt;
Yorkie is the San Junipero representative. Hail her for the setup text, then say &#039;&#039;&#039;ready&#039;&#039;&#039; to start a normal San Junipero session. Her ready script chooses one random reflected boss from this pool:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Hates Heat, The Hand of Xyron&#039;&#039;&#039; - can drop &#039;&#039;&#039;Hates Heated Blanket&#039;&#039;&#039;, &#039;&#039;&#039;Heated Horns of Hatred&#039;&#039;&#039;, and &#039;&#039;&#039;Reflection of the Molten Flame&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Noryx&#039;&#039;&#039; - can drop &#039;&#039;&#039;Blade of Disinfection&#039;&#039;&#039;, &#039;&#039;&#039;Hates Infernal Mask&#039;&#039;&#039;, and &#039;&#039;&#039;Reflection of the Mountains&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;The Glitch Princess&#039;&#039;&#039; - can drop &#039;&#039;&#039;Glitchin RaNgEd&#039;&#039;&#039;, &#039;&#039;&#039;Glitt3ry M@ce of the Ra!Nb0w&#039;&#039;&#039;, and &#039;&#039;&#039;Reflection of the Queen&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;The Goomeninominon&#039;&#039;&#039; - can drop &#039;&#039;&#039;Bean of the Lesbean&#039;&#039;&#039;, &#039;&#039;&#039;Gooey Goo Plated Helm&#039;&#039;&#039;, and &#039;&#039;&#039;Reflected Cloak of the Depths&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Yorkie also has a separate hand-in option for &#039;&#039;&#039;Eejag&#039;&#039;&#039;. &#039;&#039;&#039;A Kunarkian Memory Nodule&#039;&#039;&#039; drops from Terris Thule in Plane of Nightmare B. Hand that nodule to Yorkie and she consumes it to spawn Eejag instead of using the random ready pool.&lt;br /&gt;
&lt;br /&gt;
Eejag is a reflected Celestial Fist-style encounter. His script opens with a challenge shout, runs monk-disc style HP phases, fires Leopard Claw on a timer, and uses the reflected tint/buff package. Eejag can drop &#039;&#039;&#039;Eejag&#039;s Celestial Fists&#039;&#039;&#039;, &#039;&#039;&#039;Eejag&#039;s Exquisite Puresteel Wraps&#039;&#039;&#039;, &#039;&#039;&#039;Eejag&#039;s Valiant Belt of Fallen Heroes&#039;&#039;&#039;, and &#039;&#039;&#039;Eejag&#039;s Mantle of the Accused&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
No other direct Yorkie hand-in bosses were found in the San Junipero parent scripts. The normal offered bosses are the four random ready bosses above, with Eejag as the special Terris nodule hand-in.&lt;br /&gt;
&lt;br /&gt;
== Starting The Encounter ==&lt;br /&gt;
&lt;br /&gt;
Yorkie is the session NPC inside San Junipero. Hail Yorkie for the setup, then say &amp;quot;ready&amp;quot; to begin.&lt;br /&gt;
&lt;br /&gt;
When the session starts, Yorkie randomly chooses one of the four guardian bosses and spawns it in the arena. After a guardian dies, Yorkie receives the clear signal and the zone gives a two-minute warning to leave San Junipero.&lt;br /&gt;
&lt;br /&gt;
The guardian scripts still contain the old Arcstone seal tracking from initial release, when one player clearing all four guardians unlocked Arcstone for everyone on the server. That is historical behavior, not the current access path. Today, Arcstone access comes from [https://shadowedeclipse.com/?a=item&amp;amp;id=60468 Key to Arcstone], which drops from Emperor Ssraeshza.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Boss Selection ==&lt;br /&gt;
&lt;br /&gt;
Yorkie is the San Junipero representative. Hail her for the setup text, then say &#039;&#039;&#039;ready&#039;&#039;&#039; to start a normal San Junipero session. Her ready script chooses one random reflected boss from this pool:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Hates Heat, The Hand of Xyron&#039;&#039;&#039; - can drop &#039;&#039;&#039;Hates Heated Blanket&#039;&#039;&#039;, &#039;&#039;&#039;Heated Horns of Hatred&#039;&#039;&#039;, and &#039;&#039;&#039;Reflection of the Molten Flame&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Noryx&#039;&#039;&#039; - can drop &#039;&#039;&#039;Blade of Disinfection&#039;&#039;&#039;, &#039;&#039;&#039;Hates Infernal Mask&#039;&#039;&#039;, and &#039;&#039;&#039;Reflection of the Mountains&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;The Glitch Princess&#039;&#039;&#039; - can drop &#039;&#039;&#039;Glitchin RaNgEd&#039;&#039;&#039;, &#039;&#039;&#039;Glitt3ry M@ce of the Ra!Nb0w&#039;&#039;&#039;, and &#039;&#039;&#039;Reflection of the Queen&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;The Goomeninominon&#039;&#039;&#039; - can drop &#039;&#039;&#039;Bean of the Lesbean&#039;&#039;&#039;, &#039;&#039;&#039;Gooey Goo Plated Helm&#039;&#039;&#039;, and &#039;&#039;&#039;Reflected Cloak of the Depths&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Yorkie also has a separate hand-in option for &#039;&#039;&#039;Eejag&#039;&#039;&#039;. &#039;&#039;&#039;A Kunarkian Memory Nodule&#039;&#039;&#039; drops from Terris Thule in Plane of Nightmare B. Hand that nodule to Yorkie and she consumes it to spawn Eejag instead of using the random ready pool.&lt;br /&gt;
&lt;br /&gt;
Eejag is a reflected Celestial Fist-style encounter. His script opens with a challenge shout, runs monk-disc style HP phases, fires Leopard Claw on a timer, and uses the reflected tint/buff package. Eejag can drop &#039;&#039;&#039;Eejag&#039;s Celestial Fists&#039;&#039;&#039;, &#039;&#039;&#039;Eejag&#039;s Exquisite Puresteel Wraps&#039;&#039;&#039;, &#039;&#039;&#039;Eejag&#039;s Valiant Belt of Fallen Heroes&#039;&#039;&#039;, and &#039;&#039;&#039;Eejag&#039;s Mantle of the Accused&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
No other direct Yorkie hand-in bosses were found in the San Junipero parent scripts. The normal offered bosses are the four random ready bosses above, with Eejag as the special Terris nodule hand-in.&lt;br /&gt;
&lt;br /&gt;
== Hates Heat, The Hand Of Xyron ==&lt;br /&gt;
&lt;br /&gt;
Hates Heat is a reflected version of the old Hates Heat theme. He is tinted and buffed like a Black Mirror enemy, raid-scales on spawn, and casts from a reflected spell set during the fight.&lt;br /&gt;
&lt;br /&gt;
At major health breaks, Hates Heat becomes invulnerable and calls on the four elemental masters. Kill the summoned elemental masters quickly. Each elemental death buys more time, and when the elemental set is cleared Hates Heat becomes vulnerable again. If the timer expires, Hates Heat punishes the hate list with a heavy heat blast and clears the elementals.&lt;br /&gt;
&lt;br /&gt;
Hates Heat can drop one of:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=55729 Hates Heated Blanket]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=55904 Heated Horns of Hatred]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=55908 Reflection of the Molten Flame]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Boss Selection ==&lt;br /&gt;
&lt;br /&gt;
Yorkie is the San Junipero representative. Hail her for the setup text, then say &#039;&#039;&#039;ready&#039;&#039;&#039; to start a normal San Junipero session. Her ready script chooses one random reflected boss from this pool:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Hates Heat, The Hand of Xyron&#039;&#039;&#039; - can drop &#039;&#039;&#039;Hates Heated Blanket&#039;&#039;&#039;, &#039;&#039;&#039;Heated Horns of Hatred&#039;&#039;&#039;, and &#039;&#039;&#039;Reflection of the Molten Flame&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Noryx&#039;&#039;&#039; - can drop &#039;&#039;&#039;Blade of Disinfection&#039;&#039;&#039;, &#039;&#039;&#039;Hates Infernal Mask&#039;&#039;&#039;, and &#039;&#039;&#039;Reflection of the Mountains&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;The Glitch Princess&#039;&#039;&#039; - can drop &#039;&#039;&#039;Glitchin RaNgEd&#039;&#039;&#039;, &#039;&#039;&#039;Glitt3ry M@ce of the Ra!Nb0w&#039;&#039;&#039;, and &#039;&#039;&#039;Reflection of the Queen&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;The Goomeninominon&#039;&#039;&#039; - can drop &#039;&#039;&#039;Bean of the Lesbean&#039;&#039;&#039;, &#039;&#039;&#039;Gooey Goo Plated Helm&#039;&#039;&#039;, and &#039;&#039;&#039;Reflected Cloak of the Depths&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Yorkie also has a separate hand-in option for &#039;&#039;&#039;Eejag&#039;&#039;&#039;. &#039;&#039;&#039;A Kunarkian Memory Nodule&#039;&#039;&#039; drops from Terris Thule in Plane of Nightmare B. Hand that nodule to Yorkie and she consumes it to spawn Eejag instead of using the random ready pool.&lt;br /&gt;
&lt;br /&gt;
Eejag is a reflected Celestial Fist-style encounter. His script opens with a challenge shout, runs monk-disc style HP phases, fires Leopard Claw on a timer, and uses the reflected tint/buff package. Eejag can drop &#039;&#039;&#039;Eejag&#039;s Celestial Fists&#039;&#039;&#039;, &#039;&#039;&#039;Eejag&#039;s Exquisite Puresteel Wraps&#039;&#039;&#039;, &#039;&#039;&#039;Eejag&#039;s Valiant Belt of Fallen Heroes&#039;&#039;&#039;, and &#039;&#039;&#039;Eejag&#039;s Mantle of the Accused&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
No other direct Yorkie hand-in bosses were found in the San Junipero parent scripts. The normal offered bosses are the four random ready bosses above, with Eejag as the special Terris nodule hand-in.&lt;br /&gt;
&lt;br /&gt;
== The Glitch Princess ==&lt;br /&gt;
&lt;br /&gt;
The Glitch Princess is a reflected glitch fight. She opens in a fairy-style illusion, then rapidly cycles through other looks during the encounter. Her mirror spell set fires regularly, and she throws Glitchy Roots at a random hate target while engaged.&lt;br /&gt;
&lt;br /&gt;
At the first major break, the fight performs its glitch swap and preserves the current health percentage. Later, she gains a short invulnerability window. Near the end, she calls a shadowbear add with Coven-flavored warning text tied to Nyseria.&lt;br /&gt;
&lt;br /&gt;
The Glitch Princess can drop one of:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=55730 Glitchin RaNgEd]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=85200 Glitt3ry M@ce of the Ra!Nb0w]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=55909 Reflection of the Queen]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Boss Selection ==&lt;br /&gt;
&lt;br /&gt;
Yorkie is the San Junipero representative. Hail her for the setup text, then say &#039;&#039;&#039;ready&#039;&#039;&#039; to start a normal San Junipero session. Her ready script chooses one random reflected boss from this pool:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Hates Heat, The Hand of Xyron&#039;&#039;&#039; - can drop &#039;&#039;&#039;Hates Heated Blanket&#039;&#039;&#039;, &#039;&#039;&#039;Heated Horns of Hatred&#039;&#039;&#039;, and &#039;&#039;&#039;Reflection of the Molten Flame&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Noryx&#039;&#039;&#039; - can drop &#039;&#039;&#039;Blade of Disinfection&#039;&#039;&#039;, &#039;&#039;&#039;Hates Infernal Mask&#039;&#039;&#039;, and &#039;&#039;&#039;Reflection of the Mountains&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;The Glitch Princess&#039;&#039;&#039; - can drop &#039;&#039;&#039;Glitchin RaNgEd&#039;&#039;&#039;, &#039;&#039;&#039;Glitt3ry M@ce of the Ra!Nb0w&#039;&#039;&#039;, and &#039;&#039;&#039;Reflection of the Queen&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;The Goomeninominon&#039;&#039;&#039; - can drop &#039;&#039;&#039;Bean of the Lesbean&#039;&#039;&#039;, &#039;&#039;&#039;Gooey Goo Plated Helm&#039;&#039;&#039;, and &#039;&#039;&#039;Reflected Cloak of the Depths&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Yorkie also has a separate hand-in option for &#039;&#039;&#039;Eejag&#039;&#039;&#039;. &#039;&#039;&#039;A Kunarkian Memory Nodule&#039;&#039;&#039; drops from Terris Thule in Plane of Nightmare B. Hand that nodule to Yorkie and she consumes it to spawn Eejag instead of using the random ready pool.&lt;br /&gt;
&lt;br /&gt;
Eejag is a reflected Celestial Fist-style encounter. His script opens with a challenge shout, runs monk-disc style HP phases, fires Leopard Claw on a timer, and uses the reflected tint/buff package. Eejag can drop &#039;&#039;&#039;Eejag&#039;s Celestial Fists&#039;&#039;&#039;, &#039;&#039;&#039;Eejag&#039;s Exquisite Puresteel Wraps&#039;&#039;&#039;, &#039;&#039;&#039;Eejag&#039;s Valiant Belt of Fallen Heroes&#039;&#039;&#039;, and &#039;&#039;&#039;Eejag&#039;s Mantle of the Accused&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
No other direct Yorkie hand-in bosses were found in the San Junipero parent scripts. The normal offered bosses are the four random ready bosses above, with Eejag as the special Terris nodule hand-in.&lt;br /&gt;
&lt;br /&gt;
== Noryx ==&lt;br /&gt;
&lt;br /&gt;
Noryx is the antivirus-style reflected guardian. The fight is built around quarantine movement. At health breaks, Noryx chooses a hate target and relocates that target to different quarantine nodes.&lt;br /&gt;
&lt;br /&gt;
Treat those relocations as the main mechanic: keep the raid aware of where the target was sent, recover quickly, and do not let the encounter fall idle. If the zone empties after combat, Noryx resets back to full health and restarts the health event chain.&lt;br /&gt;
&lt;br /&gt;
Noryx can drop one of:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=55905 Blade of Disinfection]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=55728 Hates Infernal Mask]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=55907 Reflection of the Mountains]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Boss Selection ==&lt;br /&gt;
&lt;br /&gt;
Yorkie is the San Junipero representative. Hail her for the setup text, then say &#039;&#039;&#039;ready&#039;&#039;&#039; to start a normal San Junipero session. Her ready script chooses one random reflected boss from this pool:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Hates Heat, The Hand of Xyron&#039;&#039;&#039; - can drop &#039;&#039;&#039;Hates Heated Blanket&#039;&#039;&#039;, &#039;&#039;&#039;Heated Horns of Hatred&#039;&#039;&#039;, and &#039;&#039;&#039;Reflection of the Molten Flame&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Noryx&#039;&#039;&#039; - can drop &#039;&#039;&#039;Blade of Disinfection&#039;&#039;&#039;, &#039;&#039;&#039;Hates Infernal Mask&#039;&#039;&#039;, and &#039;&#039;&#039;Reflection of the Mountains&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;The Glitch Princess&#039;&#039;&#039; - can drop &#039;&#039;&#039;Glitchin RaNgEd&#039;&#039;&#039;, &#039;&#039;&#039;Glitt3ry M@ce of the Ra!Nb0w&#039;&#039;&#039;, and &#039;&#039;&#039;Reflection of the Queen&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;The Goomeninominon&#039;&#039;&#039; - can drop &#039;&#039;&#039;Bean of the Lesbean&#039;&#039;&#039;, &#039;&#039;&#039;Gooey Goo Plated Helm&#039;&#039;&#039;, and &#039;&#039;&#039;Reflected Cloak of the Depths&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Yorkie also has a separate hand-in option for &#039;&#039;&#039;Eejag&#039;&#039;&#039;. &#039;&#039;&#039;A Kunarkian Memory Nodule&#039;&#039;&#039; drops from Terris Thule in Plane of Nightmare B. Hand that nodule to Yorkie and she consumes it to spawn Eejag instead of using the random ready pool.&lt;br /&gt;
&lt;br /&gt;
Eejag is a reflected Celestial Fist-style encounter. His script opens with a challenge shout, runs monk-disc style HP phases, fires Leopard Claw on a timer, and uses the reflected tint/buff package. Eejag can drop &#039;&#039;&#039;Eejag&#039;s Celestial Fists&#039;&#039;&#039;, &#039;&#039;&#039;Eejag&#039;s Exquisite Puresteel Wraps&#039;&#039;&#039;, &#039;&#039;&#039;Eejag&#039;s Valiant Belt of Fallen Heroes&#039;&#039;&#039;, and &#039;&#039;&#039;Eejag&#039;s Mantle of the Accused&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
No other direct Yorkie hand-in bosses were found in the San Junipero parent scripts. The normal offered bosses are the four random ready bosses above, with Eejag as the special Terris nodule hand-in.&lt;br /&gt;
&lt;br /&gt;
== The Goomeninominon ==&lt;br /&gt;
&lt;br /&gt;
The Goomeninominon is the reflected Giver fight. On engage, it starts its pressure timers and warns the raid that the encounter is about devotion turned deadly.&lt;br /&gt;
&lt;br /&gt;
The main danger is proximity pressure. The boss repeatedly fires reflected spells, sends raidwide warning messages, and runs a life-drain pulse around itself that hits players, bots, and pets close to the boss. Keep positioning clean and be ready for repeated damage pulses rather than treating it as a simple tank-and-spank.&lt;br /&gt;
&lt;br /&gt;
The Goomeninominon can drop one of:&lt;br /&gt;
&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=55906 Bean of the Lesbean]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=55082 Gooey Goo Plated Helm]&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=55910 Reflected Cloak of the Depths]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Boss Selection ==&lt;br /&gt;
&lt;br /&gt;
Yorkie is the San Junipero representative. Hail her for the setup text, then say &#039;&#039;&#039;ready&#039;&#039;&#039; to start a normal San Junipero session. Her ready script chooses one random reflected boss from this pool:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Hates Heat, The Hand of Xyron&#039;&#039;&#039; - can drop &#039;&#039;&#039;Hates Heated Blanket&#039;&#039;&#039;, &#039;&#039;&#039;Heated Horns of Hatred&#039;&#039;&#039;, and &#039;&#039;&#039;Reflection of the Molten Flame&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Noryx&#039;&#039;&#039; - can drop &#039;&#039;&#039;Blade of Disinfection&#039;&#039;&#039;, &#039;&#039;&#039;Hates Infernal Mask&#039;&#039;&#039;, and &#039;&#039;&#039;Reflection of the Mountains&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;The Glitch Princess&#039;&#039;&#039; - can drop &#039;&#039;&#039;Glitchin RaNgEd&#039;&#039;&#039;, &#039;&#039;&#039;Glitt3ry M@ce of the Ra!Nb0w&#039;&#039;&#039;, and &#039;&#039;&#039;Reflection of the Queen&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;The Goomeninominon&#039;&#039;&#039; - can drop &#039;&#039;&#039;Bean of the Lesbean&#039;&#039;&#039;, &#039;&#039;&#039;Gooey Goo Plated Helm&#039;&#039;&#039;, and &#039;&#039;&#039;Reflected Cloak of the Depths&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Yorkie also has a separate hand-in option for &#039;&#039;&#039;Eejag&#039;&#039;&#039;. &#039;&#039;&#039;A Kunarkian Memory Nodule&#039;&#039;&#039; drops from Terris Thule in Plane of Nightmare B. Hand that nodule to Yorkie and she consumes it to spawn Eejag instead of using the random ready pool.&lt;br /&gt;
&lt;br /&gt;
Eejag is a reflected Celestial Fist-style encounter. His script opens with a challenge shout, runs monk-disc style HP phases, fires Leopard Claw on a timer, and uses the reflected tint/buff package. Eejag can drop &#039;&#039;&#039;Eejag&#039;s Celestial Fists&#039;&#039;&#039;, &#039;&#039;&#039;Eejag&#039;s Exquisite Puresteel Wraps&#039;&#039;&#039;, &#039;&#039;&#039;Eejag&#039;s Valiant Belt of Fallen Heroes&#039;&#039;&#039;, and &#039;&#039;&#039;Eejag&#039;s Mantle of the Accused&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
No other direct Yorkie hand-in bosses were found in the San Junipero parent scripts. The normal offered bosses are the four random ready bosses above, with Eejag as the special Terris nodule hand-in.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Enter from the Black Mirror path, hail Yorkie, and say &amp;quot;ready&amp;quot; when the raid is set. The boss is random, so be prepared for elemental add windows, quarantine movement, glitch roots, or close-range life-drain pressure.&lt;br /&gt;
&lt;br /&gt;
Run San Junipero for the reflected boss fights and their loot. For current Arcstone access, farm Emperor Ssraeshza for [https://shadowedeclipse.com/?a=item&amp;amp;id=60468 Key to Arcstone].&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Plane_of_Time_B&amp;diff=539</id>
		<title>Plane of Time B</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Plane_of_Time_B&amp;diff=539"/>
		<updated>2026-07-01T02:12:56Z</updated>

		<summary type="html">&lt;p&gt;Codex: Update Time B Unholy Portal key instructions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Plane of Time B Guide ==&lt;br /&gt;
&lt;br /&gt;
Plane of Time B is the final Shadowed Eclipse PoP zone. The parent scripts drive a staged finale: a moving four-boss opener, a portal step, the god wave, Nyseria phases, rotating active bosses, Quarm, the Unholy Portal, and the epilogue Envoy.&lt;br /&gt;
&lt;br /&gt;
== Phase One: The Moving Four ==&lt;br /&gt;
&lt;br /&gt;
The first set is Saryrn, Terris Thule, Vallon Zek, and Tallon Zek. Once players are present, these bosses begin creeping toward the raid. Only the boss that receives real player damage becomes the active fight. The other bosses can bounce home if they drift too close while another active fight is happening.&lt;br /&gt;
&lt;br /&gt;
Kill all four to complete the deadmask. When the fourth dies, the controller spawns the next portal step.&lt;br /&gt;
&lt;br /&gt;
Terris Thule&#039;s rewards include Vanazir, Dreamer&#039;s Despair, Cape of Endless Torment, Coif of Flowing Time, Hammer of Hours, Orb of Clinging Death, Cudgel of Venomous Hatred, Earring of Corporeal Essence, Talisman of Tainted Energy, and Armguards of the Brute. These Nightmare/Time pieces are part of the reflected old-foe ecosystem that later matters in the optional endgame chains.&lt;br /&gt;
&lt;br /&gt;
The opener bosses also have spawn-time chances at Unholy Coven Stone, epic 3.0 style rewards, and broad Time B base loot.&lt;br /&gt;
&lt;br /&gt;
== Phase Two: The God Portal ==&lt;br /&gt;
&lt;br /&gt;
After the opener, the controller moves the zone into the god wave. Bertoxxulous, Cazic-Thule, Innoruuk, Rallos Zek, Agnarr, Xegony, Solusek Ro, and Fennin Ro are represented in the parent scripts. The controller counts god deaths and spawns the next portal when the required set is complete.&lt;br /&gt;
&lt;br /&gt;
The god scripts add their own spawn-time loot chances, including Unholy Coven Stone, epic/token rewards, and Time B gear pools. Innoruuk&#039;s table also includes hate-themed body-part pieces, Innoruuk&#039;s Source of Power, Quiver of Hate, Hateful Tower Shield, Sanctified Shard, and Spell: Hate Gaze.&lt;br /&gt;
&lt;br /&gt;
== Phase Three Rotation ==&lt;br /&gt;
&lt;br /&gt;
The controller has a rotating active-boss phase. It freezes all phase bosses, then activates one at random every thirty seconds. When all four rotating bosses die, the real Quarm spawns near the cave center.&lt;br /&gt;
&lt;br /&gt;
The point is to force target discipline. If the active boss changes, switch cleanly and avoid wasting time into frozen targets.&lt;br /&gt;
&lt;br /&gt;
== Quarm ==&lt;br /&gt;
&lt;br /&gt;
Quarm is the final boss. His script adds three time vortex adds around him on a timer, casts random AE packages that change by phase, and shifts phase at roughly 76%, 51%, and 26%. Each head break wipes his buffs and restarts the AE timer.&lt;br /&gt;
&lt;br /&gt;
Quarm has scripted loot: a chance at Unholy Coven Stone, a chance at an epic 3.0 reward, and at least one item from the Time B base starter pool. On death he depops remaining vortexes, spawns the Unholy Portal, and sends the world emote that the gods have fallen but Nyseria remains.&lt;br /&gt;
&lt;br /&gt;
== Unholy Portal And Coven Key ==&lt;br /&gt;
&lt;br /&gt;
When Quarm dies, his script spawns the Unholy Portal. The portal is not decoration: hailing it checks whether you have been marked by &#039;&#039;&#039;The Unholy Key of the Coven&#039;&#039;&#039;. If you are marked, it lets you say ready and moves you into the next Coven pressure step. If you are not marked, it refuses you and hints that the key comes from four dormant unholy chests hidden in earlier expansions.&lt;br /&gt;
&lt;br /&gt;
To build that key, keep the &#039;&#039;&#039;Shard of Unholy Awakening&#039;&#039;&#039; from Quarm and carry it back through the progression. The dormant chests wake when a player carrying the shard gets close enough, then they despawn and spawn &#039;&#039;&#039;An Unholy Chest&#039;&#039;&#039; in their place. Those awakened chests can drop the four key fragments:&lt;br /&gt;
&lt;br /&gt;
* Plane of Hate B: &#039;&#039;&#039;Coven Key Fragment of Ash&#039;&#039;&#039;&lt;br /&gt;
* Sebilis: &#039;&#039;&#039;Coven Key Fragment of Bone&#039;&#039;&#039;&lt;br /&gt;
* Dragon Necropolis: &#039;&#039;&#039;Coven Key Fragment of Blood&#039;&#039;&#039;&lt;br /&gt;
* Katta Castellum: &#039;&#039;&#039;Coven Key Fragment of Thorn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Once the four fragments are assembled into &#039;&#039;&#039;The Unholy Key of the Coven&#039;&#039;&#039;, right-click the key. Its item script consumes the key and marks the clicker; if the clicker is grouped or raided, same-IP group or raid members are marked too. That mark is what the Unholy Portal checks after Quarm.&lt;br /&gt;
== Nyseria And The Coven Pressure ==&lt;br /&gt;
&lt;br /&gt;
Nyseria the Veilkeeper is the custom Shadowed Eclipse antagonist layer inside Time B. Her controller path uses guard death counts, zealot waves, and a final lowered-location return. The zone controller can spawn zealot waves in timed bursts and waits for the full kill count before moving Nyseria forward.&lt;br /&gt;
&lt;br /&gt;
If the fight feels like it keeps changing rooms or pressure states, that is intended. The scripts are counting guards, zealots, and god deaths, then respawning Nyseria at the next stage.&lt;br /&gt;
&lt;br /&gt;
== Practical Route ==&lt;br /&gt;
&lt;br /&gt;
Pick one of the moving opener bosses and commit. After the first four, clear the god wave, handle Nyseria&#039;s guard and zealot stages, respect the rotating active-boss phase, then kill Quarm. Keep Coven key pieces and the Quarm awakening shard organized; the portal path depends on having the right character marked before you try to move on.&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=File:SanJuniperoBlackMirrorLink.png&amp;diff=489</id>
		<title>File:SanJuniperoBlackMirrorLink.png</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=File:SanJuniperoBlackMirrorLink.png&amp;diff=489"/>
		<updated>2026-06-30T17:10:43Z</updated>

		<summary type="html">&lt;p&gt;Codex: == Summary ==
San Junipero black mirror style wiki link asset&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
San Junipero black mirror style wiki link asset&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
	</entry>
	<entry>
		<id>https://shadowedeclipse.com/w/index.php?title=Plane_of_Growth&amp;diff=419</id>
		<title>Plane of Growth</title>
		<link rel="alternate" type="text/html" href="https://shadowedeclipse.com/w/index.php?title=Plane_of_Growth&amp;diff=419"/>
		<updated>2026-06-30T02:52:42Z</updated>

		<summary type="html">&lt;p&gt;Codex: Deep Velious guide pass from scripts, globals, item scripts, recipes, and loot audit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Plane of Growth Guide ==&lt;br /&gt;
&lt;br /&gt;
Plane of Growth is a scripted Velious trial zone built around the corrupted Tunare encounter. The zone is not a long crawl: the action is concentrated around the entry area, the totem, timed waves, elite spawns, and the final Tunare fight.&lt;br /&gt;
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== Access ==&lt;br /&gt;
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Plane of Growth access comes from the [https://shadowedeclipse.com/?a=item&amp;amp;id=871 Key to Plane of Growth].&lt;br /&gt;
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The key drops from Bellatrix Lestrange in Tower of Frozen Shadows. Bellatrix is part of the final Tower of Frozen Shadows sequence: the earlier form reaches half health, despawns, and brings in Bellatrix with helpers. Bellatrix drops the Plane of Growth key at 100%.&lt;br /&gt;
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Right-click the key from a normal inventory slot, not from inside a bag. The key script grants the Plane of Growth zone flag to the player. If you are grouped or raided, it also flags same-IP group or raid members and then consumes the key.&lt;br /&gt;
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== Zone Rules ==&lt;br /&gt;
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When you zone in, the script moves you to the Plane of Growth staging area. A zone check runs every few seconds and keeps players within roughly a 400-foot radius. If you move too far from the start point, the zone teleports you back with a warning.&lt;br /&gt;
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The practical result is simple: this is an arena-style trial in Plane of Growth, not a full-zone exploration page.&lt;br /&gt;
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== Starting The Trial ==&lt;br /&gt;
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At the start you will find A Totem. Hail the totem for the setup text.&lt;br /&gt;
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Say READY when your group is prepared. The totem depops and signals the zone controller. The zone announces that Tunare is aware of your presence and begins the trial.&lt;br /&gt;
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The trial script then works in stages:&lt;br /&gt;
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* Regular minions spawn first.&lt;br /&gt;
* After the minion phase, elite Tunare mobs begin spawning.&lt;br /&gt;
* After four elite spawns, the fake Tunare appears.&lt;br /&gt;
* Killing the fake Tunare spawns the real Tunare encounter.&lt;br /&gt;
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== Trial Flow ==&lt;br /&gt;
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The controller starts by spawning waves of minions near the totem area. These are the main trash pressure in the event. The script has a pool of minion NPCs and spawns them repeatedly at the trial location.&lt;br /&gt;
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After the regular wave count is finished, the script switches to elite spawns. Four random Elite of Tunare NPCs are chosen from the elite pool. These are stronger than the minions and carry the important Heart of Growth loot table.&lt;br /&gt;
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Once the four elite spawns are complete, the controller spawns # Tunare. This is a false Tunare. Kill it to force the real Tunare to appear.&lt;br /&gt;
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== Tunare ==&lt;br /&gt;
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The real Tunare is listed as Tunare, Coven of the Shadowed Eclipse. She is the actual boss of Plane of Growth and has a much larger health pool than the fake Tunare.&lt;br /&gt;
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During combat, Tunare starts a minion timer and repeatedly spawns two tunarian brambles near herself.&lt;br /&gt;
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Important mechanic: the brambles signal Tunare when they die, and that signal heals Tunare for 15%. Do not treat the brambles like normal free-cleave adds unless your group can overpower the healing. Control them, drag them, or kill them only when you are ready to absorb the heal.&lt;br /&gt;
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== Totem Skip ==&lt;br /&gt;
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Tunare can drop [https://shadowedeclipse.com/?a=item&amp;amp;id=788 A Head of the Class].&lt;br /&gt;
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Hand this item to A Totem. The script sets a character flag that allows that character to say TUNARE to the totem on later visits. Once flagged, you can use the totem to jump straight to the real Tunare fight instead of running the full wave trial again.&lt;br /&gt;
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This is per character. Do the full trial once, get the item, turn it in, and future runs can skip directly to Tunare on that character.&lt;br /&gt;
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== Notable Drops ==&lt;br /&gt;
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Access and Tower lead-in:&lt;br /&gt;
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* [https://shadowedeclipse.com/?a=item&amp;amp;id=871 Key to Plane of Growth] - Bellatrix Lestrange, 100% drop, unlocks Plane of Growth access.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=752 Bellatrix&#039;s Severed Wand] - Bellatrix Lestrange, container item described as broken and in need of repair.&lt;br /&gt;
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Minions:&lt;br /&gt;
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* Minions can drop AA lesson pages, including Felix Fortuna of the Arcane, Combat Agility Rank 5, and Planar Power pages.&lt;br /&gt;
* Minions also carry common gem drops such as Jacinth, Sapphire Necklace, Blue Diamond, Ruby, Diamond, and similar jewel loot.&lt;br /&gt;
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Elite of Tunare:&lt;br /&gt;
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* [https://shadowedeclipse.com/?a=item&amp;amp;id=792 Heart of Growth] - elite drop, 50% chance.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=793 Heart of Growth] - elite drop, 50% chance.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=822 A Sleepy Bauble] - elite drop, 15% chance, clickable item.&lt;br /&gt;
* Elites also share the gem-style loot found on minions.&lt;br /&gt;
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Tunare:&lt;br /&gt;
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* [https://shadowedeclipse.com/?a=item&amp;amp;id=788 A Head of the Class] - lets you unlock the totem skip for future Tunare attempts.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=786 Nodule of Growth] - raven food, used with raven-related combines.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=789 Part of a Marauder&#039;s Map] - combine piece.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=790 Thornwoven Crown of Renewal] - clickable crown reward.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=791 I Got You Babe] - record/vinyl reward.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=2498 Essence of Nature] - Tunare reward.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=5776 Fist of Nature] - Tunare reward.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=2581 Golden Leaf Earring] - Tunare reward.&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=2509 Massive Heartwood Thorn] - Tunare reward.&lt;br /&gt;
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== Quest NPCs And Scripted Rewards ==&lt;br /&gt;
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The Plane of Growth quest folder also contains the old Tunarean quest NPCs. These are separate from the custom arena trial but still worth documenting because they explain several item turn-ins.&lt;br /&gt;
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&#039;&#039;&#039;Ancient Totem&#039;&#039;&#039; asks for Dragon Necropolis scrolls. Hand in [https://shadowedeclipse.com/?a=item&amp;amp;id=31440], [https://shadowedeclipse.com/?a=item&amp;amp;id=31442], [https://shadowedeclipse.com/?a=item&amp;amp;id=31441], and [https://shadowedeclipse.com/?a=item&amp;amp;id=31439] to receive [https://shadowedeclipse.com/?a=item&amp;amp;id=1324 Visage of Life].&lt;br /&gt;
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&#039;&#039;&#039;a gleaming sphere of light&#039;&#039;&#039; asks for the mind-control tome pieces. Hand in [https://shadowedeclipse.com/?a=item&amp;amp;id=31445], [https://shadowedeclipse.com/?a=item&amp;amp;id=31446], [https://shadowedeclipse.com/?a=item&amp;amp;id=31443], and [https://shadowedeclipse.com/?a=item&amp;amp;id=31444] to receive [https://shadowedeclipse.com/?a=item&amp;amp;id=1325 Wreath of Nature].&lt;br /&gt;
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&#039;&#039;&#039;a mosscovered treant&#039;&#039;&#039; asks for Arch-Mage summoning research. Hand in [https://shadowedeclipse.com/?a=item&amp;amp;id=31435], [https://shadowedeclipse.com/?a=item&amp;amp;id=31436], [https://shadowedeclipse.com/?a=item&amp;amp;id=31437], and [https://shadowedeclipse.com/?a=item&amp;amp;id=31438] to receive [https://shadowedeclipse.com/?a=item&amp;amp;id=1224 Chord of Vines].&lt;br /&gt;
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&#039;&#039;&#039;Guardian of Takish&#039;&#039;&#039; has two Paladin-style hand-ins:&lt;br /&gt;
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* [https://shadowedeclipse.com/?a=item&amp;amp;id=31427], [https://shadowedeclipse.com/?a=item&amp;amp;id=31430], [https://shadowedeclipse.com/?a=item&amp;amp;id=31429], and [https://shadowedeclipse.com/?a=item&amp;amp;id=31428] reward [https://shadowedeclipse.com/?a=item&amp;amp;id=1209 Natures Defender].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=31432], [https://shadowedeclipse.com/?a=item&amp;amp;id=31434], [https://shadowedeclipse.com/?a=item&amp;amp;id=31431], and [https://shadowedeclipse.com/?a=item&amp;amp;id=31433] reward [https://shadowedeclipse.com/?a=item&amp;amp;id=1223 Symbol of Tunarian Worship].&lt;br /&gt;
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&#039;&#039;&#039;Tunarean Earthmelder&#039;&#039;&#039; has two Ranger/Druid-style hand-ins:&lt;br /&gt;
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* [https://shadowedeclipse.com/?a=item&amp;amp;id=31424], [https://shadowedeclipse.com/?a=item&amp;amp;id=31425], [https://shadowedeclipse.com/?a=item&amp;amp;id=31426], and [https://shadowedeclipse.com/?a=item&amp;amp;id=31423] reward [https://shadowedeclipse.com/?a=item&amp;amp;id=1208 Gloves of Earthcrafting].&lt;br /&gt;
* [https://shadowedeclipse.com/?a=item&amp;amp;id=31419], [https://shadowedeclipse.com/?a=item&amp;amp;id=31420], [https://shadowedeclipse.com/?a=item&amp;amp;id=31421], and [https://shadowedeclipse.com/?a=item&amp;amp;id=31422] reward [https://shadowedeclipse.com/?a=item&amp;amp;id=1207 Helm of the Tracker].&lt;br /&gt;
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Several older POG NPCs also have signal-based scripts. These are mostly classic encounter support: protectors, treants, spirits, thiflings, unicorns, wolves, pumas, and named court NPCs react to controller signals or timers. The custom Shadowed Eclipse arena trial remains the primary progression path, but the quest hand-ins above are real script-backed rewards.&lt;br /&gt;
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== Practical Notes ==&lt;br /&gt;
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Bring enough control to handle repeated spawns near the trial area. The event compresses the zone into one fight space, so bad add handling stacks up quickly.&lt;br /&gt;
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If you are farming the zone for Tunare rewards, prioritize getting A Head of the Class turned in to the totem. That changes later runs from a full wave event into a direct Tunare attempt.&lt;br /&gt;
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Watch the brambles. Killing them heals Tunare, so the final fight is not just a burn check; it punishes careless area damage.&lt;/div&gt;</summary>
		<author><name>Codex</name></author>
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